The Needs Building: Difference between revisions
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SE_location=[[Wasteland 57,97|wasteland]]|SE_color=Wasteland}} | SE_location=[[Wasteland 57,97|wasteland]]|SE_color=Wasteland}} | ||
''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.'' | ''The Needs Building: a large concrete building surrounded by a large paved plaza. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.'' | ||
===Description=== | ===Description=== | ||
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===In-House Entertainment=== | ===In-House Entertainment=== | ||
This building is also the site of The Twelfth Hour Bar. Named in honor of the apocalyptic state of the greater Malton area, the ambiance inside the Twelfth Hour Bar is relatively bleak and the furnishings are | [[Image:Twelvth.png|400px]] | ||
This building is also the site of The Twelfth Hour Bar. Named in honor of the apocalyptic state of the greater Malton area, the ambiance inside the Twelfth Hour Bar is relatively bleak and the furnishings are spartan. Despite this, the menu and patrons remain surprisingly upbeat. With so many pubs in Wyke Hills, it is unclear to many why an NT building should attempt to compete in an already flooded market. The answer lies in the bar’s ability to make use of unique and cutting edge NT technology in its offerings. Like the [[The_Colglough_Building/archive#The_Colglough_Building_Recreational_Intoxication_Sub-Facility_for_the_Improvement_of_Morale_Through_Dispensation_and_Responsible_Imbibement_of_Ethyl-Based_Beverages|The Colglough Building Bar]] before it, the drinks served here can make full use of NT solution and wireless necronet connection to appeal to dead as well as the living. Serving drinks out of modified lab equipment, the Twelfth Hour offers cocktails and other mixers featuring a large selection of liquors gleaned from local pubs as well as [[Dr. Schwan's Culinary#Dr._Schwan’s_Single_Malt_Malton_Whiskey| Single Malt Malton Premium unblended whiskey]] and concoctions of [[Dr. Schwan’s Essentials#Rotalin|Rotalin]] for the transmortal.<br><br> | |||
===Barricade Policy=== | ===Barricade Policy=== |
Latest revision as of 03:59, 1 February 2011
The Needs Building It's typical for buildings in Wyke Hills to be safe. Many even have lights on. |
the Needs Building
Wyke Hills [56,96]
Basic Info:
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The Needs Building: a large concrete building surrounded by a large paved plaza. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.
Description
The Needs Building is a NecroTech facility located in the suburb of Wyke Hills. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of four NecroTech facilities found in the suburb. The building is located six blocks away from Buckley Mall. Access into the Needs Building is accomplished via an entry-point located at Haim Walk Fire Station.
Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.
"Everyone has needs. Satisfy 'em 'ere!"
Mandate
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Needs Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Wyke Hills.
In-House Entertainment
This building is also the site of The Twelfth Hour Bar. Named in honor of the apocalyptic state of the greater Malton area, the ambiance inside the Twelfth Hour Bar is relatively bleak and the furnishings are spartan. Despite this, the menu and patrons remain surprisingly upbeat. With so many pubs in Wyke Hills, it is unclear to many why an NT building should attempt to compete in an already flooded market. The answer lies in the bar’s ability to make use of unique and cutting edge NT technology in its offerings. Like the The Colglough Building Bar before it, the drinks served here can make full use of NT solution and wireless necronet connection to appeal to dead as well as the living. Serving drinks out of modified lab equipment, the Twelfth Hour offers cocktails and other mixers featuring a large selection of liquors gleaned from local pubs as well as Single Malt Malton Premium unblended whiskey and concoctions of Rotalin for the transmortal.
Barricade Policy
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.
NecroNet Reports
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Needs Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).
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NecroTechnician: |
Translation | |
In zamgrh, this location is known as zah Naagz Mrhbarn. |