Brain Rot: Difference between revisions
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'''Brain Rot''' is a [[zombie]] [[skills|skill]] which makes it impossible for a zombie to be [[revivification|revived]], except under very specific conditions. Zombies with Brain Rot can only be revivified in a [[Generator|powered]] [[NecroTech Building|NT building]] -- and only if the technician possesses the [[NecroNet Access]] skill. Brain Rot also makes the zombie harder to [[Useful Items#DNA Extractor|DNA-scan]]. | |||
Brain Rot is irreversible; therefore, when a player selects Brain Rot in the "Buy Skills" menu, they are first given a confirmation message. Like all zombie skills, Brain Rot costs 100 [[Experience|XP]] to learn. It must also be purchased before the skill [[Flesh Rot]] becomes available. | |||
---- | In general, Brain Rot is only used by zombies who have no intention, or desire, to become [[Survivor|human]] again. However, some players who may be "pro-survivor" opt to purchase Brain Rot. Doing so is often referred to as "''Playing the game on Hard Mode''" -- due to the difficulty of getting a revive, should the character be killed. However, for these types -- and other Brain Rotted zombies seeking a revive for whatever reason -- certain groups and players have dedicated themselves to providing "Rot Revives". A list of current and former Rot Revive Clinics can be found at the end of this article. | ||
Zombies with Brain Rot are often referred to as "Rotters". | |||
For in-game messages shown when using a DNA extractor or a syringe on zombies with Brain Rot, see [[DNA Extractor]] and [[Revivification#Flavor_Text|Revivification]]. | |||
==Etiology of Brain Rot== | |||
Brain Rot | There is much debate in the scientific community as to the exact nature and cause of Brain Rot. Unfortunately, attempts to study the phenomenon in detail have been, for the most part, tragically unsuccessful. Nonetheless, some of the major theories which have been proposed to explain Brain Rot are summarized below. | ||
The most common explanation of Brain Rot is that it is simply an advanced form of post-necrotic decay in the subject's brain tissue, paralleling similar forms of decay and degradation observed affecting other parts of many re-animated corpses. However, the process of normal revivification reverses and regenerates (for the most part) such normal tissue degradation. This is not the case when reviving zombies possessing Brain Rot, the treatment of which requires access to specialized NecroTech facilities -- and even then, the condition, while rendered dormant upon revivification, is not reversed. | |||
==Treatment== | |||
[[Survivors]] with this state of infection have found standard NecroTech procedure unsatisfactory when seeking [[revivification]]. Some daring [[NecroTech Employment|NecroTech Employees]] have shown initiative and established special [[groups]] dedicated to this purpose in addition to standard infection prevention procedure. Some of the more noteworthy of these groups include; | |||
===Active Brain Rot Revive Clinics=== | |||
:*The '''[[South Paynterton Aces|South Paynterton Aces]]''' operate a rotters revive clinic at [[The Casely Building]] '''[93,40]''' in [[Starlingtown]]. Turnaround time is usually just a few hours. (26 March 2022) | |||
:* Independently run rot revive clinic in [[The Montacute Building]] '''[94,32]''' in the suburb of [[Paynterton]]. If ruined, use Casely NT in Starlingtown as an alternative. (26 March 2022) | |||
:* [[The Jeffrey Building]] '''[56,15]''' in the suburb of [[Millen Hills]]. Formerly the site of [[Rotter's Relief]] North, now apparently independently run. Sometimes overbarricaded. (13 August 2021) | |||
The | :* [[The Jack Building]] '''[66, 16]]''' in the suburb of [[Raines Hills]]. Independently run. Frequently the target of GKers. (13 August 2021) | ||
:*[[The Mitchener Building]] '''[1, 96]''' in the suburb of [[New Arkham]]. Subject to frequent zombie attacks, just like everything else in New Arkham. (26 March 2022) | |||
:* [[The Topleaf Building]] '''[55, 84]]''' in the suburb of [[West Grayside]]. The clinic operates intermittently, and may no longer be in operation. Frequently overbarricaded. (13 October 2021) | |||
[[ | |||
:* Independently run rot revive clinic in [[The Nisbet Building]] '''[55,28]''' in the suburb of [[Shearbank]]. (No recent verification) | |||
Brain Rot | ===Inactive Brain Rot Revive Clinics=== | ||
:*'''[[Rotter's Relief]]''', is a large Brain Rot Revive Organization with multiple Clinics located in [[Malton]]. | |||
:*'''[[MCM]]''' is operating a Brain Rot Revive Clinic at [[The Pippard Building (South Blythville)]] '''[29,72]''' Service with a smile! Formerly maintained by [[Brain Rot Revive Clinic|Brain Rot Revive Clinic (BRRC)]]. | |||
:* Independently run rot revive clinic [[the Silwood Building]]'''[66,74]''' in [[Wray Heights]]. check [[The Silwood Building]] page for details. | |||
:* Independently run rot revive clinic in [[The Mitchener Building]] '''[1,95]''' in the suburb of [[New Arkham]]. Formerly run by the '''[[REV-Reservists]]''' | |||
[[ | :* Independently run rot revive clinic in [[The Patterson Building]] in the suburb of [[Gibsonton]]. | ||
:* Independently run rot revive clinic in [[The Craddy Building]] '''[92,76]''' in the suburb of [[Penny Heights]] | |||
:* [[The Attwell Building]] in the suburb of [[East Becktown]]. | |||
:*'''[[COMBAT_REVIVE_%28Group%29|The Coalition for Organized Medical Benevolence And Tactical Resource Evaluation, Verification, Investigation, Validation and Emphasis]]''', was a mobile [[Revivification]] group of [[NecroTech Employment|NecroTech Employees]] who dedicated themselves to the complete eradication of the [[zombie]] infection. They frequently [[Revivification|revived]] any Rotters they came across at whatever [[Building Types#NecroTech Building|NecroTech Offices]] they were stationed at. Their philosophy was "''Of course everyone wants to be alive''". | |||
[[ | |||
:*'''Independant Revives''' was a new clinic set up in [[Edgecombe]], based in the [[Maver Building]] '''[79, 58]''', one of the local [[Building Types#NecroTech Building|NecroTech Offices]]. The clinic only lasted a week, before the zombies destroyed it. | |||
:*''' | |||
:* | :* Independently run rot revive clinic at [[the Angerstein Building]] '''[63,89]''' in [[East Grayside]] - seems to have only lasted from January 2014 - Feb 2014. | ||
:*'''[[ | :*The '''[[Cult of the Crocodile]]''' ran a rot revive clinic at [[The Canner Building]] '''[89,26]''' in the suburb of [[Gibsonton]]. As of the last available update in 2012, it no longer appears to be in active use as a revive point. | ||
==External References== | |||
[[On the Neurology of the "Undead"]] | |||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:rot revive]] |
Latest revision as of 14:14, 26 March 2022
Brain Rot is a zombie skill which makes it impossible for a zombie to be revived, except under very specific conditions. Zombies with Brain Rot can only be revivified in a powered NT building -- and only if the technician possesses the NecroNet Access skill. Brain Rot also makes the zombie harder to DNA-scan.
Brain Rot is irreversible; therefore, when a player selects Brain Rot in the "Buy Skills" menu, they are first given a confirmation message. Like all zombie skills, Brain Rot costs 100 XP to learn. It must also be purchased before the skill Flesh Rot becomes available.
In general, Brain Rot is only used by zombies who have no intention, or desire, to become human again. However, some players who may be "pro-survivor" opt to purchase Brain Rot. Doing so is often referred to as "Playing the game on Hard Mode" -- due to the difficulty of getting a revive, should the character be killed. However, for these types -- and other Brain Rotted zombies seeking a revive for whatever reason -- certain groups and players have dedicated themselves to providing "Rot Revives". A list of current and former Rot Revive Clinics can be found at the end of this article.
Zombies with Brain Rot are often referred to as "Rotters".
For in-game messages shown when using a DNA extractor or a syringe on zombies with Brain Rot, see DNA Extractor and Revivification.
Etiology of Brain Rot
There is much debate in the scientific community as to the exact nature and cause of Brain Rot. Unfortunately, attempts to study the phenomenon in detail have been, for the most part, tragically unsuccessful. Nonetheless, some of the major theories which have been proposed to explain Brain Rot are summarized below.
The most common explanation of Brain Rot is that it is simply an advanced form of post-necrotic decay in the subject's brain tissue, paralleling similar forms of decay and degradation observed affecting other parts of many re-animated corpses. However, the process of normal revivification reverses and regenerates (for the most part) such normal tissue degradation. This is not the case when reviving zombies possessing Brain Rot, the treatment of which requires access to specialized NecroTech facilities -- and even then, the condition, while rendered dormant upon revivification, is not reversed.
Treatment
Survivors with this state of infection have found standard NecroTech procedure unsatisfactory when seeking revivification. Some daring NecroTech Employees have shown initiative and established special groups dedicated to this purpose in addition to standard infection prevention procedure. Some of the more noteworthy of these groups include;
Active Brain Rot Revive Clinics
- The South Paynterton Aces operate a rotters revive clinic at The Casely Building [93,40] in Starlingtown. Turnaround time is usually just a few hours. (26 March 2022)
- Independently run rot revive clinic in The Montacute Building [94,32] in the suburb of Paynterton. If ruined, use Casely NT in Starlingtown as an alternative. (26 March 2022)
- The Jeffrey Building [56,15] in the suburb of Millen Hills. Formerly the site of Rotter's Relief North, now apparently independently run. Sometimes overbarricaded. (13 August 2021)
- The Jack Building [66, 16]] in the suburb of Raines Hills. Independently run. Frequently the target of GKers. (13 August 2021)
- The Mitchener Building [1, 96] in the suburb of New Arkham. Subject to frequent zombie attacks, just like everything else in New Arkham. (26 March 2022)
- The Topleaf Building [55, 84]] in the suburb of West Grayside. The clinic operates intermittently, and may no longer be in operation. Frequently overbarricaded. (13 October 2021)
- Independently run rot revive clinic in The Nisbet Building [55,28] in the suburb of Shearbank. (No recent verification)
Inactive Brain Rot Revive Clinics
- Rotter's Relief, is a large Brain Rot Revive Organization with multiple Clinics located in Malton.
- MCM is operating a Brain Rot Revive Clinic at The Pippard Building (South Blythville) [29,72] Service with a smile! Formerly maintained by Brain Rot Revive Clinic (BRRC).
- Independently run rot revive clinic the Silwood Building[66,74] in Wray Heights. check The Silwood Building page for details.
- Independently run rot revive clinic in The Mitchener Building [1,95] in the suburb of New Arkham. Formerly run by the REV-Reservists
- Independently run rot revive clinic in The Patterson Building in the suburb of Gibsonton.
- Independently run rot revive clinic in The Craddy Building [92,76] in the suburb of Penny Heights
- The Attwell Building in the suburb of East Becktown.
- The Coalition for Organized Medical Benevolence And Tactical Resource Evaluation, Verification, Investigation, Validation and Emphasis, was a mobile Revivification group of NecroTech Employees who dedicated themselves to the complete eradication of the zombie infection. They frequently revived any Rotters they came across at whatever NecroTech Offices they were stationed at. Their philosophy was "Of course everyone wants to be alive".
- Independant Revives was a new clinic set up in Edgecombe, based in the Maver Building [79, 58], one of the local NecroTech Offices. The clinic only lasted a week, before the zombies destroyed it.
- Independently run rot revive clinic at the Angerstein Building [63,89] in East Grayside - seems to have only lasted from January 2014 - Feb 2014.
- The Cult of the Crocodile ran a rot revive clinic at The Canner Building [89,26] in the suburb of Gibsonton. As of the last available update in 2012, it no longer appears to be in active use as a revive point.