User talk:Aichon: Difference between revisions
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::::::::::::Mis went the direction I would of expected you to go, and you went the way I didn't. Thank you. You've answered my questions... -{{User:Poodle of doom/sig 2}} 02:42, 10 August 2010 (BST) | ::::::::::::Mis went the direction I would of expected you to go, and you went the way I didn't. Thank you. You've answered my questions... -{{User:Poodle of doom/sig 2}} 02:42, 10 August 2010 (BST) | ||
:::::::::::::You do realise that Aich pretty much rehashed the first response he gave right up there, yeah? {{User:Misanthropy/Sig}} 02:45, 10 August 2010 (BST) | :::::::::::::You do realise that Aich pretty much rehashed the first response he gave right up there, yeah? {{User:Misanthropy/Sig}} 02:45, 10 August 2010 (BST) | ||
:::::::::::::Sure thing. And you gotta remember, I've spent 2.5 of the last 3 years working as a TA for Computer Science courses. I ''like'' explaining these sorts of things, but it's simply a matter of knowing what it is that I'm supposed to explain. {{User:Aichon/Signature}} 02:45, 10 August 2010 (BST) |
Revision as of 01:45, 10 August 2010
- New conversations should be started at the bottom using a level two header (e.g.
==Header==
). - I like to keep conversations wherever they start, but if a conversation ends up here, I will keep it here.
- I will format comments for stylistic reasons, delete comments for whatever reason, and generally do anything else within reason.
Style up.
Your pages are sexy. Im looking at revamping the zombie skills page, converting it into a hub with each page having its own page. Here's an example, any thoughts on styling it up? --RosslessnessWant a Location Image? 14:51, 16 April 2010 (BST)
- Heh, well, style isn't something that comes naturally for me. I spent a few months figuring out what my pages should look like, and threw out several designs that initially seemed promising. I can recognize decent design usually, but I'm not good at producing it. Anyway, I'm responding now to let you know I'm not ignoring you, but that I want to take a bit more to think over it. Any timeline you have on this? I have one idea regarding displaying the entire hierarchy at the top of each page, but it was taking longer to make than I expected. Aside from that idea, I don't have anything new at the moment. I'd change the shade of green though, since it glares a bit. Something a bit muted would work better, I think (#cec or #aca are decent, though you could go darker to #8a8 or the like if you want). I'll look at it again and think over it a bit more later. —Aichon— 05:24, 17 April 2010 (BST)
- Two pence here. I agree on the darker green, but I'm thinking instead of displaying the whole skill hierarchy, just the particular tree in question (Memories tree, Vigor tree, etc) would be all that is needed. 13:39, 17 April 2010 (BST)
- I was going to display the tree horizontally. Or rather, display each main branch of the tree under its own column. It'd be using the same amount of vertical space as your idea, but it'd fill out the horizontal better, give better utility, and would also give them a clearer idea of where they were in the hierarchy. Anyway, it's almost 8am here...bed time! —Aichon— 13:44, 17 April 2010 (BST)
- Two pence here. I agree on the darker green, but I'm thinking instead of displaying the whole skill hierarchy, just the particular tree in question (Memories tree, Vigor tree, etc) would be all that is needed. 13:39, 17 April 2010 (BST)
UDMap
Hey, Aichon, I made another super easy change to one of your scripts, if you're interested. All I did was replace the redrum map links with links to the DSS map. I'm not sure what the best external map is, but at least DSS works. So, here's the script. - Cam moo 19:00, 21 April 2010 (BST)
- Huh...coulda sworn I had updated that one already, but you're absolutely right, I hadn't. Thanks a lot! I'll update it later today since I'm heading out in just a sec here. And yep, I was planning to switch all of my scripts to use the DSS map soon, since I prefer it to the aypok map that some of them are linking to at the moment. —Aichon— 19:11, 21 April 2010 (BST)
- Actually, shoot, I just realized that I messed that up. The world map links to DSS, but the suburb map links to aypok. I have no idea how I didn't notice that, but this one links to aypok on both of them. The DSS map is nicer, so maybe the first one is better, but I don't know how to have the suburb map link to DSS, since the urls use a different format than the redrum/aypok maps do. Sorry about that! This is why I don't write scripts. - Cam moo 19:29, 21 April 2010 (BST)
- Heh, well, many thanks. I'll take a look at things once I get a chance and see what I can come up with (helping to operate a university lecture at the moment, so unable to work on scripts right now). Regardless of what does or doesn't work, pointing out the problem in the first place is massively helpful, since I don't personally use those links too often (I usually use the similar links in my GPS script). —Aichon— 20:08, 21 April 2010 (BST)
- Actually, shoot, I just realized that I messed that up. The world map links to DSS, but the suburb map links to aypok. I have no idea how I didn't notice that, but this one links to aypok on both of them. The DSS map is nicer, so maybe the first one is better, but I don't know how to have the suburb map link to DSS, since the urls use a different format than the redrum/aypok maps do. Sorry about that! This is why I don't write scripts. - Cam moo 19:29, 21 April 2010 (BST)
yo
any tips on how to make the bottom of the image on User:DanceDanceRevolution/sandpit/7 cuddle up to the black div below it, so there's no red inbetween? -- 15:29, 27 July 2010 (BST)- Well, for the life of me I can't figure out why it's doing that, but I do know a way to fix it easily. Just replace
[[Image:4020head.png|850px|4020]]
with<div style="margin-bottom: -8px;">[[Image:4020head.png|850px|4020]]</div>
and you should be fine. Cool looking design, by the way, though I'd suggest having the black bars stretch all the way to the left, rather than leaving white space there. —Aichon— 22:39, 27 July 2010 (BST)- You godsend. Thanks for the advice too, just bumming around atm for when I make a small group for me and my buddies again. -- 09:04, 28 July 2010 (BST)
Grr
--Yonnua Koponen Talk ! Contribs 23:56, 31 July 2010 (BST)
- Did I miss something? I was thinking this might be AHMH3 related, but my 7th place finish is well ahead of your 15th, so I don't see why your "grr"ing me, and the two kills I made on you didn't affect your placement in the rankings at all. —Aichon— 04:24, 1 August 2010 (BST)
- Ohhhhh. I see why now. Well, don't worry, while you may have some qualms about shooting people after the Manhunt is over, I have none. >:) —Aichon— 11:28, 1 August 2010 (BST)
- If you had died, I would have gained three or so places...--Yonnua Koponen Talk ! Contribs 20:28, 1 August 2010 (BST)
- More even. And, in retrospect, killing you again last night wasn't a good idea of mine. Even if I'm back on as a regular PKer now, it just wasn't the right thing to do, so I did want to apologize for that. It was rather rude of me. —Aichon— 20:48, 1 August 2010 (BST)
- Pff, death really doesn't bother me. My main is killed every day, it really doesn't even phase me.--User:Yonnua Koponen/signature2 20:51, 1 August 2010 (BST)
- More even. And, in retrospect, killing you again last night wasn't a good idea of mine. Even if I'm back on as a regular PKer now, it just wasn't the right thing to do, so I did want to apologize for that. It was rather rude of me. —Aichon— 20:48, 1 August 2010 (BST)
- If you had died, I would have gained three or so places...--Yonnua Koponen Talk ! Contribs 20:28, 1 August 2010 (BST)
- Ohhhhh. I see why now. Well, don't worry, while you may have some qualms about shooting people after the Manhunt is over, I have none. >:) —Aichon— 11:28, 1 August 2010 (BST)
Template Name
I've seen the template used here, but can't for the life of me figure out what the name of that template is. Could you help me find it so I could use it on the wiki too? -∞ Poodle of Doom ∞ 05:37, 1 August 2010 (BST)
- Sorry, don't recognize it. I'd suggest asking TripleU, since it is his page you're asking about. —Aichon— 06:00, 1 August 2010 (BST)
Re: Every Villain Is Lemons
Thanks for the feedback, we dig your request, but I'd recommend you wait a couple of weeks or so before jumping in as the oldies are in the process of feeding all our current new players, we have our hands full at the moment and I foresee a pretty big drag of a startup phase. Out of curiosity, do you have DSS satellite phone? -- 11:31, 1 August 2010 (BST)- Afraid not. Doesn't work with Safari. You can shoot me an e-mail or hit me up on one of the forums I'm at though (all of the groups I'm with have forums) if you want something private. —Aichon— 11:37, 1 August 2010 (BST)
- No problemo, just curious for now. Might give you a PM or an email if our group makes it through the getting-up phase :D --
- You do have to admit though, it's kinda curious to have a recruitment ad up if you're recommending people don't join. :P —Aichon— 12:10, 1 August 2010 (BST)
- Right you are- I was going through the motions of making the group on the wiki and then you asked about joining and it was only then that I realised the group probably wasn't quite ready yet :( I think I'll take the rec add down for now :( -- 12:17, 1 August 2010 (BST)
12:00, 1 August 2010 (BST)
- You do have to admit though, it's kinda curious to have a recruitment ad up if you're recommending people don't join. :P —Aichon— 12:10, 1 August 2010 (BST)
- No problemo, just curious for now. Might give you a PM or an email if our group makes it through the getting-up phase :D --
Bolded Links
First off, the tradition is to bold links to the groups mainspace. Second of all, maybe it's just me, but sometimes, the links seem to run on into the sentences, and it's hard to tell if there's even a link there sometimes. Could we possibly leave it bolded? -∞ Poodle of Doom ∞ 03:08, 3 August 2010 (BST)
- If I had my druthers, we'd unbold both, but I figured I'd compromise and only unbold the one to your groupspace. I know it's tradition for you guys, but it's also not fair to other groups and events to be bolding your links and not theirs. As for blending in, that's what the bright blue text is for. We can ask someone else though. Hit someone else up for their opinion. —Aichon— 03:14, 3 August 2010 (BST)
I demand
that you assist me in forming a group of newbie dinosaurs.--User:Yonnua Koponen/signature2 17:27, 4 August 2010 (BST)
- I don't get it. "Newbie dinosaurs"? I'll need more details, but I'm not keen on babysitting newbie PKers (not that I'm some hotshot), I have to say... —Aichon— 21:50, 4 August 2010 (BST)
- Basically, it would let us enter and bypass the group rule by padding the group with low levels, and hopefully as many adepts as I can get. :P --User:Yonnua Koponen/signature2 21:53, 4 August 2010 (BST)
- Well, yes, but what's this about dinosaurs? —Aichon— 21:58, 4 August 2010 (BST)
- Dinosaurs are fun. I needed a new alt for the group ->>> Dinosaur Group. :P But yeah, not everyone needs to be dinosaurs. Dinosaurs are just fun.--User:Yonnua Koponen/signature2 22:00, 4 August 2010 (BST)
- Well, yes, but what's this about dinosaurs? —Aichon— 21:58, 4 August 2010 (BST)
- Basically, it would let us enter and bypass the group rule by padding the group with low levels, and hopefully as many adepts as I can get. :P --User:Yonnua Koponen/signature2 21:53, 4 August 2010 (BST)
OPEN THE DOOR GET ON THE FLOOR
EVERYBODY WALK THE DINOSAUR
22:05, 4 August 2010 (BST)
- Not much really. Since you're an experienced player, I'll bring you in as co-leader, and I'll recruit 3 newbs / other experienced people. Then we enter the EVIl manhunt as a team and win. That's the plan, basically. :P --User:Yonnua Koponen/signature2 22:08, 4 August 2010 (BST)
- You can lead. I'll be the faithful second in command. You got a board or something you want to set this up at? —Aichon— 22:34, 4 August 2010 (BST)
- Nope. Want me to set one up or should you?--User:Yonnua Koponen/signature2 22:39, 4 August 2010 (BST)
- Technically, you could have a group of Two... -∞ Poodle of Doom ∞ 22:45, 4 August 2010 (BST)
- Well, better to have an army of newbs who people will feel guilty killing.--User:Yonnua Koponen/signature2 22:47, 4 August 2010 (BST)
- I wouldn't.... Easy points really. I'd steam roll them.... -∞ Poodle of Doom ∞ 22:59, 4 August 2010 (BST)
- Yeah, you're widening the field when there's unscrupulous bastards like me leading groups in it. 23:02, 4 August 2010 (BST)
- Well it isn't looking like I'll find the dinosaur cadets anyway.--User:Yonnua Koponen/signature2 23:03, 4 August 2010 (BST)
- My offer to Aichon still stands,... and I'll extend it to you as well. -∞ Poodle of Doom ∞ 23:05, 4 August 2010 (BST)
- I'm good thanks. If Aichon wants to abandon me and my ability to be killed 11 times in a month, though, he's welcome to.--User:Yonnua Koponen/signature2 23:10, 4 August 2010 (BST)
- You could just take your cultist, (and Aich, take Emma) and join me. 23:12, 4 August 2010 (BST)
- No, I've shooped a picture of a trex with a disco ball and sunglasses. There's no going back for me.--User:Yonnua Koponen/signature2 23:23, 4 August 2010 (BST)
- It's Doug that does this stuff, since Emma is already being preempted for BB3 as it is. And which group are you doing again, Mis? —Aichon— 00:25, 5 August 2010 (BST)
- You could just take your cultist, (and Aich, take Emma) and join me. 23:12, 4 August 2010 (BST)
- I'm good thanks. If Aichon wants to abandon me and my ability to be killed 11 times in a month, though, he's welcome to.--User:Yonnua Koponen/signature2 23:10, 4 August 2010 (BST)
- My offer to Aichon still stands,... and I'll extend it to you as well. -∞ Poodle of Doom ∞ 23:05, 4 August 2010 (BST)
- I wouldn't.... Easy points really. I'd steam roll them.... -∞ Poodle of Doom ∞ 22:59, 4 August 2010 (BST)
- Well, better to have an army of newbs who people will feel guilty killing.--User:Yonnua Koponen/signature2 22:47, 4 August 2010 (BST)
- We could just make a tinychat or get an IRC room. —Aichon— 00:32, 5 August 2010 (BST)
- Sounds cool, but I don't know how to do either of those things.--User:Yonnua Koponen/signature2 17:44, 5 August 2010 (BST)
- Technically, you could have a group of Two... -∞ Poodle of Doom ∞ 22:45, 4 August 2010 (BST)
- Nope. Want me to set one up or should you?--User:Yonnua Koponen/signature2 22:39, 4 August 2010 (BST)
- You can lead. I'll be the faithful second in command. You got a board or something you want to set this up at? —Aichon— 22:34, 4 August 2010 (BST)
- Not much really. Since you're an experienced player, I'll bring you in as co-leader, and I'll recruit 3 newbs / other experienced people. Then we enter the EVIl manhunt as a team and win. That's the plan, basically. :P --User:Yonnua Koponen/signature2 22:08, 4 August 2010 (BST)
Yo
you playing in the Rage In a Cage at all? I'd love for you to join the All-Stars for it, if you're interested. We got all the big names atm so we have a pretty good chance. -- 06:17, 6 August 2010 (BST)- Been weighing my options while I figure out if I want to join, honestly. *points to header just above this one* I'll get back to you, Mis, Yonn, and Poodle sometime in the next day or two here, once I make up my mind on which offer to take (assuming I take one at all, of course). —Aichon— 08:33, 6 August 2010 (BST)
- For sure. Discosaurs could have been epic if the all-stars weren't made :( I would have campaigned the shit out of that! -- 10:40, 6 August 2010 (BST)
Erm...
*Cough* -- Cheese 19:58, 6 August 2010 (BST)
- Yeah...I was wondering why you didn't just ban him yourself when you voted. Figured maybe you just didn't feel like it. Anyway, thanks for pointing out the error on my part, and if it goes to A/M, you won't hear any contest from me, since I was definitely incorrect. —Aichon— 22:03, 6 August 2010 (BST)
My signature
Hi, can you help me with my sig or direct me to a tutorial page? I'd like to make one. Maybe just putting some colors. Thanks! --DiSm 14:17, 8 August 2010 (BST)
- Help:Templated Signatures should cover the basics, and anything you need beyond that, just come back and ask. 15:12, 8 August 2010 (BST)
- Misanthropy covered it. Check that page out and see how it goes for you. If you're having any issues with coloring, sizes, or whatever else, just come back, ask, and I/we will be happy to help you out with it. —Aichon— 19:52, 8 August 2010 (BST)
- Ok nice, i'll look that tonight. Just another question totally unrelated, when you responded I wasn't notified. It's obligatory to click the "watch" button, right? --DiSm 21:16, 8 August 2010 (BST)
- Yeah, some/most of us have our preferences set to automatically watch pages that we edit, and then we periodically check our watchlist (others, such as Mis, simply watch Special:Recent Changes like a hawk). You only get notified when someone posts to your actual talk page. —Aichon— 21:18, 8 August 2010 (BST)
- The Recent Change page is hardcore enough for me thanks ;) I'm trying to make my signature. Late I'll try putting colors. --DiSm ~ T 21:22, 8 August 2010 (BST)
- I'll have you know I watch my watchlist like a hawk, and RC more like a vulture. 21:28, 8 August 2010 (BST)
- Oh isn't that crazy look at that sig! thanks. I may have made a mistake by creating a page that now craves its speedy deletion DiSm/sig. Sorry --DiSm ~ T 21:31, 8 August 2010 (BST)
- I'll have you know I watch my watchlist like a hawk, and RC more like a vulture. 21:28, 8 August 2010 (BST)
- The Recent Change page is hardcore enough for me thanks ;) I'm trying to make my signature. Late I'll try putting colors. --DiSm ~ T 21:22, 8 August 2010 (BST)
- Yeah, some/most of us have our preferences set to automatically watch pages that we edit, and then we periodically check our watchlist (others, such as Mis, simply watch Special:Recent Changes like a hawk). You only get notified when someone posts to your actual talk page. —Aichon— 21:18, 8 August 2010 (BST)
- Ok nice, i'll look that tonight. Just another question totally unrelated, when you responded I wasn't notified. It's obligatory to click the "watch" button, right? --DiSm 21:16, 8 August 2010 (BST)
- Misanthropy covered it. Check that page out and see how it goes for you. If you're having any issues with coloring, sizes, or whatever else, just come back, ask, and I/we will be happy to help you out with it. —Aichon— 19:52, 8 August 2010 (BST)
RE:Removing non-suggestion comments from page
I think he was trying to make a suggestion - obviously he hadn't read any of the instructions at all. Do you want me to try and sort him out, or will you? Or is he just not worth it? --Dawkins [T][P!][W!][♞] is currently: having his arm torn off by a zombie. 20:47, 9 August 2010 (BST)
- He was trying to make one, yes, but it ended up just being a request, not a suggestion. Since it didn't follow the instructions, and it had no obvious merit, I saw no point in fixing it for him. I.e. it's not worth it, since it'd be spammed out once the mandatory six hours were up anyway. Also, that page is not a talk page, so please don't respond there. —Aichon— 21:02, 9 August 2010 (BST)
Featured updates
Its actually the kind of job that would be brilliant for someone wanting to be a sysop. Mention it next time someone moans. --RosslessnessWant a Location Image? 21:08, 9 August 2010 (BST)
- I definitely agree. It's low-profile, thankless, janitorial jobs like those that are the easiest way to get your foot in the door for a sysop position, I'd say. Even so, you're not gonna get any help from me, since I was never really very supportive of the idea (I didn't dislike it, I simply thought that this weekly maintenance would be a hassle, and I'd say I've been proven right), and "helping to become a sysop" never held up as an incentive for me since I wasn't interested in the position anyway. ;) —Aichon— 21:12, 9 August 2010 (BST)
- There's no way to set a switch function on a weekly basis, is there? It'd be a simple case of racking up the template to loop the pool, then editing it whenever a new article gets the green light. 21:15, 9 August 2010 (BST)
- The effort lies in writing the little descriptions, not updating it.--User:Yonnua Koponen/signature2 21:18, 9 August 2010 (BST)
- Yes, but the point is that instead of making it a maintenance job where a new synopsis has to be done every week, it then becomes a case of one day's effort which rolls out gradually. 21:20, 9 August 2010 (BST)
- And no, there is no way to do it. From what I understand, however, if we had the update to the wiki software, there may be a way to do stuff like that, though I haven't looked into it much. —Aichon— 21:21, 9 August 2010 (BST)
- Damn. Well, still, I guess I could patch up some ready-made synopses for the featured articles we have already, create them as subpage (of Featured, or of the page in question?), which can then just be included template-style for the update so it's easier to do. 21:23, 9 August 2010 (BST)
- Well, I guess I should rephrase. It's not possible to do what you suggested exactly, but it is possible (in an EXTREMELY complicated way) to make the same effect that you wanted happen. It would involve having to make nested switch statements with both the month and the day, and it would not at all be easily maintainable by regular users. I think I mentioned it during some of the conversations for Featured Article, but quickly threw out the idea. I'd strongly recommend against it, just because it'd be far too messy for a system that is actually meant to be updated from time to time. —Aichon— 21:25, 9 August 2010 (BST)
- Oh I abandoned switch when you said it wouldn't really work. I mean now to just make the manual update a case of simply changing the Featured box's code from {{:UDWiki:Featured Articles/Decay}} to {{:UDWiki:Feature Articles/Spawning}} (as an example), making a thankless manual task just a case of remembering to change it, not about writing it up any more. 21:32, 9 August 2010 (BST)
- Well, I guess I should rephrase. It's not possible to do what you suggested exactly, but it is possible (in an EXTREMELY complicated way) to make the same effect that you wanted happen. It would involve having to make nested switch statements with both the month and the day, and it would not at all be easily maintainable by regular users. I think I mentioned it during some of the conversations for Featured Article, but quickly threw out the idea. I'd strongly recommend against it, just because it'd be far too messy for a system that is actually meant to be updated from time to time. —Aichon— 21:25, 9 August 2010 (BST)
- Damn. Well, still, I guess I could patch up some ready-made synopses for the featured articles we have already, create them as subpage (of Featured, or of the page in question?), which can then just be included template-style for the update so it's easier to do. 21:23, 9 August 2010 (BST)
- And no, there is no way to do it. From what I understand, however, if we had the update to the wiki software, there may be a way to do stuff like that, though I haven't looked into it much. —Aichon— 21:21, 9 August 2010 (BST)
- Yes, but the point is that instead of making it a maintenance job where a new synopsis has to be done every week, it then becomes a case of one day's effort which rolls out gradually. 21:20, 9 August 2010 (BST)
- The effort lies in writing the little descriptions, not updating it.--User:Yonnua Koponen/signature2 21:18, 9 August 2010 (BST)
- There's no way to set a switch function on a weekly basis, is there? It'd be a simple case of racking up the template to loop the pool, then editing it whenever a new article gets the green light. 21:15, 9 August 2010 (BST)
If Template
Where's the If "THIS" then "THAT" Template?--User:Yonnua Koponen/signature2 00:10, 10 August 2010 (BST)
- Well, starting at the "highest level" templates (I call them that, because they are built on other templates), you might be referring to {{if}} or {{if equal}}. The former checks if variable 1 is defined, and, if so, it outputs variable 2. If it's not defined, it outputs variable 3. The latter template checks to see if variables 1 and 2 equal each other. If they do, then it outputs variable 3, otherwise it outputs variable 4. If we go "lower", there's also {{ifdef}} and {{ifndef}}. The first checks to see if variable 1 is defined, and then outputs variable 2 if it is, while the second outputs variable 2 if variable 1 is not defined. Lower still is just using default values for variables in templates, though that kinda works more in the if not this then that sense. Oh, and {{switch}} might be useful for you too. If none of those float your boat, you might also check some of my sandboxes for AND, OR, and XOR logical operators that I wrote a long time ago, but haven't found a use for yet. —Aichon— 00:24, 10 August 2010 (BST)
- You're right, this is all far too complex. I'm working on a far simpler way.--User:Yonnua Koponen/signature2 00:28, 10 August 2010 (BST)
- What always puzzled me, is I see their usage, and understand what they're supposed to be doing, but what I don't get, or can't see, is what they're actually doing. -∞ Poodle of Doom ∞ 00:50, 10 August 2010 (BST)
- I don't follow. —Aichon— 01:05, 10 August 2010 (BST)
- I know that they exist. I understand the how, Aichon gave us that. I knew that prior to this conversation. I just don't understand the why. -∞ Poodle of Doom ∞ 01:31, 10 August 2010 (BST)
- Why what? Why they exist? Why they work? I never gave the how for their working or their existence, though I did give it for their use, but "why use them" is the same as asking "why do they exist", so there's no point in restating it. —Aichon— 01:43, 10 August 2010 (BST)
- I've already answered your questions. I know why exist. I understand the how. I just don't understand what they are meant to accomplish... -∞ Poodle of Doom ∞ 01:52, 10 August 2010 (BST)
- Again, I don't follow. Clearly there's some disconnect in our understanding each other, since in my book, if you understand why they exist, you know what they are meant to accomplish. The two are the same. I'm not trying to be argumentative or anything, but I genuinely don't get what you're asking, and was merely looking for clarification on your question. —Aichon— 02:12, 10 August 2010 (BST)
- I'm trying to ask you politely,... but alas I've failed. You'll think I'm asking something you've already answered, but alas, you'd be mistaken. My question, though it seems to be already answered, is not. What the fuck do they do? I know that they are there to provoke a response, if a then b, if c then d.... I know that they are there to direct the flow of data. I understand what they are meant to do, and thus the why. I know how they do it, and thus the how. "What" is the question... What do they do? I see them on the wiki. I know what they are meant to do,... I know why they exist... I just can't figure out what they accomplish... -∞ Poodle of Doom ∞ 02:25, 10 August 2010 (BST)
- They spit out variables based on input. As has already been stated. 02:26, 10 August 2010 (BST)
- No, I don't think I answered your question, which is why I keep asking for clarification. It's obvious to me that I've failed to answer the question you're asking since you and I are using words differenly. So, let me restate what I think you're asking in my own terms. You're asking me what is the effect that they cause? As in, what do they actually change? Like, you see them in the code, and you know they control stuff, but you don't know what changes as a result of the control? If so, basically, we use them for lots of things. For instance, with the BB3 page, I use that {{ifdef}} one to check if the announcements page has any text on it, and if it does, then I display the announcements on all of the BB3 pages, otherwise I display nothing at all. Or with the GSGM template that was mentioned, as groups were confirmed, the GSGM folks could write the word "Confirmed" into the template, and the {{if equal}} one could recognize the word and then change the background color for that group so that it showed visually it was confirmed. Anyway, if that doesn't answer your question, I'm gonna need some more clarification or restating, since I just don't get what it is that you're asking, but I do want to answer whatever it is. —Aichon— 02:35, 10 August 2010 (BST)
- Mis went the direction I would of expected you to go, and you went the way I didn't. Thank you. You've answered my questions... -∞ Poodle of Doom ∞ 02:42, 10 August 2010 (BST)
- You do realise that Aich pretty much rehashed the first response he gave right up there, yeah? 02:45, 10 August 2010 (BST)
- Sure thing. And you gotta remember, I've spent 2.5 of the last 3 years working as a TA for Computer Science courses. I like explaining these sorts of things, but it's simply a matter of knowing what it is that I'm supposed to explain. —Aichon— 02:45, 10 August 2010 (BST)
- Mis went the direction I would of expected you to go, and you went the way I didn't. Thank you. You've answered my questions... -∞ Poodle of Doom ∞ 02:42, 10 August 2010 (BST)
- I'm trying to ask you politely,... but alas I've failed. You'll think I'm asking something you've already answered, but alas, you'd be mistaken. My question, though it seems to be already answered, is not. What the fuck do they do? I know that they are there to provoke a response, if a then b, if c then d.... I know that they are there to direct the flow of data. I understand what they are meant to do, and thus the why. I know how they do it, and thus the how. "What" is the question... What do they do? I see them on the wiki. I know what they are meant to do,... I know why they exist... I just can't figure out what they accomplish... -∞ Poodle of Doom ∞ 02:25, 10 August 2010 (BST)
- Again, I don't follow. Clearly there's some disconnect in our understanding each other, since in my book, if you understand why they exist, you know what they are meant to accomplish. The two are the same. I'm not trying to be argumentative or anything, but I genuinely don't get what you're asking, and was merely looking for clarification on your question. —Aichon— 02:12, 10 August 2010 (BST)
- I've already answered your questions. I know why exist. I understand the how. I just don't understand what they are meant to accomplish... -∞ Poodle of Doom ∞ 01:52, 10 August 2010 (BST)
- Why what? Why they exist? Why they work? I never gave the how for their working or their existence, though I did give it for their use, but "why use them" is the same as asking "why do they exist", so there's no point in restating it. —Aichon— 01:43, 10 August 2010 (BST)
- I know that they exist. I understand the how, Aichon gave us that. I knew that prior to this conversation. I just don't understand the why. -∞ Poodle of Doom ∞ 01:31, 10 August 2010 (BST)
- I don't follow. —Aichon— 01:05, 10 August 2010 (BST)
- What always puzzled me, is I see their usage, and understand what they're supposed to be doing, but what I don't get, or can't see, is what they're actually doing. -∞ Poodle of Doom ∞ 00:50, 10 August 2010 (BST)
- You're right, this is all far too complex. I'm working on a far simpler way.--User:Yonnua Koponen/signature2 00:28, 10 August 2010 (BST)