User:Rosslessness/Random Rambling/Sandbox13
Your brain wants to create.
Everyone wants to terraform the UD world to their own ends. But Historically Kevan has been against large scale alteration of existing cities.
To satisfy your creative juices I've created Unimplementia a Malton sized area into which wiki users can submit thir own ideas for suburbs, new buildings and terrain types.
Although this page is protected, submit anything you want included onto the relevant talk page, and if its not entirely retarded, I'll add it to the map below.
Guidelines
- In order to save sanity, and improve your chances of your ideas being included, it would be best to submit whole 10 x 10 suburbs. If you want to create a larger area be my guest, but try and break it down into 10 x 10 areas.
- I'm never impressed by ridiculous swearwords as names. Clever references to 80's films, yes. I may edit whatever you submit to reflect this, but will always credit the original submission.
- I'm a fan of the Monroeville, Borehamwood idea of long roads or railway lines through largely empty areas. If you want to have your suburb plonked next to an existing one, try and join up with existing roads, rivers and terrain.
- Keep it simple. If you have lots of ideas, try submitting one or two in a small area. After all theres an entire city to create.
Thanks --RosslessnessWant a Location Image? 21:31, 15 November 2009 (UTC)
Map of Unimplementia
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | Wolf-Rock Airfield | 20 |
21 | Old Town | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
51 | 52 | 53 | 54 | 55 | Mount Grim | 57 | 58 | 59 | The Cook Hotel |
Area 61 | 62 | 63 | Harpsville | 65 | 66 | 67 | 68 | 69 | 70 |
71 | 72 | 73 | 74 | 75 | 76 | 77 | Crossberg | 79 | 80 |
81 | 82 | 83 | 84 | 85 | 86 | 87 | Cydonia Farm | 89 | 90 |
91 | 92 | 93 | 94 | 95 | Martybank | 97 | 98 | 99 | 100 |
Wolf-Rock Airfield
The Malton Suburb of Wolf-Rock Airfield | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes:
- The hangers are basically like warehouses, except they would be holding planes, not just boxes and junk.
- The small terminal is a multi-block building. Kind of like a supermarket or a mall, just with less shops and things.
--Badwolf robotics--talk-Dentonside Power- 00:40, 6 January 2010 (UTC)
Crossberg
The Malton Suburb of Crossberg | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes:
Ammo Dump is the same a Armoury.
Pond is the same as River (Shallow).
Mount Grim
The Malton Suburb of Mount Grim | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes :
The peak of Mount Grim is covered in Snow and follows all the usual game rules. Movement costs in snow are 2ap for all players.
Old Town
The Malton Suburb of Old Town | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes :
An abandoned ghost town. It begins the game ruined and decay rates are doubled.
Oil Derricks are the same as Auto Repair Shops but cannot be ruined.
Area 61
The Malton Suburb of Area 61 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes:
Necrotech Power Facility. Normal Power Station. If fully powered it powers whole suburb.
Zombie Pens. 4 Seperate Junkyards, all padlocked. Wirecutters required. Each pen holds 5 NPC zombies that can be killed and dumped. Will not Idle, but are otherwise entirely passive.
Harpsville
The Malton Suburb of Harpsville | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
Cargo Depot is a Railway Station.
Off Licence and Pizza Shawow are both Arms
Millets Outlet is a freestanding Hardware Store, as usually found in a Mall.
Originally Entered by --RahrahCome join the #party!19:58, 16 November 2009 (UTC)
Martybank
The Malton Suburb of Martybank | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
Originally Entered by --Yonnua Koponen Talk ! Contribs 20:44, 16 November 2009 (UTC)
Cydonia Farm
The Malton Suburb of Cydonia Farm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
Submitted by --TCAPD(╯°□°)╯ ┻━┻ 23:31, 30 November 2009 (UTC)
The Cook Hotel
The Malton Suburb of The Cook Hotel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
Dark Green maze squares are imnpassable, in a similar fashion to Border Squares.
The Cook Hotel Is a multiblock structure.
Submitted by --RosslessnessWant a Location Image? 15:45, 19 December 2009 (UTC)
Oatlands
The Malton Suburb of Oatlands | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
Submitted by User:Lailai