User talk:Aichon
- New conversations should be started at the bottom using a level two header (e.g.
==Header==
). - I like to keep conversations wherever they start, but if a conversation ends up here, I will keep it here.
- I will format comments for stylistic reasons, delete comments for whatever reason, and generally do anything else within reason.
Style up.
Your pages are sexy. Im looking at revamping the zombie skills page, converting it into a hub with each page having its own page. Here's an example, any thoughts on styling it up? --RosslessnessWant a Location Image? 14:51, 16 April 2010 (BST)
- Heh, well, style isn't something that comes naturally for me. I spent a few months figuring out what my pages should look like, and threw out several designs that initially seemed promising. I can recognize decent design usually, but I'm not good at producing it. Anyway, I'm responding now to let you know I'm not ignoring you, but that I want to take a bit more to think over it. Any timeline you have on this? I have one idea regarding displaying the entire hierarchy at the top of each page, but it was taking longer to make than I expected. Aside from that idea, I don't have anything new at the moment. I'd change the shade of green though, since it glares a bit. Something a bit muted would work better, I think (#cec or #aca are decent, though you could go darker to #8a8 or the like if you want). I'll look at it again and think over it a bit more later. —Aichon— 05:24, 17 April 2010 (BST)
- Two pence here. I agree on the darker green, but I'm thinking instead of displaying the whole skill hierarchy, just the particular tree in question (Memories tree, Vigor tree, etc) would be all that is needed. 13:39, 17 April 2010 (BST)
- I was going to display the tree horizontally. Or rather, display each main branch of the tree under its own column. It'd be using the same amount of vertical space as your idea, but it'd fill out the horizontal better, give better utility, and would also give them a clearer idea of where they were in the hierarchy. Anyway, it's almost 8am here...bed time! —Aichon— 13:44, 17 April 2010 (BST)
- Two pence here. I agree on the darker green, but I'm thinking instead of displaying the whole skill hierarchy, just the particular tree in question (Memories tree, Vigor tree, etc) would be all that is needed. 13:39, 17 April 2010 (BST)
UDMap
Hey, Aichon, I made another super easy change to one of your scripts, if you're interested. All I did was replace the redrum map links with links to the DSS map. I'm not sure what the best external map is, but at least DSS works. So, here's the script. - Cam moo 19:00, 21 April 2010 (BST)
- Huh...coulda sworn I had updated that one already, but you're absolutely right, I hadn't. Thanks a lot! I'll update it later today since I'm heading out in just a sec here. And yep, I was planning to switch all of my scripts to use the DSS map soon, since I prefer it to the aypok map that some of them are linking to at the moment. —Aichon— 19:11, 21 April 2010 (BST)
- Actually, shoot, I just realized that I messed that up. The world map links to DSS, but the suburb map links to aypok. I have no idea how I didn't notice that, but this one links to aypok on both of them. The DSS map is nicer, so maybe the first one is better, but I don't know how to have the suburb map link to DSS, since the urls use a different format than the redrum/aypok maps do. Sorry about that! This is why I don't write scripts. - Cam moo 19:29, 21 April 2010 (BST)
- Heh, well, many thanks. I'll take a look at things once I get a chance and see what I can come up with (helping to operate a university lecture at the moment, so unable to work on scripts right now). Regardless of what does or doesn't work, pointing out the problem in the first place is massively helpful, since I don't personally use those links too often (I usually use the similar links in my GPS script). —Aichon— 20:08, 21 April 2010 (BST)
- Actually, shoot, I just realized that I messed that up. The world map links to DSS, but the suburb map links to aypok. I have no idea how I didn't notice that, but this one links to aypok on both of them. The DSS map is nicer, so maybe the first one is better, but I don't know how to have the suburb map link to DSS, since the urls use a different format than the redrum/aypok maps do. Sorry about that! This is why I don't write scripts. - Cam moo 19:29, 21 April 2010 (BST)
Badmen misrepresented
The Badmen do little on the wiki, but nonetheless are everpresent (although underwhelmingly so at the moment), so to remove them from the the West Boundwood page simply misrepresents the group situation in the suburb. Can they not simply be returned?--Harald von Holzapfel 18:57, 1 June 2010 (BST)
- Absolutely! They were only removed due to inactivity on the wiki, not as some sort of punishment or anything of the sort (a group of us went through and cleaned up all of the suburbs a few months back, removing dozens of groups that failed to respond, of which they were just one). If they're still around, they're welcome to add themselves back to the suburb listing. That said, the guidelines for who can be listed have been slightly modified since they were removed (specifically, #2 was added since we wanted to ensure that we had a surefire way to contact any group). Since The Badmen used to simply link to the wiki article for the Badmen Building, they'd need to actually have their own wiki page (it wouldn't need to be elaborate in the least) before they could be linked from the listing. —Aichon— 20:11, 1 June 2010 (BST)
- So in order for a group listing to be accurate, all groups must have their own wikipage.... probably makes sense to some, but it means that even if a group is a 100 strong, they are invisible on the wiki page designed to describe the relevant suburb they inhabit without, as it were, filling out a form! Surely in such a case this makes the group listings ineffective in their primary purpose, i.e. to represent the groups in a suburb?!? The Badmen are perpetually lax on the wiki, but have been active in the game for the whole time we have been there (at least!) - this rule does nothing but misrepresent what happens in the game - ridiculous!--Harald von Holzapfel 23:40, 1 July 2010 (BST)
- A group wiki page only takes a few minutes to create, if even, and need not be elaborate or ornate in nature (we literally could have made you one in the time it took us to engage in this discussion here). If you'd like some assistance in getting a simple one started, I'd be happy to lend a hand in getting a skeleton page together that you could flesh out as you like. That said, out of the entire listing that we cleaned up for the city, the Badmen were probably one out of five groups for the whole city that didn't have a wiki page for themselves, so this is not a widespread problem or one that creates gross misrepresentations of the group listings. And those five groups created massive headaches for us, since we had no direct means of contacting them on the wiki. We did attempt to contact the Badmen via the suburb page, but received no response there, so we weren't exactly left with many options as it were. We could either cater to an extreme minority and inconvenience the dozen or so people involved in cleaning things up, or we could formalize an unwritten rule that was already being followed by 99% of the groups anyway.
- Now, as I said, I'm willing to assist you with putting up a page, assuming you'd like some help. Arguing with me isn't going to change the situation any, since I was not the sole decision maker behind that change. So we can either move forward and get you guys listed again according to the new rules, which we can have accomplished by later today or tomorrow, or continue to discuss your dislike for the change to the rules. Your call. :) —Aichon— 00:12, 2 July 2010 (BST)
- So in order for a group listing to be accurate, all groups must have their own wikipage.... probably makes sense to some, but it means that even if a group is a 100 strong, they are invisible on the wiki page designed to describe the relevant suburb they inhabit without, as it were, filling out a form! Surely in such a case this makes the group listings ineffective in their primary purpose, i.e. to represent the groups in a suburb?!? The Badmen are perpetually lax on the wiki, but have been active in the game for the whole time we have been there (at least!) - this rule does nothing but misrepresent what happens in the game - ridiculous!--Harald von Holzapfel 23:40, 1 July 2010 (BST)
Hello my good man!
Dear Fellow | |
Chance would have it that another Mayoral race has begun! Word on the street is that you'd be a stellar candidate to walk up the apples and pears to stand as mayor! Jolly good show, and hop on over to the election space to declare yourself. Pip, pip! |
Run for the Zombiecratic party and sweep to illustrious power. Also, contact people on Barhah.com about the election, because I'm certain there are bigwigs there who will want to run.--Yonnua Koponen Talk ! Contribs 12:30, 2 June 2010 (BST)
- I'm not really that well-known at barhah.com, but someone else has already gone and done what you suggested. As for me running, ehhh...not so sure. I doubt I will, but you never know (also, until I preempted my dual nature character for the Bash, I had only one dedicated zombie, so running as that party may not be appropriate anyway). —Aichon— 12:39, 2 June 2010 (BST)
Fanks
As you've got at least 5 of us sending alts over can SFHNAS be listed on your list of zombie groups? --RosslessnessWant a Location Image? 12:10, 6 June 2010 (BST)
- It's your list too if you have five with BB3. :P Anyway, I went ahead and added SFHNAS to the list. Thanks for letting me know. —Aichon— 18:55, 6 June 2010 (BST)
Misconduct
There's a Misconduct case up against you. Just so that you're informed.--Yonnua Koponen Talk ! Contribs 12:13, 6 June 2010 (BST)
- Thanks for formally letting me know. Even though I'd have spotted it soon enough anyway, seeing the notification that I had new stuff on my talk page definitely got my attention much sooner, so I appreciate it. —Aichon— 18:57, 6 June 2010 (BST)
External Links
Hello Aichon, am I allowed to use an external link like this RP in my User space?--Raddox MurTangle 06:26, 7 June 2010 (BST)
- Yep, you can link to stuff like that just fine. Is there any particular reason why you might think it wouldn't be allowed? I feel as if I'm missing the reason you think it wouldn't be allowed, but at least at a glance, it looks fine to me. —Aichon— 06:44, 7 June 2010 (BST)
Unmerging
All of those links are referring to the page itself, not to the unmerged locations. :P Assumed that was what it meant?--Yonnua Koponen Talk ! Contribs 08:08, 8 June 2010 (BST)
- I can't argue with that logic, and looking through them all quickly, it appears that you're spot-on correct. Ok, I'm good. Ignore what I said. :) —Aichon— 08:12, 8 June 2010 (BST)
- DOn't worry about it. At least you didn't see my major screw up on Harvey Lane. :P --Yonnua Koponen Talk ! Contribs 08:13, 8 June 2010 (BST)
Oh shi-!
That protection you just did! When SA deleted everything, it all became unprotected!--Yonnua Koponen Talk ! Contribs 10:01, 8 June 2010 (BST)
- Ugh, seriously? I'll start on the stuff he did recently and work towards the older stuff he deleted. You go the other way. —Aichon— 10:03, 8 June 2010 (BST)
- Right oh.--Yonnua Koponen Talk ! Contribs 10:04, 8 June 2010 (BST)
- That's all of them. Nicely done.--Yonnua Koponen Talk ! Contribs 10:14, 8 June 2010 (BST)
Sorry
Sorry about reverting your talk page move, the legitimacy being threatened by being on main/talk is transparent anyway, it was a kneejerk (emphasis on jerk ;D) reaction but you were right. -- 12:05, 8 June 2010 (BST)- Thanks. I was doing one final preview for a comment I was about to make on your talk page when I saw you had posted to mine. To say the least, I had a tidy paragraph expressing disappointment that you would revert those edits. I'm really not so concerned right now with who is right and wrong, so much as how people are conducting themselves, and, in general, it seems like everyone has been running around like chickens without heads the last two days, bumping into each other and making a mess of things that normally are simple. My fuse is definitely shorter than usual right now, and that revert came close to setting me off a bit, so I was very very glad to see your comment here. Anyway, I'm about to hit the sack, but, once again, thanks. —Aichon— 12:16, 8 June 2010 (BST)
- Lol! I almost regret it, I now wish I'd blown your fuse ;D but yeah, welcome to the quarterly madness of UDWiki explosions. -- 02:43, 9 June 2010 (BST)
Socmember
Template:Socmember - Just wondering, is there a reason why it's subst and not just a normal usage? -- RoosterDragon 05:45, 10 June 2010 (BST)
- Honestly? I think I was tired and wanted the code on the page it's used on (Soldiers of Crossman/Members) to be consistent with the existing entries, but didn't even consider the possibility of simply replacing the old entries with the template since it just didn't occur to me at the time. I'm planning on redoing the SoC's entire wiki space within the next few weeks here though, so I'll tend to that too when I'm handling everything else. I may just talk to the rest of leadership about pulling down the list entirely, since I'd rather not give PKers a target list. —Aichon— 12:35, 11 June 2010 (BST)
Gibsonton Listing
I have a reason but I didn't know where to submit it.But since I'm here I might as well get on with it.The reason for the edit is that there hasn't been any Squatters in the area for the better part of a month.While there is some activity from one member in his hit-and-run attempts he spends almost all of his time outside of Gibsonton.I felt that,with this in mind,an update was in order.Perhaps you'll be able to make a more perminate edit since mine are reversed.Sorry for any misunderstanding.--HolmGard 21:24, 10 June 2010 (BST)
- Well, generally we leave it up to the individual group and their members to add or remove themselves except in cases where it's indisputable (and since they do still have a member that comes through, it's not quite indisputable). Should the group be entirely inactive however, we have a "Great Suburb Group Massacre" that comes through occasionally and cleans out those groups, and they did get cleaned out a few months back when the massacre came through, but they've since re-added themselves, indicating that they're active enough still. Given that you're in a rival group, it's probably best to leave it either for someone else or until there's no doubt at all about activity. —Aichon— 12:35, 11 June 2010 (BST)
Godwins law
Is good but flawed. Try using it whilst discussing the nazis. --RosslessnessWant a Location Image? 18:12, 16 June 2010 (BST)
- You've already lost. Teehee -- Rahrah 18:59, 16 June 2010 (BST)
- That's not a problem. Godwin's Law doesn't actually make a judgement regarding the appropriateness of mentioning Hitler or Nazis, but rather merely asserts that the likelihood of mentioning them as the conversation goes on approaches 100% probability. In fact, according to the article I linked, Godwin actually argues that the reason those comparisons shouldn't be overused is because it "robs the valid conversations of their impact". Also, technically, I probably should've asserted reductio ad Hitlerum rather than Godwin's Law, but Godwin's Law is much more well known (i.e. merely stating its name and giving a link to it is usually enough to end the conversation :P), and, honestly, I had forgotten about the former. —Aichon— 22:55, 16 June 2010 (BST)
Thanks
A FREE COOKIE | |
Axe Hack has given Aichon a cookie for pointing out my signature error. |
surrogate
I would like to take on your policy which you said was ok, but before I give it a go, what did you essentially envision it as? ATM I'm planning on just putting up a policy which adds a time limit to when historical groups can disband and when they can nominate. Length of said limit negotiable thus far. -- 07:15, 25 June 2010 (BST)- That's pretty much what I had in mind. I didn't really see any point in complicating it or making it difficult. Just take the idea that boxy presented (which is what you just detailed) and then put it up for discussion. All I'm looking for is some sort of an improvement to the system, and while I'd like something stronger than just a time limit, I'm definitely willing to settle for now with just that, so that's what I was planning to go with. I just didn't want to bother with the hassle of organizing it right now, so I'm definitely grateful to you for picking it up. —Aichon— 13:10, 25 June 2010 (BST)
Malton Manhunt/Axe Hack's Manhunt 3
This is a reminder to you, and all the other contestants, that AHMH3 begins in 5 days as of this post. The playing area is the top 16 suburbs in a 4x4 formation on the Northwest of the map. You are expected to be in the area at the start of the Manhunt, so if you're not already in the area, get moving! And happy hunting to you. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 16:32, 26 June 2010 (BST)
Cough
Since you caught onto a portion of my plan so quick, I have no choice but to reward you with this template.
He's Watching You... | |
Axe Hack has his eyes on this User. All seven of them. |
--•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:38, 28 June 2010 (BST)
...I saw that comment when you were signing the list...To clear things up, I omitted the last 3 people because usually around 10PM EST (The New York EST, not the Australian EST), my Internet goes all screwy on me. No hard feelings, ya? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 14:43, 30 June 2010 (BST)
- No worries. I had figured you either considered me to be confirmed already since I've been active around the wiki, were only pinging those you didn't think would see it on their own, were getting around to it later, or else had reasons for stopping when you did. Regardless, I honestly didn't mind and just wanted to give you a hard time. :P —Aichon— 19:47, 30 June 2010 (BST)
+1 for me? How nice of you. Now if only everyone would do the same... =P --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 22:17, 30 June 2010 (BST)
yep
yeah, sorry about brackets, i was just reverting to one of the original edit that started all this since it's the easiest to find. -- 08:44, 5 July 2010 (BST)- actually nvm not sorry, turns out i was right ;) [1] -- 08:54, 5 July 2010 (BST)
12 hours?
You should be on at least every 8,.... GGAAAAHHHH!!!! -∞ Poodle of Doom ∞ 04:23, 6 July 2010 (BST)
Re: "Click"
Finally got round to using your template for a sig. I dunno if it's just the job queue updating or the fact that there's a fair few template calls involved, but I think I broke something. :( 22:04, 7 July 2010 (BST)
- It's the fact that we both changed our signs at the same time, so the job queue took massively long to update. Also, you need one text character in your sig, if I recall correctly.--Yonnua Koponen Talk ! Contribs 22:07, 7 July 2010 (BST)
- Whatever the case, you DEFINITELY need something that links to your user space.--Yonnua Koponen Talk ! Contribs 22:12, 7 July 2010 (BST)
- I'll check about the text thing now, but click the gas mask. It goes to the user page. 23:42, 7 July 2010 (BST)
- No. No it doesn't... :P --Yonnua Koponen Talk ! Contribs 23:44, 7 July 2010 (BST)
- It totally leads to User:Misanthropy when I do it. If it's causing problems I'll subst the code into the sig instead of using Aich's template directly. 23:55, 7 July 2010 (BST)
- works for me --TCAPD(╯°□°)╯ ┻━┻ 00:01, 8 July 2010 (BST)
- Even with the SUBSTed code, I'm still not getting it. I just have the three images in a line.--Yonnua Koponen Talk ! Contribs 00:04, 8 July 2010 (BST)
- It is three images in a line, but images are masked by div links to different pages. 00:05, 8 July 2010 (BST)
- There are no masks for me.--Yonnua Koponen Talk ! Contribs 00:06, 8 July 2010 (BST)
- So what happens when you click on it? Do you go to the image's page or his page? What about if you go here and try some of the links? Do you go to the image's page or something else? Do you get text on mouseover? Which browser/version are you using? Do those examples on the page I linked look like you'd expect? —Aichon— 00:12, 8 July 2010 (BST)
- All of them link to the image pages, including the ones on your page. I only get mouseover text on the bolded font on the pink parts, and not on any of the actual pictures. As for browser, I'm still using Internet Explorer, compatability mode, and the version is whatever I said last time.--Yonnua Koponen Talk ! Contribs 00:16, 8 July 2010 (BST)
- Ah, yeah, none of these work in IE, I believe, since IE is just stupid when it comes to positioning and the box model. That's a known issue, and there's nothing we can really do about it (I'm hopeful IE9 will handle the issue once and for all, since the others browsers have had it right for between 5-10 years already in most cases). I had thought you had switched over to Firefox awhile back, hence why I was concerned. Anyway, what Mis can do to mitigate the issue is set up redirects from the images (if he hasn't already...I didn't check), which will do the trick. It's what Iscariot used to do, and it works fine as a fallback option for IE users. You won't get the fancy tooltips, nor will it show the correct link on mouseover, but it'll work, at least. —Aichon— 00:20, 8 July 2010 (BST)
- You're thinking of safari. I briefly used it a couple of months ago, but this computer doesn't have it, and I'm more used to IE anyway.--Yonnua Koponen Talk ! Contribs 17:49, 8 July 2010 (BST)
- Ah, yeah, none of these work in IE, I believe, since IE is just stupid when it comes to positioning and the box model. That's a known issue, and there's nothing we can really do about it (I'm hopeful IE9 will handle the issue once and for all, since the others browsers have had it right for between 5-10 years already in most cases). I had thought you had switched over to Firefox awhile back, hence why I was concerned. Anyway, what Mis can do to mitigate the issue is set up redirects from the images (if he hasn't already...I didn't check), which will do the trick. It's what Iscariot used to do, and it works fine as a fallback option for IE users. You won't get the fancy tooltips, nor will it show the correct link on mouseover, but it'll work, at least. —Aichon— 00:20, 8 July 2010 (BST)
- All of them link to the image pages, including the ones on your page. I only get mouseover text on the bolded font on the pink parts, and not on any of the actual pictures. As for browser, I'm still using Internet Explorer, compatability mode, and the version is whatever I said last time.--Yonnua Koponen Talk ! Contribs 00:16, 8 July 2010 (BST)
- So what happens when you click on it? Do you go to the image's page or his page? What about if you go here and try some of the links? Do you go to the image's page or something else? Do you get text on mouseover? Which browser/version are you using? Do those examples on the page I linked look like you'd expect? —Aichon— 00:12, 8 July 2010 (BST)
- There are no masks for me.--Yonnua Koponen Talk ! Contribs 00:06, 8 July 2010 (BST)
- It is three images in a line, but images are masked by div links to different pages. 00:05, 8 July 2010 (BST)
- Even with the SUBSTed code, I'm still not getting it. I just have the three images in a line.--Yonnua Koponen Talk ! Contribs 00:04, 8 July 2010 (BST)
- works for me --TCAPD(╯°□°)╯ ┻━┻ 00:01, 8 July 2010 (BST)
- It totally leads to User:Misanthropy when I do it. If it's causing problems I'll subst the code into the sig instead of using Aich's template directly. 23:55, 7 July 2010 (BST)
- No. No it doesn't... :P --Yonnua Koponen Talk ! Contribs 23:44, 7 July 2010 (BST)
- I'll check about the text thing now, but click the gas mask. It goes to the user page. 23:42, 7 July 2010 (BST)
DAMN YOU!!!
You deserve the promotion... why not stay in it? It's yours for the taking... -∞ Poodle of Doom ∞ 21:03, 11 July 2010 (BST)
- Even if I did "deserve" it (and that's very questionable, at best), that doesn't mean I actually want it. Anyway, I gave my reasons for withdrawing. They're pretty self-explanatory. I don't have any desire to have the position as a status symbol, nor do I currently want to have the responsibility of choosing who does and doesn't become a sysop. A quick look through some of the more controversial A/PM bids should clue you in why I don't want to deal with it. Becoming a sysop gave me access to buttons that help me do some work, so I was willing to accept that nomination, but being a 'crat only lets me do one more thing, and it's not something I'm interested in doing. I'm definitely being selfish about it, but that's my prerogative. —Aichon— 21:29, 11 July 2010 (BST)
- Guess I didn't realize there was so little difference between the two jobs... -∞ Poodle of Doom ∞ 21:34, 11 July 2010 (BST)
- The only added 'perk' of the position of crat is the ability to change usergroup rights. Given that this wiki only has three usergroups (User, System Operator, Bureaucrat), it's not a major task. The only reason there's even more than one is to stop someone monopolising promotions, not to spread out a workload. If we had more usergoups (compare, say, Wikia's use of Rollback Rights, Autoconfirmed, etc), then it might be more of a job, but if you look through the A/PM archives you'll see that the crats don't actually have much more to do on a day to day basis. 21:37, 11 July 2010 (BST)
- Guess I didn't realize there was so little difference between the two jobs... -∞ Poodle of Doom ∞ 21:34, 11 July 2010 (BST)
Backloggery
Finally got off my arse and registered over there. Aerthos is the name, if you look for me. Only put a few games in right now, but will likely update with the entire collection after I get moved into my new place in a week. --Maverick Talk - OBR 404 23:40, 11 July 2010 (BST)