Eastonwood Barricade Plan
This is the Barricade Plan for the suburb of Eastonwood.
This diagram shows what levels buildings should ideally be barricaded to in order to provide protection in the form of Extremely Heavily Barricaded buildings, whilst designating entry points in the form of Very Strongly Barricaded buildings. Please note this plan indicates the preferred levels of barricades, and not the current levels.
If you wish to discuss alterations to this plan, please use the talk page.
If you need to edit the barricade plan, go to Template:Eastonwood Barricade Plan. If changes are made, please be sure to also edit the Barricade Policy section of the page for any buildings affected.
To include the barricade plan on a page use:
{{Eastonwood Barricade Plan}} for a fullsize plan
or
{{Eastonwood Barricade Plan|Small}} for a smaller version.
UBP-Compliant Barricade Plan | |
This barricade plan is compliant with the Uniform Barricading Policy. This plan was last reviewed on 22 May 2010. |
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About
This is the survivor plan, there also exists a zombie version for this suburb, at !zanbah Barricade Plan.
This is based on the Uniform Barricade Plan, where all resource buildings are to be at VSB+2, and all other buildings at EHB. Resource buildings to remain VSB include hospitals, police stations, and fire stations. The plan introduces the following exceptions:
- Churches and Libraries are to be VSB entry points, except for indoor revive points.
- St. Anselm's Hospital (EHB): Neighbour of St. Simon's Hospital, which is closest to a revive point.
- St. Chad's Church (No barricading): Indoor revive point.
- Attrell Road Fire Station (EHB): Neighbour of Rutt Square Fire Station, near the auto repair; provides an entry point when Cheeke is overcaded or under siege.
- Thickett Plaza Fire Station (EHB): Neighbour of Courtney Lane Fire Station, which is closest to a revive point.
- the Dukes Hotel (VSB): Fight Club. Let them duke it out in peace.
- Most NT buildings (EHB). Exceptions: The Tryme Building, a rot revive clinic, and The Cheeke Building, to remain VSB+2 for new players.
- Club Vagg (VSB+2). Dance club.
- Club Burningham is marked as a dark ruin. No special effort should be made to ruin it, but no special effort should be made to repair it either. It will be a permanent entry point, and afford MCM's zombie lecturers and Club Vagg's zombie dancers a place to sleep with less chance of suffering headshots.
tinyurl for this plan: http://tinyurl.com/y93by72
preview tinyurl: http://preview.tinyurl.com/y93by72