Judgewood: Difference between revisions
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==Recent News== | ==Recent News== | ||
{{BurbNewsIntro}} | {{BurbNewsIntro}} | ||
===August 2009=== | |||
====August 8<sup>th</sup>==== | |||
25.96 MHz: "... can see maybe a dozen on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... some minor structural damage ... the Ludlow Building is operational ..." --[[User:Rat of Steel|Rat of Steel]] 15:16, 8 August 2009 (BST) | |||
===July 2009=== | ===July 2009=== |
Revision as of 14:16, 8 August 2009
Suburb of Judgewood | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Update Judgewood's Danger Level | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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View Danger Center | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Known groups in this suburb:
Key buildings in Judgewood:
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Suburb Number: 12 |
Judgewood is a suburb of Malton, located in the northwest of the city. [2, 2] On the city map. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard has long been home to The Grove who have traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the Soldiers of Crossman has moved in as well to begin their work in uniting North-West here in Judgewood.
Resource Buildings
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments |
Malls
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Bulletin Boards |
Revive Points
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Judgewood Information Resources
The Judgewood Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Judgewood from External Military Reports and NecroWatch.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
August 2009
August 8th
25.96 MHz: "... can see maybe a dozen on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... some minor structural damage ... the Ludlow Building is operational ..." --Rat of Steel 15:16, 8 August 2009 (BST)
July 2009
July 12th
25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... can't see a single ruined building ... power's on at the Perceval Building ..." --Rat of Steel 23:35, 12 July 2009 (BST)
McZeds
Crystal Method Food Conglomerate operates the local McZed's™ number 3 at the The Organ Arms. Drop in for a snack or a place for a quiet drink. (See Menu at McZeds.)
McZeds™ | |
This User or Group eats at McZeds™. They also support the Use of Corpses for High Quality Processed Fast Food. |
Revive Points
Currently working revive points in Judgewood are keeping revive queue lengths down. They are:
- The Cemetery 1NE of the Police Department at (16,11).
- The Cemetery 1NW of the Fire Station at (11,13) which is maintained by McZeds.
There is a discussion on the talk page regarding changing or optimizing this suburb's RPs. Please join the discussion there. Asheets 22:25, 8 May 2008 (BST)
Entry Points
The current entry points for survivors and safehouses for lower level survivors without free running (at resource buildings) are:
- Brentnall Grove Police Department [15,12]
- St Wilfrids Hospital [15,14]
- Higgin Square Fire Station [12,14]
There maybe others in the suburb and although entry points are reliable they may be overbarricaded on occasion. Alternatively see the Judgewood Barricade Plan for details on other entry points and locations.
Judgewood Barricade Plan
Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.
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