Dunell Hills Barricade Plan: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
Line 7: Line 7:


===Standard Barricade Policy===
===Standard Barricade Policy===
{{UBPnoncompliant|October 20, 2009}}  
{{UBPcompliant|November 4, 2009}}  
The [[DHPD]] has developed a barricade policy following the [[Counterpoint Barricading Strategy]] rather than the more common strategy of [[Distributed Defense]].  
The [[DHPD]] has developed a barricade policy following the [[Counterpoint Barricading Strategy]] rather than the more common strategy of [[Distributed Defense]].  



Revision as of 06:26, 4 November 2009

Like most suburbs, Dunell Hills has a survivor-oriented barricade plan. However, it must be noted for the sake of neutrality, that other key stakeholders in this suburb have their own policies, which they have successfully enforced. All the applicable policies are listed below.


DHPD-approved Barricade Plans

A survivor-based barricade plan exists for Dunell Hills. This strategy has been found through trial and error as the most effective setup for security in the area and is a good guideline for survivors to follow when in the suburb.

Standard Barricade Policy

Ubpicon1.gif UBP-Compliant Barricade Plan
This barricade plan is compliant with the Uniform Barricading Policy. This plan was last reviewed on November 4, 2009.

The DHPD has developed a barricade policy following the Counterpoint Barricading Strategy rather than the more common strategy of Distributed Defense.


00 01 02 03 04 05 06 07 08 09
30 Tharratt Road
Squires Crescent
Catherine General Hospital
Side Alley
Studley Towers
Hakens Way
Dalwood Lane
the Pettman Museum
Salt Towers
wasteland
30
31 the Moon Building
Club Swain
St. Justin's Hospital
Woodgate Avenue
the Roger Hotel
Clarry Towers
Main Walk
Club Illing
Henderson Boulevard
Prinn Drive
31
32 St. Luke's Church
Raynols Boulevard
the Puckle Monument
Bigg Boulevard
Stephen General Hospital
Polley Grove
Brimson Alley Railway Station
Powlet Grove
Yea Drive Police Department
Lolley Library
32
33 the Jacomb Arms
Cotty Street Police Department
a factory
the Neate Monument
Parsley Road
Craigie Alley
St. Marcus's Church
Hilborn Walk
RP
Eckersley Cinema
Bendle Drive
33
34 Gould Walk
the Heal Museum
Combe Lane
Inclesdon Drive
a junkyard
North Lane
Hartry Crescent
the Fortune Building
Blight Park
the Golling Building
34
35 Coffins Drive
Heming Way
Dewfall Plaza Railway Station
Swonnell Walk
Anderson Row School
Shilling Walk
Billet Auto Repair
Broadbelt Grove Police Department
wasteland
Ainslie Road Fire Station
35
36 Newten Cinema
Wakley Boulevard
Ostrehan Towers
MPM
Godsland Street School
the McGarth Building
the Dury Building
Zephyrinus General Hospital
Club Meade
Coorte Square
Standen Row
36
37 the Stone Motel
Neyens Avenue
Newbury Library
Arbuthnot Park
a factory
Molesworth Road
St. Lorenzo's Church
Comer Avenue
St. Mary's Church
Glass Park
37
38 the Hatson Building
the Mashman Building
a carpark
Horn Walk
Brendan General Hospital
Penny Crescent
Fullaway Crescent
the Tibbs Monument
a cemetery
RP
a factory
38
39 Bowley Lane
Summers Row
Basher Street
wasteland
Ritchie Boulevard
Lucius General Hospital
wasteland
Leader Drive
Bush Crescent Fire Station
a carpark
39
00 01 02 03 04 05 06 07 08 09


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

Note: The Dury Building (as the only NT in Dunell Hills) is ALWAYS to be kept at EHB. Scientists without free-running should work from alternate NT's until they acquire that skill.

Lock-down Barricade Policy

In times of EXTREME zombie activity Lock-Down may be called for, this order can only be issued by the DHPD Commissioner. This policy applies only to Dunell Hills itself.

All Buildings except Churches, museums, and libraries should go to at least Extremely Heavily Barricaded.. Churches should not be barricaded. Libraries and museums should be Very Strongly Barricaded.

Operations personnel without countermanding orders should concentrate on maintaining the barricades as a priority and liquidating Zombies secondarily. Any Personnel without Free Running are encouraged to evacuate for safety.

File:DH1MAP.jpg