Suggestion:20080123 Change background of new Scent Death screen to white or grey

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This suggestion was voted as spam and closed for voting, with 5 keep, 1 kill, and 11 spam votes.

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20080123 Change background of new Scent Death screen to white or grey

Guardian owl at 16:21, 23 January 2008 (UTC)

Suggestion type
Readability fix

Suggestion scope
Altering background color of Scent Death city map

Suggestion description
I like the new Scent Death city imaging feature, but in areas with low-mid zombie traffic the colored blocks are quite dark, blending in very easily with the black background making it almost impossible for me to distinguish between the two (the colored blocks and the background) on my monitor. Suggest changing the background from a dark color to another lighter neutral color like white or grey.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.

Keep Votes

  1. Keep I'm voting keep on this for one big reason. it appears that on some computers, you really cant tell what the image is. It just looks like one big black square.--'BPTmz 17:16, 23 January 2008 (UTC)
  2. Keep - Seems okay... but Axe Hack has a point... --/~Rakuen~\Talk Domo.gif I Still Love Grim 17:56, 23 January 2008 (UTC)
  3. Keep - Instead of outlining the blocks with a black grid, it should be a white or grey grid so that they don't blend together. --Ms.Panes 23:48, 23 January 2008 (UTC)
    BTW, you might want to withdraw your suggestion before it gets spammed, then put it up after some time has passed and people are more likely to vote for it. --Ms.Panes 05:30, 24 January 2008 (UTC)
  4. Keep - As a completely uninformed player, I'm going to say, sure, let's go for it by the sound of what you're saying. Yeah!
  5. Keep - Normally I would say it's too soon, but that screen is REALLY dark. --Uncle Bill 14:32, 24 January 2008 (UTC)

Kill Votes

Fixed the voting section for you. Anyways...I think it's still a little too early to suggest this. It's best to give the new changes some time before doing anything to them. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 16:52, 23 January 2008 (UTC) Vote changed. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 17:54, 23 January 2008 (UTC)
  1. Kill - Premature. I'm not even quite sure how the new scent death works yet. --  AHLGTG 19:47, 23 January 2008 (UTC)

Spam/Dupe Votes

  1. Changing my vote to spam 'cause the suggestion was edited during voting. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 17:54, 23 January 2008 (UTC)
  2. Do you even know yet how it looks like and what are color meanings? you only saw 1 scent, didn't you? let's not rush to fix what we don't know about --~~~~ [talk] 17:57, 23 January 2008 (UTC)
  3. Too Soon Spam - Bring this back in two weeks or so. Wait until we see what's going on with it before we say "oh it should be like this". --Druuuuu OcTRR 18:45, 23 January 2008 (UTC)
  4. Spam - If you can't see it it's probably a Bug Reports I can see colors on every block that is a building block.--Karekmaps?! 18:50, 23 January 2008 (UTC)
  5. Too Soon - Pardus 21:43, 23 January 2008 (UTC)
  6. Spam - Looks fine to me. And seriously, way too soon. --PdeqTalk* 22:31, 23 January 2008 (UTC)
  7. Spam - Way too soon. --Midianian|T|T:S|C:RCS| 00:15, 24 January 2008 (UTC)
  8. Too Soon Spam – As Druuuuu. Also, totally yoinking the name. *Yoink!* ;) ᚱᛖᚢᛖᚾᚨᚾ 01:21, 24 January 2008 (UTC)
  9. Spam - Too soon. New updates need time before we can start picking them apart and suggesting improvements. --Ducis DuxSlothTalk 03:41, 24 January 2008 (UTC)
  10. Spam - I love your concern, and I understand how necessary this change is needed, but let's give it a week or so to cool down before we propose an additional change, aye? ~AriedartinTalkA KS J abt all
  11. Spam - 'Cause it is. -- Jack S13 T! PC 17:09, 24 January 2008 (UTC)

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