Suggestion:20090326 Burglary: Difference between revisions

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This would primarily help to deal with over-barricading, and zombie pinatas. I don't think that there's much window for alt abuse, and this would mainly just edge the statistics slightly, without changing the game fully.
This would primarily help to deal with over-barricading, and zombie pinatas. I don't think that there's much window for alt abuse, and this would mainly just edge the statistics slightly, without changing the game fully.
'''NOTE: It is now 5%, not 10%'''


====Voting Section====
====Voting Section====
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# '''Keep''' An upside to a combat revive. --{{User:Rosslessness/Sig}} 18:57, 26 March 2009 (UTC)
# '''Keep''' An upside to a combat revive. --{{User:Rosslessness/Sig}} 18:57, 26 March 2009 (UTC)
#'''Keep''' - Gives the crowbar a purpose... Not every suggestion has to benefit both sides! --[[User:Kamikazie-Bunny|Kamikazie-Bunny]] 20:15, 26 March 2009 (UTC)
#'''Keep''' - Gives the crowbar a purpose... Not every suggestion has to benefit both sides! --[[User:Kamikazie-Bunny|Kamikazie-Bunny]] 20:15, 26 March 2009 (UTC)
#'''Weak Keep''' - I'd still prefer a +5% base change, rather than a skill for +10%. As I said in discussion, making this better than zombie claws is going to get you a lot of kill votes. {{User:Extropymine/sig}} 20:19, 26 March 2009 (UTC)
#:I've already changed that --{{User:Yonnua Koponen/signature‎}} 20:22, 26 March 2009 (UTC)


'''Kill Votes'''
'''Kill Votes'''
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'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''
#'''Spam''' - Survivors should never be more efficent at debarricading than zombies are. --[[User:Midianian|Midianian]]<small><sup>¦[[User talk:Midianian|T]]¦[[Developing Suggestions|DS]]¦[[Suggestions|SP]]¦</sup></small> 19:06, 26 March 2009 (UTC)
#'''Spam''' - Survivors should never be more efficent at debarricading than zombies are. --[[User:Midianian|Midianian]]<small><sup>¦[[User talk:Midianian|T]]¦[[Developing Suggestions|DS]]¦[[Suggestions|SP]]¦</sup></small> 19:06, 26 March 2009 (UTC)
:I'll change this to 5%. There was a debate about the %, and no-one gave a solid answer. --{{User:Yonnua Koponen/signature‎}} 20:12, 26 March 2009 (UTC)
#:I'll change this to 5%. There was a debate about the %, and no-one gave a solid answer. --{{User:Yonnua Koponen/signature‎}} 20:12, 26 March 2009 (UTC)
#::It shouldn't even be equal. Zombies should be better at it that survivors. More importantly, '''do not edit a suggestion after it has entered voting'''. --[[User:Midianian|Midianian]]<small><sup>¦[[User talk:Midianian|T]]¦[[Developing Suggestions|DS]]¦[[Suggestions|SP]]¦</sup></small> 20:25, 26 March 2009 (UTC)
#'''Spam''' - As Mid. Fix zombie rates first. -- {{User:Krazy_Monkey/sig}} 19:12, 26 March 2009 (UTC)
#'''Spam''' - As Mid. Fix zombie rates first. -- {{User:Krazy_Monkey/sig}} 19:12, 26 March 2009 (UTC)
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Latest revision as of 09:59, 10 July 2010


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20090326 Burglary

Yonnua Koponen Talk ! Contribs 18:53, 26 March 2009 (UTC)

Suggestion type
Skill

Suggestion scope
Survivors / PKers / Death Cultists

Suggestion description
"From months of continuing to lever away sections of barricades, survivors are becoming more skilled in finding the fastest way to pry away the boards." This would be a new skill available as a basic civilian skill (100XP). It would give +5% to the destruction of barricades when using a crowbar. This would only be on barricades, not in combat, and only for the crowbar. Therefore, the crowbar becomes more useful for barricades than the axe, making it a more important item, and not just filler.

This would primarily help to deal with over-barricading, and zombie pinatas. I don't think that there's much window for alt abuse, and this would mainly just edge the statistics slightly, without changing the game fully.

NOTE: It is now 5%, not 10%

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author Vote --Yonnua Koponen Talk ! Contribs 18:54, 26 March 2009 (UTC)
  2. Keep An upside to a combat revive. --RosslessnessWant a Location Image? 18:57, 26 March 2009 (UTC)
  3. Keep - Gives the crowbar a purpose... Not every suggestion has to benefit both sides! --Kamikazie-Bunny 20:15, 26 March 2009 (UTC)
  4. Weak Keep - I'd still prefer a +5% base change, rather than a skill for +10%. As I said in discussion, making this better than zombie claws is going to get you a lot of kill votes. ~ extropymine Talk | NW | 4Corners 20:19, 26 March 2009 (UTC)
    I've already changed that --Yonnua Koponen Talk ! Contribs 20:22, 26 March 2009 (UTC)


Kill Votes

  1. Weak Kill - I can see this being used by Death Cultists oft. Wouldn't this make crowbars the best weapon (30%) to take down cades, 5% better than zombie claws? --Bob Boberton TF / DW 18:56, 26 March 2009 (UTC)
    Yes, however zombie claws have other benefits. The crowbar has little to none. --Yonnua Koponen Talk ! Contribs 18:59, 26 March 2009 (UTC)
  2. Kill - Not a fan of this suggestion because I feel it benefits Death Cultists much more than it does Pro-survivors and Zombies don't get any benefits and if they did it would imbalance the game. Rogueboy 19:27, 26 March 2009 (UTC)


Spam/Dupe Votes

  1. Spam - Survivors should never be more efficent at debarricading than zombies are. --Midianian¦T¦DS¦SP¦ 19:06, 26 March 2009 (UTC)
    I'll change this to 5%. There was a debate about the %, and no-one gave a solid answer. --Yonnua Koponen Talk ! Contribs 20:12, 26 March 2009 (UTC)
    It shouldn't even be equal. Zombies should be better at it that survivors. More importantly, do not edit a suggestion after it has entered voting. --Midianian¦T¦DS¦SP¦ 20:25, 26 March 2009 (UTC)
  2. Spam - As Mid. Fix zombie rates first. -- Cheese 19:12, 26 March 2009 (UTC)