Judgewood/News Archive
All news older than one month should be moved from the Judgewood page to here.
2014
August
August 25th
Another infrastructure-intact ghost town. 7 occupied, 33 intact and unoccupied, 8 unscouted. The Rot Revive clinic at The Peet Building is no longer maintained. Currently EHB, with no graffiti indicating it should be otherwise. A conversation with two locals indicated it stopped being used as one due to PKers shutting it down. -- Jen T | SFHNAS | PK 12:02, 25 August 2014 (UTC)
August 21st
25.96 MHz: "... looking quiet in Judgewood ... a few buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ..." -- Jen T | SFHNAS | PK 14:39, 21 August 2014 (UTC)
2013
October
23rd October
- The Great Suburb Group Massacre 2013 is in full swing! If your group is listed in this suburb's infobox, you should have received a message detailing how to confirm your activity. Please see this page for more information.
2012
April
April 26th
25.96 MHz: "... looking quiet in Judgewood ... several buildings with power ... only a few buildings damaged ... power's on at the Ludlow Building ... the Peet Building has fallen ..." - Grakmar 03:34, 26 April 2012 (BST)
2011
December
December 9th
25.96 MHz: "... streets are looking clear in Judgewood ... several buildings with power ... infrastructure looks intact ... the Perceval Building has lights on ... the Peet Building is down ..." →Son of Sin← 15:29, 9 December 2011 (UTC)
December 6th
25.96 MHz: "... reporting from Judgewood, I've got twenty or so active ... they're just wandering around ... several buildings with power ... only a few buildings damaged ... power's on at the Perceval Building ... the Peet Building is out of action ..." (3 hours and 18 minutes ago) →Son of Sin← 01:58, 7 December 2011 (UTC)
25.96 MHz: "... reporting from Judgewood, I've got twenty or so active ... they're just wandering around ... several buildings with power ... only a few buildings damaged ... power's on at the Perceval Building ... the Peet Building is out of action ..." →Son of Sin← 20:10, 6 December 2011 (UTC)
November
November 28th
25.96 MHz: "... leaving Judgewood, counted maybe a dozen outside ... mostly just small groups ... several buildings with power ... infrastructure looks intact ..." (40 minutes ago) →Son of Sin← 00:03, 28 November 2011 (UTC)
October
October 5th
doesn't look like a Ghost Town...20+ survivors in Northern Judgewood...2 zombies near The Perceval Building -- → TheSonOfSin ← 13:29, 5 October 2011 (BST)
- saw 2 zombies outside near Factory 12,10...more survivors in Southern Judgewood -- → TheSonOfSin ← 23:28, 5 October 2011 (BST)
October 4th
Reclamation of Suburb is underway. However with so few survivors & about 10 or so dedicated Zergs/PK/GKers this has almost been brought this to a complete halt. --Elle-T 16:58, 04 October 2011 (PST)
September
September 26th
saw less than 20 survivors & 1 building with power → TheSonOfSin ← 10:19, 26 September 2011 (BST)
September 13th
Yesterday's EMRP: 25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... infrastructure looks intact ... the Perceval Building has lights on ..."
- Report from the ground today: very FEW buildings have lights on (only 3 lights seen; over half the suburb walked through). No ruins observed. The Perceval Building is not lit, and of the 19 buildings stepped inside, only 5 had any survivors present (and when present, in groups of 2-3 at most). The 19 buildings included 2 NTs, a PD, and 1 hospital (4 out of 8 total such resource buildings/spawn buildings in the suburb). --Jen 03:16, 13 September 2011 (BST)
May
May 13th
The Dead has returned to this mostly peaceful, recovering suburb, and turned it into an inhabitable wasteland. Almost all resource buildings, if not all, were ruined, including all Necrotech buildings and hospitals. -- Kittithaj 11:01, 13 May 2011 (BST)
May 6th
"... reporting from Judgewood, I've got maybe fifty active ... a few big groups, but they're spread out ... several buildings with power ... serious collateral damage ... the Perceval Building has lights on ... the Peet Building is down ..." Sukyanti 20:09, 6 May 2011 (BST)
January
January 24rd
The Great Suburb Group Massacre has commenced. Check your group's talk page to confirm in which suburbs you are active.--Thadeous Oakley Talk 18:55, 24 January 2011 (UTC)
January 15th
25.96 MHz: "... looking quiet in Judgewood ... a few buildings with lights on ... only a few buildings damaged ... power's on at the Ludlow Building ... the Perceval Building has fallen ..."
January 8th
NecroWatch reported in from the Ludlow Building and the Peet Building. A total of 10 DNA-scanned zombies were detected in the area; five of these are at Brentnall Grove Police Department, which appears to be the only ruined building in the suburb. No zombies were detected at any of the designated revive points within the scanning areas.
2010
December
December 15th
After the wave of ferals devastated this suburb around six weeks ago, the handful of survivors left in Judgewood are still struggling to get the area repaired despite the lack of zombies left roaming the streets. A serious lack of manpower is hindering efforts, although the many resource points up and running in neighbouring Darvall Heights is helping matters. The poor souls trying to make their homes like nice and unruined again could use some help!
November
November 12th
25.96 MHz: "... can see maybe seventy on the streets of Judgewood ... all stragglers, no groups ... no lights on down there ... the whole suburb's wrecked ... the Ludlow Building is out of action ..." (3 hours and 55 minutes ago)
October
October 30th
Zeds have overrun the Brentnall Grove Police Station - 41 were outside and 6 inside when I looked last. It's only a matter of time before Judgewood falls. [Roberto Tomba] 14:06, 30 October 2010 (BST)
October 28th
Small Zed presence in area, St. Wilfrid's Hospital is under attack. Survivors preparing for mass assault from the East. Elle-T 28 October 2010 (BST)
October 21st
25.96 MHz: "... looking quiet in Judgewood ... a lot of buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ..." --Immortal 09:33, 21 October 2010 (BST)
October 15th
25.96 MHz: "... leaving Judgewood, counted maybe a dozen outside ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... some survivor activity in the Peet Building ..." --Immortal 23:34, 15 October 2010 (BST)
October 8th
25.96 MHz: "... can see twenty or so on the streets of Judgewood ... mostly just stragglers, no organised groups ... several buildings with power ... infrastructure looks intact ... the Ludlow Building is operational ..." --Immortal 18:57, 8 October 2010 (BST)
September
September 13th
The Big Prick is upgrading this area to a "red" zone from "ghost town". Asheets 15:59, 13 September 2010 (BST)
August
August 27th
JW was chosen as the latest host of Big Bash 3, and boy did those ferals party. The Perceval Building, Brentnall Grove Police Department, Maria General Hospital and St. Wilfrid's Hospital all fell in a matter of hours yesterday. It'll take more than a mop and bucket to clear this mess... Chief Seagull squawkFree running! 09:09, 27 August 2010 (BST)
- Technically, we haven't arrived yet, but if you guys are partying without us, we may come down from Jensentown to see you. —Aichon⁴— 09:49, 27 August 2010 (BST)
- Not if I can help it! Anyway, I was going by this danger report, plus the large number of ferals piling in from the north. Chief Seagull squawkFree running! 09:52, 27 August 2010 (BST)
August 13th
25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... can't see a single ruined building ... power's on at the Perceval Building ..." -- Kittithaj 07:38, 14 August 2010 (BST)
July
July 18th
25.96 MHz: "... looking quiet in Judgewood ... a lot of buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ..." -- Kittithaj 03:52, 19 July 2010 (BST)
July 1st
25.96 MHz: "... leaving Judgewood, counted maybe a dozen outside ... they're just wandering around ... a lot of buildings with lights on ... infrastructure looks intact ... some survivor activity in the Peet Building ..." -- Kittithaj 21:24, 1 July 2010 (BST)
June
June 14th
NecroWatch issued a report from the Peet Building. A recent NecroNet scan had revealed that there were 20 zombies within scanning range of the facility. Of note, there were 4 zombies at the wasteland revive point. Meanwhile over in Chudleyton there were 3 zombies at both Petty Place School and the cemetery revive point. The remaining detected zombies, who were each alone, were scattered across the area. --Mobius
June 8th
NecroWatch reported in from the Peet Building. A recent NecroNet scan had revealed that there were 6 zombies within scanning range of the facility. Of the detected zombies, no more than 2 zombies were at any one location, and as such, they posed no serious threat to any specific locations. --Mobius
May
May 26th
NecroWatch reported in from the Ludlow Building. A recent NecroNet scan had revealed that there were 6 zombies within scanning range of the facility. Of the detected zombies, all of which were alone, none posed a serious threat to any specific locations. --Mobius
May 21st
25.96 MHz: "... leaving Judgewood, counted maybe a dozen outside ... they're just wandering around ... a lot of buildings with lights on ... only a few buildings damaged ... the Peet Building has power ..." --Ryan Rocksmith 16:44, 21 May 2010 (BST)
May 10th
NecroWatch reported in from the Peet Building. A recent NecroNet scan had revealed that there were 28 zombies within scanning range of the facility. Of these numbers, 3 zombies were at the Perriam Museum. A majority of the remaining detected zombies were in Chudleyton, with 8 zombies standing at a cemetery revive point, 7 zombies at Kenefie Lane PD and 4 zombies at Cuthbert General Hospital. The other zombies, which were in groups of 3 or fewer, were scattered around the area to the south of the facility. --Mobius
May 9th
NecroWatch reported in from the Ludlow Building today. A recent NecroNet scan had revealed that there were only 4 zombies within scanning range of the facility. Of these numbers, 2 zombies were at the Ludlow facility itself, another zombie was at Maria General Hospital, and the last detected zombie was at the Cuss Arms. --Mobius
May 2nd
25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... infrastructure looks intact ... the Perceval Building has lights on ..."
- The exact same information was repeated an hour later. -- Kittithaj 22:31, 2 May 2010 (BST)
April
April 23rd
NecroWatch reported in from the Perceval Building today. A recent NecroNet scan had revealed that there were 12 zombies within scanning range of the facility. Of these numbers, 4 zombies were standing at a nearby cemetery revive point and 2 zombies were at Maney Library. The remaining zombies, which were each on their own, posed no serious threats to any other locations. --Mobius 13:35, 23 April 2010 (BST)
April 20th
NecroWatch reported in from the Peet Building today. A recent NecroNet scan had revealed that there were 18 zombies within scanning range of the facility. Of these numbers, 7 zombies were standing at a cemetery revive point over in Chudleyton, with 4 more zombies at St. Luke's Hospital. The remaining zombies, which were each on their own, posed no serious threats to any other locations. --Mobius 15:21, 20 April 2010 (BST)
April 19th
25.96 MHz: "... can see twenty or so on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ..." --Ryan Rocksmith 12:57, 19 April 2010 (BST)
April 18th
25.96 MHz: "... can see twenty or so on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ... the Perceval Building is out of action ..." --Ryan Rocksmith 16:39, 18 April 2010 (BST)
April 12th
NecroWatch reported in from the Ludlow Building today. A recent NecroNet scan had revealed that there were 19 zombies within scanning range of the facility. Of these numbers, 3 zombies were at the Peet Building, while 5 zombies were at Halse Crescent Police Department over in Darvall Heights. The remaining zombies, which numbered in the 1's and 2's, posed no serious threats to any other locations. --Mobius
April 11th
25.96 MHz: "... leaving Judgewood, counted thirty or so outside ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Peet Building has power ..." --Ryan Rocksmith 06:25, 11 April 2010 (BST)
March
March 21st
25.96 MHz: "... streets are looking clear in Judgewood ... several buildings with power ... some minor structural damage ... the Perceval Building has lights on ... the Ludlow Building is down ..." --Ryan Rocksmith 01:59, 22 March 2010 (UTC) (broadcast March 21)
March 20th
25.96 MHz: "... reporting from Judgewood, I've got maybe a dozen active ... they're just wandering around ... several buildings with power ... only a few buildings damaged ... power's on at the Perceval Building ... the Ludlow Building is out of action ..." -- Kittithaj 20:31, 20 March 2010 (UTC)
March 13th
NecroWatch reported in from the Peet Building today. A recent NecroNet scan revealed that there were 24 zombies within scanning range of the facility. Of these numbers, 8 zombies were at the Ludlow Building facility and 4 more zombies were at Peet facility itself. Over in Chudleyton there were 3 zombies at Fowler Crescent Railway Station. The remaining detected zombies numbered 2 or fewer at any other given location. --Mobius 12:50, 19 March 2010 (UTC)
February
February 9th
After several weeks with no sightings, Malton Fire Department, Malton Forensics Unit, and Dead Air were removed from this suburb. --Maverick Talk - OBR 404 08:02, 9 February 2010 (UTC)
January
January 30th
External Military: "... can see about sixty on the streets of Judgewood ... mostly just stragglers, no organised groups ... the Ludlow Building is the only building with any lights on ... the whole suburb's wrecked ... the Perceval Building is out of action ..." Laitaine 14:51, 30 January 2010 (UTC)
January 29th
Judgewood is ruined. --Zeug 04:38, 29 January 2010 (UTC)
January 25th
After several long hard weeks of fighting the battle for Judgewood seems to be turning in favor of the living. Members of Judgewood Vector Control and other survivors have slowly but steadily making progress in revivification, rebuilding safehouses, and reclaiming resource points. At present only a few major assest remain in zombie hands. PvtDeLaGarza 06:26, 25 January 2010 (UTC)
- Extinction's SHADOW COMPANY stike team sweapt through and sacked the Ludlow and Peet NTs. Switching to Dangerous.--DigUpHerBones 04:19, 26 January 2010 (UTC)
January 11th
NecroWatch | |
NecroWatch reported in from the Peet Building. The scan revealed 41 zombies within the scanning range of the facility. This includes 14 tagged zombies who were attacking Edmund General Hospital. The remaining zeds were generally dispersed throughout the remainder of the area. |
January 9th
Judgewood North has fallen with the Judgewood Vector Control, the Big Prick and various other town defenders either succumbing to the virus or fleeing dreadful scenes of Zombie carnage simply too horrifying to describe. All current residents are advised to either flee south or reinforce the defensive lines forming around Ludlow NT and Edmund Hospital in Southeast Judgewood.--Zeug 21:21, 9 January 2010 (UTC)
January 8th
The persistent Extinction presence in the suburb has been reinforced by a growing number of feral zombies wandering in from the east. Extinction in a coordinated series of attacks spearheaded by the elusive SHADOW COMPANY have finally ruined Perceval NT and slaughtered the 50+ defenders inside Brentnall PD. The town's northern TRP's are under attack with both Wilfrid and Maria Hospitals falling and zombies spreading out to the remaining safehouses. Residents are advised to be vigilant and maintain their barricades as the suburb is now at Orange Alert.--Zeug 04:41, 8 January 2010 (UTC)
- External Military: "... leaving Judgewood, counted maybe seventy outside ... mostly just small groups ... several buildings with power ... only a few buildings damaged ... the Peet Building has power ... the Perceval Building is out of action ..." Laitaine 06:29, 8 January 2010 (UTC)
January 7th
External Military: "... leaving Judgewood, counted about sixty outside ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Peet Building has power ..." Laitaine 15:03, 7 January 2010 (UTC)
January 2nd
As the New Year arrives the people of Judgewood, both longtime residents and recent arrivals, have managed to fight Extinction to a standstill. What at first was a daily struggle has settled into more of a daily routine. There are occasional break-ins at the Perceval building which seems to be the focus of attention, however the building is always quickly rebarricaded and the dead are then forcibly removed. More concerning to the people are Judgewood are the fighting in the East that seems to be making its way here. Zombified refugees are appearing in increasing numbers in Eastern Judgewood. Judgewood Vector Control is encouraging anybody with the necessarily skills to start reviving any zombies that have useful skills so as to keep the stacks managable, and to update the Judgewood Zombie Report with any information of DNA scanned zombies so that others can better coordinate their efforts. PvtDeLaGarza 19:18, 2 January 2010 (UTC)
2009
December
December 26th
Christmas was a good time to be alive in Judgewood. The Soldiers of Crossman had thrown a Christmas party in the Brentnall Grove Police Department. Additionally Santa brought the citizens of Judgewood another present for all their hardwork, a unilateral declaration of a safe suburb. There are no zombie stacks greater than 10, and no resource buildings not under survivor control. A few months ago Judgewood was a dying suburb in a zombie infested quadrant of the map. Today thanks to all the hardwork of the people dedicated to the revitalization and defense of Judgewood it is now a bastion of life that will help other survivors in the surrounding suburbs reclaim their own burbs. PvtDeLaGarza 06:09, 27 December 2009 (UTC)
December 22nd
Increasing refugee intake has bolstered the town's defenses as survivors flee the RRF led zombie rampage that is currently crushing the life out of Yagoton and the survivor bastion of Bale Mall to the east. Residents are advised to prepare for an outbreak of the Malton Virus perhaps as early as Christmas day and plan their celebrations accordingly. --Zeug 17:08, 22 December 2009 (UTC)
December 21st
Its been over a week since Extinction has returned to Judgewood. Aside from a few break ins which have been all repelled the zombies have nothing to show for their efforts, however survivors are cautioned not to get complacent as the number of zombies outside of the Perceval building continue to grow. Recently, Soldiers of Crossman have begun anti-zombie activities within the burb. Additionally Judgewood Vector Control has released its first edition of the Judgewood Zombie Report free of charge to all citizens of Judgewood. PvtDeLaGarza 10:46, 21 December 2009 (UTC)
December 14th
Extinction Zombies have re-entered the town precincts and are currently testing the defences at the Perceval NT. Residents are advised to stay calm, maintain their TRP barricades and prepare for another long siege. Feral Zombie numbers are at present still somewhat limited and the Judgewood Defence Coalition is confident there will be no repeat of the wholesale slaughter and complete capitulation experienced in last month's survivor rout. --Zeug 19:42, 14 December 2009 (UTC)
December 13th
Its been over a month since Extinction started their last attack on Judgewood. Those were difficult times for folks trying to survive in a mostly ruined Judgewood. However since that time, thanks to Judgewood Vector Control and other groups and individuals dedicated to the revitalization of Judgewood the suburb is now a relatively safe place and in better condition than before that last attack. All major buildings are barricaded and almost all of them are powered. Almost no buildings are ruined and any that are are no more than a day old. Yet the citizens of Judgewood remain vigilante for there are some that say the Extinction hordes are coming back. PvtDeLaGarza 06:33, 13 December 2009 (UTC)
December 9th
Rumor has it that The Big Prick will be making a quick visit to Judgewood for some R3 (rest, relaxation, and revivication). Asheets 23:04, 9 December 2009 (UTC)
December 5th
As the month-long siege by Exinction in Judgewood appears to be winding down, survivors enter the holiday season with much to be thankful for. Thanks in part to persistant efforts by Judgewood Vector Control, a small but scrappy band of charming scoundrels, work has begun restoring essential goods and services to the suburb. Revive points are again marginally operational at the cemetaries, and NT buildings and hospitals are open to recieve patients. Feral and Extinction agent activity remains high and the suburb is still a dangerous place, all residents are reminded to follow the barricade plan, remain indoors at night, and report all suspicious activity to your nearest friendly Judgewood Vector Control exterminator. --Wereferret
November
November 23rd
The Battle for Judgewood has moved to the now ruined Ludlow NT with multiple fatalities at the neighbouring Edmund Hospital and surrounding safehouses. As we speak residents are being infected and dragged screaming into the zombie infested streets by an organized Extinction Squad and a growing number of ferals attracted by the loud groans of the feeding frenzy. The town's defences are crumbling and all survivors are advised to either join the fight or fall back south towards the relative calm of north Chudleyton. --Zeug 23:45, 23 November 2009 (UTC)
November 22nd
25.96 MHz: "... leaving Judgewood, counted maybe fifty outside ... maybe a dozen outside the Perceval Building ... only one building with lights on ... heavy structural damage ... the Peet Building is looking wrecked ..." --Ryan Rocksmith 20:30, 22 November 2009 (UTC)
November 19th
External Military Report: "... leaving Judgewood, counted maybe fifty outside ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... the Peet Building has lights on ... looks like the Perceval Building has fallen ..." --Zeug 03:34, 19 November 2009 (UTC)
November 13th
Extinction Zombies, following the recent wave of ferals moving out from Dakerstown, have stormed the Perceval NT and are currently launching an attack on Brentnall PD. All residents are advised not to panic and to maintain their barricades until the infection rate recedes. --Zeug 18:46, 13 November 2009 (UTC)
October
October 28th
For at least a week now most of the resource buildings have been in ruins, not to mention any nearby shelters that survivors have escaped into as well. Brentnell PD is ruined and Perceval has been repaired for about the fourth time in a few days. Survivors have been playing a game of hot potatoe, bouncing from the various Necrotech buildings and hospitals until they are flushed out by feral attacks upon which they head back north a few blocks to Brentnell and Perceval again. Judgewood was for awhile an intriguing bastion of safety among suburbs that were predominately rated Dangerous and Very Dangerous, however it appears as if times have changed. Overall the suburb of Judgewood is no longer a safe zone. --Fire Inspector Dan 10:44, 28 October 2009 (UTC)
October 19th
25.96 MHz: "... leaving Judgewood, counted about forty outside ... a few outside Edmund General Hospital ... several buildings with power ... only a few buildings damaged ... the Peet Building has lights on ... looks like the Ludlow Building has fallen ..." --Ryan Rocksmith 02:06, 19 October 2009 (BST)
October 16th
25.96 MHz: "... reporting from Judgewood, I've got thirty or so active ... a horde of twenty or so outside Edmund General Hospital ... a lot of buildings with lights on ... infrastructure looks intact ... the Perceval Building has lights on ..." --Ryan Rocksmith 03:09, 16 October 2009 (BST)
October 8th
25.96 MHz: "... reporting from Judgewood, I've got a couple of dozen active ... mostly just small groups ... several buildings with power ... some minor structural damage ... power's on at the Perceval Building ..." --Ryan Rocksmith 04:08, 8 October 2009 (BST)
September
September 13th
25.96 MHz: "... reporting from Judgewood, I've got maybe a dozen active ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... power's on at the Perceval Building ... the Peet Building is out of action ..." --Rat of Steel 21:03, 13 September 2009 (BST)
August
August 19th
NecroWatch | |
NecroWatch reported in from the Ludlow Building. The scan revealed 14 zombies within the scanning range of the facility. Very Low concentrations of zombies in the area, 2 @ McDonald Way. |
August 10th
25.96 MHz: "... can see maybe a dozen on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... only a few buildings damaged ... the Ludlow Building is operational ... the Peet Building is out of action ..." --Rat of Steel 15:30, 10 August 2009 (BST)
August 8th
25.96 MHz: "... can see maybe a dozen on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... some minor structural damage ... the Ludlow Building is operational ..." --Rat of Steel 15:16, 8 August 2009 (BST)
July
July 12th
25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... can't see a single ruined building ... power's on at the Perceval Building ..." --Rat of Steel 23:35, 12 July 2009 (BST)
June
June 1st
25.96 MHz: "... leaving Judgewood, counted twenty or so outside ... they're just wandering around ... a lot of buildings with lights on ... infrastructure looks intact ... some survivor activity in the Peet Building ..." --Rat of Steel 13:42, 1 June 2009 (BST)
- External Military: "... can see maybe a dozen on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... can't see a single ruined building ... some survivor activity in the Ludlow Building ..." Laitaine 23:18, 1 June 2009 (BST)
May
May 27th
NecroWatch | |
NecroWatch reported in from The Peet Building. The scan revealed 43 zombies within the scanning range of the facility. of which 7 are outside St. Luke's Hospital (Chudleyton), and 12 are at Cemetery 12,23 RP |
May 26th
25.96 MHz: "... can see maybe a dozen on the streets of Judgewood ... all stragglers, no groups ... a lot of lights on, looks like the area's been reclaimed ... can't see a single ruined building ... the Ludlow Building has lights on ..." --Rat of Steel 12:37, 26 May 2009 (BST)
May 25th
NecroWatch | |
NecroWatch reported in from The Ludlow Building. The scan revealed 3 zombies within the scanning range of the facility. |
May 22nd
NecroWatch | |
NecroWatch reported in from The Ludlow Building. The scan revealed 9 zombies within the scanning range of the facility. |
May 20th
25.96 MHz: "... can see maybe a dozen on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ..." --Eve Amedeus 18:24, 20 May 2009 (BST)
May 17th
25.96 MHz: "... reporting from Judgewood, I've got maybe a dozen active ... they're just wandering around ... a lot of buildings with lights on ... only a few buildings damaged ... power's on at the Perceval Building ..." --Eve Amedeus 21:57, 17 May 2009 (BST)
May 14th
25.96 MHz: "... reporting from Judgewood, I've got thirty or so active ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... power's on at the Perceval Building ..." --Eve Amedeus 13:42, 14 May 2009 (BST)
April 2009
April 26th
25.96 MHz: "... reporting from Judgewood, I've got twenty or so active ... they're just wandering around ... several buildings with power ... infrastructure looks intact ... power's on at the Perceval Building ..." -- Kittithaj 19:27, 26 April 2009 (BST)
April 8th
NecroWatch reported in from the Perceval Building. A recent scan had revealed that there were 20 zombies within scanning range of the facility. All those zombies, which numbered in the 1's and 2's, were scattered across the area. -- -Alka Selzer- [ Talk - Map - Stuff ] 23:24, 7 April 2009 (BST)
April 6th
NecroWatch reported in from the Peet Building. A recent scan had revealed that there were 33 zombies within scanning range of the facility. Of these numbers, 5 zombies were at a cemetery in Chudleyton, 3 zombies were at a carpark, also in Chudleyton. The remaining zombies, which numbered in the 1's and 2's, were scattered across the area. -- -Alka Selzer- [ Talk - Map - Stuff ] 18:18, 6 April 2009 (BST)
March
March 29th
External Military: "... reporting from Judgewood, I've got about forty active ... mostly just small groups ... several buildings with power ... serious collateral damage ... power's on at the Perceval Building ..." --Zeug 15:57, 29 March 2009 (BST)
March 21st
NecroWatch reported in from The Perceval Building. A recent scan had revealed that there were 49 zombies within scanning range of the facility. Of these numbers, 5 zombies were at a warehouse, while over in Jensentown, there were 7 zombies at the Sibree Building, and 5 zombies were at both St. Humphrey's Hospital and Club Febrey. The remaining zombies, which numbered in the 1's and 2's, were scattered across the area. --Mobius
Febuary
February 28th
After weeks with no sightings, the following groups are presumed to be inactive:
If any of those groups are still active, then please re-add them to the suburb listing. Linkthewindow Talk 07:08, 28 February 2009 (UTC)
January
New Year
No news is good news, right?
2008
December
December 16th
External Military: "... can see about forty on the streets of Judgewood ... all stragglers, no groups ... no lights on down there ... the whole suburb's wrecked ... the Ludlow Building is out of action ..." --Zeug 02:46, 16 December 2008 (UTC)
November
November 29th
External Military: "... can see maybe fifty on the streets of Judgewood ... mostly just stragglers, no organised groups ... only one building with lights on ... heavy structural damage ..." --Zeug 04:24, 29 November 2008 (UTC)
November 14th
Extinction have arrived back in force in fair Judgewood and in the last 36 hours have overwhelmed the survivor defenses ruining Perceval NT, Ludlow NT, Brentnall PD, Humphries, Maria, Dismas and Edmund Hospitals and are now embarking on a ruin rampage tearing the town's remaining barricades to pieces. All surviving residents are advised that the town is now under emergency quarantine. --Zeug 09:07, 14 November 2008 (UTC)
October
October 23rd
External Military: "... can see maybe fifty on the streets of Judgewood ... maybe a dozen outside the Ludlow Building ... a few buildings with lights on ... serious collateral damage ... power's on at the Ludlow Building ... the Perceval Building has fallen ..." (2 seconds ago) -Nerupe 01:45, 23 October 2008 (BST)
September
September 23rd
At least 28 zombies. Of those, 3 were indoors and 8 looked like Mrh? cows (unless ruined churches are considered good siege targets in Judgewood). Breakdown of the Tactical Resource Points:
- 3 NecroTechs: 1 powered, 2 ruined.
- 3 hospitals: 1 powered, 1 not, 1 ruined.
- Police Dept: not powered.
- factory: ruined.
Low zombie numbers, and an obvious survivor presence, but half the TRPs ruined suggests this suburb is dangerous. --Funt Solo QT 16:21, 23 September 2008 (BST)
August
August 21st
The Big Prick are rumored to be on their way from the SE. Asheets 17:18, 21 August 2008 (BST)
August 17th
Indeed The Grove are still active in Judgewood and are currently occupying the Tea Fort Junkyard in hopes of reclaiming the town from Extinction. Barricades have been erected and torn down in quick succession the last week and with the collapse of neighbouring Quarlesbank the task is becoming increasingly difficult. Without reinforcements the future of the valiant Judgewood Coalition will remain tenuous. --Zeug 10:47, 17 August 2008 (BST)
August 15th
After recent requests solicited no response, the following group links have been removed from the suburb.
If any of these groups are still active, please add them again. --Adavastor 21:10, 15 August 2008 (BST)
July
July 30th
External Military: "... leaving Judgewood, counted thirty or so outside ... they're just wandering around ... can't see any signs of life ... the whole suburb's wrecked ... the Peet Building is out of action ..." Laitaine 03:01, 31 July 2008 (BST)
July 20th
Ludlow NT has fallen. Perceval remains dark and ruined. It seems the Extinction Squad has passed but the damage has been done. Between Ludlow and Perceval NT the groups of undead were small, but the work of the undead has left much repair to be done the streets of Judgewood. RockDeath 07:05PM, 20 July 2008 (EST)
July 14th
Ludlow NT is under sustained attack by an Extinction Squad as the recently arrived DEM force adjusts to life, and un-life, in Judgewood. Barricades are holding around the town centre although Perceval NT and Brentnall PD along with the town's hospitals remain ruined. --Zeug 05:01, 14 July 2008 (BST)
July 13th
External Military: "... can see about sixty on the streets of Judgewood ... mostly just stragglers, no organized groups ... the Ludlow Building is the only building with any lights on ... most of the buildings are ruined ... the Perceval Building is out of action ..." Laitaine 06:05, 13 July 2008 (BST)
July 9th
Disaster engulfed The Grove earlier today as an Extinction Squad broke through the barricades of the Tea Fort and slaughtered the 11 survivors sheltering inside the compound. It would seem that little remains of the Judgewood Coalition defence forces as all the town's NT's are ruined with the last remaining barricades around Edmund Hospital being torn apart as we speak. --Zeug 07:29, 9 July 2008 (BST)
June
June 24th
Removing the Partington Monument and Bargery Square as revive points for organization - the two cemeteries remain Judgewood's revive points under Sacred Ground. As always, use the request tool for priority revives. --Idril 18:10, 24 June 2008 (BST)
June 21st
Judgewood remains largely destroyed like its neighbours, caught between Extinction to its west and north and ferals filtering up from the recent LUE sack of Caiger Mall, wandering zombies regularly shamble through the town's quiet ruins in search of food. A DEM Squad has recently moved into town however and is currently attempting to renovate a few ruins around the Ludlow and Perceval NT's while attending to the ever patient queues of strangely friendly zombies shambling around the town's various cemetaries and monuments.--Zeug 05:27, 21 June 2008 (BST)
June 9th
Peet and Ludlow buildings have been over run by Zombies from LUE. Zombie groups are still small but there are no resource buildings in survivor control. Phillis Vanderbilt 02:43, 9 June 2008 (EST)
June 3rd
As the External Military reported below, there is little zombie activity in Judgewood. No open buildings, not a single Feeding Groan -- nothing but barricades and the occasional headshot are to be found by a visiting bahbah zombie. However, the barricades seem poorly maintained, except in a few key buildings, pointing to a small and/or poorly coordinated food supply... erm... survivor presence behind Judgewood's walls and windows. --WanYao 00:15, 4 June 2008 (BST)
June 1st
External Military report: "... leaving Judgewood, counted thirty or so outside ... they're just wandering around ... several buildings with power ... some minor structural damage ... the Peet Building has power ... the Perceval Building is out of action ..." --WanYao 02:33, 3 June 2008 (BST)
May
May 9th
The east side of the suburb is looking very good, but the west side needs a lot of work. Not very many zombies and most buildings on the far west border have one low level placeholder zombie inside. Those waiting for revives should submit a revive request using the DEM Revive Request Tool to avoid being confused with these placeholders. --└Frozen┘┌Flame┐ 21:35, 9 May 2008 (BST)
May 7th
Most buildings still have a placeholder zombie indoors for holding ruins with small groups attacking resource buildings. Survivor population is still low but rising. Revive queues are very short with moderately fast revive time. Zombies wishing to return to the living are urged to submit a revive request using the DEM Revive Request Tool. --└Frozen┘┌Flame┐ 16:20, 7 May 2008 (BST)
April
April 14th
Two Extinction Squads converged on a DEM revive team near the town's Cemetery RP today attracting a crowd of ferals to the incessant groaning and resulting in some rather unsavoury tearing of limbs and rending of flesh with several fresh brains being consumed. Undead residents patiently waiting for revives are advised to hold on as DEM apologizes for the temporary service disruption and has assured us that revives will resume asap.--Zeug 08:52, 14 April 2008 (BST)
April 5th
Extinction Squads have been active in Judgewood for so long only the hardiest most tenacious members of The Grove can remember the glory days of the Tea Fort and the camaraderie of what was once a bustling survivor stronghold. Those memories are now mere nostalgia as this town is a cornerstone of the Extinction Zone and will likely remain so for a good while yet. All survivors planning on a sight seeing tour of this dead zone should be well provisioned and prepared for a sudden violent death. Basic accommodation is readily available however in one of the many backpacker ruins and the undead entertainment district around Perceval NT offers many delightful distractions for the adventurous tourist. Bookings at very reasonable rates are available via the Extinction Tourist Bureau, all enquiries welcome. --Zeug 04:06, 5 April 2008 (BST)
April 4th
External Military: "... reporting from Judgewood, I've got over a hundred active ... a few big groups, but they're spread out ... no lights on down there ... the whole suburb's wrecked ... the Perceval Building is down ..."--Scott Timewell 23:21, 4 April 2008 (BST)
April 2nd
Operation Keep it Quiet! continues. Percevel NT is in ruins with 18 bodies piled outside, the Brentnall Grove PD is under attack by 26 zombies, and other large hordes are in the area and moving on or attacking any key resource buildings. This suburb will be once more ruined very quickly. --Wke235 01:59, 3 April 2008 (BST)
- Non-news discussion moved to Talk:Judgewood
March
Mar 30
The Dead, somewhat busy with other things, were recently annoyed by some survivor announcing through a bullhorn that they have taken Judgewood. Following instinct and a desire for quiet, they have turned back towards the annoying sounds in Judgewood and are moving back in large numbers again. It is expected the noisy survivors will be once more as quiet as the dead in short order. (Oh, and thanks for yelling our your presence!). --Wke235 17:18, 30 March 2008 (BST)
Mar 29
Joint DEM forces retook the suburb. The sound of hammers and swearing can be heard throughout the area as crowds of survivors work tirelessly at rebuilding their homes... --MaxFloyd 17:57, 29 March 2008 (UTC)
Mar 25
Within one day all resource buildings have been taken over, tons of zombies all over the place. The Dead are quite overwhelming.--Brainz 17:14, 25 March 2008 (UTC)
Mar 20
Over half the buildings in town are now barricaded. Both NT's are barricaded and repaired with Ludlow NT powered. So, suburb Status changed from Ghost Town to Dangerous level. --Wke235 11:38, 21 March 2008 (UTC)
Mar 18
Building on their initial success, the former celebrants have continued to repair and even barricade buildings. Two hospitals and at least 6 other buildings are now repaired and barricaded in Judgewood. Rumors exist that a brave group of survivors managed to retake the Selley NT in Northern Jensentown, and Judgewood survivors have been rushing there for syringes. This may be backed up by the smelly bodies piling up in a cemetary in Judgewood, apparently waiting some word to rise up and head to the hospitals for heals and cure infections. The die hard survivors appear to have a plan in the works, and it appears to be progressing quite well. --Wke235 03:41, 19 March 2008 (UTC)
Mar 17
A set of brains, having had a few too many to drink for St. Patty's Day, wandered about the NW area of Judgewood today. Staggering from building to building, they managed to repair several with only minor injuries (and no limbs lost). But in their inebriated state they failed to barricade most of the buildings. The did successfully barricade an abandoned and overturned 1992 Ford Escort, after painting it with the words "Grove HQ" on the doors. Having accomplished this unique feat they staggered off into the darkened streets singing badly and off key. --Wke235 04:29, 17 March 2008 (UTC)
Mar 16
I've toured the entire suburb. All buildings are in ruins and all junkyards are open, with one exception. That one building has only quite strong barricades and will not last long given the nearby Zeds. Even the former large number of zeds waiting for revives up near Perceval NT has dried up as they have wandered off (probably to Shearbank where all the action and active NT's are), tired of waiting. --Wke235 05:10, 16 March 2008 (UTC)
- Extinction Squads have actively patrolled Judgewood for quite some time with regular search and destroy sweeps through the lonely and desolate streets of what was once a thriving Brain Haven for The Grove. Nonetheless there are several die hard Grove survivors living and fighting amongst the ruins for months on end. What might seem to be a ghost town is actually an active and slowly festering sore on the bleeding edge of the Extinction Zone.--Zeug 09:21, 16 March 2008 (UTC)
Mar 15
A very small but dedicated group of survivors have set up shop in Judgewood, and are slowly begining to rebuild the suburb from the ground up. It's not green yet, so I'm putting it to Ghost Town for now, until more people start coming into the suburb and start doing stuff.--Dedling 19:02, 15 March 2008 (UTC)
Mar 12
Suburb is a deserted wasteland. Buildings are all open and ruined. Very sparse (if any) stationary human population. Even the zombies have moved on. -- DeRathi
Mar 8
An another near empty area minus some loose zeds. —The preceding unsigned comment was added by Gabdewulf (talk • contribs) at an unknown time.
February
Feb 23
All building's bar 2 still ruined, all NT's and hospitals still occupied by zombies, with no real take over attempt by survivors as of yet. Still a large number of zeds (+15) waiting for revives in one of the cemetaries- i suggest that they walk to another suburb! - a ruined and dead suburb --Irounds 02:08, 23 February 2008 (UTC)
Feb 13
All buildings but two in the far SE corner are in ruins now. All NT's and hospitals are occupied by zombies. There are several large groups of zombies about, the largest being the pile of dead or walking dead in one of the cemetaries (over 30 total) apparently waiting for revives that never come. --Wke235 03:25, 14 February 2008 (UTC)
Feb 2
There are more then 50 zombies in the area, and they seem to be highly organized, as they managed to get 8 Pinatas off last night, cutting off freerunning lanes and shutting down entire sections of the burb. The Perceval Building along with its beloved Brentnall Grove PD and many other key buildings are in ruins as Extinction stops by for a Pinata Party.--Brainz 15:15, 2 February 2008 (UTC)
January
Jan 12
Reports continue to be supplied by NecroWatch as scans from the Ludlow, Peet, and Perceval Buildings showed that there were an estimate 76 zombies within range. Locations of greatest zombie activity appeared to be the Perceval Building, with 12 zombies assaulting it, and the Billows Building, which had another 8 zombies at that location. Most of the other zombie activity appeared to be in adjacent suburbs.
Jan 8
NecroWatch reported scans from the suburb's NecroTech facilities today, although in scattered intervals. As such, only an estimate of current zombie numbers can be made at this time. An analysis of the scans indicate that there are 75+ zombies within scanning range of all three facilities. The highest concentrations though were the 8 zombies at Perceval Building, the 6 zombies at Brentnall Grove PD, and another 5 zombies at Maria General Hospital. Of the other zombies, most appeared to be alone or in pairs.
2007
December
Dec 29
In a scout of the entire suburb I saw about 40 standing zombies. Most buildings are open and ruined. The few barricaded structures are mainly on the east side, and many of these are very precariously barricaded, and none powered. Only one local NT building has been reclaimed by survivors, the Peet Buildling. Ghost Town is probably the most appropriate danger level for this burrough. (As usual, you can check Iwitness for evidence to support this report.) --WanYao 01:16, 29 December 2007 (UTC)
Dec 20
The Grove has been trying to take back their stronghold in Judgewood. This place definitely isn't a ghost town, there's a lot of zed to survivor contact here. At the moment, the PD and NT is down, but survivors have barricaded themselves elsewhere.
November
Nov 30
25.96 MHz: "... reporting from Judgewood, I've got a hundred or so active ... a few big groups, but they're spread out ... no lights on down there ... serious collateral damage ... the Perceval Building is down ..." --OutlawThunder 11:35, 30 November 2007 (UTC)
- Danger level updated accordingly -- to Dangerous for now, pending further reports on general status of buildings, etc. --WanYao 19:35, 30 November 2007 (UTC)
Nov 29
Zombies have surrounded the Grove's headquarters at Brentall Grove Police Department, and are currently besieging the building. Frequent break-ins occur. Nearby, the Perceval NT Building has been ransacked and ruined, meaning that revives are going to be few and far away. There is little chance of this stronghold surviving beyond the week's end.
October
Oct 30
Survivors are needed to defend Higgin Square Fire Station. No use in trying to secure it again if no one is bothering to defend.. --Darth LumisT! A! E! FU! U 02:56, 31 October 2007 (UTC)
Oct 22
The battle between The Grove and Extinction continues as both groups attempt to become more organized. Main resource buildings are being sacked almost as quickly as they are set up by a group of zombies spawned from the Shadow. Judgewood lays in a fragile balance between brains and barhah. Xerxez
Oct 16
Things have changed a lot around here. There are active zombies around attacking resource buildings but the NT, phone mast, grove station and the nearby hos. are mostly safe, with break-ins. The cemetery next to the PD is always supplying revives to those who need them. Extinction is battling the grove in these resource buildings, and though there is constant battle, the survivors of judgewood have a large presence, and though lots of buildings are ruined or ransacked, the suburb is a place where you can find a safehouse in to spend the night. However, the suburb is still dangerous to lower level survivors, but also a good place for lower-level zombies to get a quick meal. Maybe 60/40 survivor zed control, but it is constantly changing. -Nibiletz
Oct 9
This suburb is very dangerous to the living, and has several large hordes banging at resource buildings. The Grove has been attempting to hold of the area, but Brentnill Grove PD has been sacked. As far as I know there are none to few powered buildings, and the status of other buildings are unknown. The perceval building NT is held for now, but the suburb's survivor levels are weak. I suggest a possible change to very dangerous. -Nibiletz 21:58, 9 October 2007 (BST)
September
Sept 13
Through the stubborn resistance of elements of "42," The Grove, and a number of brave freelancers, Judgewood remains afloat amidst a sea of gray. The outnumbered survivors maintain a sparse existence within the darkened buildings, but the fate of Judgewood hangs on a thread. Rib15 17:02, 13 September 2007 (BST)Rib15
Sept 10
The majority of buildings in Judgewood are ruined, including all three NTs. However, a sizable number of buildings, including most of the Police Departments and Hospitals, and numerous non-TRPs, have been barricaded and presumably utilised. No building in the 'burb was powered. Zombie presence, while not heavy, is not negligible. Excluding Mrh? cows (11 at Heme Plaze, the largest cue) well over 50 zombies were spotted. A few small groups (less than 10) were concentrated around some of the barricaded TRPs, but other than that there appeared to be little coordination: the undead seem to be mostly meandering mindless about familiar haunts from when they were breathing. In this reporter's humble opinion, Judgewood is a Dangerous suburb -- albeit tenuously, and increased activity by one side could quickly alter this assessment either way. --WanYao 03:16, 10 September 2007 (BST)
Sept 9
Its been 20 days since this suburb got any news, the surrounding suburbs are ghost towns, this is most likely one as well. The man 16:46, 9 September 2007 (BST)
- danger level reverted, at least until the 23rd if no news comes in The man 17:01, 9 September 2007 (BST)
August
Aug 23
Percival NT and McCarthy Building cell mast are both salted and ruined. Surrounding buildings are in the same condition as well. Cemetary 16,11 has 25 zeds waiting for revival. Asheets 20:34, 23 August 2007 (BST)
Aug 14
Peet and Ludlow NTs now ruined with zombies inside. (Love the update!) --Not Invented Here 20:44,14 August 2007 (BST)
Aug 8
The destruction of Judgewood is near complete. Extinction troops have ransacked the town from the Tea Fort and Jensentown's Humphrey's hospital through to the Peet NT on the southern border. The Grove defense force has been subjugated and the remaining survivors have fled hopefully to restock and return at a later date although Extinction is now proclaiming this town an Extinction Zone. --Zeug 13:56, 8 August 2007 (BST)
Aug 3
Perceval NT has fallen yet again to a renewed Extinction attack. Fresh from their sacking of Calvert Mall in neighboring Quarlesbank, Extinction zombie numbers are again increasing along with the feral population. Brentnall PD is holding firm for the moment but the town's hospitals are under constant attack. --Zeug 20:05, 3 August 2007 (BST)
July
July 16
While all the survivors who attended Biertag across Malton this year have long since shaken off their hangovers, those that wished the day would never end, or those who missed it, can now relive the drunken glory by viewing the Biertag '07 historical event. So sit back, grab another beer, and have a laugh at the expense of very drunk people. The BAR insists!
July 8
The Grove's Biertag festival has been ruined by the Extinction horde in Judgewood. --Xerxez 13:02 8 July 2007 (BST)
.
July 7
Extinction zombies gather at St. Arnold's Church to welcome The Grove's Biertag .--Xerxez 17:34 7 July 2007 (BST)
July 2
The PD is now in possession of the zombies with one zombie inside. Other non-key buildings are still barricaded but most resource buildings have been taken out. The Grove are keeping revive queues moving and buildings barricaded, working with the MFD in the area. After initial thoughts of risks of zombie spies and barricades being destroyed from the inside The Grove have adopted an mobile HQ plan. All survivors are advised to do the same.
Survivors are reminded that Biertag is in 6 Days and that Extinction shouldn't be allowed to dampen the day. Bring on the beer!!! --MarieThe Grove on Tour 15:51, 2 July 2007 (BST)
July 1
Extinction attacks are still ongoing with much of Northern Judgewood from Humphrey's Hospital in Jensentown on the north border to St Wilfrid's Hospital in the Town Center being ravaged by coordinated zombie assaults. Perceval, Ludlow and Peet NT's are all reportedly ransacked and many non-combatant survivors have fled. Coalition counter attacks have been mounted against the occupation of Brentnall Grove PD with only limited success and heavy losses although the Coalition is currently managing to maintain a defensive presence in the war zone. Without reinforcements soon, however, grave fears are held for their safety and for the future of Judgewood. --Zeug 22:40, 1 July 2007 (BST)
June
June 29
The PD still stands and is barricaded but has zombies in and the Ludow building and St. Wilfrids Hospital are both barricaded. The Perceval building is ransacked and has zombie inhabitants as do most of its surrounding buildings. Most of the South side of Judgewood is still barricaded and the numbers in revive queues are starting to grow. (Numbers in the north cemetery now stand at 9)The Tea fort has now fallen. --MarieThe Grove on Tour 15:51, 29 June 2007 (BST)
June 28
A black cloud of Extinction now lingers over the suburbs of Roywood, Dakerstown, Jensentown and Judgewood. Xerxez
Judgewood is yet to fall with still f few strong safehouses ramaining, revive queues are working are relatively unclogged and many of the buildings are barricaded. The PD has alomst fallen, the NT buildings are ransacked but some of the hospitals have barricades. And good news for tea fans, the tea fort still stands! --MarieThe Grove on Tour 17:14, 28 June 2007 (BST)
St. Wilfrid's Hospital is currently ransacked and inhabitated by a couple zombies. I'm unsure if the humans here ran or were killed but anyone who can should head over and see what they can do. --EMAG TRESNI 02:22, 29 June 2007 (BST)
June 26
Extinction zombies have arrived in force in Judgewood with Brentnall PD currently under coordinated attack and Perceval NT ransacked. In just the last 3 weeks this organized mob of zombies has rampaged through Roywood and brought total destruction to Dakerstown, then moved quickly through sparsely populated Jensentown and has today crushed the 40+ defense force bunkered down in Brentnall Grove PD. What is so far known of the modus operandi of this highly organized variant of the Malton zombie virus would indicate that all citizens within one block of any resource building in the vicinity of either Perceval or Ludlow NT's are now in grave and imminent danger of being dragged from their shelter and eaten alive in the streets. There has as yet been no official statement from any Coalition spokesperson regarding the ongoing outrage and it is feared many leaders may have been lost at Brentnall. Nonetheless, disgruntled residents have already begun to ask the question: How has this disaster come to happen and why were there no preparations ... why weren't we warned? --Zeug 19:46, 26 June 2007 (BST)
- Following this, many of the Judgewood residents maybe aware that The Grove are currently on their Tour of Malton but remaining members are still in the area. Thoughts have been going round about it but we guess you guys move too fast ;) There was a fair bit of talk in the PD about the upcoming horde mainly from people stating that they were zombie spies from Extinction who had been combat revived etc. People needing revives and/or shelter know where the revive points are and The Grove will be working closely with other people in the area to bring a swift recovery to the area. Any help would be appreciated. --MarieThe Grove on Tour 21:36, 26 June 2007 (BST)
June 5
Over the past week survivors have noticed an increasing number of radio advertisements promoting the festival of Biertag. It's believed that the Burchell Arms Regulars, who are apparently the main sponsors of the Malton holiday, are responsible. While the celebration is still more than a month away some beer enthusiasts are already planning to attend the festival which will be held at St. Arnold's Church in Rolt Heights on July 8th.
June 2
The Ludlow Building [17, 16] is still overrun by zeds. The Edmund General Hospital [17, 17] is still barricaded but it also has one zed who died from a infection. TheZebra 06:15, 3 June 2007 (BST)
May
May 27
This place is mostly safe so come on by... well if your living.--TheZebra 15:44, 27 May 2007 (PST)
May 13
A small group of zeds have succesfully broken into the Perceval Building, only one survivor casualty so far. --Moctezuma 13:44, 13 May 2007 (BST)
May 5
Most of the suburb is now barricaded, revive queues are low and survivor presence is on the up. Great job everyone :) The Grove are heading back out on tour so anyone interested in coming is welcome and may like to pop into the PD where some of us are hanging out or visit our forums --MarieThe Grove on Tour 22:12, 5 May 2007 (BST)
April
Apr 3
The Grove are back in town on a pause of their Tour to get revived, revive others and get the suburb back and barricaded- and to see the zombies close to a shotgun again- of course ;)--MarieThe Grove on Tour 15:50, 3 April 2007 (BST)
March
Mar 29
Ludlow NT is sacked. Queue of 16 zombies (myself included) lined up for revives at Herne Plaza. --Barbecue Barbecue 00:14, 29 March 2007 (BST)
- Progress is very slow to repair the suburb and after the only main safehouse of The Grove and MFD in the area got raided by The Plague theres an overhaul of revives needed in the area and as Calvert Mall has fallen it could be ground to a halt for a while. Haven't seen Mossad in the area recently either and with no great numbers of survivors commited to the area and most of The Grove out On Tour the area has practically ground to a halt. --MarieThe Grove on Tour 17:19, 29 March 2007 (BST)
Mar 18
There's barricades everywhere, and there's a few zombies. But there's not one survivor. Something's gone wrong. Madman12 15:56, 18 March 2007 (CST)
- we are here. try looking a bit harder next time--Sexualharrison MR• ה •T 05:28, 20 March 2007 (UTC)
February
Feb 23
Judgewood is almost completely deserted. No generators to be found, few zombies and even fewer survivors. It's like a ghost town out here... Slicer 19:09, 23 February 2007 (UTC)
January
Jan 20
The Ludow Building (NT) has been ransacked and a few of the surrounding buildings. Its thought to be the work of ferals. --MarieThe Grove on Tour 13:06, 20 January 2007 (UTC)
Jan 15
The Grove and co. have now left Judgewood to embark on their new tour of Malton. Any straglers or people who want to join now can find us in Gatcombeton or see our forums. At the time of leaving Judgewood was peacful, nice short revive queues and general relaxing settings. --MarieThe Grove on Tour 15:59, 15 January 2007 (UTC)
Jan 6
The zombie threat is minimal at the moment, revive points are running fine and queues are short, most buildings are well barricaded and the suburb is generally safe. --MarieThe Grove 11:59, 6 January 2007 (UTC)
2006
December
Dec 16
Though most of the zombies have left there are still groups of around 5 hanging outside a few buildings- namely the resource buildings. Now however there is a new problem of overbarricading. Nearly all of the buildings in the north of the suburb are barricaded to EHB so its recommended survivors save at least 10AP to insure they find an entry point in time. --MarieThe Grove 15:21, 16 December 2006 (UTC)
Dec 12
Most of the zombies have left the suburb and coordinated efforts to re-take the suburb from the DEM and local survivors and groups the NW part is ocmpletely barricaded as are other parts of the suburb. The PD has been secured and thanks to the efforts of survivors revive queues are becoming more effective. This suburb is definately on route to becoming a safe suburb once again. --MarieThe Grove 15:51, 12 December 2006 (UTC)
Dec 1
Abandoned from the recent zombie spillage from Caiger Judgewood is empty. There are no known survivors hiding out and revive queues are stretched. Almost every building is open and ransacked but most of these don't still have zombies in. The Grove are staying around to help clear up the suburb but you should take note this isn't a safe place at the moment. --MarieThe Grove 15:54, 1 December 2006 (UTC)
November
Nov 22
The Police Department fell last night and revive queues have dramatically increased. People seeking revives are advised that they should visit Here and request a revive there. However there are plenty of EHB barricaded buildings still remaining in Judgewood. There is at least one NT building still running and it is unknown of the status of the hospitals. But it should be known that this is no longer a safe place to stay for lower levels without free running. Survivors interested in rebuilding Judgewood could visit the above link to help co-ordinate efforts. It is still unknown who organised the zombie horde in Judgewood though it is suspected that its the zombies fresh from their win at Caiger Mall. --MarieThe Grove 16:09, 22 November 2006 (UTC)
Nov 20
The revive point 1NE of Brentnall Grove Police Department has about 25 zombies waiting in it. Other revive points are thought to be more reliable, (Bargery Square.) Barricades are holding around most of the suburb though there are a few ransacked buildings around. The PD is still fine as are the hospitals. the NT 1NW of the PD is fine but St. Ludows could be unreliable but barricaded. Peets is barricaded too. Severe cases of cheaters over barricading have occurred, mainly at the PD but entry points can be found in empty open buildings. Currently the buildings south of the bank are open as is the first junkyard from the PD and Cridge Alley Station, but the suburb is a long way from falling. The numbers of zombies around the suburb maybe as high as 50 but it can't be confirmed at this time. --MarieThe Grove 16:03, 20 November 2006 (UTC)
Both the PD and the NT in the NE corner have fallen and have about 15 zombies in each (and ransacked). The revive point is reduce to minimal efficiency, at best. -Certified=Insane☭ 01:54, 23 November 2006 (UTC)
Nov 19
Things looks very grim for Judgewood right now. A vast portion of the zombies at Caiger seemed to have moved northwards, and the VS-barricaded ressource buildings just can't take the stress. Revive points are starting to be flooded. Seems like the zombies are about ready to take over. -Certified=Insane☭ 01:22, 20 November 2006 (UTC)
Nov 4
Judgewood is covered with zeds. so far i have seen about 35 and i only walked like 4 blocks into the suburb. Someone needs to change the color of the suburb before it confuses people into thinkin its safe. I'll keep up my efforts in cleaning up and reviving zeds, goodluck evryone. --QuagmisterQuag's Army 10:40, 04 November 2006 (BST)
October
Oct 26
Several buildings have been ransacked in the suburb, but only a few with zombies in. St. Marias Hospital has been attacked with 10+ zombies inside. The PD has been overbarricaded again and currently the nearest entry point is St. Ives Museum. Revive queues are still running smoothly though. --MarieThe Grove 17:26, 26 October 2006 (BST)
Oct 22
There seems to be an increase in the number of zombies in the area, nothing too serious but break-ins are slightly more frequent at certain resource buildings namely Brentnall Grove Police Department. More xp to go around, but watch out incase one of them wakes up. --MarieThe Grove 09:52, 22 October 2006 (BST)
Oct 13
A Barricade plan has been suggested for the suburb. See it at Judgewood Barricade Plan and leave any comments there. Format provided courtsey of DEM, edited by The Grove.
- The Grove's Tour of Malton
- On the 15th of January The Grove is starting their upcoming tour of Malton and they want as much of Judgewood to come along too!! Finding Judgewood slightly dull recently? Well come with The Grove and have a great laugh. Interested? Sign up at Judgewoods forums here to get access or our talk page Here for a ticket ;)
September
Sept 12
Please let lenny the mook that I do appreciate him both wasting syringes on me AND putting me of a do-not-revive list. You'd think that a name like permazombie would be something of a clue. However, I regret to inform him that I won't be leaving Judgewood anytime soon. I actually like being called a blight. Thanks! Ghr... permazombie
Caution - Judgewood looks like a likley target for a zombie attack,watch out Note this is not offical but a rumour but it looks like a good thing to take advice from- keep vigilant and prepared.
Sept 11
NecroNet scans show around 10-15 zombies within Judgewood. No zombies waiting at revive queuies. There is thinking of starting a project to help lower leveled survivors level up. Watch around to see how it goes. --MarieThe Grove 16:13, 11 September 2006 (BST)
Sept 8
Peace has definatly returned to Judgewood but there are enough zombies to gain experience but still live without major threat. More survivors are returning to Judgewood keeping numbers up. Revive queues are short and even the local PD isn't broken into as much as it used to be. --MarieThe Grove 15:51, 8 September 2006 (BST)
Sept 1
There are hardly any zombies in Judgewood and the ones that are waiting at established revive points. Barricade levels are maintained throughout the suburb with breakins very rare. The Feral Undead have left along with the feral zombies that arrived with them. Judgewood is safe once again! --Marie 10:13, 1 September 2006 (BST)
July
July 25
The suburb is currently under attack but the danger level is not at the point where you should "Abandon hope, ye who enter here." and it is irresponsible to put it as such. The MFD as well as other local survivor groups have not given up on the suburb yet and while many buildings have been breached, they are later rebarricaded and repopulated, which contrasts the above statement. Life is harder in Judgewood of late, as is the case in most suburbs recently, and yet we still go on.
Suburb is completely infested. Abandon hope, ye who enter here.
July 16
The entire suburb is under attack by Feral Undead.
June
June 19
Dr. Mullins, leader of General Hospital, has moved into the suburb and is in the process of gathering FAKs and setting up a field hospital for anyone in need of healing and/or infections.
June 4
Some buildings are barricaded at EH for protection from zombies but most resource buildings are kept at VS + 2 as well as other chosen entry points. The Malton Fire Department in the area are also helping to maintain barricade levels around Judgewood.
June 1
EVERY building has been overbarricaded, sorry but theres no hope here any more.
May
May 6
A Pker group called Z-Team have attacked all groups in the area and are pretending to be members of said groups. Survivors are fighting back as best they can.
April
Apr 25
Judgewood maybe safe but break ins to buildings are rare and frequent break ins at Brentall Grove Police dept. so be sure you are indoors and barricade it to strongly barricaded or a wandering zombie may kill you if you sleep outside or if he breaks in your building. -stephen92
Apr 22
Area around Police station has been reletivly calm. A few Zed break ins here and there, even in the station. Most of the area to my knowledge is secure, hopefully more of the MPD will come to my backup after this report, nothing further to report. ~officer BlahlBinoa MPD
Apr 10
Judgewood seems quiet now. Very little zombie presence at all. A few short revive queues, but that's about it. Many buildings are overbarricaded, however, and I suspect that the Southern half of the suburb bordering Chudleyton may have higher Zed levels from Caiger fallout. -Colonel Taylor
February
Feb 18
Judgewood has very few zombies. ATF no longer seems to function, and a new group called Shadowslasher Incorporated has been seen.
January
Jan 3
the suburb has eased into a state of stable conflict. Zombies continue to walk the streets but with a marginally less effect than before. Ludlow and Edmund General continue to experience attacks, but with less frequency. No one knows what the ATF is planning.
2005
December
Dec 14
The ATF is claimed to have returned to Judgewood. At least one area affected by recent zombie incursions is the vicinity of the Ludlow Building and Edmund General Hospital, in southeast Judgewood.
November
Nov 20
Various survivors have put down the ATF threat and patrol the streets of Judgewood vigilantly.
October
Oct 30
The suburb was completely overrun by zombies. The ATF has claimed responsibility for the influx of undead.