Suggestion:20110110 Recon Training: Difference between revisions

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'''Suggestion description'''<br />
'''Suggestion description'''<br />
This skill would be made available as a Military skill. There are 8 ways to look with binoculars: purchasing this skill would provide an additional option at the cost of '''6 or 7 AP''' to look in every direction with a single action. This way, players could still look in a single direction for 1 AP, or 3 directions for 3 AP, but a complete circular sweep would be more AP economical. An additional tier of this skill could be Advanced Recon Training, which would reduce the cost of the sweep to '''4 or 5 AP'''. ''The existing rules applying to where binoculars can and cannot be used would remain unaltered.''
This skill would be made available as a Military skill. There are 8 ways to look with binoculars: purchasing this skill would provide an additional option at the cost of '''6 or 7 AP''' to look in every direction with a single action. This way, players could still look in a single direction for 1 AP, or 3 directions for 3 AP, but a complete circular sweep would be more AP economical. An additional tier of this skill could be Advanced Recon Training, which would reduce the cost of the sweep to '''4 or 5 AP'''. ''The existing rules applying to where binoculars can and cannot be used would remain unaltered.''




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'''Keep Votes'''
'''Keep Votes'''
#Voting for my own suggestion. Besides, I think this skill is useful. --[[User:Bjornkarl|Bjornkarl]] 22:10, 10 January 2011 (UTC)
#'''Keep''' - Voting for my own suggestion. Besides, I think this skill is useful. --[[User:Bjornkarl|Bjornkarl]] 22:10, 10 January 2011 (UTC)
#I see no reason why not. --{{User:Axe Hack/Sig}} 22:12, 10 January 2011 (UTC)
#I see no reason why not. --{{User:Axe Hack/Sig}} 22:12, 10 January 2011 (UTC)
#I like it. {{User:Vapor/sig}} 22:25, 10 January 2011 (UTC)
#'''Keep/Change''' - I like it but a cost should be specified. I'm voting for max AP cost listed in suggestion. {{User:Vapor/sig}} 22:25, 10 January 2011 (UTC)
 
#It's no [[Suggestion:20100616 Binocular Sniping|Binocular Sniping]], but its still good. --{{User:Rosslessness/Sig}} 22:26, 10 January 2011 (UTC)
#Yessss, but please specify ammount of AP. {{User:Monstah/Sig}} 02:35, 11 January 2011 (UTC)
#'''Keep''' - I see you! --{{User:Giles Sednik/sig}} 03:22, 11 January 2011 (UTC)
#'''Keep''' - I echo Trips' sentiments, but I still like it regardless. {{User:Aichon/Signature}} 06:35, 11 January 2011 (UTC)
#'''Keep''' - New skills are cool--{{User:Michaleson/sig}} 16:25, 11 January 2011 (UTC)
#'''Keep''' - KISS and Seeing through walls don't even apply here.--{{User:Yonnua Koponen/signature‎}} 21:07, 11 January 2011 (UTC)
#'''Keep''' - I wanna peep my 'hood from the comfort of an abandoned rooftop, so this doesn't seem useless to me. - {{User:Nic LesFlics/Signature}} 21:37, 11 January 2011 (UTC)
#'''Keep''' - Yeah I dig. -- {{User:DanceDanceRevolution/l}} 02:52, 12 January 2011 (UTC)
#'''Keep''' - Scouts for the Rescue! --[[User:Gargulec|Gargulec]] 00:24, 14 January 2011 (UTC)
#'''Keep''' - Give those things an use finally, dammit. --{{User:Spiderzed/Sandbox/Sig}} 22:00, 15 January 2011 (UTC)
#'''Keep''' - I like it. Still curious how exactly it'd work but I suppose the stems from my own lack of binocular use, either way some further explaination might be useful. {{User:Mazu/sig}} 04:36, 21 January 2011 (UTC)
#'''Keep/Change''' - It would be better if they made it a subskill under "Scout Safehouse," or at least part of the same skill tree. Otherwise, keep it. --[[User:Anachomutualist|Anachomutualist]] 02:52, 22 January 2011 (UTC)
'''Kill Votes'''
'''Kill Votes'''
 
#'''Kill''' - {{KISS}} and [[Suggestions_Dos_and_Do_Nots#Writing_New_Suggestions|Pin the Details Down]]. I want to know '''exactly''' how much AP you're suggesting that this cost, and I don't see why there should be two skills for an ultimately trivial boost. --{{User:TripleU/Sig}} 23:45, 10 January 2011 (UTC)
 
#*'''Re''' - If this isn't simple, I don't know what is. --[[User:Bjornkarl|Bjornkarl]] 20:55, 11 January 2011 (UTC)
#*:It's not that it's complicated so much as that it could be simpler. --{{User:TripleU/Sig}} 00:44, 12 January 2011 (UTC)
#'''Kill''' - two skills just for binoculars? Excessive. Also concerned about the see-through-walls quality of it. {{User:Misanthropy/Sig}} 19:08, 11 January 2011 (UTC)
#*'''Re''' - There is so much useless XP gained after maxing out both skill trees...why not make leveling all the way up take longer? --[[User:Bjornkarl|Bjornkarl]] 20:55, 11 January 2011 (UTC)
'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''


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Latest revision as of 01:46, 25 January 2011

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20110110 Recon Training

Bjornkarl 22:08, 10 January 2011 (UTC)

Suggestion type
Skill

Suggestion scope
Survivors

Suggestion description
This skill would be made available as a Military skill. There are 8 ways to look with binoculars: purchasing this skill would provide an additional option at the cost of 6 or 7 AP to look in every direction with a single action. This way, players could still look in a single direction for 1 AP, or 3 directions for 3 AP, but a complete circular sweep would be more AP economical. An additional tier of this skill could be Advanced Recon Training, which would reduce the cost of the sweep to 4 or 5 AP. The existing rules applying to where binoculars can and cannot be used would remain unaltered.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep - Voting for my own suggestion. Besides, I think this skill is useful. --Bjornkarl 22:10, 10 January 2011 (UTC)
  2. I see no reason why not. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 22:12, 10 January 2011 (UTC)
  3. Keep/Change - I like it but a cost should be specified. I'm voting for max AP cost listed in suggestion. ~Vsig.png 22:25, 10 January 2011 (UTC)
  4. It's no Binocular Sniping, but its still good. --RosslessnessWant a Location Image? 22:26, 10 January 2011 (UTC)
  5. Yessss, but please specify ammount of AP. ~m T! 02:35, 11 January 2011 (UTC)
  6. Keep - I see you! --GANG Giles Sednik CAPD 03:22, 11 January 2011 (UTC)
  7. Keep - I echo Trips' sentiments, but I still like it regardless. Aichon 06:35, 11 January 2011 (UTC)
  8. Keep - New skills are cool--Michalesonbadge.pngTCAPD(╯°□°)╯ ┻━┻ 16:25, 11 January 2011 (UTC)
  9. Keep - KISS and Seeing through walls don't even apply here.--Yonnua Koponen Talk ! Contribs 21:07, 11 January 2011 (UTC)
  10. Keep - I wanna peep my 'hood from the comfort of an abandoned rooftop, so this doesn't seem useless to me. - Nic LesFlics|?| 21:37, 11 January 2011 (UTC)
  11. Keep - Yeah I dig. -- LEMON #1 02:52, 12 January 2011 (UTC)
  12. Keep - Scouts for the Rescue! --Gargulec 00:24, 14 January 2011 (UTC)
  13. Keep - Give those things an use finally, dammit. -- Spiderzed 22:00, 15 January 2011 (UTC)
  14. Keep - I like it. Still curious how exactly it'd work but I suppose the stems from my own lack of binocular use, either way some further explaination might be useful.        04:36, 21 January 2011 (UTC)
  15. Keep/Change - It would be better if they made it a subskill under "Scout Safehouse," or at least part of the same skill tree. Otherwise, keep it. --Anachomutualist 02:52, 22 January 2011 (UTC)

Kill Votes

  1. Kill - KISS and Pin the Details Down. I want to know exactly how much AP you're suggesting that this cost, and I don't see why there should be two skills for an ultimately trivial boost. --VVV RPMBG 23:45, 10 January 2011 (UTC)
    • Re - If this isn't simple, I don't know what is. --Bjornkarl 20:55, 11 January 2011 (UTC)
      It's not that it's complicated so much as that it could be simpler. --VVV RPMBG 00:44, 12 January 2011 (UTC)
  2. Kill - two skills just for binoculars? Excessive. Also concerned about the see-through-walls quality of it. They never lynch children, babies—no matter what they do they are whitewashed in advance 19:08, 11 January 2011 (UTC)
    • Re - There is so much useless XP gained after maxing out both skill trees...why not make leveling all the way up take longer? --Bjornkarl 20:55, 11 January 2011 (UTC)

Spam/Dupe Votes