Suggestion:20081125 Depants: Difference between revisions

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#'''Kill''' - Extreme potential for abuse, tearing off someone's pants without some form of consent like an in game option is sexual assault even in a game.  I think the suggestion needs a lot of work.  --[[User:Daemon13]] 00:16 EST, 25 November 2008.
#'''Kill''' - Extreme potential for abuse, tearing off someone's pants without some form of consent like an in game option is sexual assault even in a game.  I think the suggestion needs a lot of work.  --[[User:Daemon13]] 00:16 EST, 25 November 2008.
#'''Weak Kill''' - Interesting ideas, and I know that the majority of the userbase would use it as intended. However, it's that small minority that makes me vote Kill (as the guys above me.) {{User:Linkthewindow/Sig}} 06:01, 25 November 2008 (UTC)
#'''Weak Kill''' - Interesting ideas, and I know that the majority of the userbase would use it as intended. However, it's that small minority that makes me vote Kill (as the guys above me.) {{User:Linkthewindow/Sig}} 06:01, 25 November 2008 (UTC)
#'''Kill''' - As J3d (too silly).  --{{User:Galaxy125/Sig}}07:28, 25 November 2008 (UTC)


'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''

Revision as of 07:28, 25 November 2008


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20081125 Depants

Gus ThomasSpartaZHU 04:02, 25 November 2008 (UTC)

Suggestion type Skill

Suggestion scope Zombies

Suggestion description Upon purchasing this skill, zombies will have a 4th "attack" option to interact with humans. Just as with the three attack options currently used, the attack dropdown menu will allow the zombie to "attack with depants". However, rather then doing damage to the human (as do bite and claw options), the zombie will simply drag the target humans pants/skirt/kilt down.Additionally, a zombie is able to use this skill against zombies wearing pants as well. Zombie will not gain some cyrptic method of identifying targets wearing pants, and the player will have to rely on a targets profile to tell if they have pants on or not. Similar to the human ability to attack with a 100% chance to hit with a newspaper, zombies with the depants skill have a 100% success rate (as with Feeding Drag). Finally, once a zombie successfully depants a target, the target is thus in a state of pantslessness until they go through their settings and put a new pair on. Zombies, of course, would have to be revived before they are able to do that. As the zombie brain is limited in its state of undeath, the zombie is unable to distinguish between pants, skirts, kilts or shorts, and all its flavor text will refer to these items of clothing as merely "pants".

  • Prerequisities: Player must be zombie at time of skill purchase, just like every other zombie skill.
  • Location in Skill tree:Found within the Vigour Mortis skill set, this skill is only available after Feeding Drag is purchased. While technically this would make the skill a 3rd tier (it has two prerequisities), humans already have three such skills (Advanced Pistol Training, Advanced Shotgun Training and NecroNet Access).
  • Crossover skill: Humans already have a similar attack when they attack a zombie or a human with a newspaper (see here). Therefore depantsing will be limited to just zombies.
  • Cost in XP: 100exp, just like every other zombie skill.
  • How it's activated: As explained in description (above), this skill is used same as Feeding Drag. When attacking a human, it will be a 4th "attack" option available to the zombie that has it. Unlike Feeding Drag, there will be no change to the human location.
  • Cost in AP: One AP, same as the other zombie attacks.
  • Flavor text:
    • When attacking a human with pants or skirt : Zombie will get the message "You drag {target}'s pants down". Humans will get the message "A zombie dragged your pants down" (unless targeted human has attacking zombie in their contacts).
    • When attacking a human with no pants or skirt :Zombie will get the message "{Target} is already pantsless". Zombie will not lose a AP.
    • Third partys : Regardless of being a zombie or a human, anyone in the same immediate area will get the text "A zombie pulled down {Target}'s pants. (time ago)". As with the targets perspective, players would not see the zombies name unless they have them in contacts. In order to witness a depantsing, a player needs to be inside if it occurs inside, or in the same section of the large building (for example, same block of a mall). Finally, regardless of how many players are in the building, everyone there will witness the depantsing. Precedent of this is when a player kills another player, regardless of how many people are in the building, everyone sees it.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author vote, keep for much justice. --Gus ThomasSpartaZHU 04:07, 25 November 2008 (UTC)
  2. Keep- So very very full of win. --Johnny Bass 04:10, 25 November 2008 (UTC)
  3. Keep - Hell yes! --Amber Waves of Pain 04:12, 25 November 2008 (UTC)
  4. Keep - Why the heck not! --mo ヽ(´ー`)ノ 04:14, 25 November 2008 (UTC)
  5. Keep - What kind of question is that? YES --KyleStyle 04:20, 25 November 2008 (UTC)

Kill Votes

  1. Kill - Massive potential for abuse. Zombification is the only effective method for silencing text rapists, and this gives them a way to retaliate/continue to stalk their victims. I can see some really nasty scenarios resulting if this was adopted. Sorry, Gus. --Violet Begonia Dean MCM MOB 04:55, 25 November 2008 (UTC)
  2. Kill - As Violet said. It's already hard enough to deal with griefers, both the alive and undead variety. --Saralan Talk 404 ZHU 05:00, 25 November 2008 (UTC)
  3. Kill - i'm all for zombies having a newspaper equivalent but this isn't it.--xoxo 05:02, 25 November 2008 (UTC)
  4. Kill - If you want a zombie equivalent to newspaper attack give them a bad breath weapon. This is just a bad idea with a lot of potential for abuse. Speaking from personal experience I find it hard to see this getting used ONLY as intended. And as a reply to the comment above: you have to consider all the consequences of a decision including the implications that it could be abused. --User:E harmon 00:16 EST, 25 November 2008.
  5. Kill - Extreme potential for abuse, tearing off someone's pants without some form of consent like an in game option is sexual assault even in a game. I think the suggestion needs a lot of work. --User:Daemon13 00:16 EST, 25 November 2008.
  6. Weak Kill - Interesting ideas, and I know that the majority of the userbase would use it as intended. However, it's that small minority that makes me vote Kill (as the guys above me.) Linkthewindow  Talk  06:01, 25 November 2008 (UTC)
  7. Kill - As J3d (too silly). -- Galaxy125 07:28, 25 November 2008 (UTC)

Spam/Dupe Votes

  1. SPAM - lol no. go back to rrf. --Sonny Corleone DORIS MSD pr0n 04:45, 25 November 2008 (UTC)
  2. Spam - It has the feel of a joke gone too far...--Ryvyoli Y R 07:03, 25 November 2008 (UTC)



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Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
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  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
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Comments
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All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)