User:Lois Millard/suburb status

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Revision as of 16:15, 8 August 2010 by Lois Millard (talk | contribs) (New page: 10 minutes from hell team members, these are the current status maps of the areas we will patrol. Update it when you run a route or if you notice the status has changed. * Information to b...)
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10 minutes from hell team members, these are the current status maps of the areas we will patrol. Update it when you run a route or if you notice the status has changed.

  • Information to be included: the barricade level, or 'ruined' as applicable, the number of zombies inside the building (with parentheses), the number outside without parentheses. Where there is space, you could also add a datestamp, in the form 10.31 (for October 31), so that people looking at the map know how fresh the information is.
  • The boundary around each block - full, dotted or absent - indicates what the barricade level should be. The text indicates what it currently is.
  • For ease of updating and reading, and so that the map doesn't become cluttered with inessential information that won't be updated very often in any case, I suggest that we update labels only for the hospitals, NTs, entry points, PDs, the factories, auto repair buildings and the phone masts. However, ruined buildings should always be labeled, wherever they are.
  • Things that are as they should be will be labeled in green. Anything that needs urgent attention will be marked in red.
  • Information more than a couple of days old is liable to be deleted.
  • Notes on how to add or change labels are at the bottom of the page.


Map: Current State of Molebank

10 11 12 13 14 15 16 17 18 19
40 Mitchel Walk
Dauncey Square
a junkyard
Foyle Lane
a carpark
wasteland
Bletso Cinema
the Hambidge Building
a warehouse
Montgomery Avenue Fire Station
40
41 the Bayford Building
Tasker Park
Aston Lane
St. Paulinus's Church
the Hippesley Building
Hamm Walk Fire Station
Pattinson Row
Trimble Lane
the Barstow Building
Loveridge Drive
41
42 the Pankhurst Building
Wadden Boulevard
a carpark
Cottey Way
a cemetery
RP
the Wakeford Motel
a carpark
Lettey Row Fire Station
a warehouse
the Pridham Building
42
43 Seear Auto Repair
Emms Walk
Tidball Library
Ryles Avenue
Chaning Alley
Shenton Crescent
Hollyman Lane
Bustin Auto Repair
Cotty Bank
Dark
Tarzwell Road
43
44 Bere Towers
Riste Alley
Frekee Walk
Burrell Way Police Department
Julian Lane
Rodeney Plaza
the Bampfyld Arms
the Eglen Building
a factory
Bygrave Cinema
Dark
44
45 Perham Park
Wallbutton Way
the Austwick Museum
Warner Boulevard
Falvey Walk Fire Station
Ewins Row Fire Station
Hind Boulevard
Sorton Way Fire Station
Rumbell Grove Railway Station
Sherman Alley Fire Station
45
46 Harrison Park
Jouxson Cinema
Dark
Stallworthy Square
a factory
MPM
the Farrant Monument
Blockwood Auto Repair
Holland Alley
wasteland
the Lee Building
the Snee Building
46
47 the Vaughan Arms
the Hateley Arms
St. Jude's Cathedral
St. Jude's Cathedral
Cape Towers
the Blackburn Arms
Hanlon Park
RP
Denbury Road
Felix General Hospital
EHB
8.8
the Hamilton Arms
47
48 Stockley Walk Police Department
Maishman Bank
Dark
St. Jude's Cathedral
St. Jude's Cathedral
Copleston Library
the Dimon Museum
the Collings Building
St. Elisabeth's Hospital
VSB
8.8
Badman Cinema
Dark
Brundrit Towers
48
49 Martindale Road
the Curme Building
Coffins Lane School
Donnan Alley
Thorburn Way
a factory
Neary Bank
Dark
the Reginaldus Museum
Crowly Library
St. Columba's Church
49
10 11 12 13 14 15 16 17 18 19


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

Editing Notes

Click on the 'edit' tab, then find the line of code corresponding to the block you're interested in. You're going to add text, or alter the text that's already there, after 'textxx='. Edit the label as you would any text document (don't disturb the more mysterious bits of code). If a block is labeled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.

If you're adding more than one bit of information, and want to put them on separate lines within the block, use <br>: that's wiki code for a return.

Things that are as they should be are labeled in green. Anything that needs attention is marked in red. That makes the code look rather more complicated, but as with everything here, it's simpler than it looks. To color text green, for example, use the following code: <span style="color:green">text</span>.

For example, this is what the code for St Elizabeth's Hospital looks like unedited:

name78=St. Elisabeth's Hospital (Molebank) | alt78=St. Elisabeth's Hospital | cade78=VSB | type78=Hospital | text78=

This is what it would look like edited, if on October 31 you found that it was a ruin with 1 zombie inside:

name78=St. Elisabeth's Hospital (Molebank) | alt78=St. Elisabeth's Hospital | cade78=VSB | type78=Hospital | text78=<span style="color:red">Ruin<br>(1Z) 10.31

"<span style="color:red">Ruin<br>(1Z) 10.31</span>" was added directly after the equals sign.


Thanks to Sherry Stringfield of MCM as I've blatantly stolen her text and the idea of the status map from her and MCM!