Fort Creedy: Difference between revisions
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==September 2011== | |||
'''28th September''' - Fort Creedy is in the hands of 80-100 survivors versus at most 40 zeds. Gatehouse has held for at least 2 days now, probably longer; I can't say for sure being as I only got here Monday. I suspect that the falling zombie population gamewide has resulted in the weakening of feral forces to the extent that the fort could theoretically hold until a focused Dead or RRF strikeforce heads over to kill us all. Given that Giddings' zombie occupiers just fought off a survivor attempt to retake the mall, I expect they'll mosey on over in a week or so. In the meantime, I plan to tag everything in sight with moderately obscene graffiti. [[User:Mordred|Mordred]] 17:05, 28 September 2011 (BST) | |||
==August 2011== | ==August 2011== | ||
'''28th August''' - After two weeks of intense siege the Fort falls to zombie hands. --[[User:Waak|Waak]] 15:48, 29 August 2011 (BST) | '''28th August''' - After two weeks of intense siege the Fort falls to zombie hands. --[[User:Waak|Waak]] 15:48, 29 August 2011 (BST) |
Revision as of 16:05, 28 September 2011
Fort Creedy Permanently ruined, efforts to reclaim are immediately repelled |
Fort Creedy
Peppardville [78,47] – [80,49] Pitneybank
Basic Info:
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Known groups of the fort:
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Fort Creedy is a fort split between the suburbs of Peppardville and Pitneybank, located in the eastern region of Malton.
- Radio Transmitters: The recognized radio frequency is 26.70. (See discussion.)
- The nearest revive points:
- A cemetery [81, 45] is run by the CDF.
- A cemetery [82, 51]
Barricade Policy
Gatehouse barricades: VSB at all times
Armory, Infirmary: VSB at all times
Barracks, Storehouse and Vehicle Depot: EHB at all times
Recent News
Please remember to sign your posts.
September 2011
28th September - Fort Creedy is in the hands of 80-100 survivors versus at most 40 zeds. Gatehouse has held for at least 2 days now, probably longer; I can't say for sure being as I only got here Monday. I suspect that the falling zombie population gamewide has resulted in the weakening of feral forces to the extent that the fort could theoretically hold until a focused Dead or RRF strikeforce heads over to kill us all. Given that Giddings' zombie occupiers just fought off a survivor attempt to retake the mall, I expect they'll mosey on over in a week or so. In the meantime, I plan to tag everything in sight with moderately obscene graffiti. Mordred 17:05, 28 September 2011 (BST)
August 2011
28th August - After two weeks of intense siege the Fort falls to zombie hands. --Waak 15:48, 29 August 2011 (BST)
June 2011
23rd June - Fort has once again fallen in to undead hands . --Tch0rt 10:14, 23 June 2011 (BST)
18th June - Fort is rebuilt! Superhuman efforts all around, thanks to everyone involved. --Karloth Vois ¯\(°_o)/¯ 19:38, 18 June 2011 (BST)
Creedy Prison Experiment, coming soon to a fort near you. --Ash | T | яя | 11:42, 6 June 2011 (BST)
April 2011
11 April, 2011 - Infested and ruined.
March 2011
30 March, 2011 - Fort mostly ruined but the Infirmary has been retaken and caded to EHB with two survivors. Appears a Barracks was also retaken and the Vehicle Depot is still in survivor hands. Zeds have decreased by a little but not much. --Karine 05:30, 30 March 2011 (UTC)
29 March, 2011 - Fort still overrun, but Vehicle Depot is in survivor hands. Gatehouse empty of zeds but ruined.--Karine 14:42, 29 March 2011 (UTC)
19 March, 2011 - Fort is fully ruined and dark by feral zombies. Last survivors eliminated and buildings ruined over the last 24 hours.--Sam 2334 20:06, 19 March 2011 (UTC)
16 March, 2011 - Fort is fully rebuilt and lit by X1111, CDF and allies. Constant attacks on the gatehouse over the last 24 hours.--Tassajaramonk 22:17, 16 March 2011 (UTC)
02 March, 2011 - Zombies have still got Creedy overrun. Not to many there, about 2-5 per section. Worrying, the nearby Hospitals are in danger too. --Tim 21:13, 02 March 2011 (UTC)
Archives
Old news moved to the archives, 2006 to 2008 here with 2009 and beyond located right here.
Fort Movement Rules
Status
Recent Fort Status
Barricade Level | Armoury:VSB, Gatehouse: VSB, Storehouse: EHB, Infirmary: VSB, W Barracks: EHB, NE Barracks: VSB, Vehicle depot: EHB | |
Outside Graffiti | ||
Humans Outside | 20 | |
Zombies Outside | Armoury: 0, Gatehouse: 0, Storehouse: 0, Infirmary: 0, W Barracks: 0, NE Barracks: 0, Vehicle depot:0 (numbers approximates only) | |
Bodies Outside | 38 outside Gatehouse. | |
Inside Graffiti | None | |
Humans Inside | Armoury: 100, Gatehouse: 80, Storehouse: 1, Infirmary: 20, W Barracks: 10, NE Barracks: 5, Vehicle depot: 10 (numbers approximates only) | |
Zombies Inside | Armoury: 0, Gatehouse: 0, Storehouse: 0, Infirmary: 0, W Barracks: 0, NE Barracks: 0, Vehicle depot: 0 (numbers approximates only) | |
Bodies Inside | None. | |
Comments | Safe, but the barrricades by the gatehouse are constantly going up and down |
Latest Fort Status
Number of standing zombies and current barricade levels
(When updating the status please do not forget to leave your signature below)
Infirmary
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Storehouse
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Barracks
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Barracks
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Armoury
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Gatehouse
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Exercise Yard
Outside: 0 |
Training Ground
Outside: 0 |
Vehicle Depot
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Key to Barricade Levels:
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Last updated by: Clayton Carmine (talk) 23:57, 29 September 2021 (UTC)
History
First Ruining of Fort Creedy
Feel free to complete the page if you have anything to add. But I think I summarized the battle fairly well, and fairly NPOV. Nalikill TALK E! W! M! USAI 02:00, 2 January 2008 (UTC)
Second Ruining of Fort Creedy
see also Creedystock.
Third Ruining of Fort Creedy
Took place over a few days, (aprox)From Aug 21 2011 to Aug 27 2011. All buildings ruined or just about there. I hope that someday soon we can reunite creedy against the zeds.User:Icbi1 06:26, 29 Aug 2011 (UTC)
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