New Arkham: Difference between revisions

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{{BurbNewsIntro}}
{{BurbNewsIntro}}


===October 2009===
{{NoNews}}
====October 23<sup>rd</sup>====
25.96 MHz: "... flying over New Arkham, can see twenty or so on the streets ... all stragglers, no groups ... several buildings with power ... serious collateral damage ... the Mitchener Building has power ..."
--[[User:Ryan Rocksmith|Ryan Rocksmith]] 21:07, 23 October 2009 (BST)
 
====October 4<sup>th</sup>====
Zombies seem to be massing. Trouble holding a few of the resource buildings. Lights going out across (at least) the north edge, but zeds seem to be targeting generators quickly. Radio went silent a few days ago, unknown whether due to lack of fuel, lack of anything to report, or lack of people alive to report it. No time to scout the southern edge, unaware of the status down there. But it doesn't seem like a safe suburb any more. --[[User:The Sero|The Sero]] 22:24, 4 October 2009 (BST)
 
Upgraded from "safe" to "moderately dangerous" due to a couple of large groups and break in's viewed while scouting. Better info could be collected though. --[[User:The Sero|The Sero]] 23:53, 4 October 2009 (BST)
 
====October 2<sup>nd</sup>====
Most buildings secured and powered ... the odd pair of zeds wondering about ... usually neutralised quickly ... reports of survivors sleeping in the street ... although it may seem safe this is still NOT recommended ... zombies usually migrate straight to the resource buildings ... enough survivors to hold them ... --[[User:The Sero|The Sero]] 12:50, 2 October 2009 (BST)


==Barricade Plan==
==Barricade Plan==

Revision as of 19:13, 12 November 2009

Suburb of New Arkham
Border Foulkes Village Ruddlebank
Border New Arkham Old Arkham
Border Border Border
Update New Arkham's Danger Level
View full-city Danger Center

New Arkham's location in Malton

Resource buildings in New Arkham

Latest EMR:
z: 10-i: ***
p: CJune 14

Update EMR

Phone Mast: (4,95)

The Parr Building

Maltel-destroyed-small.jpg Update Mast

Known groups in this suburb:
— Survivor Groups —
— Zombie Groups —
— Hostile Groups —
  • Only freelance killers...

Key buildings in New Arkham:

Malls: none
NecroTech Buildings: 4

(1,95)(5,98)(7,99)(8,99)

Police Departments: 0
Hospitals: 2
Fire Stations: 5
Bulletin Boards: unknown
Others: Schools 2, Churches 1, Auto Repair 2, Railway Stations 3.
Suburb Number: 91
Scales.png Please remember to keep this article neutral.

New Arkham is a suburb of Malton, located at the south-western corner of the city.

Although the large number of Necrotech buildings make New Arkham useful for scientists, the absence of police departments makes the area unattractive for survivors specializing in firearms skills. Because New Arkham is a long distance away from the mall, survivors here are at a significant resource disadvantage - survivors sometimes move out after acquiring Bargain Hunting. Even before the outbreak it was considered boring. Most people had simple office jobs. After children grew up, they usually left to find some place less dull. The only thing that New Arkham was ever famous for was that it was the youngest suburb in Malton, it was 37 years old at the time of the outbreak and is now preparing for 40th birthday celebrations.

Resource Locations

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

  • none

Malls

  • none

Bulletin Boards

Revive Points

New Arkham Information Resources

AquaInfo.jpg

The New Arkham Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in New Arkham from External Military Reports and NecroWatch.

Radio New Arkham

  • 26.14=New Arkham
  • 27.10=Malton Telephone
  • 26.24=NecroWatch
  • 27.20=Tompson Mall, nearest mall

Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


There is no recent news for this suburb. News older than 1st May 2024 can be found in the archive.

Barricade Plan

Ubpicon1.gif UBP Unreviewed Barricade Plan
This barricade plan is under review for compliance with the Uniform Barricading Policy. Comments on this plan may be left here.
00 01 02 03 04 05 06 07 08 09
90 Noake Grove
Club Bratt
Sayer Towers
Denning Bank
Carrington Park
Attrill Drive
the Heard Arms
a junkyard
St. Hormisdas's Church
a cemetery
90
91 Gervais Bank
Axe Grove
Trebley Place
Zephyrinus General Hospital
the Franklin Museum
Club Gellard
Espin Alley
the Stickling Building
wasteland
Swaine Library
91
92 Marchetti Bank
Sly Grove
Horton Square Fire Station
Woof Grove Fire Station
the Orlando Arms
Tintiney Park
Farnworth Alley
Harries Towers
the Barratt Hotel
Glessell Avenue
92
93 McEwan Grove
Care Bank
Amory Lane
Mildon Square
Wale Place
Dinovan Alley
a junkyard
Gregg Library
wasteland
Durling Road
93
94 Shervord Place
Starkey Row
Dane Drive
Lathey Drive
Halliday Lane
a carpark
Lawrence Auto Repair
the Gulliver Building
the Vick Arms
Edgington Way
94
95 Cottingham Drive Fire Station
the Mitchener Building
RRP
Blunden Walk
Painter Street School
the Parr Building
MPM
Comitty Row Fire Station
Hinkes Auto Repair
Raggett Row
the Fullaway Building
Newmarch Avenue School
95
96 Jukes Walk
Maxwell Avenue
a warehouse
Redpath Place
RP
Tilke Bank
a carpark
wasteland
Tope Alley Railway Station
the Wagner Building
the Court Building
96
97 Purchas Towers
a warehouse
the Tebbet Building
wasteland
Small Street Fire Station
Payton Square
Drury Street
Woollcombe Plaza
Purvis Library
St. Timothy's Hospital
97
98 Ashfield Alley Railway Station
Gigg Road
Club Chester
Allwood Drive
Weatherhead Lane
the Wreford Building
the Woolven Building
the Curtis Building
Methringham Grove
RP
Sartain Road
98
99 Pritchard Grove Railway Station
the Keyford Museum
Hersant Avenue
Judd Cinema
the Connors Motel
wasteland
the Parkhouse Monument
the Denty Building
the Harford Building
wasteland
99
00 01 02 03 04 05 06 07 08 09


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

Suburb Map

The Malton Suburb of New Arkham
NW N NE
W
Noake Grove Club Bratt Sayer Towers Denning Bank Carrington Park Attrill Drive the Heard Arms a junkyard St. Hormisdas's Church a cemetery
Gervais Bank Axe Grove Trebley Place Zephyrinus General Hospital the Franklin Museum Club Gellard Espin Alley the Stickling Building wasteland Swaine Library
Marchetti Bank Sly Grove Horton Square Fire Station Woof Grove Fire Station the Orlando Arms Tintiney Park Farnworth Alley Harries Towers the Barratt Hotel Glessell Avenue
McEwan Grove Care Bank Amory Lane Mildon Square Wale Place Dinovan Alley a junkyard Gregg Library wasteland Durling Road
Shervord Place Starkey Row Dane Drive Lathey Drive Halliday Lane a carpark Lawrence Auto Repair the Gulliver Building the Vick Arms Edgington Way
Cottingham Drive Fire Station the Mitchener Building Blunden Walk Painter Street School the Parr Building Comitty Row Fire Station Hinkes Auto Repair Raggett Row the Fullaway Building Newmarch Avenue School
Jukes Walk Maxwell Avenue a warehouse Redpath Place
RP
Tilke Bank a carpark wasteland Tope Alley Railway Station the Wagner Building the Court Building
Purchas Towers a warehouse the Tebbet Building wasteland Small Street Fire Station Payton Square Drury Street Woollcombe Plaza Purvis Library St. Timothy's Hospital
Ashfield Alley Railway Station Gigg Road Club Chester Allwood Drive Weatherhead Lane the Wreford Building the Woolven Building the Curtis Building Methringham Grove
RP
Sartain Road
Pritchard Grove Railway Station the Keyford Museum Hersant Avenue Judd Cinema the Connors Motel wasteland the Parkhouse Monument the Denty Building the Harford Building wasteland
E
SW S SE