User:Bob Moncrief/Sandbox2: Difference between revisions
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For reference: {{tl|TenTenMap}} and {{User:DanceDanceRevolution/PMP/Map}} | |||
==Scourge Files to use== | |||
[[File:Kbs poster.jpg|300px]] | |||
[[File:Liking meat.jpg|300px]] | |||
[[File:Bree mag.jpg|300px]] | |||
== Unanswered UD questions == | == Unanswered UD questions == | ||
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*What is the damage rate when attacking a [[generator]] with [[wine]] or [[beer]]? | *What is the damage rate when attacking a [[generator]] with [[wine]] or [[beer]]? | ||
*What are the most AP-efficient, or the most effective, tactics for survivors? for zombies? for death cultists? | *What are the most AP-efficient, or the most effective, tactics for survivors? for zombies? for death cultists? | ||
**Are the answers different in the modern, low-density Malton, as opposed to the old high-density city (ignoring any mechanics changes which have occurred)? | |||
*Are high-TRP-density regions like the [[SSZ]] better for survivors, or does the resulting attraction to zombies outweigh this? | *Are high-TRP-density regions like the [[SSZ]] better for survivors, or does the resulting attraction to zombies outweigh this? | ||
*What is the start date of [[Misconbitragnarok]]? Is an apocalyptic end to the wiki still probable, or have we moved into a [https://en.wikipedia.org/wiki/Heat_death_of_the_universe heat death situation]? | *What is the start date of [[Misconbitragnarok]]? Is an apocalyptic end to the wiki still probable, or have we moved into a [https://en.wikipedia.org/wiki/Heat_death_of_the_universe heat death situation]? | ||
*Will Kevan update the game? What updates are most likely to occur? | *Will Kevan update the game? What updates are most likely to occur? | ||
*Are hit rates for zombies higher when isolated from other zombies? | *Are hit rates for zombies higher when isolated from other zombies? | ||
== Suburbs I always get confused == | |||
*[[Gibsonton]] and [[Gulsonside]] | |||
*[[Wykewood]] and [[Reganbank]] — which is above Mornington? | |||
*[[Nixbank]], [[Crooketon]] and [[Foulkes Village]] — what order do they go in again? | |||
*[[Wyke Hills]] and [[Wray Heights]] | |||
*[[Spracklingbank]], [[Paynterton]] and [[Starlingtown]] (but not [[Dentonside]], which I confuse with [[Dunningwood]]) | |||
*[[Roachtown]] and [[Randallbank]] | |||
*[[Rhodenbank]] and [[Ruddlebank]] | |||
*[[Whittenside]] and [[Williamsville]] | |||
== EMR to DL formulae == | == EMR to DL formulae == | ||
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== Just storing == | == Just storing == | ||
<table style="background:#F2F2F2; width:90%;" border="2"> | |||
<tr><td>'''Suburb'''</td><td>'''Total # of Buildings'''</td><td>'''Unique Ruins'''</td><td>'''Total Ruins'''</td><td>'''%'''</td><td>'''List'''</td></tr> | |||
<tr><td>[[North Blythville]]</td><td>64</td><td>15</td><td>19</td><td>24%</td><td>[[The Scourge/North Blythville|Click]]</td></tr> | |||
<tr><td>[[South Blythville]]</td><td>52</td><td>7</td><td>8</td><td>13,5%</td><td>[[The Scourge/South Blythville|Click]]</td></tr> | |||
<tr><td>[[Greentown]]</td><td>47</td><td>7</td><td>7</td><td>14,9%</td><td>[[The Scourge/Greentown|Click]]</td></tr> | |||
<tr><td>[[Dartside]]</td><td>52</td><td>31</td><td>50</td><td>59,6%</td><td>[[The Scourge/Dartside|Click]]</td></tr> | |||
<tr><td>[[Lockettside]]</td><td>55</td><td>5</td><td>5</td><td>9,09%</td><td>[[The Scourge/Lockettside|Click]]</td></tr> | |||
<tr><td>[[Ruddlebank]]</td><td>57</td><td>9</td><td>13</td><td>15,79%</td><td>[[The Scourge/Ruddlebank|Click]]</td></tr> | |||
<tr><td>[[Spicer Hills]]</td><td>63</td><td>5</td><td>5</td><td>7,94%</td><td>[[The Scourge/Spicer Hills|Click]]</td></tr> | |||
<tr><td>Total</td><td>390</td><td>79</td><td>107</td><td>20,26%</td><td></td></tr> | |||
</table> | |||
---- | |||
The old status descriptions: | |||
*'''safe''' - Break-ins rare, max 50 zombies in suburb and no zombie groups above 10. | |||
*'''moderately dangerous''' - Active zombies and break-ins, but no 50+ hostile hordes. | |||
*'''dangerous''' - Zombies inside many resource buildings; OR hostile mobs of 50+. | |||
*'''very dangerous''' - Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+. | |||
*'''a ghost town''' - At least 2/3 of the suburb's buildings either empty of Survivors or Ransacked/Ruined AND max 60 zombies in suburb and no zombie groups above 10. | |||
---- | |||
[[File:TtD BM interview.png|150px|left]]{{quote|MHSstaff|Great Fire Article, it's me. You said you would change. You said you would leave behind that slutty ALiM banner, and give yourself fully to me. I want you babe. I want things to be like they were before, when you said you would be the only article in my life, and we could finally experience true love. The kind of love that is only possible on a dying MMO browser game and wiki. Well fine. Go run back to your banner. Whore.}} | [[File:TtD BM interview.png|150px|left]]{{quote|MHSstaff|Great Fire Article, it's me. You said you would change. You said you would leave behind that slutty ALiM banner, and give yourself fully to me. I want you babe. I want things to be like they were before, when you said you would be the only article in my life, and we could finally experience true love. The kind of love that is only possible on a dying MMO browser game and wiki. Well fine. Go run back to your banner. Whore.}} | ||
[[File:Please feed the zombies.gif|200px|right]] | [[File:Please feed the zombies.gif|200px|right]] |
Latest revision as of 14:31, 6 January 2020
- Return to User:Bob Moncrief/Sandbox
For reference: {{TenTenMap}} and
Scourge Files to use
Unanswered UD questions
- What are the outdoor search odds?
- What is the damage rate when attacking a generator with wine or beer?
- What are the most AP-efficient, or the most effective, tactics for survivors? for zombies? for death cultists?
- Are the answers different in the modern, low-density Malton, as opposed to the old high-density city (ignoring any mechanics changes which have occurred)?
- Are high-TRP-density regions like the SSZ better for survivors, or does the resulting attraction to zombies outweigh this?
- What is the start date of Misconbitragnarok? Is an apocalyptic end to the wiki still probable, or have we moved into a heat death situation?
- Will Kevan update the game? What updates are most likely to occur?
- Are hit rates for zombies higher when isolated from other zombies?
Suburbs I always get confused
- Gibsonton and Gulsonside
- Wykewood and Reganbank — which is above Mornington?
- Nixbank, Crooketon and Foulkes Village — what order do they go in again?
- Wyke Hills and Wray Heights
- Spracklingbank, Paynterton and Starlingtown (but not Dentonside, which I confuse with Dunningwood)
- Roachtown and Randallbank
- Rhodenbank and Ruddlebank
- Whittenside and Williamsville
EMR to DL formulae
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Comments: *One or two currently listed as Moderately Dangerous; possibly one listed as Ghost Town. **One or two currently listed as Safe. ***One currently listed as Dangerous.
Just storing
Suburb | Total # of Buildings | Unique Ruins | Total Ruins | % | List |
North Blythville | 64 | 15 | 19 | 24% | Click |
South Blythville | 52 | 7 | 8 | 13,5% | Click |
Greentown | 47 | 7 | 7 | 14,9% | Click |
Dartside | 52 | 31 | 50 | 59,6% | Click |
Lockettside | 55 | 5 | 5 | 9,09% | Click |
Ruddlebank | 57 | 9 | 13 | 15,79% | Click |
Spicer Hills | 63 | 5 | 5 | 7,94% | Click |
Total | 390 | 79 | 107 | 20,26% |
The old status descriptions:
- safe - Break-ins rare, max 50 zombies in suburb and no zombie groups above 10.
- moderately dangerous - Active zombies and break-ins, but no 50+ hostile hordes.
- dangerous - Zombies inside many resource buildings; OR hostile mobs of 50+.
- very dangerous - Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+.
- a ghost town - At least 2/3 of the suburb's buildings either empty of Survivors or Ransacked/Ruined AND max 60 zombies in suburb and no zombie groups above 10.
MHSstaff said: |
Great Fire Article, it's me. You said you would change. You said you would leave behind that slutty ALiM banner, and give yourself fully to me. I want you babe. I want things to be like they were before, when you said you would be the only article in my life, and we could finally experience true love. The kind of love that is only possible on a dying MMO browser game and wiki. Well fine. Go run back to your banner. Whore. |
TripleU
A poem/short essay by User:TripleU on July 4, 2013, which I'm storing here:
"Without the players support it will become a quick, and impotent failure." - What an accurate prediction.
It's quite possible that no one will ever look at this page again, ever. The depression of watching UD die perfectly mirrors watching zombies slowly wipe out mankind.
The wiki is full of a rich history that a dwindling few are still around to remember. It catalogs buildings that may soon be ruined or repaired for the last time.
Malton is dying, and taking us all with it. Just like in a zombie apocalyse, it's only a matter of time until the city sits empty, devoid of human life.
When Malton is empty, it shall quietly remain, only remaining, empty and silent, until nature retakes it and the servers shut down.
Death is not the terrible thing. Interest in a game always dies. The terrible thing is extinction. All of our intrests shall die, and all humanity will be lost to Malton.
We who still remain remain in a city where there are more buildings than there are survivors. That fact will never be untrue again.
So here we are, us few who remain, watching each other get scrubbed out of Malton. We remain for no long term purpose. We only remain, for what little time remains.
Bureaucrat Election Archive (Re-elected) | |
---|---|
Seat A |
Jul 06 | Aug 06 | Apr 07 | Jul 07 | Mar 08 | Oct 08 | Dec 08 | May 09 | Sep 09 | Apr 10 | Jan 11 | Aug 11 | Mar 12 | Oct 12 | May 13 | Dec 13 | Jul 14 | Feb 15 |
Seat B |
Sep 06 | Apr 07 | Sep 07 | Dec 07 | Jun 08 | Oct 08 | Feb 09 | Sep 09 | Jan 10 | Jul 10 | Oct 10 | May 11 | Dec 11 | Feb 12 | Jul 12 | Sep 13 | Mar 14 | Oct 14 |
Bureaucrat Election Archive (Re-elected) | |
---|---|
Seat A |
Vista: Jul 06 | Xoid: Aug 06 | Boxy: Apr 07 - Jul 07 - Mar 08 | AHLG: Oct 08 | Boxy: Dec 08 | Link: May 09 | |
DDR: Sep 09 | Ross: Apr 10 - Jan 11 | Boxy: Aug 11 - Mar 12 | Aichon: Oct 12 | May | |
Seat B |
BobH: Sep 06 | Darth: Apr 07 | Vista: Sep 07 | Vantar: Dec 07 | Grim s: Jun 08 | Cheese: Oct 08 | SA: Feb 09 | |
Boxy: Sep 09 - Jan 10 - Jul 10 | DDR: Oct 10 | Rev: May 11 | Ross: Dec 11 - Jul 12 | Spider: Feb 12 |
The art of the Demerge
Demerging pages in concept is simple; first, you divert as many incoming links as possible, then transfer the information to the individual pages. Of course, this is all pretty obvious, and not what you were looking for.
Anyways, I try to follow a process when doing this:
- Open the page you want to demerge.
- Open another tab to the "what links here" page. This will be your main work page.
- Type the page name in the "find" field (ctrl+f) and go down the links list, finding and removing any incoming links.
- Example: you find a link to [[Suburb Schools#Apple School|Apple School]]. Shorten it to [[Apple School]]
- Be careful when shortening; if the page's name is [[Suburb Schools#Apple School (Suburb)|Apple School]] and you reduce it to [[Apple School]], you'll create a red link or disambiguation link- it must be named [[Apple School (Suburb)|Apple School]]. This is mainly a problem for multi-location names, coordinate locations, and those with "St/St." in them. If you are in doubt, just drop the "Suburb Schools#" piece.
- Some links are written with underscores (like_this) instead of spaces. If a location is still showing up on the "what links here" list after de-linking, try replacing some of the spaces in your find field with underscores.
- there is not much you can do about user page or protected pages. If it's a matter of redirecting a link to an individual location then that's fine, but links referencing the page's creation/existence/deletion are best left alone or unlinked (In these cases I'll either leave it as a red link or replace the brackets with bold text).
Once you have corrected all redirects and links, it is time to move onto the actual demerge.
- Click on one of the locations on the "What links here list".
- Copy the locationblock and information about the building from the merged page to the individual.
- Replace {{Locationblockmerge| with:
- {{Locationblock|
- location_type=Locationtypehere|
- {{Locationblock|
- Add a lv. 3 header (===header===) for Description, History, Barricade Plan, and Current Events if necessary.
- Put the following categories on the bottom of the page (don't use the stub template if the page is somehow acceptable):
- <br style="clear: both" />
- ----
- {{locations-stub}}
- [[Category:Building Type]]
- [[Category:Suburb]]
- Tidy up any leftover junk and move onto the next location.
- Once you are done, the "what links here" page should only have a few User: or administrative pages left, if anything. Put the merged location page and any extraneous redirects up on A/SD and move on.
While most people aim at taking these on suburb by suburb, I've found that demerging by location type involves fewer variables. I recommend you find or create a page (like I did here) to store some of the common coding, as this can get extremely repetitive.
Good luck! You'll need it. --~ Red Hawk One Talk | space for lease 23:08, 13 March 2010 (UTC)