User:The Rooster/Sandpit/10
Actually, yet more investigation yields the fact FF takes x-small as 10px, but IE as 10.05px AND IE appears to have a cumulative rounding error problem to boot. 90% would still just about round down but IE thinks otherwise. 85% still seems the best option for getting any level of consistency in this regard.
It appears that main.css defines a font-size of x-small. Then later another class boosts this by 127% (why 127? god knows)
Both browsers appear to take x-small as 10px on default settings. Thus render a default size of 12.7px which gets rounded to 13px. FF appears to get it right at 12.7px. IE likes 12.8px better (rounding error after so many levels?)
Whilst these both round to 13px nominally, it might explain some of differences when applying another layer inline.
For example, an additional value of 90% inline would result in 11.43 for FF, but 11.52 for IE, so FF goes for 11px and IE 12px.
In this case, scaling values can be chosen, but need merely be carefully picked to avoid values that generate these differentiating results.
The quick brown fox jumped over the lazy dog. x-small * 127%
The quick brown fox jumped over the lazy dog. 11px
The quick brown fox jumped over the lazy dog. 12px
The quick brown fox jumped over the lazy dog. 13px
Suburb of Dakerstown | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Update Dakerstown's Danger Level | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Known groups in this suburb:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suburb Number: 1 |
Suburb is a suburb in Malton, located in some compass direction of the city.
Here should go one or two paragraphs with some general information on the suburb, noting and the most significant buildings, events or groups (preferably voted historical, or would be voted if they became inactive). Perhaps some information on anything unusual in the suburb, or some trivia about a certain building or area. Perhaps some pre-outbreak history (possible humorous) to give the suburb an identity. Ideally this section should avoid becoming overly long, and should reverse extended details for the section after the TRP list.
Dakerstown Information Pages
The Building Information Center/Dakerstown contains status reports and updates on key buildings in the suburb.
External Military Reports give objective information on the infrastructure of the area and the number of zombies on the streets.
NecroWatch scans from any NecroTech buildings in the area will give accurate counts of zombie standing outside each building within the scan range.
For the current information on revive points in the area, refer to the revivification point listings.
Tactical Resource Points
| ||||||||
|
General Information
Jump into some information about buildings in the area that would provide useful information to survivors looking for key resources, or zombies for brains. Mention things like malls and forts. Give more information on buildings in the area. Any particular advice or guidance about specific abnormalities in the suburb.
Go into a brief in-game history of the suburb, mention any notable events that briefly affected it, and how groups (or any decent impact) have affected the area. It's worth detailing if any large groups have had a continued effect on the suburb, usually the larger zombie hordes that have kept an area down for a significant period of time.
This section should probably aim to be several paragraphs long and take note or anything that is worth mentioning. Bigger events with longer pages on the matter should be mentioned but should prefer a link for details rather than taking over. Suburbs with extensive and detailed history that cannot be adequately summarised should have a subpage /History which can go into more detail.
I'm now just going to copy paste the above to get a rough length for this section.
Go into a brief in-game history of the suburb, mention any notable events that briefly affected it, and how groups (or any decent impact) have affected the area. It's worth detailing if any large groups have had a continued effect on the suburb, usually the larger zombie hordes that have kept an area down for a significant period of time.
This section should probably aim to be several paragraphs long and take note or anything that is worth mentioning. Bigger events with longer pages on the matter should be mentioned but should prefer a link for details rather than taking over. Suburbs with extensive and detailed history that cannot be adequately summarised should have a subpage /History which can go into more detail.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
May
May 23rd
We know how news sections work. Just adding some blanks for a rough size and to populate the TOC. -- RoosterDragon 12:29, 24 May 2010 (BST)
May 12th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
Barricade Plan
See Dakerstown Barricade Plan for more information.
00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | ||
00 | 00 | ||||||||||
01 | 01 | ||||||||||
02 | 02 | ||||||||||
03 | 03 | ||||||||||
04 | 04 | ||||||||||
05 | MPM | 05 | |||||||||
06 | 06 | ||||||||||
07 | 07 | ||||||||||
08 | RP | 08 | |||||||||
09 | 09 | ||||||||||
00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 |
LEGEND | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||
| ||||||||||||||||||||||
|
Suburb Map
Actually, yet more investigation yields the fact FF takes x-small as 10px, but IE as 10.05px AND IE appears to have a cumulative rounding error problem to boot. 90% would still just about round down but IE thinks otherwise. 85% still seems the best option for getting any level of consistency in this regard.
It appears that main.css defines a font-size of x-small. Then later another class boosts this by 127% (why 127? god knows)
Both browsers appear to take x-small as 10px on default settings. Thus render a default size of 12.7px which gets rounded to 13px. FF appears to get it right at 12.7px. IE likes 12.8px better (rounding error after so many levels?)
Whilst these both round to 13px nominally, it might explain some of differences when applying another layer inline.
For example, an additional value of 90% inline would result in 11.43 for FF, but 11.52 for IE, so FF goes for 11px and IE 12px.
In this case, scaling values can be chosen, but need merely be carefully picked to avoid values that generate these differentiating results.
The quick brown fox jumped over the lazy dog. x-small * 127%
The quick brown fox jumped over the lazy dog. 11px
The quick brown fox jumped over the lazy dog. 12px
The quick brown fox jumped over the lazy dog. 13px
Suburb of Dakerstown | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Update Dakerstown's Danger Level | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Known groups in this suburb:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suburb Number: 1 |
Suburb is a suburb in Malton, located in some compass direction of the city.
Here should go one or two paragraphs with some general information on the suburb, noting and the most significant buildings, events or groups (preferably voted historical, or would be voted if they became inactive). Perhaps some information on anything unusual in the suburb, or some trivia about a certain building or area. Perhaps some pre-outbreak history (possible humorous) to give the suburb an identity. Ideally this section should avoid becoming overly long, and should reverse extended details for the section after the TRP list.
Dakerstown Information Pages
The Building Information Center/Dakerstown contains status reports and updates on key buildings in the suburb.
External Military Reports give objective information on the infrastructure of the area and the number of zombies on the streets.
NecroWatch scans from any NecroTech buildings in the area will give accurate counts of zombie standing outside each building within the scan range.
For the current information on revive points in the area, refer to the revivification point listings.
Tactical Resource Points
| ||||||||
|
General Information
Jump into some information about buildings in the area that would provide useful information to survivors looking for key resources, or zombies for brains. Mention things like malls and forts. Give more information on buildings in the area. Any particular advice or guidance about specific abnormalities in the suburb.
Go into a brief in-game history of the suburb, mention any notable events that briefly affected it, and how groups (or any decent impact) have affected the area. It's worth detailing if any large groups have had a continued effect on the suburb, usually the larger zombie hordes that have kept an area down for a significant period of time.
This section should probably aim to be several paragraphs long and take note or anything that is worth mentioning. Bigger events with longer pages on the matter should be mentioned but should prefer a link for details rather than taking over. Suburbs with extensive and detailed history that cannot be adequately summarised should have a subpage /History which can go into more detail.
I'm now just going to copy paste the above to get a rough length for this section.
Go into a brief in-game history of the suburb, mention any notable events that briefly affected it, and how groups (or any decent impact) have affected the area. It's worth detailing if any large groups have had a continued effect on the suburb, usually the larger zombie hordes that have kept an area down for a significant period of time.
This section should probably aim to be several paragraphs long and take note or anything that is worth mentioning. Bigger events with longer pages on the matter should be mentioned but should prefer a link for details rather than taking over. Suburbs with extensive and detailed history that cannot be adequately summarised should have a subpage /History which can go into more detail.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
May
May 23rd
We know how news sections work. Just adding some blanks for a rough size and to populate the TOC. -- RoosterDragon 12:29, 24 May 2010 (BST)
May 12th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
April 18th
Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah Blah -- RoosterDragon 12:29, 24 May 2010 (BST)
Barricade Plan
See Dakerstown Barricade Plan for more information.
00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | ||
00 | 00 | ||||||||||
01 | 01 | ||||||||||
02 | 02 | ||||||||||
03 | 03 | ||||||||||
04 | 04 | ||||||||||
05 | MPM | 05 | |||||||||
06 | 06 | ||||||||||
07 | 07 | ||||||||||
08 | RP | 08 | |||||||||
09 | 09 | ||||||||||
00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 |
LEGEND | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||
| ||||||||||||||||||||||
|
Suburb Map
The Malton Suburb of Dakerstown | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
NW | N | NE | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
W |
|
E | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SW | S | SE |
Actually, yet more investigation yields the fact FF takes x-small as 10px, but IE as 10.05px AND IE appears to have a cumulative rounding error problem to boot. 90% would still just about round down but IE thinks otherwise. 85% still seems the best option for getting any level of consistency in this regard.
It appears that main.css defines a font-size of x-small. Then later another class boosts this by 127% (why 127? god knows)
Both browsers appear to take x-small as 10px on default settings. Thus render a default size of 12.7px which gets rounded to 13px. FF appears to get it right at 12.7px. IE likes 12.8px better (rounding error after so many levels?)
Whilst these both round to 13px nominally, it might explain some of differences when applying another layer inline.
For example, an additional value of 90% inline would result in 11.43 for FF, but 11.52 for IE, so FF goes for 11px and IE 12px.
In this case, scaling values can be chosen, but need merely be carefully picked to avoid values that generate these differentiating results.
The quick brown fox jumped over the lazy dog. x-small * 127%
The quick brown fox jumped over the lazy dog. 11px
The quick brown fox jumped over the lazy dog. 12px
The quick brown fox jumped over the lazy dog. 13px
User:DangerReport/Blesley Mall
User:The Rooster/Sandpit/6 User:DangerReport/Buckley Mall
User:The Rooster/Sandpit/6 User:DangerReport/Caiger Mall
User:The Rooster/Sandpit/6 User:DangerReport/Calvert Mall
User:The Rooster/Sandpit/6 User:DangerReport/Dowdney Mall
User:The Rooster/Sandpit/6 User:DangerReport/Giddings Mall
User:The Rooster/Sandpit/6 User:DangerReport/Hildebrand Mall
User:The Rooster/Sandpit/6 User:DangerReport/Joachim Mall
User:The Rooster/Sandpit/6 User:DangerReport/Lumber Mall
User:The Rooster/Sandpit/6 User:DangerReport/Marven Mall
User:The Rooster/Sandpit/6 User:DangerReport/Mitchem Mall
User:The Rooster/Sandpit/6 User:DangerReport/Nichols Mall
User:The Rooster/Sandpit/6 User:DangerReport/Pole Mall
User:The Rooster/Sandpit/6 User:DangerReport/Stickling Mall
User:The Rooster/Sandpit/6 User:DangerReport/Tompson Mall
User:The Rooster/Sandpit/6 User:DangerReport/Treweeke Mall