User:Beachrat/Survivors: Difference between revisions

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| name95=Billett Way
| name95=Billett Way


| name06=St. Eugene's Church (Crowbank) | alt06=St. Eugene's Church | cade06=EHB | type06=Generic
| name06=St. Eugene's Church (Crowbank) | alt06=St. Eugene's Church | cade06=VSB | type06=Generic
| name16=Style Towers | cade16=EHB | type16=Generic
| name16=Style Towers | cade16=EHB | type16=Generic
| name26=St. Piran's Church (Crowbank) | alt26=St. Piran's Church | cade26=VSB | type26=Generic
| name26=St. Piran's Church (Crowbank) | alt26=St. Piran's Church | cade26=VSB | type26=Generic

Revision as of 10:21, 26 July 2013

If you're currently alive:

1. Acquiring skills is critical, and requires experience points (XP). XP are gained by damaging a zombie, killing a zombie, using first aid kits (FAKs) only on other people or zombies, building barricades (after you purchase that skill), and spraypainting graffiti in certain places.

2. Most XP come through using tools, and requires surviving. So, familiarize yourself with the kinds of buildings that have good stuff (defense, offense, FAKs, and other tools), and where not to waste your time. Use your action points (APs) to scout out useful buildings you can enter to gather stuff you can use.

For example: Police stations have guns and ammo for offense, and FLAK JACKETS for defense. Flak jackets absorb damage, making you harder to kill. Hospitals have FAKs. Fire stations have fire axes.

3. Stay indoors when you can. When you're outside, you will be unable to enter a building that has been heavily barricaded. When standing in front of these buildings, the description will say "heavily barricaded" "very heavily barricaded" or "extremely heavily barricaded". Anything else will let you in (Very Strong, Fairly Strong, Lightly, Loosely, Doors Closed, Doors Wide Open). If you have a lot of APs, you may be able to break into a heavily barricaded building.

4. Free running is the first skill you should get, because then you can jump inside barricaded (or other) buildings from the inside of any neighboring building (saving wear and tear, time outside, and APs).

5. When free running, watch out for buildings shaded in gray! These are "ruined" and when you try to enter, you will fall to the street, losing 4-5 HP. Plus, you'll be outside again. Also watch for monuments and carparks- jumping to these will put you back outside as well.

6. After you acquire free running skills, you'll probably want one of the skills that boosts your ability to aim.

7. Don't attack other people, because it's poor etiquette and will also get you on a bounty hunter list.

8. If you are bitten by a zombie, you may see the message that you're infected. You will lose 1HP for every action you take until you die! A FAK will restore HP and can CURE YOUR INFECTION!

test map -- LIVE

70 71 72 73 74 75 76 77 78 79
60 wasteland
Lindsey Square
the Blocksidge Building
the Burfield Motel
the Curtice Building
Scallon Lane
the Leggetter Motel
a carpark
Dinwoodie Auto Repair
Peter General Hospital
60
61 the Grinham Building
a factory
Whitesides Bank
Dark
Willington Plaza
RP
Hepplethwaite Place School
Dane Street Police Department
Pullinger Auto Repair
Morrell Bank
Dark
Court Street
Rillie Cinema
Dark
61
62 Club Head
Dark
Willshire Boulevard
St. Gregory's Hospital
the Nott Museum
St. Lorenzo's Church
Stickling Park
Burt Square Police Department
the Elsbury Arms
the Rishton Building
Birkbeck Alley
62
63 St. Emelia's Church
Harewood Park
Gear Alley
Wootton Square
Club Dowdall
Dark
Nickols Drive
the Mydleham Building
Plummer Avenue
RP
Bruton Lane
Vautier Place School
63
64 Gajewski Boulevard Railway Station
Beer Place School
Kening Walk
Blight Park (Crowbank)
RP
Templar Place
Whitehorn Grove
Exon Alley Railway Station
MPM
Brely Avenue
Billings Way
the Beville Hotel
64
65 Wine Street
the Lathom Building
the Lawley Motel
the Spragge Building
Gerrish Square Fire Station
Pearse Grove
Kerby Street
Commins Bank
Dark
the Toop Motel
Billett Way
65
66 St. Eugene's Church
Style Towers
St. Piran's Church
Reay Park
Club Ainslie
Dark
Lavour Row
Shore Grove
Clinch Way Police Department
Farbrother Cinema
Dark
the Meade Museum
66
67 Club Ravenhill
Dark
Frauley Row
Hely Avenue
a cemetery
Manaton Way
Pennecard Park
wasteland
RP
the Mahon Building
Brogan Boulevard School
Huttenbach Drive
67
68 Curdel Street
Floyde Walk
MacLaverty Road
Gayler Library
St. Birinus's Church
Blockwood Auto Repair
the Doubting Building
Rankin Grove
a carpark
Brickenden Park
68
69 the Horwill Hotel
Peryer Auto Repair
Chambers Alley
Anstee Towers
Waish Plaza
Hitchfield Alley
a carpark
a junkyard
the Crape Building
Spinney Alley Fire Station
69
70 71 72 73 74 75 76 77 78 79


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points