Suggestions/21st-Oct-2006

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Closed Suggestions

  1. These suggestions are now closed. No more voting or editing is to be done to them.
  2. Suggestions with a rational Vote tally of 2/3 Keeps over total of Keeps, Kills, and Spams will be moved to the Peer Reviewed Suggestions page by a moderator, unless the original author has re-suggested the Suggestion.
  3. Suggestions under the 2/3 proportion but with more or equal Keeps to Kills ration will be moved to the Undecided Suggestions page.
  4. All other Suggestions will be moved to either the Peer Rejected Suggestions page or the Humorous Suggestions page.
  5. Some suggestions may not be moved in a timely manner; moving Suggestions to Peer Reviewed Suggestions page will take higest priority.
  6. Again, DO NOT EDIT THIS PAGE IN ANY WAY, SHAPE, OR FORM. It will be used as a historical record and will eventually be locked.
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Ransack Increase

Dupe of this With 3 Dupe votes. -- Andrew McM W! 18:38, 21 October 2006 (BST) }}


Fireman's Carry

This was found to be a multiple dupe of the Peer Rejected Fireman's Carry, Carry Comrade and Carrying, with 3 Dupe votes. --Funt Solo 09:11, 21 October 2006 (BST)


Feeding Frenzy (revised)

Timestamp: Jon Pyre 08:57, 21 October 2006 (BST)
Type: Skill
Scope: zombies
Description: This subskill of Digestion would let zombies that follow feeding groans to help heal any injured zombies that are there already. If a zombie with Feeding Frenzy is at full health and bites a survivor the first injured zombie in the queue would be healed 4hp instead. If the attacking zombie is injured they're healed as normal, and nobody else. This just prevents the bite from being wasted. The bite message would have an additonal section added if another zombie get the benefit:

"You tear flesh out with your jaws. A zombie recovers it from the ground."

Zombies feasting together is thematically appropriate and this is hardly overpowered. If you think about it all this does is prevent Digestion from being a basically dormant skill most of the time. The zombie has a skill that allows 4hp of health to be restored per bite attack. It only seems fair they get an advantage from it more often. Currently most zombies only bite once for infection. If a reinforcing zombie could use bites to help zombies already there that'd make it a more attractive option compared to the hand attack's higher damage and tangling grasp bonus.

Keep Votes

  1. Author vote Who bites more than once now? An injured zombie is one that's broken into a safehouse and already spent their AP and had survivors take pot shots at them since logging out. They've gotten no benefit from Digestion. Bite attacks are only worthwhile if they also restore health. This makes Digestion useful even when you're not injured (which is most of the time). --Jon Pyre 08:57, 21 October 2006 (BST)
  2. keep i kinda like this and see what you are getting at, i think the full 4hp might be too much though and would prefer to think of it as more of a 'moral boost' than actual healing. all in all though it might actually make me do more than break in bite as many folk as possible once then yell "HAHAHA zambah a!t Harmanz..."... probably not though ;-)--Honestmistake 14:34, 21 October 2006 (BST)
  3. Makes zombies scarier in an appropriate manner. 'Course, the anti-zombie crowd won't let this go through, just like any other zombie suggestion. I'm reminded of that joke organization a while back. Problem was that was a joke, and while this might not be organized, it's still there. --Pinpoint 22:24, 21 October 2006 (BST)
  4. Keep - It's true that zombies don't get much benefit from digestion most of the time. This fixes that, helps newbies (who are going to need the health even more than a high-level injured attacker would due to AP cost), and encourages zombies to hunt as a group (and as much as I don't like making zombies helpless unless part of the horde, it's still the way that most people here seem to like it). All of this means a keep vote from me. --Reaper with no name 22:47, 21 October 2006 (BST)
  5. Keep - Anybody who's against this is just a knee-jerk nancy-pandy who wants to die. Bite attacks are weaker than claws, so if you want to live, by all means encourage the zombies to use them, especially the ones who already have butch skills. It takes less than 34 AP to kill soebody with claws, while its almost 44AP with biting; even with this proposal, its more effecient for the zombie horde to just use claws and recover HP's by standing up. Actually, except for the amusement factor (which is high) and that it is quite well thought out, I'd vote "spam"- this has so little real impact on the game, and would consume a some of Kevans programming time and processor power that might otherwise bring useful changes. But by that criterion, almost al suggestions are spam... --Swiers 23:09, 21 October 2006 (BST)

Kill Votes

  1. Zombies don't feed each other. They feed themselves. And if a zombie can just scoop up pieces of flesh off the ground, why not let them eat corpses?--Pesatyel 10:13, 21 October 2006 (BST)
    • Re You've never seen movie where a person is ripped to pieces by zombies and other zombies pick at the scraps? It's pretty much the standard doom for the movie's bad guy. And the reason a zombie might not eat a corpse is that they prefer warm and living meat. Zombies don't eat the dead. --Jon Pyre 10:17, 21 October 2006 (BST)
  2. Kill - I'm still pretty scared about the power of this suggestion, but it might be acceptable if it only gave 2hp to the other zombies. --Burgan Black.png 16:34, 21 October 2006 (BST)
    • Re I'm not sure why everyone is so scared of this suggestion. It doesn't make bite attacks more powerful, it just prevents the healing skill from being wasted. In terms of game balance what's the difference if one zombie gets 4hp more as opposed to some other zombie? Remember, to use this the zombie is giving up doing more damage to humans. There is a tradeoff.--Jon Pyre 17:19, 21 October 2006 (BST)
      • Re With this, more zombies would be gaining more health. It does not increase the damage dealt, but it makes the attack more powerful, in that it heals the horde. Otherwise that digestion would be wasted. You are taking a case where previously the horde gained no benefit, and giving them a benefit. --Burgan Black.png 20:07, 21 October 2006 (BST)
    Re It certainly does provide a benefit. But not more than the benefit bite has when the attacker is injured. --Jon Pyre 20:18, 21 October 2006 (BST)
    Note Invalid comment struck. "Comments are restricted to a single comment per vote". --Funt Solo 09:25, 25 October 2006 (BST)
  3. Kill - An interesting concept, zombies healing zombies, but I don't believe this is the way to do it. And should they be able to? Zombie ARE driven by instinct, and dying due to loss of health isn't a big deal to them, usually. --MorthBabid 20:15, 3 November 2006 (UTC)

Spam/Dupe Votes

  1. Overpowered - The bite already gives a zombie multiple benefits: "[it does 4 damage, zombie gains 4 XP & 4 HP, target becomes infected.]" Create a new skill, or something, if you want to create doctor-zombies. The flavour also doesn't fit, as you suggest - sure, in the movies, the zombies might tear a victim apart and share the spoils that way, but they don't spit out their food. --Funt Solo 09:19, 21 October 2006 (BST)
    • Re Bite is balanced, just like you say. When it restores 4hp, gives 4xp, and does 4 damage. This merely makes Digestion useful more than once in a blue moon and ensures it's not just 4 damage and 4xp. Because without the healing benefit then hand attack is outright better. Which it is. It's why nobody uses bite for more than single attack. To your second point, while a zombie might not spit out food they are known as messy eaters. --Jon Pyre 10:10, 21 October 2006 (BST)
    • Re - ..and infects the target, which you seem to be ignoring. --Funt Solo 02:05, 22 October 2006 (BST)
  2. ???? - Blah. What is this? When you bite someone a random zombie near you gets healed instead? Nah, that doesn't make sense. Lets not... --MarieThe Grove 11:13, 21 October 2006 (BST)
  3. Spam - As funt, this is way overpowering. Where has common sense gone these days?--Mr yawn Scotland flag.JPG 12:11, 21 October 2006 (BST)
  4. Spam - As everyone else.--Canuhearmenow Hunt! 15:47, 21 October 2006 (BST)
  5. Spam Since when are Zombies good samaritains?? --Officer Johnieo 17:47, 21 October 2006 (BST)
    • Re The day they purchase Feeding Groan. --Jon Pyre 19:23, 21 October 2006 (BST)
  6. Along with Funt. --Axe Hack 19:54, 21 October 2006 (BST)
  7. Spamlicious! - As Funt.--J Muller 22:25, 21 October 2006 (BST)

Newspaper Articles

This suggestion was found to be a dupe of this peer reviewed suggestion.--Gage 18:28, 21 October 2006 (BST)