Talk:Extremely Vengeful and Irksome Laymen: Difference between revisions

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== Mercs? ==
== Mercs? ==


You guys are mercs?
You guys are mercs?--{{User:Jerrel Yokotory/signature}}. 22:14, 2 August 2010 (BST)

Revision as of 21:14, 2 August 2010

Please put all new post at the


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EVIL's Talk Page

EVIL Links

Main Page - Our Talk Page - Forums - Email - Code of Conduct
Group Archives - Kill On Sight List - Group Resources - Awards
This page has multiple archives. To read pasts discussions, please select from one of the following archives:

Archive #1 - Archive #2


Gang War

It's Jimmy from The Thugs of Malton. We recently relocated our group and inadvertently started (what promises to be) a shitstorm of a gang war with a local survivor group. I'm letting all our allies know so they can join in if they want. Should be a good time. I just registered for your forum, or you can email me at thugsofmalton.urbandead@gmail.com if you're interested in throwing down with us and trashing some survivors. --Crazy Jimbo 19:57, 15 June 2010 (BST)

Jimbo... thanks for getting in contact with us... I'll approve your registration on our forums immediatly. Please do tell of your recent endeavours on the Ally Board.... Sorry for the belated response.... I've been on hiatus. -Poodle of DoomM! Fear is only as deep as the mind will allow it be.T 03:16, 18 June 2010 (BST)

Clarification Needed

Our group page received the following request yesterday:

EVIL has an invested interest in seeing Greentown cleaned up. Could you help in the matter? -Poodle of DoomM! Fear is only as deep as the mind will allow it be.T 05:28, 28 June 2010 (BST)


There are two subjective terms in this statement, the meaning of which I will need you to clarify before I take this to my group and discuss it: “cleaned up” and “help”. While I respect your ideological imperative to champion the cause of the underdog (as laid out on your group page), it is clear that on certain issues we will not see eye to eye. This does not prevent us from working together when our goals are compatible. I require clarification of your request so that I may discern your motives and ascertain what you think our relatively small group can do to help you attain your goals. I am happy to continue this conversation with you on our talk page or in our forum should you prefer.


I would add in an aside to your leader, in researching your character, I was impressed by the way you handled yourself in arbitration and found little if anything in your conduct for which I can fault you. Rest assured, that even should we end up on opposite sides of a conflict (as happened briefly though impersonally in Escape), you have my respect for some of the work you are doing.

Yours in science,


--Albert Schwan Albert Schwan  22:34, 28 June 2010 (BST)

Well, to be completly honest with you, you can see that Greentown is currently a red state,... but to make matters worse, it is a red state in a sea of red. I would like to establish a survivor stronghold in this area, and perhaps use Greentown as a jumping off point to help take back the SW area of Malton. The help that I am in need of is syringes, barricades, and the like. NT Buildings in the neighboring communities are far from the area, and it would take a lot of dedicated AP from both groups to make such an effort happen. And what may I ask is it that you are impressed by? -Poodle of DoomM! Fear is only as deep as the mind will allow it be.T 22:41, 28 June 2010 (BST)
In reference to your question, the incidents to which I was referring are 1stly the way that you continued to argue in a straightforward way during your arbitration with Cornholio. For someone who describes themselves upon occasion as a griefer, this was especially admirable. I have seen things with this user get much more bitter and irrational on other areas of the wiki. While your dispute did seem to be quite adversarial, it was addressed appropriately with level argumentation tinged with only a small number of expletives. Beyond this, I was referring to your speeches regarding the UD community posted on your user page and elsewhere. While I would not have addressed things in quite the same way, the fact that you are more passionate about improving the community and the game than achieving a personal or strategic victory is something that I respect when I see it. I could go on a bit longer but I wish instead to cut to the chase and address the help you have requested. As you may have noticed, our primary base of operations is Whittenside, which is some great distance from Greentown. While this does not prevent us from assisting, it means that moving all of us into this area is not within the realm of possibility. Add to this the fact that we are being Heathered at the moment, that Whittenside has been turned into something of a hellhole as a result, and that we have a prior commitment to our allies the Wulves that needs to be fulfilled and the difficulty of aiding in a suburb so remote is compounded. We have a light presence in Arkham (which is closer) and I have connections with The Damn Yankees who are primarily centered in Dulston but have a person or two in that area. I can see who I can gather to assist. First however there is a question I must ask: I have come to understand that there may be some bad blood between EVIL and the Wulves. As the latter have been very valuable allies in past, I would appreciate it if you could help me understand the conflict as you see it?
--Albert Schwan Albert Schwan  04:07, 5 July 2010 (BST)
Thank you for elaborating on what you found admirable. I'm rather appreciative of that level of complement. As for bad blood, I wouldn't descibe it as that. I'd describe it as a communicative break down, leading to a disinterest in working togethor in the fashion being discussed at the time. As you no doubt have noticed, EVIL tends to play both the part of the underdog, and the champion. We were looking to further our role as champion by defending the Fort. I'm sure you're aware of much of this story by now. The particular individual that I was in contact with was very sparatic in his communications,... and there were many gaps, none of which were readily filled in, in a timely manner. Many things, crucial to the operation, were made to public to fast, and were cause for alarm, considering what we were trying to do. I personally got fed up of what I considered a lack of communication at times, and inability to make decisions, and help take part in the process at hand. I'm sure I hastily fired off at the time, though in my arrogance, would say I was right to draw attention to the issue. I'd be willing to provide the parts of the conversations I have access to, in the proper order, to help put everything in context if need be. I guarentee it wouldn't be an issue in the future, as long as we're going through you. You seem to be more on the ball than the gentlman in question in the aforementioned discussion. - Poodle of Doom 04:24, 5 July 2010 (BST)
I will present this to my team and to the Yankees and see what they say.
--Albert Schwan Albert Schwan  05:29, 5 July 2010 (BST)
You've got plenty of time. - Poodle of Doom 05:35, 5 July 2010 (BST)
I would like to point out that all really is good between us. - Poodle of Doom 20:32, 5 July 2010 (BST)

Prison Tactics

Just stumbled across this in your codex here. I thought it interesting since prison tactics have been debunked. Best regards.--GANG Giles Sednik CAPD 15:39, 13 July 2010 (BST)

You know, I've heard tell of people suggesting the idea but I never knew that it was actually espoused as a tactic here. Seems very ill-researched. We're coming to get you, Barbara 15:44, 13 July 2010 (BST)


I quote from the discussion page:


Actually this could work in two very specific complexes in Malton, both of which would be extremely hard to hold and neither of which are in overly convenient locations for this to work for more than a small handful of suburbs. Needless to say as written the tactic is useless, but with a few changes it could be a very good choice from time to time if done right.--Karekmaps?! 10:33, 1 August 2007 (BST)

This could maybe work at forts. If you barricade the fort's gatehouse heavily, survivors can't escape, not even by moving to the next square. I assume it's the same for zombies, which would mean you could trap them inside the fort. Trouble is, you'd be trapped inside too. --  T   08:39, 15 August 2007 (BST)

Wrong actually, although it may be true for zombies. Survivors can free run out of forts, just not into them.--Karekmaps?! 09:20, 15 August 2007 (BST)
No, it's true, survivors can't freerun out when the forts are heavily barricaded - I know because it caught me out today. --  T   12:25, 15 August 2007 (BST)
Survivors can free run out of the Gatehouse, not the rest of the fort.--Karekmaps?! 12:29, 15 August 2007 (BST)
Not when it's heavily barricaded - try it yourself. It surprised me. --  T   12:43, 15 August 2007 (BST)
The page should be edited to not[e] that it only will work at forts. BoboTalkClown 23:43, 24 August 2007 (BST)


This is why we support the tactic. Is there any doubt that it would work at the forts? - Poodle of Doom 22:31, 13 July 2010 (BST)

At best it only serves to pen the zombies inside something generally considered a valuable resource. It's not a great trade-off. We're coming to get you, Barbara 22:35, 13 July 2010 (BST)
Actually it kind of is when you consider one of the following two things. First, and foremost, it is highly likly that you will not be able to hold this resource building due to it's inherent nature to be such a valuable resource. Second of all,... Considering the very nature of a group like mine,.... I don't want to deal with the zombie menace, and want you to have as few bullets as possable. - Poodle of Doom 22:40, 13 July 2010 (BST)
Don't forget that it pins the survivors in with the zombies, = depending on the number of zombies, you'll need lots of survivors to beast through th cadeblocking = lots of dead survivors = counterproductive since Prison Tactics seems to be heavily focussed on staying alive, avoiding the zombies, or saving AP, none of which would be accomplished in that situation. -- 16:03, 17 July 2010 (BST)
Don't forget that we would like every other survivor dead! ;) - Poodle of Doom 23:18, 17 July 2010 (BST)

Seriously? Forts are valuable resources? They really aren't. They are exactly what's wrong with survivors. In every possible way. --RosslessnessWant a Location Image? 16:20, 17 July 2010 (BST)

"Generally considered". Even without an actual resource value they're a morale thing. I still think it's like chopping off your nose to spite your face, except in this case you're Adrien Brody and it's not something you're going to sorely miss. We're coming to get you, Barbara 17:07, 17 July 2010 (BST)

So, do Prison Tactics even work remotly? Or are they really a big waste of time? I was always under the impression that they worked in the way expressed above. - Poodle of Doom 23:18, 17 July 2010 (BST)

My group is studying a variant of this tactic that incorporates combat revives within a sealed fort. When last we attempted it, we were able to hold off 24 zombies for 14 hours using only 7 people (two of whom were inactive for the duration of the strike. While I was not aware it had a name, I can tell you that it works to clear a fort with very few people but will not work very well to seal the zombies within. To seal them in, you must seal yourself in. To keep them in, you must maintain the gatehouse. Zombies within a fort can enter the gatehouse from the inside and bypass the barricade. Zombies have a definite combat edge so to seal a group of zombies inside and keep them there you will need two to three times as many survivors. Perhaps a counter could be arranged with a few wardens in a barricaded storeroom but I do not have the data to speculate on this at this time. Information on our method for clearing a fort will be posted on our group page under the heading of "Project Bifrost" once we are able to perfect the technique.
--Albert Schwan Albert Schwan  23:54, 17 July 2010 (BST)
Awesome, if you could let me know when you post it, I'd love to read it. - Poodle of Doom 00:31, 18 July 2010 (BST)

400 subpages?!

Seriously, what the HECK are those? I checked your group category, and I found it full of hundreds of useless page. Come on, do you really need each page for each month of your group Historical Archive? And 15 more pages for each member of you who has awards? And 26 more pages for each English alphabet of said names? And 100 more pages for each suburb KOS list? And talk pages for all those KOS pages, images, and templates? Seriously, most of them are just duplicates of each other, made from the same template, with no more edit add to them. And many of the talk pages are just redirects to this page. While each suburb KOS list has its own separate talk page, one question remains, who's going to check all one hundred of them?

This is just madness. None of other, bigger groups have that many pages. For example, the biggest zombie group, the RRF, has less than 50 pages. The Fortress, the biggest survivor group, has less than 70. Philosophe Knights, the well-known PKer group about the same size as yours, has less than 50 pages, excluding each user's personal pages. And the DEM itself, without personal user pages, keep their pages around 100. And yet your group of 15 people have four time more pages than them.

I seriously suggest total pruning of those pages. Pages for Historical Archive, awards, and for the love of server space KOS LIST can and should be combined. Try creating pages high in quality, not quantity. -- Kittithaj 01:27, 24 July 2010 (BST)

Disc space = cheep. We're coming to get you, Barbara 01:41, 24 July 2010 (BST)
Madness? This. Is. Sparta! --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:43, 24 July 2010 (BST)
I just put it to a vote,... and my group has responded. 12 have voted in favor of the group subpages, and 3 have pleaded no contest. - Poodle of Doom 02:36, 24 July 2010 (BST)
Your votes actually don't mean much. After all, they came from your group. Therefore, they tend to support your side of the argument. In a court case, they don't let friends and relatives of the defendant be on the jury, do they? Also:
Speedy Deletions Criteria:
1. No Content: The page contains no more than a line or two of content that cannot clearly be expanded, consists of random or incoherent content, or is duplicated elsewhere to no purpose. Pages created by Spambots typically fall under this category.
Those KOS lists fall directly under this criteria. There are one hundred duplicate pages which, after I sampled ten of them, find them to be exact copy of each other with no expansion upon them. Seeing how you can't extend your group influence for greater than 15 suburbs at the moment, can you show us which pages have actually been used? -- Kittithaj 01:11, 25 July 2010 (BST)
Disc space = cheep. We're coming to get you, Barbara 01:14, 25 July 2010 (BST)
Go put them up for deletion if you think you're right. 1, 2, 3, 4, 5, examples..... and we haven't finished visiting all the suburbs yet. The part I specifically what to highlight for you is this: "The page contains no more than a line or two of content that cannot clearly be expanded...", and this: "...is duplicated elsewhere to no purpose". It can be expanded on, the point of which is clear. It is actually explained on the page itself. And it does serve a purpose to my group. That said,... I'd like to reiterate the fact that if you feel you are correct, you're more than welcome to try to put them up for A/SD.... - Poodle of Doom 02:13, 25 July 2010 (BST)
On the matter of keeping an eye on the discussions pages for each its really simple just click watch --Posydon (talk)(MCM)(UBCS)(EVIL) 15:08, 25 July 2010 (BST)
No-one even seems to be updating the KOS pages, so what's the point of having them? For example Vinetown where The Spanish Inquisition isn't listed (or anyone else) even after you took part in a supposed 'gang war' against us. We at TSI have you and your mangy poodle down as a KOS poodle non grata but we don't need a group subpage to do it.--Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 06:20, 27 July 2010 (BST)
Our KOS List operates a little differently than most to say the least. Again, if you feel you're right,... try A/SD, or A/D... because you're not going to get anywhere here. - Poodle of Doom 13:34, 27 July 2010 (BST)

Recruitment

Concerning your group advert on the Category:Recruitment page, you may be interested to know that a vote is currently underway concerning the duration of time adverts can be reserved by a given timestamp. Your input is welcomed, and it should be known that if this vote passes you will need to update your adverts on a at least a monthly basis, not a two-monthly basis. Thanks. We're coming to get you, Barbara 00:43, 25 July 2010 (BST)

It's not that I'm ungratful for the notification,... but,... I've voted, and have been involved via conversation in that for a while now. Thanks for letting us know though. We do appreciate it. - Poodle of Doom 00:48, 25 July 2010 (BST)
Blanket message. Only group I didn't contact was the one I update myself. We're coming to get you, Barbara 00:51, 25 July 2010 (BST)
Yeah,... I know,... just trying to throw a little humor in there.... - Poodle of Doom 00:54, 25 July 2010 (BST)

RiaC

So when does this war commence? Am ready to slit throats and feast upon facial flesh. Bring it on! Am gonna kill all of you and piss on your corpses! Haven't actually read the rules properly yet, but assume it's a typical manhunt that zeds may enter. If so, count my zed alt (Annus Horribilis) in. If I remember to remember to bother to try to remember to remember to try I'll definitely maybe win, probably. Perhaps. Anyway, death to you all. xxx --    : : : : : : : : : : : : : : : : 04:51, 2 August 2010 (BST)

Debating on the start and end dates... it's going to run for about two weeks though. It's actually going to be for groups, and I assume you're in a group, right? If not, we'd like to run an experiment; we'd like to see how a group of nomadic loners do working togethor in a thing like this. I tell you what though, I'll contact you as soon as we have a start and end date. - Poodle of Doom 04:55, 2 August 2010 (BST)
There are only three of us in our little group I believe, and we're all zed. I could team up with nomadic loners. --    : : : : : : : : : : : : : : : : 14:16, 2 August 2010 (BST)
Damn,.... these things take right off don't they. I'm going to be out most of the day today,... but when I get back, I'll put up the finishing touches, and let you guys know when it starts and ends. - Poodle of Doom 14:27, 2 August 2010 (BST)

Mercs?

You guys are mercs?-- Jerrel tlk (82nd!) (Project Unwelcome!). 22:14, 2 August 2010 (BST)