St. George's Hospital (Greentown)

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St. George's Hospital

Greentown [31, 71]

Tribe Park wasteland Denton Park
a warehouse St. George's Hospital Blomberg Drive
Nicols Avenue Seeney Row Churchous Avenue

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."


Mall-safe-small.jpg

St. George's Hospital
--VVV RPMBG 03:50, 15 July 2024 (UTC)


AquaEntryPoint.jpg AquaHospital.png AquaFAK.jpg AquaSurgery.jpg AquaGenny.jpg


Hospitals are great places to look for First Aid Kits.

A powered Hospital also allows use of the Surgery skill allowing for healing of 15hp per First Aid Kit. Effort should be made to maintain the generator and fuel at this location.

Hospitals in Greentown are also considered Entry Points and should be barricaded no higher than VSB +2.

St. George's Hospital in Greentown is part of the MCM campus, and as such, is a center of learning and a neutral zone. No killing, please.

Description

A tall concrete building surrounded by a large paved plaza, its dark corridors leading through abandoned wards.

Malton College of Medicine

St. George's Hospital is the main campus building for Malton College of Medicine.

Malton College of Medicine's primary mission is to educate new survivors about how to stay alive in a post-apocalyptic world. MCM serves the medical needs of the Greentown/Brooksville/North & South Blythville area, educates MCM students, and provides an atmosphere of support and encouragement, all with a healthy dose of humor. Lectures are informative and humor-laced, taught by experienced survivors who enjoy working with new people. Questions are encouraged, practical application emphasized, and tests nonexistent. If you live, you pass. It's as simple as that.

St. George's actively encourages newcomers to Malton to visit, and if they enjoy the congenial atmosphere, to stay while they train. We call out the names of the injured so that individuals without the Diagnosis skill know who to heal. We encourage questions and active interaction with others in the facility. If you need assistance or even just friends, St. George's is a good place for you. Cookies and coffee are available on the reception desk!

Books.jpg Malton College of Medicine
This establishment and group is recognized as a Center of Learning, and is protected under the Centers of Learning Policy


Policies

Redcrosssmall.jpg Malton Hospitals Group
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present.

Hospital Administration

As of April 2008, 10 minutes from hell has assumed sole responsibility for the care of St. George's. We tip our hats in salute to those brave souls who paved the way. You are welcome should you desire to return.

Malton College of Medicine currently operates St. George's Hospital as its main campus building. MCM is funded by a grant from 10 minutes from hell.

Healing Policy

We encourage the healing of all survivors, regardless of status or group membership. Furthermore, heal everyone indiscriminately regardless of level.

Malton College of Medicine is a neutral zone - we heal everyone! Please see Policies and Standards below for more details.

Barricading Policy

Uniform Barricading Policy suggests that since the Hospital is an essential resource building. St. George's should be barricaded to Very Strongly Barricaded +2 (which means, barricade it up unto the point where it says "further barricading will prevent people from entering", and then stop so that people without free running can still enter). This level of barricades is to be strictly maintained unless the hospital is under siege, at which time the barricade level may increase to EHB. When siege conditions no longer exist, the barricade level is to return to VSB++ as soon as possible.

The hospital is currently under siege and at EHB-so it cannot be counted as an EP

Policies and Standards

Please see the MCM policy page for more details!

  • The faculty of Malton College of Medicine encourages asking questions!
  • If you don't need the XP, call out the names of the injured so that new medics can heal them.
  • Keep powered at all times.
  • Keep at VS+2, for the benefit of those without free running.
  • Keep zombies out. If they get in, and revival is not possible, kill them and dump all bodies outside.
  • Repair damage whenever possible.
  • Nobody is a low priority. Unless in serious conflict, heal indiscriminately. We're all in this together; the level one you save today could be the one to headshot the zombie chewing on your arm a few months down the road.
  • If you have some AP to spare, make house calls!
  • MCM is a neutral zone. No PKing, please.
  • MCM is a neutral zone. No bounty collecting, please.
  • The faculty of MCM reserves the right to expel problem individuals given sufficient warning and just cause. We hope to never have to expel anyone, but we still reserve the right to do so in extreme cases. PKing on MCM grounds, and thus violating our neutrality, will result in immediate expulsion.
  • MCM teaches Combat Revives. See C.R.A.P. for an explanation of the reasoning behind this policy. Attacking zombies be warned: you will likely be CRed.

Nearby Tactical Resource Points

The nearest tactical resource points are:

News

Please archive all news postings after one month.

November 2008

November 23 The RRF and the Undeadites have brought down St. George's hospital. Eighty zeds inside, presumably ruined. Linkthewindow  Talk  02:12, 23 November 2008 (UTC)

November 16 Note that what the Undeadites have achieved (making MCM cade to EHB) is likely the only thing that they will accomplish while in the area. --Shank Case 05:51, 17 November 2008 (UTC)

November 12 The Undeadites, with the possible assistance of local ferals, have put St. George's at EHB. It can no longer be counted on as an EP.Linkthewindow Talk MCM 10:07, 12 November 2008 (UTC)

History

  • St. George's was ruined when The Second Big Bash came through in late October of 2007. But less than a day later, 'cades were back up and power was restored, even while zombies still filled the streets.


St. George's in Greentown has historically been maintained by a number of different groups and unaffiliated survivors. Some of these groups include: