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Islands are buildings that are completely cut off off from the free running network by empty blocks. They are topographically related to lakes and voids.


Islands possess a distinct tactical disadvantage to survivors, as it is impossible to gain entry even with free running if the building is barricaded past Very Strongly Barricaded. Few survivors bother to stay in these buildings, the cons of isolationism seeming to outweigh the pros.

Because barricade strafing is so difficult to do in these areas, they make excellent targets for feral zombies. If one feral takes to weakening the barricades, the chance of a barricade strafer arriving and barricading before another zombie can finish the barricades off is much less than for non-island squares.

Island Locations

There are a total of 15 single-block islands throughout Malton.

Building Coordinates Suburb
Moodborn Library [0, 53] Grigg Heights
St. Laurence's Church [0, 59] Grigg Heights
the Standen Building [3, 66] Crooketon
Fowler Crescent Railway Station [18, 21] Chudleyton
Lamport Walk Police Department [24, 13] Gatcombeton
the Barstow Arms [33, 84] Dartside
Club Cust [34, 12] Shuttlebank
the Reptile House [45, 30] Ketchelbank
Gerrish Place Police Department [47, 48] Barrville
Styles Bank [57, 78] Kempsterbank
Brodripp Auto Repair [70, 44] Peppardville
Yea Bank [77, 0] Earletown
the Allsop Building [88, 92] Whittenside
Club Silvey [99, 48] Starlingtown
the Sigel Arms [99, 91] Miltown

Large Islands

There are several small collections of buildings that are not part of the primary free running network that spans most of Malton. These "walled gardens" are less of a disadvantage as they consist of several buildings, but are still isolated from most of the city and do not contain more than a couple Tactical Resource Points. Malton's two forts are also large islands: the outer fort wall prevents all entry from 7 of the outer 8 blocks, and the gatehouse is specially designed to prevent entry from outside the forts by free running. So while the adjacent buildings would nominally provide access to the free running network, the special rules pertaining to forts prevent it.

Building Coordinates Suburb
Peet Island
the Peet Building [14, 19] Judgewood
St Basil's Church [15, 19] Judgewood
Factory 15,20 [15, 20] Chudleyton
Warehouse 16,19 [16, 19] Judgewood
Lockwood Crescent School [16, 20] Chudleyton
Becktown Large Island
Kempthorne Cinema [19, 36] West Becktown
the Attwell Building [20, 36] East Becktown
the Samuels Hotel [20, 37] East Becktown
Spicer Hills Large Island
the Musgrove Arms [28, 90] Spicer Hills
Club Barnard [29, 90] Spicer Hills
The Richmond Hills Humongoplex
Cunningham Cinema [36, 34] Richmond Hills
Junkyard 36,35 [36, 35] Richmond Hills
Edgcumbe Cinema [37, 33] Richmond Hills
Freeguard Cinema [37, 35] Richmond Hills
Warehouse 38,35 [38, 35] Richmond Hills
Pashenton Large Island
the Peerless Arms [75, 16] Pashenton
Blatcher Lane School [76, 16] Pashenton
Pescodside Large Island
the Biggs Arms [98, 16] Pescodside
the Rowson Building [98, 17] Pescodside
Couch Boulevard School [98, 18] Pescodside
Junkyard 99,16 [99, 16] Pescodside
the Adkins Motel [99, 17] Pescodside
Caple Library [99, 18] Pescodside
Starlingtown Large Island
the Gristwood Arms [98, 41] Starlingtown
the Chadburn Museum [99, 41] Starlingtown
Tribal Island
the Tribe Building [95, 60] Houldenbank
the Wellstead Building [96, 60] Houldenbank
Miltown Large Island
Warehouse 95,98 [95, 98] Miltown
Junkyard 95,99 [95, 99] Miltown
Pickering Alley School [96, 99] Miltown
Strutt Bank [97, 99] Miltown
Fort Creedy
Fort Creedy Infirmary [78, 47] Peppardville
Fort Creedy Storehouse [79, 47] Peppardville
Fort Creedy Barracks [80, 47] Pitneybank
Fort Creedy Barracks [78, 48] Peppardville
Fort Creedy Armoury [79, 48] Peppardville
Fort Creedy Gatehouse [80, 48] Pitneybank
Fort Creedy Vehicle Depot [80, 49] Pitneybank
Fort Perryn
Fort Perryn Vehicle Depot [84, 89] Pennville
Fort Perryn Infirmary [84, 90] Whittenside
Fort Perryn Armoury [85, 90] Whittenside
Fort Perryn Storehouse [86, 90] Whittenside
Fort Perryn Storehouse [84, 90] Whittenside
Fort Perryn Gatehouse [85, 90] Whittenside
Fort Perryn Barracks [86, 90] Whittenside


Dakerstown Jensentown Quarlesbank W. Boundwood E. Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Vlg. Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East Becktown Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Hts. Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown

Island Vacations

Malton's Tourism Department, recently impoverished by the zombie nuisance, has begun marketing island vacations to Malton's residents (living or otherwise) in a new strategy to entertain guests of the fair city.

Desertedisland.jpg Island Vacationer
This user or group has either taken an authentic and relaxing vacation on one of Malton's fifteen islands or been castaway there and forced into an authentic and mind numbing solitude.

To add the above template to your user or group page, copy the wikitext: {{Island|This user or group}}