Dunningwood/News Archive: Difference between revisions

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==2009==
==2009==


====January===
===January===
====January 6<sup>th</sup>====
====January 6<sup>th</sup>====
Moderate Survivor presence. Zombies are losing ground here.--[[User:The Duke of Earl|The Duke of Earl]] 13:46, 6 January 2010 (UTC)
Moderate Survivor presence. Zombies are losing ground here.--[[User:The Duke of Earl|The Duke of Earl]] 13:46, 6 January 2010 (UTC)

Revision as of 14:51, 6 February 2010

All news older than one month should be moved from the Dunningwood page to here.

2009

January

January 6th

Moderate Survivor presence. Zombies are losing ground here.--The Duke of Earl 13:46, 6 January 2010 (UTC)

2009

December

December 27th

25.96 MHz: "... can see about sixty on the streets of Dunningwood ... mostly just small groups ... no lights on down there ... most of the buildings are ruined ... the Cater Building has fallen - repeat, the Cater Building has fallen ..." --Ryan Rocksmith 15:53, 27 December 2009 (UTC)

December 26th

External Military: "... can see about sixty on the streets of Dunningwood ... mostly just small groups ... no lights on down there ... most of the buildings are ruined ... the Cater Building has fallen - repeat, the Cater Building has fallen ..." Laitaine 15:32, 27 December 2009 (UTC)

November

November 24th

The Dunningwood Warriors have begun the process of retaking the suburb and request all survivors who evacuated to search for Syringes, Generators, Fuel, and Ammo and return as soon as possible to assist in retaking the suburb. There are 12 dead waiting at Peni Street for revives and buildings are being rebuilt. Any who were killed during the MOB assault should find their way to a revive point as soon as possible as survivors flood back into the suburb to retake the area and once again make it safe for the citizens of Dunningwood to sleep at night. --Kcnole 00:17, 25 November 2009 (UTC)

November 22nd

Having checked off everything on the Official Zombie Target List, the Militant Order of Barhah shambles on. -- Grogh 18:38, 22 November 2009 (UTC)

November 21st

The MOB has entered Dunningwood.--~ Red Hawk One Talk | space for lease 01:18, 21 November 2009 (UTC)

25.96 MHz: "... leaving Dunningwood, counted a hundred or so outside ... a few big groups, but they're spread out ... a few buildings with lights on ... serious collateral damage ... the Vetch Building is out of action ..."
And the External Military report reflected the invasion immediately. -- Kittithaj 12:27, 21 November 2009 (UTC)

November 19th

11 Zombies have broken into and ruined St. Odiles hospital. A number more are hanging around outside. 1 Zombie is left inside Skarin Row PD but 3 more are still outside. Both buildings are still ruined and abandoned. Request reinforcements to take them back. --Kcnole 01:28, 20 November 2009 (UTC)

November 18th

25.96 MHz: "... can see maybe seventy on the streets of Dunningwood ... a few big groups, but they're spread out ... several buildings with power ... only a few buildings damaged ... some survivor activity in the Cater Building ..." --Ryan Rocksmith 00:39, 19 November 2009 (UTC) (broadcast November 18)

November 17th

A dozen zombies have broken into the Crampton Building. And sooner or later, the building is going to fall. Those zombies are most likely the vanguard of the MOB, seeking their next target after the destruction of Pescodside to the North. Unless the two human groups wise up and stop fighting (and stop shooting zombies at revive points), Dunningwood is going to fall easily. -- Kittithaj 19:46, 17 November 2009 (UTC)

UPDATE: Looks like the MOB is moving to Rolt Heights instead. So Dunningwood is safe... for now. -- Kittithaj 08:52, 18 November 2009 (UTC)
UPDATE: The war between three "pro-survivor" group, Cult of the Crocodile, Defenders of the Gummer Bank, and Dunningwood Warriors ended in a ceasefire. The Cult, who started the conflict by attacking a member of the Defenders, agreed to leave the suburb. The Defenders, on the other hand, would return to their faraway home of Houldenbank. The Warriors, acting as mediator, stay in Dunningwood. -- Kittithaj 21:11, 20 November 2009 (UTC)
(For the less neutral details of the conflict, see the talk page, or each group's page.)

November 13th

Two of Dunningwood "pro-survivor" groups, Cult of the Stuffed Crocodile and the Dunningwood Warriors, are at war. Innocent survivors should stay out of the way, i.e. out of both group territories, until this conflict is resolved, one way or another. -- Kittithaj 19:46, 17 November 2009 (UTC)

(Non-neutral news reports were moved to the talk page and replaced with the above entry.)

November 11th

Recent Intelligence Reports indicate that the MOB is on the move and heading towards Dunningwood. Based upon recent tracked attacks they generally destroy a suburb in a week. Based on these stats they could be in Dunningwood within 2 weeks. A voluntary evacuation is recommended until further notice. Stay tuned for further updates. —The preceding unsigned comment was added by Kcnole (talkcontribs) 16:24, 11 November 2009 (UTC).

October

October 30th

NecroWatchDevice-Shadow.png NecroWatch

NecroWatch reported in from the Crampton Building. The scan revealed 11 zombies within the scanning range of the facility. Building up and barricaded. Small survivor presence. Area quiet
Necro Technician:Itsacon 18:09, 30 October 2009 (UTC)


October 22th

NecroWatchDevice-Shadow.png NecroWatch

NecroWatch reported in from the Vetch Building. The scan revealed 9 zombies within the scanning range of the facility. Building up and barricaded. small survivor presence.
Necro Technician:Itsacon 19:21, 22 October 2009 (BST)


NecroWatchDevice-Shadow.png NecroWatch

NecroWatch reported in from the Cater Building. The scan revealed 11 zombies within the scanning range of the facility. Building up and barricaded. small survivor presence.
Necro Technician:Itsacon 19:19, 22 October 2009 (BST)


October 9th

25.96 MHz: "... leaving Dunningwood, counted maybe a dozen outside ... they're just wandering around ... a lot of buildings with lights on ... only a few buildings damaged ... the Vetch Building has lights on ..." --Ryan Rocksmith 12:49, 9 October 2009 (BST)

September

September 29th

25.96 MHz: "... crossing Dunningwood now, can see about forty down there ... maybe a dozen outside Skarin Row Police Dept ... a lot of buildings with lights on ... infrastructure looks intact ... the Crampton Building is being held ..." --Ryan Rocksmith 13:43, 29 September 2009 (BST)

September 22nd

25.96 MHz: "... can see thirty or so on the streets of Dunningwood ... mostly just small groups ... several buildings with power ... infrastructure looks intact ... some survivor activity in the Cater Building ..." ~Dr Frank (t) (DF) [P] (Sb) 07:16, 22 September 2009 (BST)

September 18th

NecroWatch has reported in from The Canner Building with a a scan showing 11 zombies outside Skarin Row Police Department, 4 each outside Morley Walk Police Department and The Vetch Building and 3 outside St. Odile's. The scan also covers portions of Gibsonton, where there are 5 zombies outside St. Aidan's Hospital and 3 zombies outside The Smethurst Motel. The remaining zombies were in single or sets of two. Total count: 40. --BLusk 23:22, 18 September 2009 (BST)

An additional scan from the The Vetch Building shows the same story, adding 5 zombies outside The Cater Building, and some additional individual zombies wandering around. Total count: 43. --BLusk 23:47, 18 September 2009 (BST)
Another scan from The Cater Building revealed 4 zombies outside The Montacute Building in Paynterton. --BLusk 00:11, 19 September 2009 (BST)

Septtember 13th

All major buildings rebuilt, repowered and repopulated with very little zed activity as can be verified by the 3 NT Necrowatch scans--RustyNailsSon 21:20, 13 September 2009 (UTC+10)

You obviously didn't head up to the Northwest corner of Dunningwood... where the Alligator's Gummery Minions continue to lay waste to Skarin Row PD and St (Croc)O'diles.--Cman yall 10:15, 13 September 2009 (BST)

September 9th

NecroWatchDevice-Shadow.png NecroWatch

NecroWatch reported in from the Cater Building. The scan revealed 14 zombies within the scanning range of the facility. Suburb quickly rebuilding and refilling.
Necro Technician:--RustyNailsSon, 21:35 9 Sep UTC+10


August

August 25th

25.96 MHz: "... crossing Dunningwood now, can see maybe fifty down there ... a few big groups, but they're spread out ... several buildings with power ... some minor structural damage ... the Crampton Building is being held ..." --Rat of Steel 05:40, 25 August 2009 (BST)

August 21st

25.96 MHz: "... crossing Dunningwood now, can see maybe fifty down there ... mostly just stragglers, no organised groups ... several buildings with power ... some minor structural damage ... power's on at the Crampton Building ..." --Rat of Steel 19:39, 21 August 2009 (BST)

August 13th

25.96 MHz: "... can see maybe fifty on the streets of Dunningwood ... a horde of twenty or so outside Skarin Row Police Dept ... a lot of buildings with lights on ... only a few buildings damaged ... some survivor activity in the Cater Building ..." --Rat of Steel 18:41, 13 August 2009 (BST)

July

July 8th

25.96 MHz: "... crossing Dunningwood now, can see maybe fifty down there ... mostly just stragglers, no organised groups ... a few buildings with lights on ... some minor structural damage ... power's on at the Crampton Building ..."

Based on recent External Military data, the danger level of Dunningwood has been downgraded from Dangerous to Moderately Dangerous. --Rat of Steel 15:41, 8 July 2009 (BST)

June

June 14th

Skarin Row PD and surrounding buildings remain ransacked. Zombies outside of St. Odile's Hospital. Survivor activity in NW section of suburb, in small numbers. Buildings in NW section remain in barricaded and in good condition. JaXstER 21:47, 14 June 2009 (BST)

June 9th

Rumors: Skarin Row PD has been ransacked and many survivors killed. St Odie's Hospital has likewise been overtaken. The immediate area around the PD had about 50 zeds. Brentwall Walk School is EHB but since it is deserted, likely few survivors remain in the area. St Aidan's Hosiptal, just across the border from St Odie's is safe for now but with all the zed activity may not be for long. -Orange 13:51, 9 June 2009 (EST)

June 6th

External Military: "... leaving Dunningwood, counted about forty outside ... a few outside Skarin Row Police Dept ... a few buildings with lights on ... only a few buildings damaged ... some survivor activity in the Vetch Building ..." Laitaine 00:34, 7 June 2009 (BST)

June 1st

25.96 MHz: "... can see about forty on the streets of Dunningwood ... maybe a dozen outside Skarin Row Police Dept ... a few buildings with lights on ... infrastructure looks intact ... some survivor activity in the Cater Building ..." --Rat of Steel 18:44, 1 June 2009 (BST)

Based on recent External Military data, the danger level of Dunningwood has been downgraded from Dangerous to Moderately Dangerous. --Rat of Steel 18:49, 1 June 2009 (BST)

May

May 8th

25.96 MHz: "... leaving Dunningwood, counted maybe seventy outside ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... some survivor activity in the Vetch Building ... the Cater Building is looking ..." --Eve Amedeus 02:46, 9 May 2009 (BST)

May 2nd

25.96 MHz: "... crossing Dunningwood now, can see about eighty down there ... mostly just stragglers, no organised groups ... several buildings with power ... only a few buildings damaged ... the Crampton Building is down ..." -- Kittithaj 14:51, 2 May 2009 (BST)

April

April 27th

25.96 MHz: "... can see about sixty on the streets of Dunningwood ... mostly just small groups ... several buildings with power ... only a few buildings damaged ... some survivor activity in the Cater Building ..." -- Kittithaj 15:02, 27 April 2009 (BST)

25.96 MHz: "... leaving Dunningwood, counted maybe fifty outside ... mostly just small groups ... several buildings with power ... only a few buildings damaged ... the Vetch Building has lights on ..." -- Kittithaj 15:25, 29 April 2009 (BST)

April 21st

NecroWatch reported in from The Vetch Building, 24 zombies were within scanning range, the bulk of which were just over the border in Gibsonton, otherwise there were 2 @ The Harper Building, and 5 @ The Cater Building, a NecroTech Facility. The other zombies were scattered alone across the suburb and posed no serious threat--Dr Mycroft Chris 07:59, 21 April 2009 (BST)

April 1st

25.96 MHz: "... leaving Dunningwood, counted thirty or so outside ... they're just wandering around ... several buildings with power ... some minor structural damage ... the Vetch Building has lights on ... the Crampton Building is in bad shape ..." -- Kittithaj 18:20, 1 April 2009 (BST)

25.96 MHz: "... leaving Dunningwood, counted a couple of dozen outside ... they're just wandering around ... several buildings with power ... only a few buildings damaged ... the Vetch Building has lights on ... the Crampton Building is in bad shape ..." -- Kittithaj 15:08, 2 April 2009 (BST)

March

March 24th

25.96 MHz: "... crossing Dunningwood now, can see a couple of dozen down there ... mostly just stragglers, no organised groups ... several buildings with power ... only a few buildings damaged ... power's on at the Crampton Building ..." -- Kittithaj 16:15, 25 March 2009 (UTC)

25.96 MHz: "... crossing Dunningwood now, can see thirty or so down there ... mostly just stragglers, no organised groups ... several buildings with power ... infrastructure looks intact ... the Crampton Building is being held ..." -- Kittithaj 15:15, 26 March 2009 (UTC)

March 16th

NecroWatch reported in from the Robbins Building over in nearby Paynterton with a new scan report that extended into Dunningwood. The scan had revealed that there were currently 4 zombies standing at both the Mullen Building and the Gill Building. Any survivors at those locations are advised to remain on alert.

Update: A more recent, and local, scan was later provided by NecroWatch from the Cater Building. The scan had revealed that there were 27 zombies within scanning range of the facility. Of these numbers, there were still 4 zombies standing at both the Mullen Building and the Gill Building, along with 7 zombies at the Penni Street revive point. Meanwhile over in Paynterton, there were 4 zombies at Agathius General Hospital. --Mobius

March 2nd

After weeks with no sightings, the following groups have been removed from Dunningwood/News Archive's group listing.

Please re-add these groups if they are still active. Linkthewindow  Talk  10:26, 2 March 2009 (UTC)

February

February 4th

External Military report (25.96 MHz): 25.96 MHz: "... can see twenty or so on the streets of Dunningwood ... they're just wandering around ... several buildings with power ... infrastructure looks intact ... some survivor activity in the Cater Building ... the Vetch Building has fallen - repeat, the ..." -- Makawa'o 19:28, 4 February 2009 (UTC)

January

January 31st

25.96 MHz: "... crossing Dunningwood now, can see a couple of dozen down there ... all stragglers, no groups ... several buildings with power ... infrastructure looks intact ... power's on at the Crampton Building ..." -- Kittithaj 15:17, 31 January 2009 (UTC)

January 17th

External Military report (25.96 MHz): "... can see thirty or so on the streets of Dunningwood ... all stragglers, no groups ... a few buildings with lights on ... serious collateral damage ..." --WanYao 08:28, 17 January 2009 (UTC)

2008

December

December 5th

External Military:"... crossing Dunningwood now, can see maybe seventy down there ... a few big groups, but they're spread out ... can't see any signs of life ... most of the buildings are ruined ..."--Scott Timewell 05:36, 5 December 2008 (UTC)

November

November 7th

The Militant Order of Barhah and elements from the Feral Undead, after leaving Paynterton and Pitneybank in ruins, have entered and killed the occupants of a dozen structures in the southern half of Dunningwood. They are now advancing northwards to finish off the suburb. --FLZombie 02:52, 7 November 2008 (UTC)

The Toothy Lord will protect us! --Cman yall 04:28, 10 November 2008 (UTC)

October

October 2nd

External Military report (25.96 MHz): "... can see about forty on the streets of Dunningwood ... a few big groups, but they're spread out ... several buildings with power ... serious collateral damage ... some survivor activity in the Cater Building ... the Crampton Building is out of ..." --WanYao 12:21, 2 October 2008 (BST)

October 1st

At least 27 zombies on the streets. Breakdown of the Tactical Resource Points:

  • 3 NecroTechs: 2 powered, 1 ruined.
  • 3 Police depts: 2 powered, 1 ruined.
  • 1 hospital: powered.
  • 1 auto repair: ruined.

Moderate, with ruination in the northeast. --Funt Solo QT Scotland flag.JPG 17:48, 1 October 2008 (BST)

September

September 11th

The streets are clean, everyone alive is indoors, and not much dead outdoors. Most buildings seem to be at VSB or lower for some reason, but no break-ins sighted. Minor zombie presence spotted at the Crampton building. Many TRPs such as St. Odile's are lit and well caded. Danger level at safe. --Aeon17x 02:39, 11 September 2008 (BST)

August

August 28th

External Military: "... leaving Dunningwood, counted about forty outside ... mostly just small groups ... a few buildings with lights on ... only a few buildings damaged ... the Vetch Building has lights on ..." Laitaine 22:33, 28 August 2008 (BST)

August 26th

External Military: "... crossing Dunningwood now, can see maybe fifty down there ... all stragglers, no groups ... a few buildings with lights on ... some minor structural damage ... the Crampton Building is down ..." Laitaine 04:38, 26 August 2008 (BST)

August 18th

After recent requests solicited no response, the following group links have been removed from the suburb.

If any of these groups are still active, please add them again. --Adavastor 22:24, 18 August 2008 (BST)

July

July 29th

External Military: "... can see about sixty on the streets of Dunningwood ... mostly just small groups ... a few buildings with lights on ... serious collateral damage ... the Cater Building is out of action ..." Laitaine 03:00, 30 July 2008 (BST)

July 8th

almost all biuldings r strongly baracated zombies r every where. —The preceding unsigned comment was added by Zombie killer tyler (talkcontribs) at an unknown time.

June

June 11th

There are approximately 35 zeds standing at [90,22] - Skarin Row Police Department. Reinforcements would be fabulous. Soror Repentia Azalea 18:43, 11 June 2008 (BST)

May

May 2nd

External Military reports, "... leaving Dunningwood, counted about forty outside ... mostly just small groups ... several buildings with power ... only a few buildings damaged ... the Vetch Building has lights on ..." --WanYao 21:29, 2 May 2008 (BST)

March

March 31st

Penni street surviviors increase "infection" cleanse rate by elimating hostile infected in the area. —The preceding unsigned comment was added by Gabdewulf (talkcontribs) at an unknown time.

March 29th

The Southwest has fallen. --Fyian Cealgair 00:09, 29 March 2008 (UTC)

March 20th

Dunningwood seems to be taking some pressure from zombie groups to the southeast, could use some help.--Alexander VIII 22:45, 20 March 2008 (UTC)

March 7th

Southern part of the suburb is now solidly back in survivor hands. Zombies still mill outside some TRPs like the Vetch Building, but things look good. --Soloman Frisbee 03:58, 8 March 2008 (UTC)

March 5th

The northern part of the suburb is in one piece, but the south has a solid section of ruined buildings, especially in the vacinity of the Cater Building. In general, the closer you get to Paynterton, the more dangerous it gets. Zombie numbers moderate but not overwhelming. --Soloman Frisbee 03:27, 6 March 2008 (UTC)

February

February 20th

External Military report: "... can see about eighty on the streets of Dunningwood ... they're just wandering around ... no lights on down there ... the whole suburb's wrecked ... the Cater Building has fallen - repeat, the Cater Building has fallen ..." --WanYao 04:38, 22 February 2008 (UTC)

February 14th

More trouble from stragglers and other split off elements of theSecond Big Bash, largely ferals it seems, but at least one Big Basher has been spotted in the groups. Skarin PD fell today, after several breakins, so survivor presence looks to diminish further as the 2BB doubles back.Wrathofkhornesevilgerbil 20:47, 14 February 2008 (UTC)

February 8th

Spillover from the Second Big Bash has largely destroyed the suburb, most every building is open or zombie infested.--Karekmaps?! 01:38, 8 February 2008 (UTC)

February 3rd

The barricades of Wood Towers just fell and only closed doors remain. The same zombie moved south to the Hocking Building and killed a survivor, blood soaking into the snow.

January

January 28th

NecroWatch reported from the Vetch Building revealing that there were 66 zombies within scanning range of the facility. Of note, there were 10 zombies standing at a wasteland and 4 more zombies were at the Cater Building. The remaining zombies appeared to the equally spread out around the suburb in varying numbers, but smaller groupings than these, while others were outside the suburb's borders.

January 18th

Skarin Row PD has fall to approx 23 zeds. 36 dead. St. Aidans wrecked too. St Odile's hospital under heavy siege. Help us! - Patroman wolf 13:00 GMT

January 15th

Small groups of zombies raiding buildings, seen two groups of over twenty and many lone zombies on the streets. - Joe Ford 13:00 GMT

January 8th

I too took a walk around, several hospitals and fire departments are empty.

January 7th

I took a walk through this place and saw several ruined buildings. It may not have been a comprehensive sweep, but I can definitely say this suburb should not be considered "safe". Recommend that it's safety level is changed to at least yellow. --Reaper with no name TJ! 16:54, 7 January 2008 (UTC)

2007

December

December 22nd

External Military: "... crossing Dunningwood now, can see thirty or so down there ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... power's on at the Crampton Building ... the Cater Building has ..." --LH779 09:06, 22 December 2007 (UTC)

November

November 27th

External Military: "... crossing Dunningwood now, can see maybe a dozen down there ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Crampton Building is being held ..." --Lh778 02:36, 28 November 2007 (UTC)

November 7th

External Military report: "... crossing Dunningwood now, can see maybe a dozen down there ... all stragglers, no groups ... several buildings with power ... some minor structural damage ... power's on at the Crampton Building ... the Cater Building has fallen - repeat, the ..." --WanYao 01:16, 8 November 2007 (UTC)

September

September 16th

External Military Report: "... can see twenty or so on the streets of Dunningwood ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... some survivor activity in the Cater Building ... "Koli T 02:00, 16 September 2007 (BST)

September 13th

From aerial military recon: "... crossing Dunningwood now, can see about forty down there ... a few outside the Crampton Building ... several buildings with power ... infrastructure looks intact ... the Crampton Building is being held ..."--Manapua 12:36, 13 September 2007 (BST)

September 6th

Upton Towers and The Cater Building are in ruins. The undead are lurking in the areas of these buildings, with a higher presence near Cater. However, group numbers are small (less than 5), and many zeds are alone. At this time, Central Dunningwood is still relatively safe.--ViperBait 18:27, 6 September 2007 (BST)

August

August 25th

After operating for several weeks, the LBPD is now beginning a recruitment drive to find cadets in the survivor population. In the face of recent events it is even more important for survivors to band together, especially in dangerous areas like our territory in NE Dunningwood. So sign up today to fight the zombie menace! --James Ennis 03:26, 25 August 2007 (BST)

August 22nd

Local survivors are having their hard time made harder because people are overcading certain entrance points. Please try to stick to the Dunningwood Barricade Plan. Large groups of Zombies are commonly seen around [[Skarin Row Police Department[Skarin Row PD]], Hellear Boulevard Railway Station, Morley Walk PD and the surrounding area. --Bonner - Speak!. 21:49, 22 August 2007 (BST)

Also, Survivors appear to have taken back the ruined Vetch Building, and the Carner Hotel has had a few break-ins. This will be over soon. --High Gen. Grue Talk 17:16, 23 August 2007 (BST)

July

July 26th

The Cater Building has been retaken, powered and is currently heavily barricaded. All active NecroTech employees in the suburb are asked to come and restock with syringes and help keep the building barricaded. --jamesbeam 15:28, 26 July 2007 (BST)

The St. Aidan Complex is also back in action, restoring D-wood's medical facilities and most of its weaponry supplies. --James Ennis 19:15, 26 July 2007 (BST)

July 18th

It appears that almost the entirety of the St. Aidan Complex has been overrun. The only known surviving building is the railroad station. The loss of the complex deprives Dunningwood of its only hospital, two of its police stations, and a way to get assistance from our neighbors in Gibsonton. Retake the area ASAP. --James Ennis 15:28, 18 July 2007 (BST)

July 16th

Morley Walk PD is back in human hands. Begin counterattack operations now. --James Ennis 22:20, 16 July 2007 (BST)

July 15th

We just lost Morley Walk Police Department a small group of zombies (4) are inside.

Skarin Row Police Department is under zombie control 14 zombies inside, no survivors. An additional 14 zombies nearby at St. Aidan's Hospital in Gibsonton We need to get reinforcements to hold nearby (2 blocks east) Morley Walk Police Department and organize a counter-attack.--User:Homerthethief 19:48, 15 July 2007 (BST)

July 14th

Skarin Row Police Department is under attack! Twelve zombies inside, slightly more survivors, cades still up. All forces in the area please respond to this attack ASAP. Medical assistance extra important! --James Ennis 22:22, 14 July 2007 (BST)

Also, there has been a new group to helped the suburb, but the group will be moving when there business. The Steel Army Corps will try to help the suburb as much as possible. --Evildemon989 Talk · Help · W! · P! · SU! · TJ! · Hai! 04:30, 15 July 2007 (BST)

July 12th

While little has been made of it as of yet, the South half of Dunningwood is almost a ghost town, with small mobs of five or less Zombies sparsely populating the streets, and lone, injured survivors hiding in half barricaded buildings. It is suggested that anyone with any sort of ambition and violent disposition gather a small, dedicated strike team, and begin making mince meat of the scattered undead population. Easy experience and swift progress are guaranteed. --Goofy Mccoy 07:40, 13 July 2007 (BST)

July 11th (1)

Lord Boulevard Police Department is firmly in survivor hands again. The fighting in other buildings is still back-and-forth, but it does not appear as if the tide is going to turn either way any time soon. --James Ennis 01:42, 12 July 2007 (BST)

July 11th (2)

St. Odile's Hospital (Dunningwood) has been sacked. Currently 1 Zombie inside trashing the place, with light barricades. 25 standing outside amidst a pile of 21 bodies. It remains to be seen whether or not the Zombies will seek to hold the building and deny its use.

July 9th

St. Odile's Hospital (Dunningwood) has faced a growing siege for the last two weeks. Currently 17 Zeds standing outside its gates alongside a pile of 5 dead. At least one sucessful break in occured last week. The hospital is full of defenders who work day and night to keep the barricades up.

July 6th

Well, today the Halliday Building got broke in, again.

July 4th

Not surprisingly, NE Dunningwood remains a place of constant skirmishing, with buildings being traded back and forth. Currently two undead stand in the LBPD (again). At this rate it doesn't seem as if peace will come to this part of Dunningwood for a long time. --James Ennis 15:28, 4 July 2007 (BST)

July 3rd

After the recent sacking of The Cater Building and the immediate area, it appears that the coordinated zombie team responsible for the attack has moved west. The Vetch Building is now under attack, and as of this writing is occupied by no less than 13 zombies, and is being met with minimal survivor resistance thus far. --Goofy Mccoy 10:44, 3 July 2007 (BST)

Also the Halliday Building is under attack, last time I was in the Halliday, there was 2 zeds inside, a minor break-in, but it's the phone mast. Evildemon989 Talk · Help · W! · P! · SU! · TJ! · Hai! 15:05, 3 July 2007 (BST)

July 1st

The Cater Building has been breached again, and what survivors remained from the previous attack lay dead, dying, or scattered. Considerable zombie movement from the south has overrun many buildings along the south border and immediate area, and survivors are advised to buckle down if they intend to stay, or consider moving farther north. --Goofy Mccoy 06:33, 1 July 2007 (BST)

June

June 30th

Today the new survivor group, Dunningwood Defense Force (DDF) was formed. They plan, through the command of there leader Evildemon989, to secure buildings and rid the suburb of zombies and murderers. The group is currently recruiting all able bodies, and is looking for specialty team leaders. The DDF's slogan is: "Do you want to be a hardened soldier? If you do, then Dunningwood Defense Force is right for you!"

June 29th

The Cater Building has been breached; its barricades and generator destroyed, the building has also been ransacked. NT technicians and medics from nearby suburbs are desperately required to stave off this attack. --MisterAlexUk 13:45, 29 June 2007 (BST)

June 26th

This is an urgent message. Zombies have broken into Lord Boulevard PD and it has been completely overrun. The barricades have been brought down, with five zombies inside, and many survivors have died in the conflict. The number of victims will surely increase with time. A request for assistance must be made from the survivors in nearby areas around Dunningwood. Medics, barricaders, and most of all, Zombie Hunters are needed. --MisterAlexUk 14:10, 26 June 2007 (BST)

Update: Lord Boulevard PD is back in survivor hands and, at last check, powered. Everyone still alive should search for ammunition while they still can. It should be noted, again, that medics are desperately needed. At this point we have people literally pinned down and trapped in the area because of infections. I repeat, these people are trapped here and cannot help themselves until medical aid is brought to them. The need for FAKs is URGENT. Thank you. --James Ennis 23:34, 26 June 2007 (BST)

June 24th

NE Dunningwood is being heavily weakened by the dead; with most of the barricades in this area reduced to only being "Lightly Barricaded", but with a few lucky buildings still "Strongly Barricaded". The numbers of zombies in the area may be becoming too much for some local survivors in this area to handle, meaning we may need some outsider help, especially more medics.

June 21st

The Devenish Rangers have returned after several members decided to restart the group. Now the Rangers have very depleted numbers and looking for survivors who want to join up and help them regain control of the suburb from the zombies infesting it.

June 20th

NE Dunningwood remains a place of constant skirmishing between zombie and survivor forces. Survivor efforts would be greatly aided by medical assistance from Eastern Dunningwood's hospital. Infection rates are high, break-in rates moderate, headshot rates high. --James Ennis 18:05, 20 June 2007 (BST)

June 15th

Skarin Row Police Department and its barricades are facing a small group of Zeds (10 - 12 active). It's currently a disorganized lot, more of an annoyance than a deep concern.

June 14th

Several key buildings in the NE corner are back in survivor hands, but zombie numbers remain steady. --James Ennis 22:21, 14 June 2007 (BST)

June 9th

The battle in the northeast corner continues with zombie attacks becoming increasingly more organized.

June 4th

Northeastern Dunningwood finds itself under attack by a group of ferals, with the Lord Boulevard Police Department once again the center of the conflict. The PD is currently overrun, although survivor efforts are beginning to push back. Reinforcements could turn the tide, especially medics and revivers. --James Ennis 18:24, 4 June 2007 (BST)

May

May 22nd

Local NecroTech zombiologist, Liberal Pi, recently reported NecroNet scans from the Vetch Building which indicate moderate scattered zombie activity throughout the suburb. With the largest concentration of zombies being found at the McDonell Towers to the northeast. Survivors at that location are asked to be on alert.

May 21st

Noted NecroTech scientist, Caleb Usher, has completed one of his latest great works for the citizens of Dunningwood. Through hard work and diligence he has mapped every street location and categorized them into a single informative directory. Hopefully with this new resource at their disposal fewer tourists visiting Dunningwood will become lost and eaten by zombies.

April

April 27th

Lord Boulevard PD is currently under attack by roughly 15-17 zombies. There are several other zombies nearby. Survivors are out-numbered and assistance would be appreciated. --James Ennis 22:03, 27 April 2007 (BST)

April 25th

Survivors need to be aware that killers participating in the Rolt Heights War have been using northwestern Dunningwood as a staging ground for their attacks. This list of verified murderers are to be considered armed and dangerous. If a survivor spots one of them you should shoot first and then again. In the last few days a number of innocent Dunningwood residents were shot in unprovoked attacks by the people on this black list.

April 16th

A group of over 40 zombies were sighted at the border, and more were spotted coming behind them (60+). The exact count is unknown, as is their heading, but they seem to be attacking given their numbers. Also encountered a significant rise in murders in the last 3 days, having been killed 4 times.

April 2nd

A zombie horde numbering 15, under no banner or group, made a surprisingly coordinated attack on a heavily fortified warehouse next to Devenish Auto Repair and killed 7 of the 8 survivors taking refuge inside. The scent of blood must have been a beacon for them. The lone survivor, the heavily armed Lt. Savini, managed to put down 3 of them with his shotgun before being ambushed and bitten from behind. Fleeing the carnage... infected and bleeding, he limped towards St. Aidan's Hospital in Gibsonton hoping to find survivors willing to lend assistance in taking back the streets of Dunningwood. --The Oracle 06:41, 3 April 2007 (BST)


March

March 27th

The Drama Club staged a performance of "Army of Darkness" at The Douch Arms as part of their Border Tour of Malton. The group plans to travel clockwise around the border suburbs of Malton with one show in each suburb. Today they performed for the 3 survivors here as part of this tour. See their group page for performing groups and schedules.

March 17th

Zombie attacks continue to be a very constant threat to all resource buildings, and any non-essential buildings that host a working generator. Survivors are advised to travel with reserve AP and a wary eye, as zombie activity is persistent and dangerous. Many buildings surrounding the Lord Boulevard Police Department are open with zombies inside. -- Dray 15:47, 19 March 2007 (UTC)

March 15th

No news is good news. Right? The most recent turn of events has the suburb being rated as "Safe" in the suburb danger report. Whether or not this is truly the case, only local survivors will know the truth of the matter.

February

February 9th

The northeast corner of Dunningwood still under heavy seige. Many survivour strongholds have fallen, some have made a fighting retreat to the north, to Pescodside. Dont go in alone. -- Jonny Mayham 00:31 February 9 2007 (GMT)

February 2nd-5th

The Militant Order of Barhah has been systematically wiping out all major survivor gathering points within the suburb. Since entering the suburb, the MOB has hit and cleared:

  • Skarrin Row Police Dept.
  • Morley Walk Police Dept.
  • St. Odile's Hospital
  • Grimmer Walk Fire Station
  • The Vetch Building (NT Facility)
  • Lord Boulevard Police Dept.

Over 75 deaths have been tracked and recorded.

February 5th

WARNING! Zombie attack! Zombies have moved up from the south to attack the necrotech building. A small horde has sacked the Crampton building necrotech centre, BillyBoggins managed to get out alive, but is now alone in the street, with nowhere to go. --Reinbowarrior 09:03 February 5 2007 (GMT)

February 2nd

The Halliday Building which houses the local phone mast is low on fuel. Please someone bring fuel and a radio. Thanks. - Firequag

2006

December

December 22nd

The Douch Arms (Stacy's Mom's house) has been broken into three times in the past week, and Stacy's Mom herself has been killed several times, but was swiftly revivified by the local clinic each time. She was quoted as saying, "The Douche Arms is supposed to be a place where humans and zombies can hang out and drink in peace. I don't understand why these guys are being such assholes. And they bite too hard. I mean, I like it rough, but not that rough."

December 19th

Survivors, Shacknews has recently disbanded as of today so the December 17th bulletin warning of an organized zed attack may be void. Have a nice day!

December 17th

Survivors be extremely careful as reports of the zombie group Shacknews come in about a possible imminent attack on this burb and the neighboring ones. They are a force to be reckoned with! Sleeping in resource buildings is NOT advised. If possible, band together with other survivors! The The Burchell Arms Regulars in the south-eastern portion of Rolt Heights would be a good choice to make a stand with

December 10th

3 dozen or so zombies are in the area. Not all active at once or we might have trouble. A group of them are hiding inside buildings and attacking survivors who rest outside during the night. I think they may have a human spotter... Be very careful that you stay in a safe spot at night AND you know what is in the building you plan to hide in before it gets too late in your day. North East corner and the South West corner see the most zombie activity.

There are very well maintained Hospitals and PDs on the west side of town. Dunningwood Rangers and the Devenish Warriors both are doing an excelent job of keeping the zombies down and maintaining revive points. The NT buildings are often running; especially Vetch. DocHaliday


November

November 6th

Been seeing a dramatic increase in zombie activity in southern Dunningwood, along the Paynterton border. A few days ago I had to clear out the Louch building after it had been ransacked, then today I found ten zombies operating in the area around Louch and Whetcombe towers (north Paynterton). While these aren't large numbers, my first days in Dunningwood/northern Paynterton went by without a single zombie encounter. We may have a large horde coming this way. Tharivol


October

October 29th

Been seeing survivors standing outside with names like Zombie Food 5 and Zombie Food 8. They're level 1's, newly created, and they just stand there and get chomped on. What gives, a new zombie appeasement program for Dunningwood?

A bit of quasi-zerging, perhaps? People creating accounts solely to help zombies (perhaps their own zombies) level up... Madpilot

October 20th

No zeds visible in Western, Eastern or Central Dunningwood today. No reported kills, no reported deaths. Slow day today. Quiet before a storm?

October 19th

The last of the zed onslaughts was beaten back today. The Devenish's bases are now retaken and fully operational. When asked to comment for the Dunningwood Herald, Deems had this to say "The survivors of Dunningwood are finally starting to see that they do not have to allow the zombies any leniancy over them, we are taking up arms and fighting for the restitution of our suburb!"

Regarding the data of Oct. 18th's attacks, these are the confirmed numbers: Eight zombies dead, four wounded. No survivors dead, two wounded.

October 18th

Six zeds were confirmed dead today in an apparent assault on the two hospitals and the police station, with two more receiving heavy injuries. There are reports of more zombie deaths and multiple injuries, but these are unconfirmed. The re-deaths are the latest in a series of attacks which have led to no success for the zombies, except for the taking of one of the Devenish Ranger's bases. Three of the zombie deaths were claimed by the RDTF, all of which have been confirmed. No survivor deaths have yet been confirmed at this time.

October 16th

Two more zed deaths today for the RDTF in defense of the Devenish Ranger's base. The base, however, fell after the beleaguered Deems withdrew...nearly out of ammo, having wasted it all on fours zeds in two days. The Devenish Base is now held by a group of 4 zombies, with the zed's leader apparently incapacitated by the RDTF.

October 15th

Oct. 14th RDTF strike results: 4 zeds killed, none wounded. No survivors killed, no survivors injured.

Information still unavailable for Arachnia at this time, bincoluar searches are being discussed. Devenish HQ under attack, zombie inside. I ran out of AP bt got him to 21 hp, 3 zeds outside. Heavy barricade. RDTF has done all we can.

RDTF counter measures resulted in the killing of two zeds today, with two more zeds being injured. Deemsta was the RDTF's only casualty.

October 14th

Although Arachnia remains missing and is feared dead, her clinic has returned to active status. Survivors with medical and scientific experience are asked to proceed to the clinic and help with the recovery effort. Revivification syringes are available at the Crampton building two blocks north of the clinic, while medical supplies are available at St. Bart's eight blocks due north. Small groups of wandering zombies are still loose, but do not currently pose a major threat to survivors on supply runs.

Searches for Arachnia still underway, no RDTF news avaialble for her status at present. Reports are good with the police stations doing immensly well, little zed activity today. The nearest was a "horde" of seven that moved past at about 9 am today. Suggesting moving down to level yellow.

An RDTF strike into Gibsonton resulted in the easing of border tensions. There were 3 confirmed zed deaths with an unconfirmed number of injuries...stay tuned for details, with no human casualties yet confirmed.

October 13th

RDTF Is now back in function. Low enrollment is hurting us people, so please consider joining. We are unlike most groups in that joining can be done in two ways: 1.) Connected - You enroll, and help clean up dunningwood, and receive all the benefits (aid from other members, and healing, use of our facilities) and are directly active...you help in our sweeps of the town directly, co-ordinating and receiving orders.

2.) Associated - You enroll, and help clean up dunningwood, and receive all the benefits (aid from other members, and healing, use of our facilities) but have chosen not to be directly active, you are a loner.

I am going to take the fight to the zeds, anyone who wants to join me and can, I mean it's just your life at stake.


September

September 29th

Dunningwood is starting to function again - the DEM, U.S. ARMY INFANTRY, Dunningwood Warriors, Devenish Rangers and other groups are all working on getting Dunningwood back up, and it should be possible to get a revive if you wait in one of the Revive Points & make a request. This is still a dangerous place, mostly because of the very small survivor population rather than any huge numbers of zombies. Madpilot 06:32, 30 September 2006 (BST)

September 2nd

All three Necrotech buildings are overrun. Getting a revive is almost impossible here.

August

August 31st

Many parts of DW have been under heavy, constant seige. I guess I was wrong when I believed in a zombie-free Dunningwood...this is when everybody needs to wake up, grab a gun, and start blasting up zeds like there's no tomorrow. If we fight hard enough, the invasion should be repelled in a few weeks. If you can't handle the fact that we're all going to die many times over the next three or four weeks, then I suggest either leaving the area or hardening up and help out in this time of great need. --Skwurul Deth

August 30th

The Big Bash has arrived! All suriviors, please evacuate to less zombie infested areas. Barring that, please help by tring to clear out buildings/barricades.

August 29th

The Dulston Alliance are putting the groups emergency plan into action in light of the current "Big Bash" situation. Any & all survivors are requested at the Treweeke Mall to help bolster defenses and offer FAK's/Revives. Please carefully read the detailed information and make note of the area which will be the stronghold. Come take a stand with us!

August 29th

Dunningwood is being overrun, buildings are weakly barricaded or wide open. If you are still alive, it is advised to find shelter elsewhere. This suburb should be outlined in red.

August 27th

most of northern Payernton has been overrun, along with the Cater building and the Vetch building. Revive points are heating up, so help would be appreciated.

August 25th

The Big Bash has entered southern Paynterton and is moving north towards Dunningwood. Local groups in Paynterton are requesting immediate aid in defending the northern half of their suburb. Any efforts to stall the zombie horde will buy the survivors in Dunningwood more time to barricade or evacuate.

The Dunningwood Warriors advise all survivors to evacuate the suburb and head off for a few days while the big bash passes through. If anyone wishes to stay during the attack the please leave all resource buildings at VS+2 so newbies are able to gather supplies and have somewhere to try and be safe during the attacks. If you wish to hide out in a EHB building please do so in an 'office' building. Ie one that you can jump out of the window of.

August 14th

A Gker destroyed the generator at Lord Boulevard P.D. A new generator would be much appreciated.

August 11th

A big congratulations and thank you to everyone who helped in repelling the zombie invasion. The DW + USAI alliance will help greatly in upcoming invasions and I see a bright, undead-free future lying ahead. ---Skwurul Deth---

August 9th(1)

It seems that the zombie hordes are leaving dunningwood for now. Few zombies sighted in the suburb.

August 9th(2)

Dunningwood's McZed's™ grand openning!!!, visit us at Farr Library (97,25)

July

July 22th

Zed levels are on the rise, and the amount of over barricading means that if you step outside you'd better know where any entry points are or you're dinner.

July 21th

Morley Walk Police Dept, powered-down radio transmitter, very strongly barricaded, no zombies outside or close to surrounding area - Euphoriakill MEMS

July 17th

zed levels have lowered slightly. The two police stations, St. Odile's, and a little bit of northeastern Gibsonton have seen a zombie horde these past few days, but many brave Warriors, Rangers, and other zombie killers have seen to it that zeds have no place in Dunningwood. In a few days, we should be able to clear the area.

July 15th

zeds still around the two central police stations 20 massed outside. Revive points are starting to get a little busier now. I'm sure we will be ok, nothing the survivors of DW cant handle.

July 14th

Many zeds in NW Dunningwood. Skarin Row PD has been overrun, St. Odile's has had a break in, and most buildings are too heavily barricaded to enter. Seek shelter in other parts of the neighborhood.

July 12 or 13th

11 zeds in Skarin Row Police Dpet. Let't take back what is ours from these dead pricks.

July 11th

The Vetch Building has been taken by Zeds. 6 Zeds inside the building. 8:08 AM

July 9th(1)

Calling all survivors to drive the zeds out of this neighborhood, we outnumber the zeds and still they have our hospital! "Kill every one they send and they will stop coming." - We Were Soldiers

July 9th(2)

St. Odile's is not retaken, avoid spending an overnighter there. One zed inside the hospital. Recommend that Haggas upgrade from VS as a horde is passing close by. We do need to rally.

July 8th(1)

The Vetch Building is under siege by a mob of 10 Zeds. Barricades are holding.

July 8th(2)

Zeds are trying to take Haggas Fire Station again. Dunningwood has to rally folks.

July 7th(1)

Zombies have hit and cleared St. Odile's repeatedly, second the suggestion of raising danger level.

July 7th(2)

Zombies in mass throughout the area. Cemetaries and hospitals in specific. Sugest raising danger level. 12:46AM

July 6th

Zeds have broken into St.Odile's Hospital. Few survivors inside. 10:46AM

July 5th

Zeds trying to overrun Haggas Square Fire Station, broken in a couple of times, fight still happening.

July 4th

Zeds moving south into Dunningwood and trying to overrun Lord Boulevard Police Dept. Everyone who doesn't wanna be speaking dead had better unite and defend the north part of the burb.

June

June 27th

Small groups of zombies about. Most have been DNA scanned, but a group fo three who have been scanned have broken into the Halliday building. No apparent survivors inside. Beware of lurkers however when doing revives and scans.

June 5th

Small groups of zombies encountered in the south-eastern area.

June 3rd

The Devenish Rangers begin operations in Dunningwood.

May

May 24th

Zombie hoard starting to surround Morely Walk PD, any survivors are advice to leave and found shelter elsewhere.

May 11th

The Dunningwood Warriors have reactivated Penni St [94, 26] and Risdon Blvd [97, 27] as revivification centers. Horler Square is still pretty wild but if it is the most convenient queue, you can stop there and hope for the best.

April

April 24th

Arachnia's Clinic set up in North Eastern Dunningwood.

April 17th

the vetch and cater building has been overun, with many zombies moving north from the lower buildings. Any help with cleansing will be much appreciated but there is a large number of zeds. If they are not pushed back they will overrun the entire suburb. (reinforcments required!)

April 14th

Morely Walk PD was just cleared of a Zombie and barricaded to VS by me ~ Baccus. Heading south now, low zombie presence in surrounding areas.

April 6th

Due to the horde's incursion into southwestern Dunningwood, this area has been declared a Disaster Zone. All non-Warriors are advised to leave the suburb immediately: the Warriors can no longer vouch for your safety. Until further notice, revivification services are suspect at best and the Barricading Policy need not be enforced.

March

March 22nd

All three revive points maintained by the Dunningwood Warriors; Penni St, Risdon Blvd and Horler Sq; are fully operational. Additionally, a barricading policy has been established by the Warriors which can be viewed on their Wiki page.

March 7th

Suburb safety remains the same, with only the occasional zombie here and there. Despite the efforts of the Dunningwood Warriors, the barricades in the suburb are often raised beyond enterable levels by overcautious survivors, making it hard to get inside in places. Those without Free Running should be wary.

February

February 22nd

The suburb is devoid of zombies. Humans can even sleep outside without much fear of being attacked. One possible reason for this could be that the hordes that normally wander Dunningwood's streets might have left to join the assault on Caiger Mall.

February 8th

Sporadic Zombie resistance can be encountered throughout Dunningwood at this time, no major offensives are presently underway.

2005

December

December 27th

The Drunken Dead are spotted moving into Dunningwood.

December 26th

A survivor passing through the suburb reported very few humans spotted. Many buildings had no barricades and open doors, while others were extremely heavily barricaded. Still, one could only guess how many survivors were actually inside those buildings. Several lone zombies were seen wandering around.

December 24th

Almost all buildings have their doors ajar. Zombies are roaming throughout the suburb attacking any barricaded buildings. No signs of organized human resistance. Avoid this area. This suburb should be red outlined in the Suburb map.