User:DangerReport/South Blythville: Revision history

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8 November 2023

  • curprev 09:2809:28, 8 November 2023Ragno talk contribs 217 bytes +2 We need to be real about empty towns. There's 3-4 players in this burb, too few to use Safe status. New players spawning in SW Malton think this area is representative of the game, then quit because it's listed green yet clearly empty. Hopefully highlighting its ghosty nature might actually attract old-timers to come set up shop. Tag: Manual revert

2 December 2021

17 November 2021

  • curprev 17:1417:14, 17 November 2021Woodman talk contribs 222 bytes +6 "... reporting from South Blythville, I've got maybe a dozen active ... they're just wandering around ... only one building with lights on ... the whole suburb's wrecked ..."

5 September 2021

27 June 2021

31 March 2021

4 February 2021

10 January 2021

9 December 2020

4 November 2020

  • curprev 18:3218:32, 4 November 2020Bob Moncrief talk contribs 225 bytes +10 "... South Blythville is still active, maybe a dozen on the streets ... they're just wandering around ... the Pippard Building is the only building with any lights on ... serious collateral damage ..."

3 August 2020

23 July 2020

9 June 2020

18 May 2020

22 May 2019

14 May 2019

30 April 2019

31 October 2018

24 September 2017

27 August 2017

29 July 2016

3 July 2016

23 May 2016

30 March 2016

  • curprev 04:2004:20, 30 March 2016Bob Moncrief talk contribs 220 bytes −11 "... reporting from South Blythville, I've got twenty or so active ... they're just wandering around ... a few buildings with lights on ... serious collateral damage ..."

22 March 2016

29 February 2016

27 February 2016

18 February 2016

20 January 2016

  • curprev 22:3622:36, 20 January 2016Bob Moncrief talk contribs 231 bytes +16 What status would you put this as? is the suburb filled with lit ruins?? "... streets are looking clear in South Blythville ... a lot of buildings with lights on ... serious collateral damage ..."

26 October 2015

23 September 2015

16 May 2015

24 April 2015

27 April 2014

15 April 2014

22 October 2013

13 October 2013

11 October 2013

5 October 2013

1 October 2013

10 July 2013

15 June 2013

31 January 2013

18 January 2013

24 December 2012

15 December 2012

21 September 2012

27 August 2012

16 July 2012

15 March 2012

25 February 2012

18 February 2012

12 January 2012

27 November 2011

8 September 2011

  • curprev 22:1922:19, 8 September 2011Jen talk contribs 230 bytes +11 lower # of zombies (40), lights on across suburb, and damage to infrastructure listed as minor. But may still be dangerous if building turnover is frequent - onground reports?

2 September 2011

  • curprev 17:0817:08, 2 September 2011Jen talk contribs 219 bytes +5 EMRP: "maybe fifty active...a horde of twenty or so outside the Pippard Building...several buildings with power...serious collateral damage...power's back on at Marven Mall"

5 August 2011

6 July 2011

16 June 2011

6 June 2011

14 May 2011

11 May 2011

10 May 2011

9 May 2011

4 May 2011

3 May 2011

18 April 2011

10 April 2011

3 March 2011

28 February 2011

24 February 2011

18 February 2011

2 January 2011

14 December 2010

30 November 2010

20 November 2010

14 November 2010

30 October 2010

15 October 2010

5 October 2010

22 September 2010

11 September 2010

10 September 2010

14 August 2010

9 July 2010

24 June 2010

10 May 2010

13 April 2010

  • curprev 05:2505:25, 13 April 2010TripleU talk contribs 220 bytes −5 I helped keep it down as long as I could, but they came in great numbers... Now the mall is empty and most of the buildings repaired. I have no chioce but to move on.

4 March 2010

3 March 2010

15 February 2010

4 February 2010

1 February 2010

30 January 2010

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