Kinch Heights/News Archive
All news older than one month should be moved from the Kinch Heights page to here.
2015
November 14th
A member of the Malton Anarchists Union is going through town, recruiting. Looks decently sketchy though. --Anarchist115 (talk) 00:30, 14 November 2015 (UTC)
2014
September
September 28th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of buildings with lights on ... can't see a single ruined building ... the Nevill Building has power ..." --LuE Colo 21:53, 28 September 2014 (UTC)
August
August 11th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of buildings with lights on ... can't see a single ruined building ... the Nevill Building has power ..." -- Jen T | SFHNAS | PK 13:17, 12 August 2014 (UTC)
2013
October
23rd October
- The Great Suburb Group Massacre 2013 is in full swing! If your group is listed in this suburb's infobox, you should have received a message detailing how to confirm your activity. Please see this page for more information.
2011
November
November 27th
25.96 MHz: "... Kinch Heights looks clear ... a lot of buildings with lights on ... infrastructure looks intact ... power's on at the Sharman Building ..." (2 hours and 53 minutes ago) →Son of Sin← 00:53, 27 November 2011 (UTC)
September
September 22th
Have just passed Kinch Heights, It's kinda safe in here. No zombies activity here nor even a bloodstain on the streets. Most buildings has lights on inside. LaskarPelari 15:22, 22 September 2011 (CXT)
August
August 17th
Most of the suburb was attacked yesterday. The only police station here has fallen. Most buildings are wide open with at least 2 zombies inside each building. Only a few have power and are safe. If help doesn't arrive soon, the suburb is likely to fall in less than 2 days. DC Lord 14:41, 17 August 2011 (PST)
June
June 20th
"... a couple of dozen in Kinch Heights ... all stragglers, no groups ... a few buildings with lights on ... serious collateral damage ... power's on at the Sharman Building ..." Sukyanti 20:13, 20 June 2011 (BST)
June 4th
Luscombe, Nevill, and Sharman NTs were seen repaired yesterday. Today, they are all ruined and lifeless. All is lost, once again. -- Kittithaj 01:39, 5 June 2011 (BST)
May
May 9th
"... over a hundred in Kinch Heights ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... power's back on at the Sharman Building ..." Sukyanti 11:06, 9 May 2011 (BST)
April
April 16th
Radio reports of Kinch Heights' three Necrotech buildings being simultaneously attacked. The Luscombe Building under great duress. --Caserio 10:45, 16 April 2011 (BST)
February
February 7th
The great suburb group massacre has been completed for this suburb. As such, all currently listed groups have been removed from the suburb listing. -- Spiderzed▋ 16:20, 7 February 2011 (UTC)
January
January 23rd
The Great Suburb Group Massacre has commenced. Check your group talk page to confirm what suburbs you are active in.-- Spiderzed▋ 13:48, 23 January 2011 (UTC)
2010
November
November 27th
The whole place is crawling with zeds, every building ruined, zeds clogging cemetery RP. No entry to St. Agatho's Hospital. All three firehouses ruined and ransacked. OH LAWD --TheBeyonder 08:11, 27 November 2010 (UTC)
November 21th
Though almost zed-free, center of the suburb is heavily overbarricaded, entry point system is wrecked. No way to get to the Urban General Hospital and St. Hubertus's Hospital from central streets. That is quite regrettable. --Alexander Ignus 16:31, 21 November 2010 (UTC)
October
October 24th
25.96 MHz: "... leaving Kinch Heights, counted twenty or so outside ... they're just wandering around ... several buildings with power ... some minor structural damage ... the Nevill Building has power ..." --Immortal 08:00, 24 October 2010 (BST)
October 8th
25.96 MHz: "... leaving Kinch Heights, counted maybe seventy outside ... mostly just small groups ... can't see any signs of life ... most of the buildings are ruined ... the Luscombe Building is out of action ..." --Immortal 18:59, 8 October 2010 (BST)
September
September 17th
'Burb trashed. The Militant Order of Barhah ate it.
June
June 27th
25.96 MHz: "... about forty in Kinch Heights ... mostly just stragglers, no organised groups ... can't see any signs of life ... most of the buildings are ruined ... the Sharman Building is in bad shape ..."
- Looks like zombies are leaving, moving on to another suburb after there is nothing left to be destroyed. -- Kittithaj 20:14, 27 June 2010 (BST)
June 23rd
25.96 MHz: "... leaving Kinch Heights, counted about sixty outside ... mostly just small groups ... only one building with lights on ... most of the buildings are ruined ... looks like the Luscombe Building has fallen ..." -- Kittithaj 13:44, 23 June 2010 (BST)
May
May 18th
25.96 MHz: "... Kinch Heights looks clear ... power's on across most of the area ... can't see a single ruined building either ... the Sharman Building has power ..." -- Kittithaj 19:38, 18 May 2010 (BST)
May 17th
25.96 MHz: "... leaving Kinch Heights, counted maybe a dozen outside ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Luscombe Building ..." -- Kittithaj 02:05, 17 May 2010 (BST)
May 13th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of buildings with lights on ... can't see a single ruined building ... the Luscombe Building has power ..." -- Kittithaj 15:30, 13 May 2010 (BST)
May 9th
NecroWatch reported in from the Nevill Building today. A recent NecroNet scan had revealed that there were 9 zombies within scanning range of the facility. Of these numbers, 3 zombies were at both St. Hubertus's Hospital and the nearby carpark revive point, while 2 zombies were standing at one of the cemetery revive points, with the last zombie at the cemetery beside it. --Mobius 15:34, 9 May 2010 (BST)
April
April 18th
25.96 MHz: "... maybe a dozen in Kinch Heights ... all stragglers, no groups ... lights are on across the suburb ... infrastructure looks intact too ... lights are on in the Sharman Building ..." --Ryan Rocksmith 16:41, 18 April 2010 (BST)
April 15th
25.96 MHz: "... leaving Kinch Heights, counted maybe a dozen outside ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Nevill Building ..." --Ryan Rocksmith 00:46, 16 April 2010 (BST)
April 11th
25.96 MHz: "... leaving Kinch Heights, counted a couple of dozen outside ... maybe a dozen outside Milverton Place Police Dept ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact ... the Luscombe Building has power ..." --Ryan Rocksmith 16:53, 11 April 2010 (BST)
April 10th
25.96 MHz: "... twenty or so in Kinch Heights ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... power's on at the Sharman Building ..." --Ryan Rocksmith 06:02, 10 April 2010 (BST)
April 7th
25.96 MHz: "... leaving Kinch Heights, counted thirty or so outside ... a few outside a junkyard ... a lot of buildings with lights on ... infrastructure looks intact ... the Luscombe Building has lights on ..." --Ryan Rocksmith 01:37, 7 April 2010 (BST)
March
March 23rd
Most of the buildings are well barricaded and lit. Only one building (Harmsworth Bank) ruined. All NTs are being held by survivors and Revive Points are cleared. No more than 10 standing zombies and no more than 30 dead/revivifying bodies. Only stragglers, no organised groups. --Kwunlei 00:03, 23 March 2010 (UTC)
March 3rd
25.96 MHz: "... Kinch Heights looks clear ... power's on across most of the area ... infrastructure looks intact too ... lights are on in the Sharman Building ..." --Ryan Rocksmith 12:47, 3 March 2010 (UTC)
February
February 27th
25.96 MHz: "... Kinch Heights looks clear ... power's on across most of the area ... infrastructure looks intact too ... lights are on in the Sharman Building ..." --Ryan Rocksmith 15:04, 27 February 2010 (UTC)
February 12th
After several weeks with no sightings, B.A.C.H.Z., Shining Crest Mercenary Co., and Witt Tower Boys have been removed from this suburb. --Maverick Talk - OBR 404 07:21, 12 February 2010 (UTC)
February 6th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Nevill Building has power ..." -- Kittithaj 14:39, 6 February 2010 (UTC)
January
January 11th
25.96 MHz: "... thirty or so in Kinch Heights ... mostly just stragglers, no organised groups ... several buildings with power ... some minor structural damage ... power's on at the Sharman Building ..." --Ryan Rocksmith 16:29, 11 January 2010 (UTC)
2009
December
December 24th
25.96 MHz: "... around a hundred and fifty in Kinch Heights ... mostly just stragglers, no organised groups ... a few buildings with lights on ... the whole suburb's wrecked ... the Sharman Building is down ..." --Ryan Rocksmith 15:28, 24 December 2009 (UTC)
December 20th
Urban General Hospital ruined, Milverton Place Police Department open, with zeds inside. Nevill NT building still held... --cc19 21:34, 20 December 2009 (UTC)
December 14th
25.96 MHz: "... leaving Kinch Heights, counted a couple of dozen outside ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact too ... the Nevill Building is being held ..." --Ryan Rocksmith 05:52, 14 December 2009 (UTC)
November
November 25th
Area is quiet, a bit more zombies than usual in the north. Most buildings are overbarricaded and nearly none of the entry points are still valid, so beware if you're exploring this area. --Sonrah 11:02, 25 November 2009 (UTC)
November 11th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact ... the Luscombe Building has power ..." --Ryan Rocksmith 12:43, 11 November 2009 (UTC)
October
No report during this month. The suburb was considered Dangerous, still recovering from last month's attack.
September
September 13th
25.96 MHz: "... leaving Kinch Heights, counted maybe seventy outside ... mostly just small groups ... can't see any signs of life ... the whole suburb's wrecked ... the Luscombe Building is out of action ..." --Rat of Steel 19:47, 13 September 2009 (BST)
Based on recent External Military data, the danger level of Kinch Heights has been upgraded from Dangerous to Very Dangerous. --Rat of Steel 19:47, 13 September 2009 (BST)
August
August 28th
25.96 MHz: "... Kinch Heights looks clear ... power's on across most of the area ... only a few buildings damaged though ... lights are on in the Sharman Building ... looks like the Luscombe Building has fallen ..." -- Papa Jadkor (RRF) (MotA) (MT11) 20:45, 28 August 2009 (BST)
- This suburb only need to repair a few buildings, and it's back to safe. -- Kittithaj 00:48, 29 August 2009 (BST)
August 24th
25.96 MHz: "... leaving Kinch Heights, counted about forty outside ... mostly just small groups ... a lot of buildings with lights on ... only a few buildings damaged ... the Nevill Building has power ..." --Eve Amedeus 05:20, 24 August 2009 (BST)
August 12th
Recently, zombies have been actively breaking in important buildings and ruining them. Most of the attacks are well organzied and most of the buildings at the North of Kinch are ruined or occupied by zombies. The overbarricading problem has also become a serious issue, causing many innocents death on the streets. --Anson 13:19, 12 August 2009 (BST)
July
July 23rd
25.96 MHz: "... leaving Kinch Heights, counted twenty or so outside ... mostly just small groups ... lights are on across the suburb ... only a few buildings damaged though ... the Luscombe Building is being held ..." --Rat of Steel 10:23, 23 July 2009 (BST)
July 10th
Much of the area has been reclaimed by survivors with some zombies hanging around, mostly at the Cemetaries. —The preceding unsigned comment was added by Ultimate Ninja (talk • contribs) 08:50, 10 July 2009 (BST).
July 2nd
Based on recent External Military data, the danger level of Kinch Heights has been downgraded from Very Dangerous to Moderately Dangerous. --Rat of Steel 11:56, 2 July 2009 (BST)
June
June 23rd
There are now about 75 zombies in and out of Urban General Hospital. They have begun gathering outside of the Nevill Building. --FLZombie 13:38, 23 June 2009 (BST)
June 22nd
Urban General Hospital is under attack. Barricades at doors secured with 7 zombies currently. Several people being dragged onto street.
- Update
- 39 Dead Bodies outside Urban General Hospital--Ultimate Ninja 10:34, 22 June 2009 (EST)
June 21st
the Nevill Building is under attack. I got the cades to lightly and ran out of AP - there are 4 zeds inside and no generator powered. --Mike411 15:07, 21 June 2009 (BST)
- NPOV posts only, things like "I got the cades to so and so" are your point of view. Just say, the cades are lightly.. report your stuff (what you did) (your ap) on your page.--Bonghit420 04:19, 22 June 2009 (BST)
June 9th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... some survivor activity in the Luscombe Building ..." --Rat of Steel 01:09, 9 June 2009 (BST)
May
May 21st
NecroWatch | |
NecroWatch reported in from the Nevill, the Luscombe & the Sharman Buildings. The scan revealed 15 zombies within the scanning range of the facility. 7 zombies were at McNally Crescent School, 2 at Rather Library; the rest were loose single ferals scattered about the suburb posing very little threat except to survivors loitering outside |
May 20th
Scouted around kinch heights and found that the school directly southwest of st. hubertus hospital, Kebby Way School is sacked and has 8 zombies, possibly part of the group sanitarium. mastergeneral 17:14, 20 May 2009 (BST)
- UPDATE-Kebby Way School is back up & running--Dr Mycroft Chris 05:58, 21 May 2009 (BST)
May 19th
Reports indicate that there are 13 zombies inside St. Agatho's Hospital. Have seen 2 zombies outside of Nevill Building, and loners nearby. --GBGames 22:13, 19 May 2009 (BST)
May 16th
25.96 MHz: "... leaving Kinch Heights, counted maybe a dozen outside ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Luscombe Building ..." --Eve Amedeus 18:39, 16 May 2009 (BST)
May 14th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... some survivor activity in the Luscombe Building ..." --Eve Amedeus 13:40, 14 May 2009 (BST)
May 12th
25.96 MHz: "... Kinch Heights looks clear ... power's on across most of the area ... can't see a single ruined building either ... the Sharman Building has power ..." --Eve Amedeus 11:22, 12 May 2009 (BST)
May 11th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... some survivor activity in the Nevill Building ..." --Eve Amedeus 13:55, 11 May 2009 (BST)
April
April 17th
NecroWatch reported in from all three NT-Buildings of Kinch Heights. The scan revealed 15 zombies in the scanning range of the facility, taking overlaps into account. The only noteworthy group were 5 zombies at Rather Library.The remaining zombies were scattered across the area in numbers of 1 or 2.
April 3rd
We are opening up the Witt Towers back up to the common man, for all you disgruntled or injured people after the mall tour--CJ 05:00, 4 April 2009 (BST)
March
March 28th
I'd like to personally thank whoever keeps the Milverton PD (not to mention every other building I've come across) unenterable. If I wake up a zombie, it's on you. -- User:WhiteRhinoPSO 01:37am, 28 March 2009 (UTC)
i will be traveling through kinch heights soon, maybe 2 night or 2 morrow. If you want to meet me somewhere we could travel together.
- If you ever seek refuge again, the Witt Towers are open about 95% of the time. Right now it isn't for security purposes, but that should blow over in a day or two.--CJ 06:14, 29 March 2009 (BST)
March 16th
25.96 MHz: "... leaving Kinch Heights, counted a couple of dozen outside ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact too ... the Luscombe Building is being held ..." -- Kittithaj 16:58, 16 March 2009 (UTC)
March 7th
OK, OK people of Kinch Heights there's been a rumor going around that the Witt Tower Boys aren't around any more well let me tell yall this; that's just dumb! we've all been here we just dont go much west of Milverton and not much south of St. Christopher. were even spreading to western West Greyside. but at the same time I'm flattered to know that our efforts to stay low-key are working pretty well.--CJ 04:51, 8 March 2009 (UTC)
March 3rd
NecroWatch reported from The Luscombe Building, The Nevill Building, and The Sharman Building today. Scans revealed a total of 25 zombies within scanning range of the three facilities, though only 4 of these were within the boundaries of Kinch Heights, with the majority of zombies in southern Greentown and Tapton. There are 6 zombies gathered at the Ikiff Motel, 3 at a factory adjascent to Ikiff, 2 at the Chaffin Building, and 5 at the Francois Arms. Other zombies were in pairs or single, posing no significant threat to survivor activities. ~ extropymine Talk | NW | 4Corners 19:03, 3 March 2009 (UTC)
- Update: NecroWatch reported again from the Luscombe Building. Additional zombies have moved into the scanning range of that facility. The scan showed 2 zombies at the Chaffin Building, 4 at the Ikiff Motel, 6 at the factory near Ikiff, 4 at the Francois Arms, 3 at the Glossop Building, 2 at Malpas Street and 3 at the cemetery revive point to the southeast of Luscombe. ~ extropymine Talk | NW | 4Corners 22:21, 3 March 2009 (UTC)
March 2nd
After weeks with no sightings Shining Crest Mercenary Co., U.S. ARMY INFANTRY, Witt Tower Boys, God Hates Survivors and Kayla's Little Angels have been removed from the suburb.--Lois talk 10MFH 22:41, 2 March 2009 (UTC)
February
No report during this month. The suburb was considered safe, with intact and powered buildings, and hardly any zombies. It was so boring nobody bothered to report anything.
January
January 12th
25.96 MHz: "... flying over Kinch Heights, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Nevill Building has power ..."
Looking pretty good. Uh, if any zombie hordes are reading this, please don't take that as a challenge... --Saralan Talk 404 ZHU ❤ 04:38, 12 January 2009 (UTC)
January 1st
Only 3 zombies are currently located in the surburb 1 at a revive point and 2 are wondering around. (Stover)
2008
December
December 25th
(A Kinch heights Christmas)
A very merry christmas day it has been in kinch heights. Survivors are safe and protected and the overcading problem has seemed to die down a little. Lights are on across the suburb along with Christams lights. Reporting from Urban General Hospital. We are having a zombiless silent night. -- Mastergeneral 01:12, 25 December 2008 (UTC)
December 22nd
The official barricading policy for Urban General Hospital has been changed to VSB+2, after discussion with the local group! --Saralan Talk 404 ZHU ❤ 03:13, 22 December 2008 (UTC)
December 15th
STOP OVER CADING thank you--CJ 21:52, 15 December 2008 (UTC)
December 13th
Kinch Heights is once again classified as "safe".--Warm Puppy 19:42, 13 December 2008 (UTC)
"... leaving Kinch Heights, counted maybe a dozen outside ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Nevill Building ..." (12 hours and 50 minutes ago)
December 12th
Reporting from Urban General Hospital most buildings light The North West side of this suburb is lightly barricaded but lit. Zombies are low in number with the largest group of 8 to 9. People are not fully following the barricade code and are leaving barricades low for new survivors. Overall lights on, barricades low to average, suburb is in survivor hands.mastergeneral
December 9th
I just came in from Dartside, everything in the west seems OK. There are many small groups of zombies scattered about. But I didn't see anything larger than 15 in front of one of the NT buildings. Also, I'm confirming the reports on gen destroyers. Someone destroyed the gen at the hospital I was in, but we have one up and running again and the gen destroyer is a rotting corpse filled with bullets in the building 1E.--Smartone00 02:46, 10 December 2008 (UTC)
Excessive barricading is a big problem. The barricade plan is not working at all, there are no entry points anywhere. Ted Blackheart 19:35, 8 December 2008 (UTC)
Three Dog here for your wasteland news. There have been reports of PKers and gen destroyers in the area. Remember, show no mercy to such scum. And now for a WNR public service announcement! Remember children, there is no shame in barricading your building when the PKers come, or hiding under anything. In this world they have one objective, and that's to make your life as fucking miserable as humanly possible...so run, hide, or fight them if you have the balls and the guns. But for God's sake, don't wave the white flag...they would merely strangle you with it. Now for some music! *Puts on 'I Don't Want to Set the World On Fire!'* --Three Dog 15:08, 8 December 2008 (UTC)
December 4th
Three Dog here, for more on the radio news. There have been reports of a group calling themselves 'The Borg' in this area. It is unknown what side this group is on, just keep a watch out, and your weapon loaded. There have been more reports of Zed attacks in the area, however there have been many fights leaving it as a stale mate. Looks like there is no mercy on both sides, no matter what the cost. This is Three Dog, wishing all survivors and the like, to stay safe and keep an ear out. And now some music. *Puts on I Don't Want To Set The World On Fire...*
November
November 23rd
The area is EXTREMELY unsafe. Swarms of Zeds from the "The Order of the Pure Blood" faction are sweeping through the suburb, mainly hitting the square of Urban General, Milverton PD, and Club Steager, as well as close by NT buildings. Zombies are resting in ruined buildings, such as Club Steager, which could use a generator and a good extermination. Defense forces are far from weak at this time, but could always use some extra help...
November 18th
Scouted all of east Kinch Heights. 9 zombies at revive points, 21 zombies spotted elsewhere, 7 buildings ruined, plus one wide open with zombie inside. Four ruined buildings are on the Eastern edge where next door, West Grayside is almost entirely in ruins. The other three ruined and open buildings are in the North East corner. Further to the interior, buildings are well generated and well barricaded. --ZaqWer 17:25, 18 November 2008 (UTC)
September and October
No report during these two months. The suburb was considered safe with low number of zombies and undamaged and powered buildings. Perhaps there was nothing important enough to report.
August
August 22nd
Few zeds in suburb, Urban General Hospital, Milverton PD and Neville Building caded and powered. --Petelius Corner 17:31, 24 August 2008 (BST)
In SE part most buildings caded, some have lights out,not many survivors or zombies. Time to lower the danger level i think.--Piskus99 00:25, 23 August 2008 (BST)
August 17th
The Militant Order of Barhah has ruined all the hospitals and the PD, ruined two NTs, and are currently eating the survivors in the last remaining NT. Things look bleak for those with a pulse. -- Grogh 04:14, 17 August 2008 (BST)
August 15th
Milverton Place Police Department and Neville Building ruined. Active break-ins across suburb. --Petelius Corner 07:04, 16 August 2008 (BST)
For those who haven't figured it out (by looking at who killed you) The Militant Order of Barhah is in town. That is who ruined all your hospitals. -- Grogh 05:12, 15 August 2008 (BST)
August 14th
Urban General Hospital has fallen, building ruined with 19 zeds inside. Zombies outside majority of buildings. --Petelius Corner 03:59, 15 August 2008 (BST)
Kinch Heights appears to be under attack, barricades are going from VSB to Light and Loose. Zombies outside many buildings across the map. - Bobby P. 22:33, 14 August 2008 (GMT)
August 8th
Nevill Building in survivor hands, HB, with ~4 zeds outside. --Petelius Corner 21:10, 8 August 2008 (BST)
August 5th
the nevil building has 32 zeds in it i urge all people in that area to find a different safe house. (User officer mac123)
August 4th
After recent requests solicited no response, the following group links have been removed from the suburb.
If any of these groups are still active, please add them again.
--RosslessnessWant a Location Image? 11:41, 4 August 2008 (BST)
August 4th
A lot at the revive point, Luscome building still down. The south and eastern areas of the area is safe.
August 3rd
External Military: "... leaving Kinch Heights, counted maybe a dozen outside ... they're just wandering around ... lights are on across the suburb ... only a few buildings damaged though ... the Luscombe Building has fallen - repeat, the Luscombe Building has fallen ..." Laitaine 19:22, 3 August 2008 (BST)
July
July 25th
Active break-ins at Milverton Police and Urban General Hosp. A few reports of PK-ers. [User: Zimmy Bison] 23:35, 25 July 2008 (BST)
June
June 15th
External Military: "... flying over Kinch Heights, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... some survivor activity in the Luscombe Building ..."--Scott Timewell 01:29, 16 June 2008 (BST)
- Absolutely no zeds within range of Sharman NT Necronet --Gaetano Bresci 14:28, 17 June 2008 (BST)
June 12th
Zeds in the Milverton Place Police Department, doors wide open, survivors being drug out onto the street! Oh the humanity! --Fo sizzle 19:02, 12 June 2008 (BST)
May
May 23rd
Milverton Place Police Dept is very heavily barricaded and houses 22 survivors at this time. Recent zed sightings in small numbers. Caution advised. --Ragin Cajun 17:55, 23 May 2008 (GMT)
May 16th
Impossible to find an entry point; almost all buildings are heavily barricaded. Leaving status as dangerous since no barricade plan is being followed. Staying outside ensures certain death. --GaryOlson 16:44, 16 May 2008 (BST)
April
April 22nd
The Milverton Place PD has fallen along with Nevill NT and Urban General Hospital. Direct observation shows this area heavily infested with several groups of 40 plus Zombies. RP's are stacking up and places to hide out are virtually non existant. Kinch Hieghts has fallen. update to very dangerous.--Kleenur April 22, 2008 13:18(CST)
April 21st
the Nevill Building has fallen and the Sharman Building has 15 zeds inside. I would suggest that Kinch should be raised to dangerous, we appear to be under seige. --Fingerlessbob 05:05, 21 April 2008 (BST)
April 20th
Area around police station is completely over caded-VHB on almost all buildings. Survivors trying to get in should attempt to try the Railway station, Junkyard, or Club Staeger to freerun into the other buildings. Survivors w/o freerunning will be hard pressed to get in due to overcading. Those survivors already in and around the police station, please either make sure cades stay at VSB++, or keep them there yourselves-if you are afraid of zeds, go outside and clean them up yourself instead of hiding and letting other survivors get left out in the open. lonewolf 10:47 20 April 2008 (PST)
April 14th
Problems with over cading around police station. People need to understand that it is the only place in the suburb to get ammo and shouldn't be caded past VS+2. The number of zeds in region dont warrent the cade levels.--Mr. shoot all day 23:02, 14 April 2008 (BST)
April 11th
It looks like there are some zeds coming through the area. At least 6 right outside the Urban General hospital, looks like the front of a wave. Pretty sure we're gonna start losing buildings.
April 8th
I walked through from North to South this morning and found very few zombies throughout the suburb. All buildings are up and lit except when the occasional zerg/pk'er comes through and destroys the generators. I recommend an upgrade to Safe condition. --Terry S 17:35, 8 April 2008 (BST)
March
March 28th
Several resource buildings in central and northwestern Kinch Heights are caded and lit. I'm lowering the danger level to Moderate. Seculus 17:30, 28 March 2008 (UTC)
March 27th
The TRZ around Nevill NT is more or less secure, this place probably shouldn't be set to "Very Dangerous".--Labine50 MEMS | MHG 19:46, 27 March 2008 (UTC)
March 11th
This suburb is absolutely abandoned, I did not see a single building not in ruins. If there are any survivors, they are taking their chances sleeping in ruined buildings. Rookie.
Milverton, Nevill & Urban hospital are destroyed with zed's inside. Survivors are either dead or abandoned the area. Not sure about the southern half of the map, still very dangerous. --extant1 14:54, 11 March 2008 (UTC)
March 10th
A ton of buildings ruined, the only good ones seem to be at the bottom and they are going down fast. At the very least, a dangerous suburb. As expected - Streetsweeper
- 40 Zeds in Milverton PD, 40 dead bodys, and 34 survivors. The attack begun like a 7 hours. The are still many zeds in urban hospital. - Sledeus
March 8th
Dead survivors from neighboring suburbs seem to be heading into Kinch Heights in hopes of a revive. There are 25 zombies at the [43,85] cemetery RP, and 28 at the [45, 86] carpark RP.---Scott Timewell 00:00, 9 March 2008 (UTC)
March 7th
Kinch Heights is still one of the safest suburbs in the city. Even as the dead sweep south, you can still find locals sleeping in the streets. The biggest threat to survivors currently is the astounding overcading! If you're a stranger in the 'burb, I recommend saving at least 10 AP your first day to find a VSB building. -- Jenkem 16:07, 07 March 2008 (UTC)
February
February 24th
Several Zombies have broken into the Milverton PD and killed several survivors. Took out some but had to run. Still some left inside and the building needs to be barricaded again. Also there are around 20 more lounging around the immediate area.--Ikillzombies 05:04, 25 February 2008 (UTC)
February 22nd
A group of about ten Zombies were spotted while freerunning through the center of Kinch Heights. 15 dead bodies in the street. --Dov Ecluts 21:24, 22 February 2008 (UTC)
February 9th
Overbarricading continues. A quick survey of the area around the Police Department and the NT cluster to the west shows 6 survivors stranded on the street. All buildings marked as VS+2 on the barricade plan are overbarricaded. The only freerunning entrance in the area, ironically enough, is the Sharman Building. It's a good time to be a feral zombie. --Mike the Shoe 20:03, 9 February 2008 (UTC)
February 3rd
The Henning Hotel as well as the Pouncy Building are both overbarricaded. I am beginning to suspect the work of organized PKers or zombie spies. Attention to this issue from organized survivors would be appreciated. Without any open safehouses, many are stranded on the street and easy prey for the sparse ferals in Kinch Heights. This is putting strain on the revive point and possibly leading to death of scientists. Save the NecroTech infrastructure! Let us inside!
--Johnny Wong
14:54, 03 February 2008 (PST)
February 2nd
The Junkyard is severely overbarricaded. Please refer to the barricade policy before improving the barricades. You may inadvertently cut off access to important resource structures, like the hospital in this case.
This may also be the work of zombie spies; keep an eye out for characters who routinely over-barricade despite being warned not to.
--Johnny Wong
14:45, 02 February 2008 (PST)
- It is also worth nothing that survivors in the area with tagging skills can help out by spraying links to the barricade policy in buildings that should be kept at VSB+2.--Cheese Knight 20:27, 3 February 2008 (UTC)
January
January 23rd
NecroWatch reported from the Nevill and Sharman Buildings revealing that there were an estimated 6 zombies within scanning range of both facilities. The zombies were shown to be scattered and not a threat to any location. Kinch Heights appears to be a sleepy suburb. --Mobius187 14:55, 23 January 2008 (UTC)
2007
December
December 21st
External Military: "... Kinch Heights looks clear ... lights are on across the suburb ... infrastructure looks intact too ... lights are on in the Sharman Building ..." approx. 2100h UTC --LH779 03:51, 22 December 2007 (UTC)
External Military: "... flying over Kinch Heights, it's looking empty ... suburb's lit up like a Christmas tree ... infrastructure looks intact too ... some survivor activity in the Nevill Building ..." --WanYao 17:58, 21 December 2007 (UTC)
While the news on the radio is good, Kinch Heights has a bit of a barricade problem. Many buildings marked as VSB+2 on the barricade policy and even tagged with that description have been found overbarricaded, even just to Heavily Barricaded. This problem is mostly prevalent in the northern and northwestern portions of the suburb.--Cheese Knight 07:04, 22 December 2007 (UTC)
December 9th
External Military: "... leaving Kinch Heights, counted twenty or so outside ... they're just wandering around ... a lot of buildings with lights on ... infrastructure looks intact ... some survivor activity in the Luscombe Building ..." --Frozen Flame 23:21, 11 December 2007 (UTC)
December 6th
External Military: "... leaving Kinch Heights, counted a couple of dozen outside ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... some survivor activity in the Nevill Building ..." --Lh778 04:31, 6 December 2007 (UTC)
December 5th
The suburb has pretty much recovered. Most key buildings including Nevill NT and Milverton Place PD are secured and powered, only real zombie presence seems to be along the border with Buttonville, but they seem focused on the two NT buildings just over the border.--Cheese Knight 18:37, 5 December 2007 (UTC)
November
November 18th
External Military report: "... around a hundred and fifty in Kinch Heights ... a few big groups, but they're spread out ... several buildings with power ... most of the buildings are ruined ... the Sharman Building has definitely fallen ..." (approx. 17:00 Malton Time) --WanYao 00:57, 18 November 2007 (UTC)
November 17th
Some siterep: iWitness 1, iWitness 2. Killed one, had to look for shelter. --Frunobulax 08:44, 17 November 2007 (UTC)
November 16th
I wouldn't tempt the Bash if I were you. We've seen how fast they can move. We survivors start patronizing them we may just reignite their bloodlust and the whole south will experience the Bash at full human killing capacity. Be thankful they're letting you live for now and wait till after they disband to brag about living.--Rico Montoya 03:35, 17 November 2007 (UTC)
November 16th
The Big Bash seems to be losing it's touch, as the southeast quarter of Kinch Heights (except for Neville NT) is almost all powered and barricaded. This in the Bash's second day here.
November 14th
Kinch Heights is now the next target for The Second Big Bash after Dartside.Yao 22:35, 9 November 2007 (UTC)
- Defensive tactics are being discussed (or at least, ought to be) at Survivors vs The Second Big Bash. --Mr Figg 18:50, 15 November 2007 (UTC)
November 9th
St Hubertus's Hospital is unlit, but it's heavily barracaded and no zombies to be seen outside there or at any of the surrounding blocks. St. Agatho's and St. Soter's look healthy too. There's about 6 zombies standing in the area, but it looks pretty safe by Malton standards. DangerDan 22:35, 9 November 2007 (UTC)
November 2nd
There are 20+ zeds in St. Hubertus's hospital, 20+ inside the Nevill NT which is ruined and 20+ wanderers in the area although some of these will be dead survivors looking for revives. It might not be a big bash but it is feeling at least a little bashy around here. --Nghtchld 02:25, 2 November 2007 (UTC)
- It feels like a Big Bash now. The western half of the suburb has fallen into ruins. Survivors are advised to evacuate as the horde does not seem to be leaving any building untouched. --Kenny Matthews W! 13:43, 2 November 2007 (UTC)
October
October 31st
It's obvious that the 2nd big bash will probably be here in a few days. Also, I just made my wiki account today so please forgive any errors in format.--Hansolo580
- I've fixed the formatting, forgive me if there was anything you intended different. And what makes you think the 2nd big bash will be here soon? Is there a group page for it or... --AlexanderRM 22:49, 1 November 2007 (UTC)
- Yeah, here it is. The Second Big Bash, just for convenience's sake. --Cheese Knight 04:42, 2 November 2007 (UTC)
October 13th
Just as fast as they came, the zombies that hit Nevill and Milverton are gone, most likely in a hurry to get somewhere. Both buildings are secure, and a recent necronet scan from Nevill only shows 4 zombies in the area around Sharman NT. Danger level will be set back to safe.--Cheese Knight 05:25, 13 October 2007 (BST)
October 11th
28 zeds found in the Nevill [NT] building, it is still unpowered and ruined. Milverton PD is re barricaded no news about the internal conditions.
October 10th
Nevill NT has been ruined by a pack of zombies, and Milverton PD is under attack at this point. It seems to be a coordinated strike, as only an hour ago, both buildings were secure. Updates forthcoming if needed.--Cheese Knight 01:39, 11 October 2007 (BST)
October 3rd
There is a very small number of zeds and only a few dead bodies. I fully agree with whoever changed the danger level to safe. --AlexanderRM 23:42, 3 October 2007 (BST)
September
September 27th
MPPD, The Nevil building, and Urban General are all EHB and powered, and there are less than 10 scanned zombies in the entire suburb, though there are 20 dead bodies outside MPPD. I'd say keep it EHB/moderate for the moment, but hopefully it won't be long before we can go back to safe.--AlexanderRM 00:59, 28 September 2007 (BST)
September 24th
It's been more than a week since central Kinch Heights was hit by LUE, and although the horde has moved elsewhere, there is still a sizeable zombie presence in the area. Milverton and Nevill in particular have swung back and forth between ruined and lit the past few days. As of this report, they're both lit and EHB, but far from safe. Without any significant population inside either building, the cycle should only continue.--Cheese Knight 08:12, 22 September 2007 (BST)
September 16th
With Nevill still ruined and Buckley victims trickling in, there's still a lot of revives needed. Just one block SE of the Lethbridge museum is a small, unmarked, one-manned revive point being run by Doctor Morgus. It's been up and running for months now, but is only just now seeing a lot of action. Though slow at times during equipment runs, the revives are going pretty steady.
September 14th
Milverton Place PD and the Nevill Building both stand in ruins after a strike by LUE. No less than 120 zombies had been spotted in the area, with 80 alone at the PD at one point. Right now it appears the horde is on its way out, heading south into Buttonville.
The other NT facilities of Kinch Heights remain active, supplementing revivifcation efforts. As the remnants of LUE shamble on towards their next target, survivors may be able to recapture Nevill NT within the next day, and Milverton soon after.--Cheese Knight 05:47, 15 September 2007 (BST)
September 13th
34-zed-strong mob has just breached Milverton Place PD in a coordinated attack, killing or displacing many survivors, myself included. The attack remains underway. Situation elsewhere in suburb unknown at this point. Suggest upgrading the suburb's danger level to at least moderate. --Thesillyshmo 16:58, 13 September 2007 (PST)
- make that a hoard of 70 zeds.Tsaigo 03:38, 14 September 2007 (BST)
- LUE has arrived, moving out from West Grayside, and their numbers should continue to grow throughout the night. Survivors are encouraged to avoid the area at all costs. If Milverton falls, it is highly likely surrounding buildings will be targeted. Elsewhere in the suburb, there is a group of 10 or so zombies gathered at Luscombe NT, with a few others in the immediate area. They do not appear to be affiliated with LUE.--Cheese Knight 01:13, 14 September 2007 (BST)
August
August 31st
Watch out for zombies from the west; Dartside's Southern hospital cluster is ruined, and we need help ASAP. To all willing survivors, cross the border and kill as many as you can.
- 1: sign your updates.
2: trenchy. --AlexanderRM 01:27, 6 September 2007 (BST)
August 30th
Kinch Heights is all powered up and having no significant Zombie population. Danger status will be changed accordingly.--SgtStonez 13:46, 30 August 2007 (BST)
August 23rd
The west end of Kinch Heights is currently experiencing an influx of them, albeit of uncertain magnitude. All survivors are urged to travel there and assess the situation on a regular basis, taking action as necessary. --Kenny Matthews W! 13:40, 23 August 2007 (BST)
August 3rd
Somebody cue me in. How is Kinch an orange zone?! The central hub is EHB (save the junkyard, of course) and completely powered, with NOT ONE ZOMBIE outside! --Pyrranha 01:27, 4 August 2007 (BST)
July
July 26th
South-East Kinch Heights is lit up and relatively secure. Zombies gather frequently at local resource buildings, but other safehouses are being left relatively well alone. Please note that some areas have been left at VS+2 due to newbie accomodation. -- Dray 18:10, 26 July 2007 (BST)
July 15th
There are alot of survivors at the Honeybone Boulevard Fire Station, who could aid the PD and other buildings meet up with us and we will go help hold the PD. Misery013
July 15th
Zeds constanttly gather near the PD, Neville Necro-Tech building, and Urban General Hospital (which are all right by each other). Keeping them out is hit or miss, but there haven't been any long term take-overs so far. The zed mob in the area has yet to exceed 60, but is growing. Please assist. --Mickey Titan 00:30, 16 July 2007 (BST)
July 3rd
The B.A.C.H.Z. proposes an amendment to the barricade and revivification plans of Kinch Heights. Among the proposed changes are the barricade levels at several resource buildings and the implementation of RESCUE. The proposed plan may be reviewed and commented upon here. --Kenny Matthews W! 05:18, 5 July 2007 (BST)
July 2nd
Milverton Place PD has 12 zeds outside. The Neville building has no brcades, is ransacked and has 1 brave survivor inside fighting 2 zeds.--Lars Jensen 01:08, 3 July 2007 (BST)
June
June 30th
Absolutely nothing new to report. Seriously. Nothing. I say we go piss off LUE or something, just for some action.
KIDDING! Just... kidding. --Pyrranha 23:05, 30 June 2007 (BST)
June 20th
I saw four survivors chilling outside today, as well as about six first-level survivors in the local junkyard. I guess the Yahoo article has led to an impact in this suburb as well. --Pyrranha 20:37, 20 June 2007 (BST)
June 18th
Got back after two days away to find only nine zombies trying to break into the PD... an all-time low. Ironically, there are four times as many corpses lying face-down on the pavement. Coincidence? I think not. Another tidbit: the carpark is devoid of undead seeking life. Looks like there's just nobody for them to kill. --Pyrranha 18:57, 18 June 2007 (BST)
June 15th
Drama Club staged a performance of "Army of Darkness" at Samways Walk Railway Station at the request of Pyrranha for Die Angriff-Maschine as a special detour from their Border Tour of Malton. The group plans to travel clockwise around the border suburbs of Malton with one show in each suburb. Today they performed for the 9 survivors here as part of this tour. See their group page for performing groups and schedules.
June 14th
Well, I was bored yesterday, so I set up my Christmas tree and lights in Club Steager. VLH is officially holding a summer Christmas party there and everyone's invited. What better way to spend your time than partying and really annoying the Zombies outside by paying them no attention whatsoever? and, uh... WE HAVE CAKE! --AlexanderRM 02:32, 15 June 2007 (BST)
June 1st
The horde outside of Milverton grows with each passing day. Currently, 30 hungry zombies are kicking in the 'cades. At this rate, it'll be up to 50 (and Kinch an orange zone) in a matter of days. --Pyrranha 18:29, 1 June 2007 (BST)
May
May 23rd
At the time of this posting, Milverton Place Police Department and all immediately adjacent blocks are EHB and powered, with the exception of the junkyard which is VSB++. Awesome. It'll likely be short-lived, however. Zombies make daily break-ins to both the PD and the Nevill Building (local NecroTech facility). --Pyrranha 05:29, 23 May 2007 (BST)
- "Awesome"? Seriously, this kind of state is, in my opinion, horrible. (Come to think of it, this is really the normal events happening faster, which really says something about this suburb.) There are 22 zombies and twice as many dead bodies outside the PD which is, somehow, EHB, then five minutes later the PD is ransacked with 30 z's inside, the zombies are gradually killed off, then the last one dies and five minutes later it's EHB again, and then it gets powered. Very newb-friendly suburb we have here, eh? I mean, seriously, we succeed at keeping the people without free-running out but not the zombies. That just sucks. --AlexanderRM 02:15, 24 May 2007 (BST)
- Well, it's been better, but everything's relative. Let the zombies break in all they want. River Tactics means they wind up with nothing. As for not being newb-friendly, that's the zombies' fault, not ours. --Pyrranha 04:39, 24 May 2007 (BST)
- Well, when there actually are more zombies than thee are survivor groups, then yes, it's there fault. But trying to blame it on the Z's when there are hardly any Z's to blame it on... noooot so much. Actually, even for, say firefighters or NT workers that don't really need resource buildings (to get XP, at least) without zeds Kinchy still isn't nexb-friendly, because basically all XP sources require zombies (or the effects of zombies, at least) to be used at all.--AlexanderRM 01:41, 14 June 2007 (BST)
- Well, it's been better, but everything's relative. Let the zombies break in all they want. River Tactics means they wind up with nothing. As for not being newb-friendly, that's the zombies' fault, not ours. --Pyrranha 04:39, 24 May 2007 (BST)
May 17th
The entire block around the PD is barricaded and powered (except the junkyard, but nobody ever powers those things) with 29 zombies trying to break into the PD itself. Three zombies (possibly drunk) are also trying to break into the NT facility. I gave a speech to the zombies today, telling them to move on. Their brain-eating days are numbered. --Pyrranha 16:53, 17 May 2007 (BST)
May 11th
Barricades are going up and down so fast it'll make your head spin faster than a turboprop. The Randoms, B.A.C.H.Z., and Die Angriff-Maschine are all helping out the cause. Zack progress is next to none (or so one would be left to believe) as the survivors are now employing River Tactics on a mildly moderate scale. It's not uncommon for a building to exchange hands four times in one day. --Pyrranha 00:33, 11 May 2007 (BST)
May 4th
Kinch Heights is still heavily infested with zombies, but thanks to the Randoms and B.A.C.H.Z, revive queues have fallen tremendously, and many buildings in the NW and central part of Kinch Heights are barricaded with some even being extremely heavily barricaded and even powered by a generator. Break-ins are still frequent, so be careful. --Mark15. 09:34, 3 May 2007 (BST)
April
April 27th
Kinch Heights is a tomb. Revive queues are between 20 and 40+. Few, if any, buildings are barricaded; most of the suburb is ransacked. Those that do breathe are quickly found and torn apart by the Militant Order of Barhah.--Jorm 04:16, 28 April 2007 (BST)
- 'Tis true. But like most Egyptian tombs, this one has a few pitfalls in the form of reinforcements for the survivors. I hope those guys know what they're getting themselves into. --Pyrranha 22:30, 28 April 2007 (BST)
- You know, this should be reasonably easy to deal with using the same tactics which many survivors used in the AoeD invasion, in fact, in every zombie attack all over the city, ever. The tactic survivors were meant to use. If memory serves, most survivors call it river tactics. I call it running away. Once there are no survivors left for tMOB to devour, first the newbies will leave in search of XP, then the veterans when they get bored. MUAH HA HA HA HA!--AlexanderRM 00:42, 4 May 2007 (BST)
April 26th
Just logged in after an eight-day hiatus. Can't believe the town went from green to orange. Fortunately, zombie presence isn't overwhelming. Revives are hard to come by, apparently, but with any luck the survivors and Life Cultists should be able to retake the town soon. --Pyrranha 02:32, 27 April 2007 (BST)
April 25th
The Militant Order of Barhah, having entered the suburb two days ago, has been hard at work bringing the Light of the True Barhah to masses of Kinch Heights. After a successful attack on Urban General Hospital, the MOB focused its Holy and Righteous Wrath upon Milverton Place Police Dept., clearing the building. An estimated 75 survivors have been slain since the MOB brought its crusade to the suburb; many more deaths are expected in the coming days as the Missionaries hunt down and locate targets for the Order's Inquisition squads.--Jorm 10:42, 25 April 2007 (BST)
April 24th
Well, the rampant over-barricadeing has finally caught up with us, as the junkyard has been at heavy twice in as many checks. I warned you, I even demonstrated the effects, or tried to, but did you listen? nooo... Anyway, residents are warned that they should not, for ANY reson, leave without making sure they have a safe entry point to return to. --AlexanderRM 01:05, 25 April 2007 (BST)
April 23rd
There have been reports of individuals unleashing their righteous fury upon generators and fellow survivors because they have been combat revived. Please remember to extract DNA from your target and ascertain that he/she/it wishes to be revivified before expending valuable AP and resources on revivification.
April 20th
A fellow named Suburban Ed is suspected of impersonating a Channel 4 News Team member and PKing. Please avoid revivification of this individual -- his profile may attempt to convince you otherwise. --Kenny Matthews W! 00:40, 21 April 2007 (BST)
- Do you have a screenshot? Don't view anyone as a PKer unless you saw them PKing on your own screen or someone else's --AlexanderRM 19:38, 22 April 2007 (BST)
- Sorta, insofar as evidence can be provided. --Kenny Matthews W! 06:28, 23 April 2007 (BST)
- Heh is he a PKer? You know he's in Red Rum, right?
- Sorta, insofar as evidence can be provided. --Kenny Matthews W! 06:28, 23 April 2007 (BST)
April 18th
There's been a break-in in the St.Aloysiu's Church. It is no longer a safe place. Until we re-take it from those ungodly ghasts that is.Xszyhu
April 14th
Carpark 45,86 is accepting any fallen survivors from the Mall Tour's havoc. Die Angriff-Maschine is on top of the mass revivee situation at the carpark only, but help from other survivors practicing the "no random revive policy" are welcomed in helping keep our RP clear of Mrh? cows. Be sure to scan! ScabBiter is a Feral Undead member and has been seen at the revive point. Shoot him up a bit if you see him there, and maybe he'll get the message. 15:48 (UTC) Kyrygvald
April 8th
The Kinch Heights cemetery has been filling with unsavoury characters, including rubaduba (who has been there a while now) and Triffid (who is relatively new). The B.A.C.H.Z. recommends that survivors save the DNA signatures of these two and discourage them from standing by whatever means necessary. --Kenny Matthews W! 15:58, 8 April 2007 (BST)
April 6th
the Nevill Building came under attack today, with a moderate amount of casualties caused, along with the generator's destruction. 5 zombies remaining inside currently with one survivor, and 1 dead body. The building is EHB, but needs more clearing. I took down one with what AP i had before escaping, but didn't have enough to dump the body. From the looks of my gathered info, it was a Eastonwood Ferals attack. Kyrygvald 19:50 (EST)
April 2nd
Hey, after a long time as nothing but moderate/dangerous, the southern green zone has begun to re-grow, starting with kinch heights. The whole suburb must feel really special. Now can anyone think of a way to celebrate? --AlexanderRM 22:15, 2 April 2007 (BST) We also have 8 survivor groups (I think) and no zombie groups.
- We shouldn't get too complacent. Keep in mind that Mall Tour '07 has not come to Pole or Buckley Malls, and since they're around Marven Mall, those two malls could be next. Meaning this suburb is right in the path.--Cheese Knight 23:29, 2 April 2007 (BST)
- Ah, This is a common mistake which, oddly enough, has been made once before on the news page, with "most of the spill-over from the big bash", or something like that. Zombies aren't NPC's- they don't "spill". If MT '07 is organised enoguh to be worthy of the name, members won't go around bashing 'cades 10 blocks from their target. Even if a mall falls and they have nowhere to go, they should stay near the mall until they move on. --AlexanderRM 00:59, 6 April 2007 (BST)
- The only mistake here is believing that the Mall Tour is only attacking malls. Take a look at the tour page and see just what else they're going to smash open. There's little reason to believe they won't raise some hell around here on the way to the nearby malls.--Cheese Knight 01:11, 6 April 2007 (BST)
- Then why is it called "mall tour"? Anyway, I still think they won't be stopping in the middle of their trip to have a snack, but I suppose you may be right. However... I really doubt they'll be attacking every single building in the city. So, there should be one easy solution to avoiding getting attacked: DON'T SLEEP IN RESOURCE BUILDINGS! --AlexanderRM 02:18, 6 April 2007 (BST)
- The only mistake here is believing that the Mall Tour is only attacking malls. Take a look at the tour page and see just what else they're going to smash open. There's little reason to believe they won't raise some hell around here on the way to the nearby malls.--Cheese Knight 01:11, 6 April 2007 (BST)
- Ah, This is a common mistake which, oddly enough, has been made once before on the news page, with "most of the spill-over from the big bash", or something like that. Zombies aren't NPC's- they don't "spill". If MT '07 is organised enoguh to be worthy of the name, members won't go around bashing 'cades 10 blocks from their target. Even if a mall falls and they have nowhere to go, they should stay near the mall until they move on. --AlexanderRM 00:59, 6 April 2007 (BST)
April 1st
Zombie presence has declined to around 10 or so hanging around, and they're pretty much dispersed about the area. Most major resource buildings are currently barricaded and powered, but lately there has been trouble keeping the phone mast from being consistently active. --Cheese Knight 01:16, 2 April 2007 (BST)
- As Cheese Knight noted above, citizens of Kinch Heights have likely noticed by now that our stupid phones get no reception here. This is largely due to a bug that has since been reported. We ask that you please bear with this inconvenience, as it is largely out of our MORTAL HANDS. --Ashley Thompson 05:29, 2 April 2007 (BST)
March
March 23rd
Survivors and zombies have been, in the last couple days, having a slight tug-of-war over some of the resource buildings in the central area of this suburb. Urban General Hospital is secure once more, but is in need of populating and power. Die Angriff-Maschine has cleared the building of it's remaining 3 zombies this afternoon, and will begin working on restoring power to the hospital tomorrow. -Kyrygvald- 15:32 (UTC)
March 14th
DNA extraction has identified several suspicious individuals at the cemetery [43,85]. Survivors seeking revivification are strongly encouraged to post a request at the B.A.C.H.Z. discussion page, which can be found here.
On a separate note, well-meaning wiki updaters should remember to timestamp or at least sign their entries. --Kenny Matthews W! 19:38, 14 March 2007 (UTC)
March 13th
Kinch Heights is no longer safer for new players. all new survivors are advised to move to a safer suburb until they are higher level.
March 11th
There are over 40 zombies at the cemetary revive point.
March 6th
The B.A.C.H.Z. asks all survivors to be more prepared for sudden barricade level fluctuations and to repair building damage and/or raise barricades wherever possible. --Kenny Matthews W! 05:01, 7 March 2007 (UTC)
Kenny, who do we talk to if we want to join B.A.C.H.Z. and how do we contact that person. by the way i was there when they busted down the barricade your referring too.
March 4th
Theres seems to be allot of zombies pilling up at the cemetery revive point. we really need to get NT people there and start reviving people.
- Start getting used to it, you will be doing much more reviving from now on. NAH MANZ!
later that day... There are a lot of z's everywhere. made like 40XP with the dna extractor. saw 10 at one spot actually, though on the bright side I did wander into dartside, so it might not be as bad as I think... -AlexabderRM
- Its worse, take a look at the amount of red on the suburb map [[1]] you're getting the walking dead coming your way looking for revives, Lockettside just got its brainz handed to it on a plate. Kinchley is the nearest relatively safe suburb so keep scanning and sticking those syringes in. -Fausta Gummings Mar 5th
February
February 28th
Seems lots of overbarricading going on. It's not according the the offical plan and lots of AP points are being wasted finding a safe entry. Getting only six exp a day from a fresh fifty AP start because of this is not going to help people level up. 16:52 (UTC)
Febuary 25th
The junkyard keeps getting broken into. today I saw it with no 'cades at all and it took me a few seconds to realise what the "ragged hole cut in the fencing" meant... c'mon people your bringing milverton to EHB for extra protection and leaving the junkyard at VS+2? thats just wrong. --AlexanderRM 6:19 PM (EST)
February 22nd
Following the possible scent of humans, a new group known as Army of the Dead is making its way to the suburb. Since the definition of safe includes "no zombie groups", the suburb danger level will be updated accordingly. Only wish I'd checked the news BEFORE turning into a life cultist... -differentuser
- The definition is, I believe, no organised zombie groups. Just see if they can work together to bring buildigs down, or wether they are just random zombies with the same group affiliation, then update danger level accordingly. -Certified=Insane☭ 00:05, 24 February 2007 (UTC)
February 7th
Entered this suburb today, a nice little place if I might say so... didn't see too many zombies though I wittnessed an assault and death of a person outside of the police station-barely escaped myself.
January
January 22nd
Taking a stroll through the outdoors of Kinch Heights, there were only 5 zombies standing in the whole neighborhood.
January 17th
St. Agatho's Hospital in the SW corner was assaulted today by a small but effective group of zombies. They slaughtered many survivors including dragging some into the streets through torn down barricades.
January 9th
Be advised that both the above-noted revive points are being aggressively farmed by lame players. Recently-PKed, I've just been attacked and killed by Chaplain Lunch whilst waiting for revive at the cemetery. After standing up and moving to the carpark, I was attacked and killed again by Rotten Corpus and Zombie Meal. Who manages these revive points? Don't you want survivors to be revived?
UPDATE - Stood up at the revive point and was killed again, this time by Mikhail Gorbachev. Killed 3 times at a revive point in one day. Nice suburb :( --The Gin Fairy 12:22 pm, 09 January 2007 GMT
2006
December
December 14th
Barricades back up and loads of survivors inside, but still 27 dead bodies, a survivor, and 1 zed outside milverton.--AlexanderRM 8:22 pm, December 2006 EST
December 13th
boscomotor just killed a Generator in the Urban General Hospital some one do something about this guy his profile id is 689320.--Neji Hyuga 5:19 PM, December 2006 EST
THIS JUST IN there is a brake in at the Milverton Place Police Department 6 ZEDs in side no word on how many survivors are in there.--Neji Hyuga 10:34 PM, December 2006 EST
December 9th
Dartside has seen better days, I'm sure. But it is apparent now that the Undeadfers, under name Dartside Conversion Force, has decided to take Dartside as a Zombie outpost. While this may not seem like a big deal to those of you in Kinch Heights, I would like to remind you that once the Undeadfers have finished in Dartside, they may decide to turn to Kinch Heights. With this in mind, can anyone send aid? --RedShadowHero 07:37, 9 December 2006 (UTC)
December 8th
The DORIS stomping group Viva La Humanity will be returing home to Kinch Heights. After a very successful campaign in the northern areas, it is time for us to return home. Please report any new information to pe0plew1llsee@yahoo.com. Master B8, The Insight and the rest of the gang will be returning within the next two weeks. Viva La Humanity.
November
November 2nd
People of Kinch Heights! Heed my call! The SE section of Greentown is under attack and survivors need it for supplies! Send help! The spokesman(or zombie, for that memeber) of this attack is JohnRubin. Kill him on sight! They will continue to attack us as long as he shambles this Earth! Please, send help! I have also died in this attack, and currently in need of revival. I will wait in a wasteland just E of the factory that connects Shapr Boulevard and Brailsford Plaza. Revive and run! No doubt Johnny boy will find out at attack those there should he find this message. Viva la Humanity! Viva la Repentance! Viva la LIFE! -Father Joe
October
October 31st
Small Patrol of ISAP have been located here for the past weeks since green town has fallen. Fog has covered all of the suberb.
October 7th
Viva La Humanity has decided to make Kinch Hieghts its official Headquaters a decision on a particular building in Kinch Hieghts has NOT been decided upon till a recon team enters the area and performs a sweep for suitable buildings. --Richard Gray 22:40, 7 October 2006 (BST)VLH
August
August 25th
The Urban Guerillas want to remind people that the northern Kinch Heights/Tapton border is unstable and people should try their best to keep the zombies out and the people at the borders safe. -Certified=InsaneUG 23:55, 25 August 2006 (BST)
August 3rd
The B.A.C.H.Z. is pleased at the noticeable number of survivors immigrating to Kinch Heights. Whether they are merely visiting or looking for more permanent residence, the B.A.C.H.Z. would like to welcome them and make them aware of the resources available in the suburb. --Kenny Matthews W! 05:10, 4 August 2006 (BST)
July
July 28th
Good Good looks like we may be coming back now or by the sounds of the report the suberb doesn't sound dangerous at all. And now to our recruitment in Gulsonside we can have two suberb safe houses we can control like the Holy's Church and the st. patricks church as well. We will make one safe house maybe at the PD station or the Necrotech building or the school who knows...--Coolo 04:37, 29 July 2006 (BST)
July 28th
Survivors are still asked to exercise caution when resting overnight. For more inexperienced survivors, the B.A.C.H.Z. has established several safehouses in the south of the suburb, many of which are accessible to those who are dismayed by the extremely heavy barricades encountered in other parts of the suburb. --Kenny Matthews W! 05:30, 28 July 2006 (BST)
July 24th
Okay, we are very doubtful of your efforts but still just tell us where you guys are and we might help. And I think most of the zombies moved on to the Big Bash over at Crowbank, but sorry if we are just full of doubt. Oh! We're going to send over Lizardcoolz for you guys to help out. --Coolo 06:31, 24 July 2006 (BST)
July 24th
The B.A.C.H.Z. assures all survivors in Kinch Heights that the suburb can be maintained, given a strong-willed populace. Revivification efforts will continue, even if they are delayed by the need to reinforce barricades. So long as we make an attempt to budget our energy carefully and coordinate our efforts, there will be hope for all. What we do not need at this crucial point are those who hysterically naysay or sow unwarranted seeds of doubt. The B.A.C.H.Z. welcomes news of the departure of any such individuals. --Kenny Matthews 05:57, 24 July 2006 (BST) Edit: Can. Keyword. Suburb still has a lot of opened buildings and a lot of zombies. You can have revive points all you want. As long as you have a lot of zombies and a lot of opened buildings, it's Red. Sonny Corleone WTF 06:02, 24 July 2006 (BST)
July 23rd
Bra!nzahz ahn Brahndahn ah gangbang za Zahmbaz a G!ngh Hahz. Ah za Zahmbahz maz gah bahbah! Bra!nzahz and Brahndahn na bah harm bah za Zahmbaz. Zahmbaz ah nah zgaarah! Bra!nzahz an Brahngahn zdan ahb an gangbang za Zahmbaz aganh! Brainzors 03:13, 23 July 2006 (BST)
July 23rd
There is no hope B.A.C.H.Z Kinch Heights is lost to the Big Bash and we have lost the battle for it. But all we can do is retreat to the east and hopefully defend it there for a last stand if you might say. We urge all people here to retreat to the green and lush suberbs to the east please we need everyone we can get here. Sadly me and my group won't be returning to Kinch Heights ever again --Coolo 01:16, 23 July 2006 (BST)
July 22nd
The B.A.C.H.Z. urges survivors to place the defense of the suburb first, and all else second. Priority should be given to spreading out and barricading buildings, not gathering inside tactically convenient locations and spending energy performing ancillary tasks. One less survivor killed is one less survivor in need of revivification. --Kenny Matthews 21:42, 22 July 2006 (BST)
July 19th
Bra!nzahz and Brahndahn ah bang bang banging ah za Zahmbaz ah Zah Bahn Z Bahg!ng ah G!ngh Hahz. Za Zambahz az Manbagz! Bah. Ah. Hah. Ga. Zah. ah mah naggahz!! Brahbs ah za Mah, Zahnahn Mahzahz! Brainzors 06:26, 20 July 2006 (BST)
July 6th
Zahmbaz! Nah mahr barg zahmbaz. Barg harmanz brahnz! Bang ahn smazh zah harmanz! Barhah!
June
June 28th
The Black Hunter Group and the Urban Guerillas are now saying that the PKA is back and now are warning everyone to be on guard. Both of the groups have dealt with the group or atleast I think the UGs have met with them but still destroying the PKA is our main goal here so as it is said below this if you don't the skillz don't fight or they will come after you and kill you. If you need to know who the PKA members are look in the discussion page. The zombie count here is now about 50 zombies total in the sub and the PD station has been broken in so and the necrotech is almost going to be breached your daily report made possible by the Black Hunters.--Coolo 07:19, 28 June 2006 (BST)
June 27th
The Urban Guerillas reminds everyone in the suburb that the best way to clear the area of Zs is to spread out and over-barricade. This is a battlefield, and those that do not have the skills to fight should only support the struggle from the outside, from a safe place.
June 18th
The Undeadites are passing through the suburb, planning to eat survivors at multiple strategic locations and block revive points with the brain-rotted. The Urban Guerillas call for a greater organisation for the defense of Kinch Heights.
June 16th
The Shining Ones would like to thank the survivors of Kinch Heights for providing the much needed brainz while shambling toward West Grayside. We will recommend your services to the other hordes around Malton.
June 15th
As undead activity briefly rises again in Kinch Heights, the B.A.C.H.Z. kindly reminds survivors in the suburb that the group operates two revive points at a cemetery [43,85] and a carpark [45,86]. The B.A.C.H.Z. additionally suggests that zombies seeking revivification leave their ID on the group discussion/talk page to expediate the revivication and habilitation process.
June 14th
The Shining Ones have stopped by, to visit resource buildings and eat brainz, on their way to Clapton Stadium.
June 3rd
Projet Troake is now going into effect making safe ways and making Knich Heights safe again.
June 1st
Rumours have that coolo is now coming back to knich heights for pker day and so a large amount of attacks will taking place in Knich Heights while the whole PKA and Black Hunters are out killing people but udderly it will all come down to the black hunters, PKA, and B.A.C.H.Z fighting each other. So get out of knich heights and go to Buttonville because this is going to be one bloody war.
May
May 30th
Four months ago Kinch Heights was a beautiful suburb and for the most part inhabited by the "upper-crust" of society. All this has come to an abrupt end, as unknown forces of Zombies now loot the stores and setup squatter camps along the main roads.
Property value has taken a 300% slump. Bloodshot-eyed-residents now peek through the windows, fearing that the Kinch Heights will be renamed Lynch Heights if support does not arrive soon.
May 29th
Pkers have invaded the suburb - an NT building and at least one survivor safe house have been overrun. Anyone still here is strongly advised to leave as the Zed presence is increasing. We're expecting major attacks between now and 6 June, and on 6 June in particular. Intel garnered by one of our scouts indicates that the PKAlliance and another group are planning a major assault on the suburb on that day.
May 20th
The Black Hunter Group is now making attacks on building so that zombies can get in and destroy the surviors who stopped them. Many people are now facing to leave Kinch Heights to Tapton or anywhere else who tried to stop so if i were you i would get out of there to somewhere safe.
May 17th
The Malton World Cup Committee has occupied Clapton Stadium in West Grayside. Members of the group + others are celebrating the impending kick off of the World Cup and have secured the stadium, all humans are invited to our football safe haven.
April
April 24th
Zombies continue to threaten survivors in Kinch Heights. The B.A.C.H.Z. is attempting to maintain survivor control of resource buildings and would appreciate help from any survivors who find themselves in a position to provide assistance.
April 21st
The zombie population has become significant for perhaps the first time in Kinch Heights history, probably due to the inflated cost of revivication syringes. The B.A.C.H.Z. reminds zombies seeking revives that the group respects the sacred ground policy and also identifies the carpark at [45,86] as a revive point.
April 16th
Leasehold Services have not left Kinch Heights. The proof is all around for those with eyes to see.--Cal 16:11, 16 April 2006 (BST)
April 13th
After a long and bloody battle between the PKA and Leasehold Services, Leasehold Services have been reported as having left the area of Kinch Heights. The reason for their departure is still unclear and as yet Leasehold Services have been unavailable for comment. A representative from the PKA however stated that, 'We believe that increasing PKA numbers meant that Leasehold Services had no alternative but to run else face certain death by our hands. The PKA encourage any other survivors in the area to follow their example and leave immediately'.
March
March 23rd
This is rumour control. Here are the facts. The PKA are currently in a war with Leasehold Services. It seems that the Leasehold crew took offense at the PKA's lack of protocol with regard to player killing. For whatever reason, the PKA have begun to spread rumours about Leasehold Services staff themselves being PKers. People in Kinch Heights are urged to go to their Forum and judge for themselves on this matter. Leasehold Services are not PKers and are here for your safety.
March 10th
Kinch Heights remains one of the most secure and uneventfull suburb of them all, partially due to it's lack of sources for military equipment. The PKA has installed themselves here not long ago, being a small group of mid level PKers, taking it upon themsevles to clear the suburb of non-PKA members. While this has caused the exodus of many low level characters, the elite and unaware remain, either fighting them or ignoring them. Remains a great suburb if you need a safe zone, and a bad one if you are looking for xp, as there are few survivors and almost no zombies. --Swift Maniac 23:15, 10 March 2006 (GMT- 5)
February
February 22nd
The B.A.C.H.Z. has arrived to help restore order in this section of the beleaguered city. --Kenny Matthews 22:16, 22 February 2006 (GMT)
February 17th
The Leasehold Services team have decided to set up a Headquarters in the area, presently employing the Eden Museum as a base of operations. Anyone currently undrafted by another group is welcome to join. --Cal 18:17, 17 February 2006 (GMT)
January
January 20th
A horde of 50+ zombies is in control of the southeastern section of the suburb. If not kept in check this could result in a large outbreak of undead, as several safe houses have been breached and the supply buildings are coming under attack. --Daren miller
January 5th
Also that there is much undead activity in the upper section where the hospital is and may cause in a mass outbreak of undead. If not taken care of the zombie problem the area might be become very dangerous. So that is why many people are taking refuge in the fire departments. And also the Honeybone firestation is uprising in zombies due to the fact that a small fraction of zombies came down from the mob of zombies that most recently attacked the Milverton Place Police Station. --Coolo
January 3rd
There seems to be a recent upsurge in undead activity, with the Milverton Place PD reportedly being breached more than once by a large group of zombies in the past few days. There also seems to be a fairly even dispersal of feral zombies across the NE quadrant. --Henry Case 15:59, 3 Jan 2006 (GMT)