Dakerstown

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Suburb of Dakerstown
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Border Dakerstown Jensentown
Border Roywood Judgewood
Update Dakerstown's Danger Level
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Dakerstown's location in Malton

Resource buildings in Dakerstown

Latest EMR:
z: 0~i: ***
p: BApr 28

Update EMR

Phone Mast: (4,5)

The Buttle Building

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Update Mast

Known groups in this suburb:
— Survivor Groups —
  • Only scattered survivors...
— Zombie Groups —
  • Only feral zombies...
— Hostile Groups —
  • Only freelance killers...

Key buildings in Dakerstown:

Malls:
NecroTech Buildings: 1

(7,8)

Police Departments: 4
Hospitals: 2
Fire Stations: 2
Bulletin Boards: 1
Others:
Suburb Number: 1

Dakerstown, AKA "Suburb One," is a suburb of Malton, located at the northwest corner of the city.

Dakerstown was the site of some of the first zombie-human interaction, as both zombies and humans initially gravitated towards the corners of the city. Some of this action (on the part of the zombies) was coordinated via the mailing list, and was thus an early example of metagaming.

Dakerstown is also notable as it was the last suburb to discover the location of its mobile phone mast and was the first to be given the classification of Ghost Town.

Dakerstown is a suburb that has seen a lot of action. It has a long history of conflict between the Imperial War Machine and communist groups. It is currently a battleground between the Urban Guerillas, FUACK, and their allies on the side of communism and other leftist ideologies, Extinction on the zombie side, and the IWM against communism, with significant numbers of unaligned players.

Resource Buildings

NecroTech Facilities

The Pask Building (7,8)

Hospitals

St. Ansgar's Hospital (6,1)

St. Bartholomew's Hospital (3,5)

Police Departments

Palprey Road Police Department (1,0)

Stobbart Walk Police Department (0,9)

Swearse Lane Police Department (2,6)

Wale Walk Police Department (0,5)

Factories

A factory (3,6)

Auto Repair Shops

Cuthbert Auto Repair (9,1)

Freeth Auto Repair (1,9)

Jeffries Auto Repair (1,8)

Sinkins Auto Repair (0,2)

Malls

  • None

Bulletin Boards

Revive Points

Building Status Key

Safe Rebuilding Under Attack Under Siege

Ruined In Zombie Hands Pinata Unknown

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Dakerstown Information Resources

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The Dakerstown Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Dakerstown from External Military Reports and NecroWatch.

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Fun things to do!

Improve your Marksmanship Dakerstown has four police stations, and plenty of targets just waiting to be filled with hot lead. So what are you waiting for? Pick up a gun and start shooting!

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Revive Points

FUACK has designated a junkyard (6,7) (1 NW of the Pask NT Building) as an indoor revive point. The adjacent Leeworthy Park (6,8) is also used as an RP, particularly in the event that the junkyard (6,7) is barricaded.

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Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


November

November 8th

Suburb is mostly ruined. Both hospitals down. PD status unknown. Pask Building under attack, unlikely to hold for long. Many zombies inside buildings. --Fenian 05:15, 9 November 2010 (UTC)

November 7th

Dakerstown is indeed exceptionally dangerous. Every building is smashed, although not all the ruins have zombies inside. Survivors are advised to stay away from the suburb for the time being. -- Jenkem 17:39, 7 November 2010 (UTC)

November 6th

25.96 MHz: "... leaving Dakerstown, counted over a hundred outside ... a few big groups, but they're spread out ... no lights on down there ... it's a wasteland down there ... looks like the Pask Building has fallen ..." --Peterone 13:16, 6 November 2010 (UTC)

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Barricade Plan

See Dakerstown Barricade Plan for more information on the plan, including emergency policies.

00 01 02 03 04 05 06 07 08 09
00 00
01 01
02 02
03 03
04 04
05 MPM 05
06 06
07 07
08 RP 08
09 09
00 01 02 03 04 05 06 07 08 09


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

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Suburb Map

The Malton Suburb of Dakerstown
NW N NE
W
Bird Boulevard Palprey Road Police Department St. Danilo's Church a cemetery a carpark Hewett Library Geldart Square Hardwick Row Railway Station the Bullimore Arms Bourdillon Library
the Norgan Building Patridge Grove Club Ogburn Gatley Drive Seamour Crescent Merivale Crescent St. Ansgar's Hospital a warehouse a warehouse Cuthbert Auto Repair
Sinkins Auto Repair Scorse Plaza Voules Walk Pavey Place School Cranton Library Glastonbury Alley Ditcher Lane Heward Towers Bedford Street the Boucher Arms
the Emberson Building the Dibbin Building wasteland Dovey Boulevard Fire Station a warehouse Owens Walk Tomkins Bank McDougall Cinema the Yelling Building the Hodgkins Arms
Club Magee Wilmott Row Turpin Crescent the Tobit Arms the Doyne Hotel a junkyard Bissley Bank Turnock Place Hopes Library Alderson Street
Wale Walk Police Department Buckinham Lane a warehouse St. Bartholomew's Hospital the Buttle Building Montacute Place the Oakes Museum Andow Square wasteland Imber Road Railway Station
a warehouse the Gristwood Hotel Swearse Lane Police Department a factory Owsley Alley Petvin Place a warehouse a carpark Woolsett Avenue Rodges Grove
Hogue Street a junkyard Lomas Boulevard Fire Station Woodborne Crescent wasteland Tossell Walk a junkyard
RP
Tolly Library Ledger Avenue the Blackman Building
St. Matthias's Church Jeffries Auto Repair Britton Park wasteland the Beal Building the Chitty Hotel Leeworthy Park the Pask Building Calderwood Plaza Meleady Plaza
Stobbart Walk Police Department Freeth Auto Repair the Crespin Building Tyack Row Chadwick Towers Atkinson Square Hazeldine Square the Troakes Monument Snook Alley Railway Station Whitesides Row
E
SW S SE