User:Rosslessness/Random Rambling/Sandbox13a: Difference between revisions
Rosslessness (talk | contribs) |
TheBardofOld (talk | contribs) (Figured I'd edit my suburbs out, put the most recent versions on the discussion page.) |
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(23 intermediate revisions by 4 users not shown) | |||
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N_Suburb=[[XXXX#Suburb_Map|N]]| | N_Suburb=[[XXXX#Suburb_Map|N]]| | ||
NE_Suburb=[[XXXX#Suburb_Map|NE]]| | NE_Suburb=[[XXXX#Suburb_Map|NE]]| | ||
W_Suburb=[[ | W_Suburb=[[Sandbox13a#Union Bank|W]]| | ||
E_Suburb=[[XXXX#Suburb_Map|E]]| | E_Suburb=[[XXXX#Suburb_Map|E]]| | ||
SW_Suburb=[[XXXX#Suburb_Map|SW]]| | SW_Suburb=[[XXXX#Suburb_Map|SW]]| | ||
Line 374: | Line 374: | ||
Submitted by --[[User:TripleU|TripleU]] 04:16, 16 February 2010 (UTC) | Submitted by --[[User:TripleU|TripleU]] 04:16, 16 February 2010 (UTC) | ||
==Nintendo Land== | |||
{{EXP_Suburbblock|suburb=Nintendo Land| | |||
NW_Suburb=[[XXXX#Suburb_Map|NW]]| | |||
N_Suburb=[[XXXX#Suburb_Map|N]]| | |||
NE_Suburb=[[XXXX#Suburb_Map|NE]]| | |||
W_Suburb=[[XXXX#Suburb_Map|W]]| | |||
E_Suburb=[[XXXX#Suburb_Map|E]]| | |||
SW_Suburb=[[XXXX#Suburb_Map|SW]]| | |||
S_Suburb=[[XXXX#Suburb_Map|S]]| | |||
SE_Suburb=[[XXXX#Suburb_Map|SE]]| | |||
location1=park fence|location1_color=junkyard| | |||
location2=park fence|location2_color=junkyard| | |||
location3=park fence|location3_color=junkyard| | |||
location4=park fence|location4_color=junkyard| | |||
location5=park fence|location5_color=junkyard| | |||
location6=park fence|location6_color=junkyard| | |||
location7=park fence|location7_color=junkyard| | |||
location8=park fence|location8_color=junkyard| | |||
location9=park security bunker|location9_color=bunker| | |||
location10=employee exit|location10_color=junkyard| | |||
location11=park fence|location11_color=junkyard| | |||
location12=4D theater|location12_color=cinema| | |||
location13=4D theater|location13_color=cinema| | |||
location14=4D theater|location14_color=cinema| | |||
location15=4D theater ticketing|location15_color=cinema| | |||
location16=walkway|location16_color=street| | |||
location17=Park Fire Station|location17_color=Fire Station| | |||
location18=Park Medical Center|location18_color=hospital| | |||
location19=Special Care (NT)|location19_color=necrotech| | |||
location20=employee exit|location20_color=junkyard| | |||
location21=park fence|location21_color=junkyard| | |||
location22=games & food|location22_color=club| | |||
location23=games & food|location23_color=club| | |||
location24=games & food|location24_color=club| | |||
location25=games & food|location25_color=club| | |||
location26=Mario Party Street|location26_color=street| | |||
location27=walkway|location27_color=street| | |||
location28=Peach's Castle Hotel|location28_color=hotel| | |||
location29=Park Security|location29_color=Police Dept| | |||
location30=park security bunker|location30_color=bunker| | |||
location31=park fence|location31_color=junkyard| | |||
location32=games & food|location32_color=club| | |||
location33=games & food|location33_color=club| | |||
location34=games & food|location34_color=club| | |||
location35=games & food|location35_color=club| | |||
location36=Nintendo Museum|location36_color=museum| | |||
location37=walkway|location37_color=street| | |||
location38=Bowser's Castle Hotel|location38_color=hotel| | |||
location39=Luigi's Mansion Hotel|location39_color=hotel| | |||
location40=park security bunker|location40_color=bunker| | |||
location41=park gate|location41_color=junkyard| | |||
location42=entry road|location42_color=street| | |||
location43=walkway|location43_color=street| | |||
location44=walkway|location44_color=street| | |||
location45=walkway|location45_color=street| | |||
location46=walkway|location46_color=street| | |||
location47=walkway|location47_color=street| | |||
location48=walkway|location48_color=street| | |||
location49=walkway|location49_color=street| | |||
location50=park fence|location50_color=junkyard| | |||
location51=park gate|location51_color=junkyard| | |||
location52=entry road|location52_color=street| | |||
location53=walkway|location53_color=street| | |||
location54=walkway|location54_color=street| | |||
location55=Samus' Escape|location55_color=building| | |||
location56=Mariokart raceway|location56_color=building| | |||
location57=walkway|location57_color=street| | |||
location58=Koopa's Casino|location58_color=bank| | |||
location59=Koopa's Casino|location59_color=bank| | |||
location60=park fence|location60_color=junkyard| | |||
location61=park gate|location61_color=junkyard| | |||
location62=entry road|location62_color=street| | |||
location63=walkway|location63_color=street| | |||
location64=Kirbies' Air Ride|location64_color=building| | |||
location65=Bobomb's Blast|location65_color=building| | |||
location66=Donkey Kong's Treetop Adventure|location66_color=building| | |||
location67=walkway|location67_color=street| | |||
location68=Koopa's Casino|location68_color=bank| | |||
location69=Koopa's Casino|location69_color=bank| | |||
location70=park fence|location70_color=junkyard| | |||
location71=park gate|location71_color=junkyard| | |||
location72=entry road|location72_color=street| | |||
location73=walkway|location73_color=street| | |||
location74=Wario's Mine Runaway Cart|location74_color=building| | |||
location75=Boo's Haunted House|location75_color=building| | |||
location76=Skies of Arcadia- Skyside|location76_color=building| | |||
location77=Super Mario Sunshine Road|location77_color=street| | |||
location78=waterpark|location78_color=building| | |||
location79=waterpark|location79_color=building| | |||
location80=park fence|location80_color=junkyard| | |||
location81=park fence|location81_color=junkyard| | |||
location82=Yoshi's Petting Zoo|location82_color=zoo| | |||
location83=Toad's Kittie Rides|location83_color=building| | |||
location84=Super Mario Obstacle Course|location84_color=barn| | |||
location85=Super Mario Obstacle Course|location85_color=barn| | |||
location86=Shoemaker's Arcade|location86_color=arcade| | |||
location87=waterpark|location87_color=building| | |||
location88=waterpark|location88_color=building| | |||
location89=waterpark|location89_color=building| | |||
location90=park fence|location90_color=junkyard| | |||
location91=park fence|location91_color=junkyard| | |||
location92=park fence|location92_color=junkyard| | |||
location93=park fence|location93_color=junkyard| | |||
location94=park fence|location94_color=junkyard| | |||
location95=park fence|location95_color=junkyard| | |||
location96=park fence|location96_color=junkyard| | |||
location97=park fence|location97_color=junkyard| | |||
location98=park fence|location98_color=junkyard| | |||
location99=park fence|location99_color=junkyard| | |||
location100=park fence|location100_color=junkyard| | |||
|}} | |||
'''Notes''' | |||
Submitted by --{{User:The_shoemaker/Sig}} 14:41, 11 February 2010 (UTC) | |||
Park fence squares act the same as a border. | |||
Yoshi's petting is an outside area. | |||
People and zombies have to search to find each other in the obstacle course. | |||
Gates can be barricaded, to bar access as in a fort. | |||
Koopa's Casino is a multi-block building. | |||
The 4D theater is a multi-block building, similar to the big brother house. Only the ticketing area has doors and can be barricaded. | |||
The arcade and bunker building types are two completely new building types.You can find portable pinball machines in the arcade, amongst other stupid joke weapons. In the bunker, you can find weapons with the search rates of a gunstore in a mall. | |||
== Rammlied Ruins == | |||
{{EXP_Suburbblock|suburb=Rammlied Ruins| | |||
NW_Suburb=[[XXXX#Suburb_Map|NW]]| | |||
N_Suburb=[[XXXX#Suburb_Map|N]]| | |||
NE_Suburb=[[XXXX#Suburb_Map|NE]]| | |||
W_Suburb=[[XXXX#Suburb_Map|W]]| | |||
E_Suburb=[[XXXX#Suburb_Map|E]]| | |||
SW_Suburb=[[XXXX#Suburb_Map|SW]]| | |||
S_Suburb=[[XXXX#Suburb_Map|S]]| | |||
SE_Suburb=[[XXXX#Suburb_Map|SE]]| | |||
location1=[[a field]]|location1_color=field| | |||
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location5=[[a field]]|location5_color=field| | |||
location6=[[a field]]|location6_color=field| | |||
location7=[[a field]]|location7_color=field| | |||
location8=[[woodland]]|location8_color=woodland| | |||
location9=[[woodland]]|location9_color=woodland| | |||
location10=[[woodland]]|location10_color=woodland| | |||
location11=[[a field]]|location11_color=field| | |||
location12=[[a field]]|location12_color=field| | |||
location13=[[a field]]|location13_color=field| | |||
location14=[[a field]]|location14_color=field| | |||
location15=[[a field]]|location15_color=field| | |||
location16=[[a field]]|location16_color=field| | |||
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location18=[[woodland]]|location18_color=woodland| | |||
location19=[[woodland]]|location19_color=woodland| | |||
location20=[[woodland]]|location20_color=woodland| | |||
location21=[[a field]]|location21_color=field| | |||
location22=[[a field]]|location22_color=field| | |||
location23=[[a field]]|location23_color=field| | |||
location24=[[a field]]|location24_color=field| | |||
location25=[[woodland]]|location25_color=woodland| | |||
location26=[[woodland]]|location26_color=woodland| | |||
location27=[[woodland]]|location27_color=woodland| | |||
location28=[[woodland]]|location28_color=woodland| | |||
location29=Kruspe Tavern|location29_color=Ruined Abbey| | |||
location30=[[woodland]]|location30_color=woodland| | |||
location31=[[woodland]]|location31_color=woodland| | |||
location32=[[woodland]]|location32_color=woodland| | |||
location33=[[woodland]]|location33_color=woodland| | |||
location34=[[woodland]]|location34_color=woodland| | |||
location35=[[woodland]]|location35_color=woodland| | |||
location36=[[woodland]]|location36_color=woodland| | |||
location37=A Ruined House|location37_color=Ruined Abbey| | |||
location38=[[woodland]]|location38_color=woodland| | |||
location39=Kruspe Tavern|location39_color=Ruined Abbey| | |||
location40=[[woodland]]|location40_color=woodland| | |||
location41=[[woodland]]|location41_color=woodland| | |||
location42=[[woodland]]|location42_color=woodland| | |||
location43=[[woodland]]|location43_color=woodland| | |||
location44=[[woodland]]|location44_color=woodland| | |||
location45=[[woodland]]|location45_color=woodland| | |||
location46=[[woodland]]|location46_color=woodland| | |||
location47=[[woodland]]|location47_color=woodland| | |||
location48=[[woodland]]|location48_color=woodland| | |||
location49=[[woodland]]|location49_color=woodland| | |||
location50=[[woodland]]|location50_color=woodland| | |||
location51=[[woodland]]|location51_color=woodland| | |||
location52=[[woodland]]|location52_color=woodland| | |||
location53=A Ruined House|location53_color=Ruined Abbey| | |||
location54=[[woodland]]|location54_color=woodland| | |||
location55=[[woodland]]|location55_color=woodland| | |||
location56=Haifisch Abbey|location56_color=Ruined Abbey| | |||
location57=Haifisch Abbey|location57_color=Ruined Abbey| | |||
location58=[[woodland]]|location58_color=woodland| | |||
location59=[[woodland]]|location59_color=woodland| | |||
location60=[[woodland]]|location60_color=woodland| | |||
location61=[[woodland]]|location61_color=woodland| | |||
location62=[[woodland]]|location62_color=woodland| | |||
location63=[[woodland]]|location63_color=woodland| | |||
location64=[[woodland]]|location64_color=woodland| | |||
location65=[[woodland]]|location65_color=woodland| | |||
location66=Haifisch Abbey|location66_color=Ruined Abbey| | |||
location67=Haifisch Abbey|location67_color=Ruined Abbey| | |||
location68=a yard|location68_color=Yard| | |||
location69=a yard|location69_color=Yard| | |||
location70=[[woodland]]|location70_color=woodland| | |||
location71=Benzin River|location71_color=river76| | |||
location72=Benzin River|location72_color=river76| | |||
location73=Sehnsucht Mansion|location73_color=Ruined Abbey| | |||
location74=Sehnsucht Mansion|location74_color=Ruined Abbey| | |||
location75=[[woodland]]|location75_color=woodland| | |||
location76=[[woodland]]|location76_color=woodland| | |||
location77=[[woodland]]|location77_color=woodland| | |||
location78=[[woodland]]|location78_color=woodland| | |||
location79=Lindermann Hut|location79_color=farmhouse| | |||
location80=[[woodland]]|location80_color=woodland| | |||
location81=A Ruined House|location81_color=Ruined Abbey| | |||
location82=Benzin River|location82_color=river76| | |||
location83=Sehnsucht Mansion|location83_color=Ruined Abbey| | |||
location84=Sehnsucht Mansion|location84_color=Ruined Abbey| | |||
location85=[[woodland]]|location85_color=woodland| | |||
location86=[[woodland]]|location86_color=woodland| | |||
location87=Benzin River|location87_color=river76| | |||
location88=Benzin River|location88_color=river76| | |||
location89=Benzin River|location89_color=river76| | |||
location90=Benzin River|location90_color=river76| | |||
location91=[[woodland]]|location91_color=woodland| | |||
location92=Benzin River|location92_color=river76| | |||
location93=Benzin River|location93_color=river76| | |||
location94=Benzin River|location94_color=river76| | |||
location95=Benzin River]|location95_color=river76| | |||
location96=Benzin River|location96_color=river76| | |||
location97=Benzin River|location97_color=river76| | |||
location98=Lorenz Tower|location98_color=Ruined Abbey| | |||
location99=[[woodland]]|location99_color=woodland| | |||
location100=[[woodland]]|location100_color=woodland|}} | |||
'''Notes''' <br> | |||
Sehnsucht Mansion, Haifisch Abbey and Kruspe Tavern are mulit block structures. <br> | |||
All buildings except the hut act as [[Borehamwood/Location_Types_Unique_to_Borehamwood#Ruined_Abbey| Ruined Abbys]] | |||
Submitted by --{{User:Michaleson/sig}} 00:00, 22 March 2010 (UTC) | |||
==New Town== | |||
{{EXP_Suburbblock|suburb=New Town| | |||
NW_Suburb=[[XXXX#Suburb_Map|NW]]| | |||
N_Suburb=[[XXXX#Suburb_Map|N]]| | |||
NE_Suburb=[[XXXX#Suburb_Map|NE]]| | |||
W_Suburb=[[XXXX#Suburb_Map|W]]| | |||
E_Suburb=[[XXXX#Suburb_Map|E]]| | |||
SW_Suburb=[[XXXX#Suburb_Map|SW]]| | |||
S_Suburb=[[XXXX#Suburb_Map|S]]| | |||
SE_Suburb=[[XXXX#Suburb_Map|SE]]| | |||
location1=Desert|location1_color=cornfield| | |||
location2=Desert|location2_color=cornfield| | |||
location3=Border|location3_color=junkyard| | |||
location4=a field|location4_color=field| | |||
location5=a field|location5_color=field| | |||
location6=Airplane Hangar|location6_color=warehouse| | |||
location7=a field|location7_color=field| | |||
location8=a field|location8_color=field| | |||
location9=a field|location9_color=field| | |||
location10=a field|location10_color=field| | |||
location11=Desert|location11_color=cornfield| | |||
location12=Desert|location12_color=cornfield| | |||
location13=Border|location13_color=junkyard| | |||
location14=a field|location14_color=field| | |||
location15=runway|location15_color=street| | |||
location16=runway|location16_color=street| | |||
location17=runway|location17_color=street| | |||
location18=runway|location18_color=street| | |||
location19=runway|location19_color=street| | |||
location20=runway|location20_color=street| | |||
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location22=Desert|location22_color=cornfield| | |||
location23=Border|location23_color=junkyard| | |||
location24=a field|location24_color=field| | |||
location25=a field|location25_color=field| | |||
location26=New Town Airport|location26_color=Hotel| | |||
location27=a field|location27_color=field| | |||
location28=a field|location28_color=field| | |||
location29=a field|location29_color=field| | |||
location30=a field|location30_color=field| | |||
location31=Desert|location31_color=cornfield| | |||
location32=Desert|location32_color=cornfield| | |||
location33=Border|location33_color=junkyard| | |||
location34=a field|location34_color=field| | |||
location35=New Town Fire department|location35_color=Fire Station| | |||
location36=Borough Avenue|location36_color=street| | |||
location37=a field|location37_color=field| | |||
location38=New Town Apartments|location38_color=Auto Repair| | |||
location39=The Panes Building (NT)|location39_color=necrotech| | |||
location40=a field|location40_color=field| | |||
location41=Dirt Track|location41_color=street| | |||
location42=Gravel Road|location42_color=street| | |||
location43=City Gate|location43_color=junkyard| | |||
location44=Lincoln Road|location44_color=street| | |||
location45=Cross Street|location45_color=street| | |||
location46=Cross-Bourough intersection|location46_color=street| | |||
location47=Cross Street|location47_color=street| | |||
location48=Jet Boulevard|location48_color=street| | |||
location49=Jet Boulevard|location49_color=street| | |||
location50=a field|location50_color=field| | |||
location51=Desert|location51_color=cornfield| | |||
location52=Desert|location52_color=cornfield| | |||
location53=Border|location53_color=junkyard| | |||
location54=a field|location54_color=field| | |||
location55=finn General Hospital|location55_color=Hospital| | |||
location56=Bourough avenue|location56_color=street| | |||
location57=new town PD|location57_color=Police Dept| | |||
location58=a field|location58_color=field| | |||
location59=Gravel road|location59_color=street| | |||
location60=a field|location60_color=field| | |||
location61=Desert|location61_color=cornfield| | |||
location62=Desert|location62_color=cornfield| | |||
location63=Border|location63_color=junkyard| | |||
location64=antique shop|location64_color=bank| | |||
location65=Georgia Place|location65_color=Street| | |||
location66=Bourough avenue|location66_color=street| | |||
location67=a field|location67_color=field| | |||
location68=a field|location68_color=field| | |||
location69=Gravel Road|location69_color=street| | |||
location70=a field|location70_color=field| | |||
location71=Desert|location71_color=cornfield| | |||
location72=Desert|location72_color=cornfield| | |||
location73=Border|location73_color=junkyard| | |||
location74=a field|location74_color=field| | |||
location75=a field|location75_color=field| | |||
location76=Bourough avenue|location76_color=street| | |||
location77=a field|location77_color=field| | |||
location78=Fort Mirada Armoury|location78_color=wasteland| | |||
location79=Fort Mirada Gatehouse|location79_color=mall| | |||
location80=Fort Mirada Infirmary|location80_color=Hospital| | |||
location81=Desert|location81_color=cornfield| | |||
location82=Desert|location82_color=cornfield| | |||
location83=Border|location83_color=junkyard| | |||
location84=Gun Store|location84_color=arms| | |||
location85=shackle road|location85_color=street| | |||
location86=borough avenue|location86_color=street| | |||
location87=a field|location87_color=field| | |||
location88=Fort Mirada Barracks|location88_color=creedyW| | |||
location89=Fort Mirada Training grounds|location89_color=park| | |||
location90=Fort Mirada Vehicle Depot|location90_color=bank| | |||
location91=Desert|location91_color=cornfield| | |||
location92=Desert|location92_color=cornfield| | |||
location93=Border|location93_color=junkyard| | |||
location94=a field|location94_color=field| | |||
location95=2-cola factory|location95_color=factory| | |||
location96=The Cove Arms|location96_color=arms| | |||
location97=a field|location97_color=field| | |||
location98=Fort Mirada Storehouse|location98_color=perrynSW| | |||
location99=Fort Mirada Exercise Yard|location99_color=creedyS| | |||
location100=Fort Mirada Helicopter Pad|location100_color=carpark| | |||
|}} | |||
'''Notes''' | |||
-"Gun Stores" are like gun stores in the mall, with the exception of finding a taser gun, (3% find, 2 dam, holds 5 charges, 70% hit, no skills availible.) and flak jackets (3%) | |||
-"Antique Stores" are mostly flavour, holding old time-y clothes for your character. | |||
-"Airports" have A limited amount of civilian clothes, and have airport-specific uniforms. | |||
-New Town Police department now also hold flare guns and taser guns. (flare: 2% taser: 6%) | |||
-The Gate can be opened with a key you can search from the antique store (1%) Once opened, it cannot be closed. | |||
--[[User:Jack Kolt|Jack Kolt]] 05:23, 7 February 2010 (UTC) | |||
==Wolf-Rock Forest== | |||
{{Template:Nudeburb| | |||
location1=[[woodland]]|location1_color=woodland| | |||
location2=hill|location2_color=field| | |||
location3=hill|location3_color=field| | |||
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location5=[[woodland]]|location5_color=woodland| | |||
location6=[[woodland]]|location6_color=woodland| | |||
location7=[[woodland]]|location7_color=woodland| | |||
location8=[[woodland]]|location8_color=woodland| | |||
location9=[[woodland]]|location9_color=woodland| | |||
location10=[[woodland]]|location10_color=woodland| | |||
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location12=hill|location12_color=field| | |||
location13=shack|location13_color=wasteland| | |||
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location15=[[woodland]]|location15_color=woodland| | |||
location16=[[woodland]]|location16_color=woodland| | |||
location17=[[woodland]]|location17_color=woodland| | |||
location18=[[woodland]]|location18_color=woodland| | |||
location19=[[woodland]]|location19_color=woodland| | |||
location20=[[woodland]]|location20_color=woodland| | |||
location21=[[woodland]]|location21_color=woodland| | |||
location22=[[woodland]]|location22_color=woodland| | |||
location23=[[woodland]]|location23_color=woodland| | |||
location24=[[woodland]]|location24_color=woodland| | |||
location25=hermitage|location25_color=church| | |||
location26=glade|location26_color=field| | |||
location27=glade|location27_color=field| | |||
location28=glade|location28_color=field| | |||
location29=[[woodland]]|location29_color=woodland| | |||
location30=[[woodland]]|location30_color=woodland| | |||
location31=[[woodland]]|location31_color=woodland| | |||
location32=[[woodland]]|location32_color=woodland| | |||
location33=[[woodland]]|location33_color=woodland| | |||
location34=[[woodland]]|location34_color=woodland| | |||
location35=[[woodland]]|location35_color=woodland| | |||
location36=glade|location36_color=field| | |||
location37=glade|location37_color=field| | |||
location38=[[woodland]]|location38_color=woodland| | |||
location39=[[woodland]]|location39_color=woodland| | |||
location40=[[woodland]]|location40_color=woodland| | |||
location41=[[woodland]]|location41_color=woodland| | |||
location42=[[woodland]]|location42_color=woodland| | |||
location43=[[woodland]]|location43_color=woodland| | |||
location44=[[woodland]]|location44_color=woodland| | |||
location45=[[woodland]]|location45_color=woodland| | |||
location46=[[woodland]]|location46_color=woodland| | |||
location47=glade|location47_color=field| | |||
location48=[[woodland]]|location48_color=woodland| | |||
location49=[[woodland]]|location49_color=woodland| | |||
location50=[[woodland]]|location50_color=woodland| | |||
location51=[[woodland]]|location51_color=woodland| | |||
location52=[[woodland]]|location52_color=woodland| | |||
location53=glade|location53_color=field| | |||
location54=[[woodland]]|location54_color=woodland| | |||
location55=[[woodland]]|location55_color=woodland| | |||
location56=[[woodland]]|location56_color=woodland| | |||
location57=[[woodland]]|location57_color=woodland| | |||
location58=[[woodland]]|location58_color=woodland| | |||
location59=[[woodland]]|location59_color=woodland| | |||
location60=[[woodland]]|location60_color=woodland| | |||
location61=[[woodland]]|location61_color=woodland| | |||
location62=glade|location62_color=field| | |||
location63=glade|location63_color=field| | |||
location64=[[woodland]]|location64_color=woodland| | |||
location65=[[woodland]]|location65_color=woodland| | |||
location66=[[woodland]]|location66_color=woodland| | |||
location67=[[woodland]]|location67_color=woodland| | |||
location68=[[woodland]]|location68_color=woodland| | |||
location69=[[woodland]]|location69_color=woodland| | |||
location70=[[woodland]]|location70_color=woodland| | |||
location71=[[woodland]]|location71_color=woodland| | |||
location72=[[woodland]]|location72_color=woodland| | |||
location73=[[woodland]]|location73_color=woodland| | |||
location74=[[woodland]]|location74_color=woodland| | |||
location75=[[woodland]]|location75_color=woodland| | |||
location76=[[woodland]]|location76_color=woodland| | |||
location77=[[woodland]]|location77_color=woodland| | |||
location78=[[woodland]]|location78_color=woodland| | |||
location79=[[woodland]]|location79_color=woodland| | |||
location80=[[woodland]]|location80_color=woodland| | |||
location81=[[woodland]]|location81_color=woodland| | |||
location82=[[woodland]]|location82_color=woodland| | |||
location83=[[woodland]]|location83_color=woodland| | |||
location84=[[woodland]]|location84_color=woodland| | |||
location85=[[woodland]]|location85_color=woodland| | |||
location86=[[woodland]]|location86_color=woodland| | |||
location87=forester's lodge|location87_color=warehouse| | |||
location88=[[woodland]]|location88_color=woodland| | |||
location89=[[woodland]]|location89_color=woodland| | |||
location90=[[woodland]]|location90_color=woodland| | |||
location91=roadway|location91_color=factory| | |||
location92=roadway|location92_color=factory| | |||
location93=roadway|location93_color=factory| | |||
location94=roadway|location94_color=factory| | |||
location95=roadway|location95_color=factory| | |||
location96=roadway|location96_color=factory| | |||
location97=roadway|location97_color=factory| | |||
location98=roadway|location98_color=factory| | |||
location99=roadway|location99_color=factory| | |||
location100=roadway|location100_color=factory| | |||
|}} | |||
'''Notes'''<br> | |||
'Slot' 18 <br> | |||
Hermitage= church (no idea what else;/)<br> | |||
Forester's Lodge contains (very low percentage): fuel, axes, radio, shotguns, shells.<br> | |||
Hill allows the use of binoculars.<br> | |||
Shack= Search rates of junkyard. Begins ruined.<br> | |||
Submitted by --[[User:Gargulec|Gargulec]] 12:07, 2 April 2010 (BST) | |||
==The Disintegration of the Persistence of Memory== | |||
{{EXP_Suburbblock|suburb=Disintegration of the Persistence of Memory| | |||
NW_Suburb=[[XXXX#Suburb_Map|NW]]| | |||
N_Suburb=[[XXXX#Suburb_Map|N]]| | |||
NE_Suburb=[[XXXX#Suburb_Map|NE]]| | |||
W_Suburb=[[XXXX#Suburb_Map|W]]| | |||
E_Suburb=[[XXXX#Suburb_Map|E]]| | |||
SW_Suburb=[[XXXX#Suburb_Map|SW]]| | |||
S_Suburb=[[XXXX#Suburb_Map|S]]| | |||
SE_Suburb=[[XXXX#Suburb_Map|SE]]| | |||
location1=[[Pub|Disintegrating Melty Clock]]|location1_color=building| | |||
location2=[[Pub|Disintegrating Melty Clock]]|location2_color=building| | |||
location3=[[Pub|Disintegrating Melty Clock]]|location3_color=building| | |||
location4=[[Pub|Disintegrating Melty Clock]]|location4_color=building| | |||
location5=[[Pub|Disintegrating Melty Clock]]|location5_color=building| | |||
location6=[[Pub|Disintegrating Melty Clock]]|location6_color=building| | |||
location7=[[Pub|Disintegrating Melty Clock]]|location7_color=building| | |||
location8=[[Pub|Disintegrating Melty Clock]]|location8_color=building| | |||
location9=[[Pub|Disintegrating Mountain]]|location9_color=building| | |||
location10=[[Pub|Disintegrating Melty Clock]]|location10_color=building| | |||
location21=[[Pub|Disintegrating Melty Clock]]|location11_color=building| | |||
location22=[[Pub|Disintegrating Melty Clock]]|location12_color=building| | |||
location23=[[Pub|Disintegrating Melty Clock]]|location13_color=building| | |||
location24=[[Pub|Disintegrating Melty Clock]]|location14_color=building| | |||
location25=[[Pub|Disintegrating Melty Clock]]|location15_color=building| | |||
location26=[[Pub|Disintegrating Melty Clock]]|location16_color=building| | |||
location27=[[Pub|Disintegrating Melty Clock]]|location17_color=building| | |||
location28=[[Pub|Disintegrating Melty Clock]]|location18_color=building| | |||
location29=[[Pub|Disintegrating Melty Clock]]|location19_color=building| | |||
location30=[[Pub|Disintegrating Melty Clock]]|location20_color=building| | |||
location11=[[Pub|Disintegrating Melty Clock]]|location21_color=building| | |||
location12=[[Pub|Disintegrating Melty Clock]]|location22_color=building| | |||
location13=[[Pub|Disintegrating Melty Clock]]|location23_color=building| | |||
location14=[[Pub|Disintegrating Melty Clock]]|location24_color=building| | |||
location15=[[Pub|Disintegrating Melty Clock]]|location25_color=building| | |||
location16=[[Pub|Disintegrating Melty Clock]]|location26_color=building| | |||
location17=[[Pub|Disintegrating Melty Clock]]|location27_color=building| | |||
location18=[[Pub|Disintegrating Melty Clock]]|location28_color=building| | |||
location19=[[Pub|Disintegrating Melty Clock]]|location29_color=building| | |||
location20=[[Pub|Disintegrating Melty Clock]]|location30_color=building| | |||
location31=[[Pub|Disintegrating Melty Clock]]|location31_color=building| | |||
location32=[[Pub|Disintegrating Melty Clock]]|location32_color=building| | |||
location33=[[Pub|Disintegrating Melty Clock]]|location33_color=building| | |||
location34=[[Pub|Disintegrating Melty Clock]]|location34_color=building| | |||
location35=[[Pub|Disintegrating Melty Clock]]|location35_color=building| | |||
location36=[[Pub|Disintegrating Melty Clock]]|location36_color=building| | |||
location37=[[Pub|Disintegrating Melty Clock]]|location37_color=building| | |||
location38=[[Pub|Disintegrating Melty Clock]]|location38_color=building| | |||
location39=[[Pub|Disintegrating Melty Clock]]|location39_color=building| | |||
location40=[[Pub|Disintegrating Melty Clock]]|location40_color=building| | |||
location41=[[Pub|Disintegrating Melty Clock]]|location41_color=building| | |||
location42=[[Pub|Disintegrating Melty Clock]]|location42_color=building| | |||
location43=[[Pub|Disintegrating Melty Clock]]|location43_color=building| | |||
location44=[[Pub|Disintegrating Melty Clock]]|location44_color=building| | |||
location45=[[Pub|Disintegrating Melty Clock]]|location45_color=building| | |||
location46=[[Pub|Disintegrating Melty Clock]]|location46_color=building| | |||
location47=[[Pub|Disintegrating Melty Clock]]|location47_color=building| | |||
location48=[[Pub|Disintegrating Melty Clock]]|location48_color=building| | |||
location49=[[Pub|Disintegrating Melty Clock]]|location49_color=building| | |||
location50=[[Pub|Disintegrating Melty Clock]]|location50_color=building| | |||
location51=[[Pub|Disintegrating Melty Clock]]|location51_color=building| | |||
location52=[[Pub|Disintegrating Melty Clock]]|location52_color=building| | |||
location53=[[Pub|Disintegrating Fish]]|location53_color=building| | |||
location54=[[Pub|Disintegrating Melty Clock]]|location54_color=building| | |||
location55=[[Pub|Disintegrating Melty Clock]]|location55_color=building| | |||
location56=[[Pub|Disintegrating Melty Clock]]|location56_color=building| | |||
location57=[[Pub|Disintegrating Melty Clock]]|location57_color=building| | |||
location58=[[Pub|Disintegrating Melty Clock]]|location58_color=building| | |||
location59=[[Pub|Disintegrating Melty Clock]]|location59_color=building| | |||
location60=[[Pub|Disintegrating Melty Clock]]|location60_color=building| | |||
location61=[[Pub|Disintegrating Melty Clock]]|location61_color=building| | |||
location62=[[Pub|Disintegrating Melty Clock]]|location62_color=building| | |||
location63=[[Pub|Disintegrating Melty Clock]]|location63_color=building| | |||
location64=[[Pub|Disintegrating Melty Clock]]|location64_color=building| | |||
location65=[[Pub|Disintegrating Melty Clock]]|location65_color=building| | |||
location66=[[Pub|Disintegrating Melty Clock]]|location66_color=building| | |||
location67=[[Pub|Disintegrating Melty Clock]]|location67_color=building| | |||
location68=[[Pub|Disintegrating Melty Clock]]|location68_color=building| | |||
location69=[[Pub|Disintegrating Melty Clock]]|location69_color=building| | |||
location70=[[Pub|Disintegrating Melty Clock]]|location70_color=building| | |||
location71=[[Pub|Disintegrating Melty Clock]]|location71_color=building| | |||
location72=[[Pub|Disintegrating Melty Clock]]|location72_color=building| | |||
location73=[[Pub|Disintegrating Melty Clock]]|location73_color=building| | |||
location74=[[Pub|Disintegrating Melty Clock]]|location74_color=building| | |||
location75=[[Pub|Disintegrating Melty Clock]]|location75_color=building| | |||
location76=[[Pub|Disintegrating Melty Clock]]|location76_color=building| | |||
location77=[[Pub|Disintegrating Melty Clock]]|location77_color=building| | |||
location78=[[Pub|Disintegrating Melty Clock]]|location78_color=building| | |||
location79=[[Pub|Disintegrating Melty Clock]]|location79_color=building| | |||
location80=[[Pub|Disintegrating Melty Clock]]|location80_color=building| | |||
location81=[[Pub|Disintegrating Melty Clock]]|location81_color=building| | |||
location82=[[Pub|Disintegrating Melty Clock]]|location82_color=building| | |||
location83=[[Pub|Disintegrating Melty Clock]]|location83_color=building| | |||
location84=[[Pub|Disintegrating Melty Clock]]|location84_color=building| | |||
location85=[[Pub|Disintegrating Melty Clock]]|location85_color=building| | |||
location86=[[Pub|Disintegrating Melty Clock]]|location86_color=building| | |||
location87=[[Pub|Disintegrating Melty Clock]]|location87_color=building| | |||
location88=[[Pub|Disintegrating Melty Clock]]|location88_color=building| | |||
location89=[[Pub|Disintegrating Melty Clock]]|location89_color=building| | |||
location90=[[Pub|Disintegrating Melty Clock]]|location90_color=building| | |||
location91=[[Pub|Disintegrating Melty Clock]]|location91_color=building| | |||
location92=[[Pub|Disintegrating Melty Clock]]|location92_color=building| | |||
location93=[[Pub|Disintegrating Melty Clock]]|location93_color=building| | |||
location94=[[Pub|Disintegrating Melty Clock]]|location94_color=building| | |||
location95=[[Pub|Disintegrating Melty Clock]]|location95_color=building| | |||
location96=[[Pub|Disintegrating Melty Clock]]|location96_color=building| | |||
location97=[[Pub|Disintegrating Melty Clock]]|location97_color=building| | |||
location98=[[Pub|Disintegrating Melty Clock]]|location98_color=building| | |||
location99=[[Pub|Disintegrating Melty Clock]]|location99_color=building| | |||
location100=[[Pub|Disintegrating Melty Clock]]|location100_color=building| | |||
|}} | |||
And with that, I'm off to bed. {{User:Misanthropy/Sig}} 06:27, 17 August 2010 (BST) | |||
:world's greatest manhunt ever.--{{User:Yonnua Koponen/signature2}} 23:47, 20 August 2010 (BST) | |||
==Green Alley District== | |||
{{EXP_Suburbblock|suburb=Green Alley District| | |||
NW_Suburb=[[XXXX#Suburb_Map|NW]]| | |||
N_Suburb=[[XXXX#Suburb_Map|N]]| | |||
NE_Suburb=[[XXXX#Suburb_Map|NE]]| | |||
W_Suburb=[[XXXX#Suburb_Map|W]]| | |||
E_Suburb=[[XXXX#Suburb_Map|E]]| | |||
SW_Suburb=[[XXXX#Suburb_Map|SW]]| | |||
S_Suburb=[[XXXX#Suburb_Map|S]]| | |||
SE_Suburb=[[XXXX#Suburb_Map|SE]]| | |||
location1=[[Wasteland]]|location1_color=Wasteland| | |||
location2=[[Wasteland]]|location2_color=Wasteland| | |||
location3=[[Wasteland]]|location3_color=Wasteland| | |||
location4=[[Wasteland]]|location4_color=Wasteland| | |||
location5=[[ Building|An office Block]]|location5_color=Building| | |||
location6=[[Bank|Time Bank]]|location6_color=Bank| | |||
location7=[[ Building|An office Block]]|location7_color=Building| | |||
location8=[[Hotel|The Pleasant Hotel]]|location8_color=Hotel| | |||
location9=[[ Building|An office Block]]|location9_color=Building| | |||
location10=[[Wasteland]]|location10_color=Wasteland| | |||
location11=[[Wasteland]]|location11_color=Wasteland| | |||
location12=[[Necrotech Building|The Masters Building]]|location12_color=Necrotech| | |||
location13=[[Necrotech Building|The Masters Building]]|location13_color=Necrotech| | |||
location14=[[Wasteland]]|location14_color=Wasteland| | |||
location15=[[ Building|An office Block]]|location15_color=Building| | |||
location16=[[ Street|Dust Way]]|location16_color=Street| | |||
location17=[[Building|An office Block]]|location17_color=Building| | |||
location18=[[Street|Dust Way]]|location18_color=Street| | |||
location19=[[ Building|An office Block]]|location19_color= Building | | |||
location20=[[Wasteland]]|location20_color=Wasteland| | |||
location21=[[Wasteland]]|location21_color=Wasteland| | |||
location22=[[Necrotech Building|The Masters Building]]|location22_color=Necrotech| | |||
location23=[[Necrotech Building|The Masters Building]]|location23_color=Necrotech| | |||
location24=[[Wasteland]]|location24_color=Wasteland| | |||
location25=[[ Building|An office Block]]|location25_color=Building| | |||
location26=[[ Street|Dust Way]]|location26_color=Street| | |||
location27=[[ Building|An office Block]]|location27_color=Building| | |||
location28=[[ Street|Dust Way]]|location28_color= Street | | |||
location29=[[ Building|An office Block]]|location29_color= Building | | |||
location30=[[Wasteland]]|location30_color=Wasteland| | |||
location31=[[Wasteland]]|location31_color=Wasteland| | |||
location32=[[Wasteland]]|location32_color=Wasteland| | |||
location33=[[Wasteland]]|location33_color=Wasteland| | |||
location34=[[Wasteland]]|location34_color=Wasteland| | |||
location35=[[ Building|An office Block]]|location35_color=Building| | |||
location36=[[ Street|Dust Way]]|location36_color=Street| | |||
location37=[[ Building|An office Block]]|location37_color=Building| | |||
location38=[[ Street|Dust Way]]|location38_color= Street | | |||
location39=[[ Building|An office Block]]|location39_color= Building | | |||
location40=[[Wasteland]]|location40_color=Wasteland| | |||
location41=[[Wasteland]]|location41_color=Wasteland| | |||
location42=[[Wasteland]]|location42_color=Wasteland| | |||
location43=[[Wasteland]]|location43_color=Wasteland| | |||
location44=[[Wasteland]]|location44_color=Wasteland| | |||
location45=[[ Building|An office Block]]|location45_color=Building| | |||
location46=[[Street|Dust Way]]|location46_color=Street| | |||
location47=[[Building|An office Block]]|location47_color=Building| | |||
location48=[[ Street|Dust Way]]|location48_color= Street | | |||
location49=[[ Building|An office Block]]|location49_color= Building | | |||
location50=[[Wasteland]]|location50_color=Wasteland| | |||
location51=[[Wasteland]]|location51_color=Wasteland| | |||
location52=[[Wasteland]]|location52_color=Wasteland| | |||
location53=[[Cemetery|Green Alley Cemetery]]|location53_color=Cemetery| | |||
location54=[[Wasteland]]|location54_color=Wasteland| | |||
location55=[[ Building|An office Block]]|location55_color=Building| | |||
location56=[[ Street|Dust Way]]|location56_color= Street | | |||
location57=[[ Street|Dust Way]]|location57_color= Street | | |||
location58=[[ Park|Governor’s Corner]]|location58_color= Park| | |||
location59=[[ Building|An office Block]]|location59_color= Building | | |||
location60=[[Wasteland]]|location60_color=Wasteland| | |||
location61=[[Wasteland]]|location61_color=Wasteland| | |||
location62=[[Wasteland]]|location62_color=Wasteland| | |||
location63=[[Wasteland]]|location63_color=Wasteland| | |||
location64=[[Wasteland]]|location64_color=Wasteland| | |||
location65=[[ Building|An office Block]]|location65_color=Building| | |||
location66=[[ Building|An office Block]]|location66_color=Building| | |||
location67=[[ Building|An office Block]]|location67_color=Building| | |||
location68=[[ Building|An office Block]]|location68_color=Building| | |||
location69=[[ Building|An office Block]]|location69_color=Building| | |||
location70=[[Wasteland]]|location70_color=Wasteland| | |||
location71=[[Street|Green Alley]]|location71_color=Street| | |||
location72=[[Street|Green Alley]]|location72_color=Street| | |||
location73=[[Street|Green Alley]]|location73_color=Street| | |||
location74=[[Street|Green Alley]]|location74_color=Street| | |||
location75=[[Wasteland]]|location75_color=Wasteland| | |||
location76=[[Wasteland]]|location76_color=Wasteland| | |||
location77=[[Wasteland]]|location77_color=Wasteland| | |||
location78=[[Wasteland]]|location78_color=Wasteland| | |||
location79=[[Wasteland]]|location79_color=Wasteland| | |||
location80=[[Wasteland]]|location80_color=Wasteland| | |||
location81=[[Street|Green Alley]]|location81_color=Street| | |||
location82=[[ Power Station|Green Alley Nuclear Facility]]|location82_color=Power Station| | |||
location83=[[ Power Station|Green Alley Nuclear Facility]]|location83_color=Power Station| | |||
location84=[[Street|Green Alley Overpass]]|location84_color=Carpark| | |||
location85=[[Street|Highway]]|location85_color= Road| | |||
location86=[[ Street|Highway]]|location86_color= Road | | |||
location87=[[ Street|Highway]]|location87_color= Road | | |||
location88=[[ Street|Highway]]|location88_color= Road | | |||
location89=[[ Street|Highway]]|location89_color= Road | | |||
location90=[[ Street|Highway]]|location90_color= Road | | |||
location91=[[Street|Green Alley]]|location91_color=Street| | |||
location92=[[ Power Station|Green Alley Nuclear Facility]]|location92_color=Power Station| | |||
location93=[[ Power Station|Green Alley Nuclear Facility]]|location93_color=Power Station| | |||
location94=[[Street|Green Alley]]|location94_color=Street| | |||
location95=[[Wasteland]]|location95_color=Wasteland| | |||
location96=[[Wasteland]]|location96_color=Wasteland| | |||
location97=[[Wasteland]]|location97_color=Wasteland| | |||
location98=[[Wasteland]]|location98_color=Wasteland| | |||
location99=[[Wasteland]]|location99_color=Wasteland| | |||
location100=[[Wasteland]]|location100_color=Wasteland| | |||
|}} | |||
'''Notes''' | |||
* All Buildings: "An office Block", "Time Bank", "The Pleasant Hotel", "The Masters Building" decay at the standard rate, regardless of whether they are ruined or not. If unruined, they will ransack at a rate of 1 level per day, and if the building becomes ruined with survivors inside, they will be informed of this, but stay inside at the current barricade rate. | |||
* "Green Alley Nuclear Facility" is treated as a [[Power station]], but is constantly ruined. | |||
* All "Office Buildings" are treated as standard non-NT buildings. "The Masters Building" is a multi-block NT facility and functions as four NT buildings which you can move between freely (including when a zombie or without free running). | |||
* Located at square 91. | |||
--{{User:Yonnua Koponen/signature}} 16:26, 24 October 2010 (BST) |
Latest revision as of 04:08, 22 April 2012
Oatlands
The Malton Suburb of Oatlands | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Notes
Submitted by User:Lailai
Queens Quarter
Union Bank
The Malton Suburb of Union Bank | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Notes
Submitted by --TripleU 04:16, 16 February 2010 (UTC)
Nintendo Land
The Malton Suburb of Nintendo Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Notes
Submitted by --The Shoemaker Talk Red Faction 14:41, 11 February 2010 (UTC)
Park fence squares act the same as a border.
Yoshi's petting is an outside area.
People and zombies have to search to find each other in the obstacle course.
Gates can be barricaded, to bar access as in a fort.
Koopa's Casino is a multi-block building.
The 4D theater is a multi-block building, similar to the big brother house. Only the ticketing area has doors and can be barricaded.
The arcade and bunker building types are two completely new building types.You can find portable pinball machines in the arcade, amongst other stupid joke weapons. In the bunker, you can find weapons with the search rates of a gunstore in a mall.
Rammlied Ruins
The Malton Suburb of Rammlied Ruins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Notes
Sehnsucht Mansion, Haifisch Abbey and Kruspe Tavern are mulit block structures.
All buildings except the hut act as Ruined Abbys
Submitted by --TCAPD(╯°□°)╯ ┻━┻ 00:00, 22 March 2010 (UTC)
New Town
The Malton Suburb of New Town | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Notes
-"Gun Stores" are like gun stores in the mall, with the exception of finding a taser gun, (3% find, 2 dam, holds 5 charges, 70% hit, no skills availible.) and flak jackets (3%)
-"Antique Stores" are mostly flavour, holding old time-y clothes for your character.
-"Airports" have A limited amount of civilian clothes, and have airport-specific uniforms.
-New Town Police department now also hold flare guns and taser guns. (flare: 2% taser: 6%)
-The Gate can be opened with a key you can search from the antique store (1%) Once opened, it cannot be closed.
--Jack Kolt 05:23, 7 February 2010 (UTC)
Wolf-Rock Forest
woodland | hill | hill | woodland | woodland | woodland | woodland | woodland | woodland | woodland |
woodland | hill | shack | woodland | woodland | woodland | woodland | woodland | woodland | woodland |
woodland | woodland | woodland | woodland | hermitage | glade | glade | glade | woodland | woodland |
woodland | woodland | woodland | woodland | woodland | glade | glade | woodland | woodland | woodland |
woodland | woodland | woodland | woodland | woodland | woodland | glade | woodland | woodland | woodland |
woodland | woodland | glade | woodland | woodland | woodland | woodland | woodland | woodland | woodland |
woodland | glade | glade | woodland | woodland | woodland | woodland | woodland | woodland | woodland |
woodland | woodland | woodland | woodland | woodland | woodland | woodland | woodland | woodland | woodland |
woodland | woodland | woodland | woodland | woodland | woodland | forester's lodge | woodland | woodland | woodland |
roadway | roadway | roadway | roadway | roadway | roadway | roadway | roadway | roadway | roadway |
Notes
'Slot' 18
Hermitage= church (no idea what else;/)
Forester's Lodge contains (very low percentage): fuel, axes, radio, shotguns, shells.
Hill allows the use of binoculars.
Shack= Search rates of junkyard. Begins ruined.
Submitted by --Gargulec 12:07, 2 April 2010 (BST)
The Disintegration of the Persistence of Memory
The Malton Suburb of Disintegration of the Persistence of Memory | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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And with that, I'm off to bed. 06:27, 17 August 2010 (BST)
- world's greatest manhunt ever.--User:Yonnua Koponen/signature2 23:47, 20 August 2010 (BST)
Green Alley District
The Malton Suburb of Green Alley District | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
- All Buildings: "An office Block", "Time Bank", "The Pleasant Hotel", "The Masters Building" decay at the standard rate, regardless of whether they are ruined or not. If unruined, they will ransack at a rate of 1 level per day, and if the building becomes ruined with survivors inside, they will be informed of this, but stay inside at the current barricade rate.
- "Green Alley Nuclear Facility" is treated as a Power station, but is constantly ruined.
- All "Office Buildings" are treated as standard non-NT buildings. "The Masters Building" is a multi-block NT facility and functions as four NT buildings which you can move between freely (including when a zombie or without free running).
- Located at square 91.
--Yonnua Koponen Talk ! Contribs 16:26, 24 October 2010 (BST)