User:The Big Prick / info: Difference between revisions
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{{Custom Title|1=center|2=<span style="color:#000000; font-size: 30px; font-family: bookman">'''The Big Prick'''</span>}} | |||
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<noinclude>{{z|200%|This is a [[user|<span style="color: #999999; text-decoration:underline">User</span>]] page. Do not edit it unless [[user:The Big Prick|<span style="color: #999999; text-decoration:underline">granted permission by the owner</span>]]}}</noinclude> | |||
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{{groupbox|group_name=The Big Prick| | {{groupbox|group_name=The Big Prick| | ||
group_abbrev=TBP| | group_abbrev=TBP| | ||
group_image=[[Image:Skull n syringes. | group_image=[[Image:Skull n syringes new.png|350px]]| | ||
group_membership= [[User:The Big Prick / Members]] and others| | group_membership= [[User:The Big Prick / Members|Those who signed in]] and others| | ||
group_leaders=some sucker| | group_leaders=some sucker| | ||
group_goals=EVERYBODY WANTS LIFE!! | | group_goals=EVERYBODY WANTS LIFE!! | | ||
group_recruit=[[User_talk:The_Big_Prick_/_Members|just add yourself to the membership list]]| | group_recruit=[[User_talk:The_Big_Prick_/_Members|just add yourself to the membership list]]| | ||
group_contact=http://s4.zetaboards.com/bigprick/index | group_contact=[http://s4.zetaboards.com/bigprick/index our forum], or [[Category talk:The Big Prick|wiki talk page]]}} | ||
==Purpose== | {| style="border:#FFFFFF 5px solid; ; {{border-radius|9px}}" | ||
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==<font size=6><font color=white>Purpose</font></font>== | |||
In order to revitalize the game, and survivor fun within it, the BP takes several fairly new ideas and pushes them past normal limits into an entirely new play style. The BP is an alliance of survivors but also aims to break out of the rut survivors (and the game itself) have fallen into. It is to be a roving party, an event, and an alliance. | In order to revitalize the game, and survivor fun within it, the BP takes several fairly new ideas and pushes them past normal limits into an entirely new play style. The BP is an alliance of survivors but also aims to break out of the rut survivors (and the game itself) have fallen into. It is to be a roving party, an event, and an alliance. | ||
The objectives are: | The objectives are: | ||
*to have fun by creating an aggressive, offensive event that survivors can join in with minimal meta-gaming effort. | *to have fun by creating an aggressive, offensive event that survivors can join in with minimal meta-gaming effort. | ||
*to create massive change in a small, tactical landscape very quickly. | *to create massive change in a small, tactical landscape very quickly. | ||
*to provide an attractive event to survivor players that introduces a new play style that breaks the mold of the essentially static Zombie-Survivor-PKer triad by introducing a "fourth class" - The Prick. Pricks are survivors, but they do not avoid death, do not hold territory, and eschew traditional survivor activities such as zombie killing, barricading, and healing. Instead, they focus only on two things- reviving as many zombies as possible (potentially even combat reviving and random reviving- it actually helps them, if not all survivors) and finding more needles. Really hard pricks don't even sleep inside- they just stand outside and revive, then get killed, stand up, and let another prick go to work! | *to provide an attractive event to survivor players that introduces a new play style that breaks the mold of the essentially static Zombie-Survivor-PKer triad by introducing a "fourth class" - The Prick. Pricks are survivors, but they do not avoid death, do not hold territory, and eschew traditional survivor activities such as zombie killing, barricading, and healing. Instead, they focus only on two things- reviving as many zombies as possible (potentially even combat reviving and random reviving- it actually helps them, if not all survivors) and finding more needles. Really hard pricks don't even sleep inside- they just stand outside and revive, then get killed, stand up, and let another prick go to work! | ||
*to be as annoying to zombies as possible, while remembering to still have fun! | *to be as annoying to zombies as possible, while remembering to still have fun! | ||
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==<font size=6><font color=white>The Dream</font></font>== | |||
==The Dream== | |||
The Big Prick invites all dedicated survivors, and especially revivers ,to contemplate this hard-fighting but somewhat carefree scenario: suppose you were a prick in a suburb with another 200 pricks. What could hurt you? Every zombie without brainrot would be revived. PKers would be wasting their time, because revives would be so easy to get. Barricades (and the AP it takes to build them) would be redundant. NT's might not be powered, but they almost certainly would not be ruined, and if the did get that way- well, it just takes a small mechanical aid for any Prick to bring five rotten zombies to life. | The Big Prick invites all dedicated survivors, and especially revivers ,to contemplate this hard-fighting but somewhat carefree scenario: suppose you were a prick in a suburb with another 200 pricks. What could hurt you? Every zombie without brainrot would be revived. PKers would be wasting their time, because revives would be so easy to get. Barricades (and the AP it takes to build them) would be redundant. NT's might not be powered, but they almost certainly would not be ruined, and if the did get that way- well, it just takes a small mechanical aid for any Prick to bring five rotten zombies to life. | ||
The Big Prick is not designed to merely increase individual survivor security. Instead, it is intended to ensure that conventional concepts of "security" are irrelevant, because LIFE is so easily available. By channeling all the energy that group members would normally use for defense against zombies and PKers (e.g. barricades, zombie hunting, bounty hunting, searching for ammunition, powering PDs, using radios to alert people to break-ins) into offense against the damage they do (e.g., revives and syringe procurement), The Big Prick aims to ensure that its not only easy to get revived in their area of operations, but that it in fact is hard to NOT be alive. Talk about "sticking it to the zombies"! | The Big Prick is not designed to merely increase individual survivor security. Instead, it is intended to ensure that conventional concepts of "security" are irrelevant, because LIFE is so easily available. By channeling all the energy that group members would normally use for defense against zombies and PKers (e.g. barricades, zombie hunting, bounty hunting, searching for ammunition, powering PDs, using radios to alert people to break-ins) into offense against the damage they do (e.g., revives and syringe procurement), The Big Prick aims to ensure that its not only easy to get revived in their area of operations, but that it in fact is hard to NOT be alive. Talk about "sticking it to the zombies"! | ||
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==Methods== | <br> | ||
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==<font size=6><font color=white>Methods</font></font>== | |||
Players in the Big Prick are encouraged to abandon the complexities of conventional survivor game play in favor of a simpler play style that, while seeming to go against common sense, gains great power when practiced by a large group all operating in the same area, who have knowledge of each other. The strategy is exponentially more effective as more people practice it, but even a rather small group of pricks is essentially an unkillable group of survivors; a big one is simply an unstoppable wave of life that pushes away all the dead that stand before it! | Players in the Big Prick are encouraged to abandon the complexities of conventional survivor game play in favor of a simpler play style that, while seeming to go against common sense, gains great power when practiced by a large group all operating in the same area, who have knowledge of each other. The strategy is exponentially more effective as more people practice it, but even a rather small group of pricks is essentially an unkillable group of survivors; a big one is simply an unstoppable wave of life that pushes away all the dead that stand before it! | ||
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*'''Move to the designated Big Prick location.''' Obviously. Don't worry if you die before getting there, or can't find shelter once you do. After all, there's a bunch of folks doing 4-5 revives a day in the area. Locations will be announced in our forums and on this page; we don't much care if a zombie horde comes along. | *'''Move to the designated Big Prick location.''' Obviously. Don't worry if you die before getting there, or can't find shelter once you do. After all, there's a bunch of folks doing 4-5 revives a day in the area. Locations will be announced in our forums and on this page; we don't much care if a zombie horde comes along. | ||
*'''Revive as many zombies as you can.''' Aim for contacts-listed survivors first (especially other members of The Big Prick), and do scan to avoid wasting needles on rotters and obvious window divers, but don't worry too much about accidentally reviving PKers or death cultists or whatever. More revives is better than fewer, more careful revives. | *'''Revive as many zombies as you can.''' Aim for contacts-listed survivors first (especially other members of The Big Prick), and do scan to avoid wasting needles on rotters and obvious window divers, but don't worry too much about accidentally reviving PKers or death cultists or whatever. More revives is better than fewer, more careful revives. | ||
*'''If dead, make yourself easy to revive.''' If you do more than 4 revives a day, you're gonna be doing a [[Suicide-Revive]]. Good work! There probably isn't anywhere safe to sleep anyhow, and once we revive all the zombies, you won't really need to look for shelter, or even benefit from it. Stand up as soon as you can, and make it easy for other members of The Big Prick to add you to their contacts list by registering at [[User:The Big Prick / Members]], joining the group forums, or simply calling attention to your freshly animated carcass by making some noise. | *'''If dead, make yourself easy to revive.''' If you do more than 4 revives a day, you're gonna be doing a [[Suicide-Revive|<span style="color: #999999; text-decoration:underline">Suicide-Revive</span>]]. Good work! There probably isn't anywhere safe to sleep anyhow, and once we revive all the zombies, you won't really need to look for shelter, or even benefit from it. Stand up as soon as you can, and make it easy for other members of The Big Prick to add you to their contacts list by registering at [[User:The Big Prick / Members|<span style="color: #999999; text-decoration:underline">the member page</span>]], joining the group forums, or simply calling attention to your freshly animated carcass by making some noise. | ||
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==<font size=6><font color=white>Organization</font></font>== | |||
The Big Prick is open to all survivor groups and individual characters. How much each group or individual participates and coordinates with the alliance will be up to them, but we aim provide one ‘master’ forum for the general running of the operation, which all players will have access to. | |||
Where needed, groups within the BP can organize closely to perform special actions, but the "standard operations" of the Big Prick are such that any lone survivor can follow them and be not only highly effective, but almost entirely safe, even when venturing into "red zones" that conventional survivor groups can not reliably handle. | |||
In this way, we will create a force with a newfound ability to brush aside the plague of undead, and put some LIFE back into UD. | |||
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==<font size=6><font color=white>Questions</font></font>== | |||
Q: '''Aren't [[combat revive|<span style="color: #999999; text-decoration:underline">combat revives</span>]] a bad idea?<br>''' | |||
A: '''This.. is.. MALTON!!!''' In other words, no, they are a often very ''good'' idea, if you use them alongside others as a unified force and anticipate the consequences. Anyhow, combat revives are NOT the primary goal of the Big Prick; although we encourage members to revive every zombie possible, because zombies holding ruins are major problem for survivor recovery, we encourage members to put a priority on reviving valued survivors. | |||
==History== | Q: '''Aren't [[random revive|<span style="color: #999999; text-decoration:underline">random revives</span>]] a bad idea?<br>''' | ||
A: '''Sometimes, but not in this case.''' First, a lot of your revives won't be random. Using your scanner is still a good idea, as is contact listing local survivors, and team mates. And as reviving zombies is part of the overall strategy, even those revives aren't really "random". Secondly, the consequences of reviving "the wrong person" are minimal when the worst harm they can do (killing somebody or making it easier for a zombie to kill somebody) is literally being fixed faster (for fewer AP) than they can cause that harm. | |||
Q: '''But how am I supposed to help survivors if I'm dead?'''<br> | |||
A: '''You will live again.''' Its true- members of The Big Prick are expected to die, often simply to give them a chance to do one extra revive and then soak up some zombie APs. They will spend a lot of time dead- the suburbs where they are working may LOOK like they are decimated. But being dead in itself does not matter in this game. What matters is whether you are alive for the (fairly brief) time each day during which you spend your accumulated APs. And the tactics of the Big Prick are aimed at not only increasing the chances of that, but making it a certainty. So in fact, you may die every day, and still spend more APs playing as a survivor than you would if you were in a green suburb! And by using those APs to do as many revives as possible, you greatly increase the chances that the area you are in will, in fact, turn into a green suburb. | |||
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==<font size=6><font color=white>Endorsements and Quotations</font></font>== | |||
*'''KeithMoon''', grand poobah of [[MotA|<span style="color: #999999; text-decoration:underline">MotA</span>]]- ''Humans are insidious - you see one or two one day, and suddenly a whole swarm descends on your nice quiet mortuary of a Fort, like silverfish with Flak jackets...'' | |||
*'''Iscariot''', ''There were only two actual survivor ideas this year that had/have promise and odds are that if this discourse is aimed at you then you weren't part of either. The first was The Big Prick. Brilliant idea, well thought out and with the potential to make a massive change to the landscape of Malton. But, no! You were all to be busy trying to hide from [[The Dead|<span style="color: #999999; text-decoration:underline">The Dead</span>]] and then whining when you got eaten.'' | |||
*'''Iscariot, replying to Winman1''', ''"A few players advocate combat reviving to use against zombies, hoping they will decide to play survivor for an extended period of time. Combat reviving is based around that core idea which rarely works." - This line proves how truly stupid you are, go talk to The Big Prick or [[404|<span style="color: #999999; text-decoration:underline">404</span>]] and ask them if they combat revive so that zombies 'rediscover their humanity and learn the error of their ways'. It's got nothing to do with it, people should be intelligent enough to understand this before they write guides to try and instruct other players. '' | |||
*'''AquariumReceptionist said''' "Personally, I look forward to the arrival of a big prick. I've grown tired of hearing the excuse it's that way because its cold!." | |||
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==<font size=6><font color=white>Propaganda for the Masses</font></font>== | |||
===<font size=4><font color=white>Template</font></font>=== | |||
Member players and groups are also urged to display this template on their user / group page, which will add them to this category, and will be updated with [[The Big Prick|<span style="color: #999999; text-decoration:underline">The Big Prick's</span>]] location: | |||
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{{tl|Prick}} gives | |||
{{Template:Prick}} | |||
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===<font size=4><font color=white>Radio Broadcasts</font></font>=== | |||
:*You broadcast ''"Want to drive an unstoppable path of LIFE through this city?"'' on 27.72 MHz. | |||
:*You broadcast ''"Then join us! The Big Prick - [[The Big Prick|<span style="color: #999999; text-decoration:underline">http://tinyurl.com/5rtxd6</span>]]"'' on 27.72 MHz. | |||
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:*You broadcast ''"Starting May 11 right here in South Blythville,"'' on 27.72 MHz. | |||
:*You broadcast ''"the Dead end!! -- [[The Big Prick|<span style="color: #999999; text-decoration:underline">http://tinyurl.com/5rtxd6</span>]]"'' on 27.72 MHz. | |||
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===<font size=4><font color=white>Graffiti</font></font>=== | |||
:*''May 11 - [[The Big Prick|<span style="color: #999999; text-decoration:underline">http://tinyurl.com/5rtxd6</span>]] - the Dead end'' | |||
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==<font size=6><font color=white>History</font></font>== | |||
Our operations to date have been as follows: | Our operations to date have been as follows: | ||
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*Operation The Grey Spot, part 3 -- Continuing our sweep east through [[Gulsonside]], [[Osmondville]], [[Vinetown]], and [[Houldenbank]]. | *Operation The Grey Spot, part 3 -- Continuing our sweep east through [[Gulsonside]], [[Osmondville]], [[Vinetown]], and [[Houldenbank]]. | ||
*Operation The Grey Spot, part 4 -- Headed towards central Malton, with [[Pimbank]] in contention. | *Operation The Grey Spot, part 4 -- Headed towards central Malton, with [[Pimbank]] in contention. | ||
*[[ | *[[The Big Prick/Mall Tour|MALL TOUR]] -- And, this one starts off badly with some of us going to the wrong mall. | ||
*[[The_Big_Prick/Operation:STD|Operation:STD]] -- Cleaning up more grey spots and generally annoying z's while waiting for [[October Bash 2/Oktoberfest|Oktoberfest '11]] to begin. | *[[The_Big_Prick/Operation:STD|Operation:STD]] -- Cleaning up more grey spots and generally annoying z's while waiting for [[October Bash 2/Oktoberfest|Oktoberfest '11]] to begin. | ||
*[[Ackland Mall]] -- Took us awhile to reload, but with the help of [[Reddit_Survivors]], the task was completed. | *[[Ackland Mall]] -- Took us awhile to reload, but with the help of [[Reddit_Survivors]], the task was completed. | ||
* LEADERSHIP ELECTIONS -- | * LEADERSHIP ELECTIONS -- Only one <s>sucker</s> applicant so I guess that settles it. | ||
*[[Whittenside]] -- With a bunch of green suburbs and not much in the way of survivor events to crash, what's a Prick to do. Settle in one of the only hotbeds left and keep on prickin while Malton hopefully picks itself up. | |||
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TinyURL link to this page: [[The Big Prick|<span style="color: #999999; text-decoration:underline">http://tinyurl.com/5rtxd6</span>]] | |||
<includeonly> | <includeonly> | ||
=={{c|white|categories and other page info}}== | =={{c|white|categories and other page info}}== | ||
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[[Category:Survivor Groups]] | [[Category:Survivor Groups]] | ||
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Latest revision as of 01:30, 10 March 2013
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