Kinch Heights: Difference between revisions

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===April===
===April===
====May 16<sup>th</sup>====
25.96 MHz: "... leaving Kinch Heights, counted maybe a dozen outside ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Luscombe Building ..." -- [[User:Kittithaj|Kittithaj]] 02:05, 17 May 2010 (BST)
====May 13<sup>th</sup>====
====May 13<sup>th</sup>====
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of buildings with lights on ... can't see a single ruined building ... the Luscombe Building has power ..." -- [[User:Kittithaj|Kittithaj]] 15:30, 13 May 2010 (BST)
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of buildings with lights on ... can't see a single ruined building ... the Luscombe Building has power ..." -- [[User:Kittithaj|Kittithaj]] 15:30, 13 May 2010 (BST)

Revision as of 01:05, 17 May 2010

Suburb of Kinch Heights
Greentown Tapton Kempsterbank
Dartside Kinch Heights West Grayside
Williamsville Buttonville Wyke Hills
Update Kinch Heights's Danger Level
View Danger Center

Kinch Heights's location in Malton

Resource buildings in Kinch Heights

Latest EMR:
z: 0~i: ***
p: BApr 25

Update EMR

Phone Mast: (43,86)

The Eden Museum

Maltel-inactive-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
— Zombie Groups —
  • Only feral zombies...
— Hostile Groups —
  • Only freelance killers...

Key buildings in Kinch Heights:

Malls: none
NecroTech Buildings: 3

(41,82) (45,85) (41,86)

Police Departments: 1
Hospitals: 3
Fire Stations: 6
Bulletin Boards: unknown
Others: Schools 3, Churches 5, Auto Repair 2, Railway Stations 1
Suburb Number: 85

Kinch Heights is a suburb of Malton, located in the south central part of the city. Prior to the outbreak, Kinch Heights was an idyllic if slightly dysfunctional suburb. Nearly all of its buildings are constructed from sturdy wood. Though pleasant to look at, Kinch Heights has historically been the location of several terrible fires. As a result, there are no fewer than six fire stations in the area, built to preserve the suburb from the blazes that so easily sparked to life. In the southeast areas of the suburb is a large green tract of land on which four majestic churches are built. There are four fire stations erected adjacent to the churches and their graveyards - the protection of these landmarks was of the utmost importance.

In contrast, the northwest area of Kinch Heights was once a lively business district, catering to both the blue and white collar sectors. When the day was done, many workers would migrate to Noyce Arms to down a few before heading back home.

Crime, aside from juvenile mischief and the Harmsworth Massacre, had never been much of a problem in the mostly residential areas of Kinch Heights, so life at the Milverton Place Police Department had been relatively uneventful until the outbreak. Currently, it serves as a gathering place for anyone needing a place to sleep and eat.

The local radio frequency is 26.15 MHz, survivors are asked to tune in for the latest.

Stewardess Face.jpg "Welcome!"
This user or group and the rest of Kinch Heights would like to extend a warm welcome to you!

Resource Buildings

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

Malls

  • none

Bulletin Boards

Revive Points

Kinch Heights Information Resources

AquaInfo.jpg

The Kinch Heights Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Kinch Heights from External Military Reports and NecroWatch.

Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


April

May 16th

25.96 MHz: "... leaving Kinch Heights, counted maybe a dozen outside ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Luscombe Building ..." -- Kittithaj 02:05, 17 May 2010 (BST)

May 13th

25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of buildings with lights on ... can't see a single ruined building ... the Luscombe Building has power ..." -- Kittithaj 15:30, 13 May 2010 (BST)

May 9th

NecroWatch reported in from the Nevill Building today. A recent NecroNet scan had revealed that there were 9 zombies within scanning range of the facility. Of these numbers, 3 zombies were at both St. Hubertus's Hospital and the nearby carpark revive point, while 2 zombies were standing at one of the cemetery revive points, with the last zombie at the cemetery beside it. --Mobius 15:34, 9 May 2010 (BST)

April

April 18th

25.96 MHz: "... maybe a dozen in Kinch Heights ... all stragglers, no groups ... lights are on across the suburb ... infrastructure looks intact too ... lights are on in the Sharman Building ..." --Ryan Rocksmith 16:41, 18 April 2010 (BST)

April 15th

25.96 MHz: "... leaving Kinch Heights, counted maybe a dozen outside ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Nevill Building ..." --Ryan Rocksmith 00:46, 16 April 2010 (BST)

April 11th

25.96 MHz: "... leaving Kinch Heights, counted a couple of dozen outside ... maybe a dozen outside Milverton Place Police Dept ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact ... the Luscombe Building has power ..." --Ryan Rocksmith 16:53, 11 April 2010 (BST)

April 10th

25.96 MHz: "... twenty or so in Kinch Heights ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... power's on at the Sharman Building ..." --Ryan Rocksmith 06:02, 10 April 2010 (BST)

April 7th

25.96 MHz: "... leaving Kinch Heights, counted thirty or so outside ... a few outside a junkyard ... a lot of buildings with lights on ... infrastructure looks intact ... the Luscombe Building has lights on ..." --Ryan Rocksmith 01:37, 7 April 2010 (BST)

Barricade Policy

As of the 8th of June the Urban Guerillas have created a barricade policy for Kinch Heights, in order to help restore it to its former status before the appearance of disruptive citizens. Discuss this feature on its discussion page.

Suburb Map

The Malton Suburb of Kinch Heights
NW N NE
W
wasteland a factory the Hartland Building Harmsworth Bank Kemp Walk Lambourn Walk Fire Station Dirkinson Drive Edridge Auto Repair Geard Avenue Steeds Park
the Charbonnier Museum the Glossop Building a carpark Newell Avenue a carpark Shaw Road Ravenhill Plaza School Glover Library Cudworth Square Holbrook Drive
Canter Towers the Luscombe Building
NT
Burdekin Way Malpas Street Rather Library Burrowes Avenue Eadie Drive Pavey Street Witt Towers Gleeson Square Fire Station
Haddock Walk the Noyce Arms the Pouncy Building the Burston Monument Sanford Crescent Urban General Hospital Club Steager Sanderson Road Boshier Walk the Lovering Monument
Winmill Library the Henning Hotel McMullen Drive Pilcher Avenue Samways Walk Railway Station Milverton Place Police Department a junkyard Crawley Park Shaw Park Sykes Grove
Bugden Avenue the Grimley Motel St. Aloysius's Church a cemetery
RP
Kebby Way School the Nevill Building
NT
Troake Road Vile Crescent Davies Way Club Sroud
Taylour Lane the Sharman Building
NT
Hendrich Towers the Eden Museum Tulk Grove a carpark
RP *
Vranch Walk Whitemore Boulevard Gibbes Drive Fire Station St. Felix's Church
Doble Way Club Veysey Pitman Grove St. Hubertus's Hospital Newbury Street Michel Square Honeybone Boulevard Fire Station St. Aidan's Church the Lethbridge Museum St. Pontian's Church
the Somers Monument Burrows Walk McNally Crescent School Gane Square Haine Auto Repair Finlay Cinema Giverd Drive Fire Station St. Christopher's Church a cemetery a cemetery
RP
Crover Walk a carpark St. Agatho's Hospital the Ensor Motel Durie Walk the Swanborough Museum a warehouse Nelmes Walk Fire Station the Serrell Hotel Feldstein Bank
E
SW S SE

* This car park revive point is sponsored by Die Angriff-Maschine, which seems to be inactive. If it's still in use, please add it to the revive point list at the top of the page. If not, please remove the RP tag.