Frequently Asked Questions: Difference between revisions

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{{sub|Alts}}
{{sub|Alts}}


==Are separate multiple characters penalised?==
*'''Are separate multiple characters penalised?'''
I have created multiple characters (3 in all) which all work separately and therefore, should not be penalised. However, I have named them "voota", "voota's pharmacist" and "voota's militia" and lately I have been getting terrible search percentages. Has my account been blacklisted for having (similar) multiple accounts even though they are not linked, or is it just a coincidence (,or just me being paranoid)? Any way of finding out? - [[User:voota|Voota]] 15:08, 10 Jan 2006 (GMT)
*'''A (Mostly) Definitive Answer'''
 
*'''Character Deletion?'''
If there's a penalisation, is it automatically lifted after sometime? If so, for how long?  I've just started playing this game and I have two characters very closeby, although not cooperating, I've run them one after the other's AP has finished.  I've noticed that hit percentage isn't what it used to be...--[[User:Wcervantes|Wcervantes]] 22:35, 14 Jan 2006 (GMT)
*'''Zerg flags'''
 
*'''Old accounts'''
::It is commonly believed that if both characters attack the same target (who may have moved), hit percentage becomes 0%. This type of penalty disappears when attacking valid targets (i.e., not cooperating with your alt). As far as anyone knows, Kevan doesn't blacklist (egregious violators get banned instead). Some players and groups maintain blacklists, but they'll just yell at you or shoot you -- they can't affect your percentages. --[[User:Tycho44|Tycho44]] 18:26, 15 March 2006 (GMT)
*'''Radio broadcasts with alts'''
 
*'''Zerging flag and similar names?'''
I don't think Kevan is that sadistic. As I understand it accounts that are under suspicion of working together just disappear in the night, never to be seen again. I have never heard of search results getting nerfed. Some days are just bad, I spent 30 AP and found a newspaper once. --[[User:Zaruthustra|Zaruthustra]] 07:45, 15 Jan 2006 (GMT)
*'''Sharing accounts'''
:Yeah, I think I was just being paranoid. Thanks. --[[User:voota|Voota]] 02:46, 16 Jan 2006 (GMT)
*'''Is this Zerging - PLEASE HELP'''
 
*'''Character interaction'''
Well under the heading of zerging in the wiki it says that that a countermeasure of suspicious activity (e.g. characters from same IP in close proximity) is to have a negative effect on search percentages...so voota, that could be your problem [[User:Ozz|Ozz]] 12:19, 15 Jan 2006 (GMT)
:Maybe, but they are all around 3-4 suburbs apart so I shouldn't be penalised. I may have just had a bad day. Thanks for the help anyway. --[[User:voota|Voota]] 02:46, 16 Jan 2006 (GMT)
 
I am aware that if the characters are within 5 blocks of each other, any actions cost them double the AP's - been moving my main to a reviv point, forgetting that my NecroTech alt was waiting a block or two away.--[[User:The Fifth Horseman|The Fifth Horseman]] 15:05, 16 Jan 2006 (GMT)
: Let me guess.  Your main doesn't have Lurching Gait. - [[User:CthulhuFhtagn|CthulhuFhtagn]] 21:14, 31 Jan 2006 (GMT)
:: He didn't have it back then, but it's NOT about the 2 AP/block move cost as a zed. It's about being charged '''20 AP''' (I had 11, stood up and ended with -9 AP) for standing up from a headshot he received along the way. Now, you know it's normally 10 AP... |
Also, when I was moving out my other alt - alive and breathing - from the proximity, his _every_ move cost him 2 AP instead of 1. |
Try explaining that, genius.--[[User:The Fifth Horseman|The Fifth Horseman]] 15:36, 21 February 2006 (GMT)
::: That sounds like a glitch that cost you double points. Bitch when it happens on a 10-point action, but it really seems that was the problem. I've sometimes moved into a building with 1 AP left (as a survivor) only to find I've got -1 AP instead of 0 AP. --[[User:DeadMeatGF|DeadMeatGF]] 15:07, 5 June 2006 (BST)
:: It ''is'' a glitch. I try to keep my four characters some distance from each other so they can work as independent, non-overlapping individuals; once, however, one of my roaming healers stumbled into the hospital in which another of my characters was staying. There was ''no'' AP penalty. --[[User:Forlorad|Forlorad]]
never dun this before but ive had enuf i cant create a second character it just sends me to my first one every time
: You need to use the "Log out" button before making a new character, or clear your cookies. --[[User:Pooky Romero|Pooky Romero]] 18:55, 25 Jan 2006 (GMT)
 
 
Hmm. I believe what you're saying, Zarathustra, about them disappearing, might not be limited to "working together," for instance, I created a Necrotech character recently, and it vanished overnight. Its name wasn't similar to my other two (GWARRRRR and Monset) and they're all on opposite ends of the map. Maybe there's something about having no more than two or three characters at a time.
 
- It can't be the case that they deleted because you already have 2 chars. I routinely operate 2-5 characters and none have been deleted thus far. But they are all in separate suburbs and I access from 3 different computers in any given day. But it should not be because you already have 2 chars.
 
- Is there a way to have characters deleted? I have an old alt and my search percentages seem to be terrible (note: this alt is inactive). Is this just bad luck or is it effecting my searches? -- [[user: Norminator 2|Norminator 2]]
: Bad luck.  Inactive characters do nothing.  Also, the anti-zerging measures only kick in when the characters are in the same square. - [[User:CthulhuFhtagn|CthulhuFhtagn]] 21:15, 31 Jan 2006 (GMT)
 
:: I have four characters all frequently in four consecutive blocks. They don't really work together in the sense that, although they are around each other, they don't heal each other or things like that. I just one day put them all in the same place. The ONLY penalty I've noticed is that if you attack the same player with more than one character your rate of success is dismal. It happens far too often to be coincidence.  I haven't lost AP, my characters find items easily... maybe it's because they don't work together. -- [[User:EBA|EBA]]
 
- I have recently gotten into Urban Dead, and have been enjoying it fully. However, it was getting boring playing all by my lonesome so i managed to convince a few of my buddies to play with me. However, I created two of the accounts on the same PC. (Both my friends accounts were created on one PC). We also chose names that were similar, (EG. John Joe Jake [something like that]) and for the first week of their playing, I would check up on their accounts to make sure they wern't lying in the street or something. I did not do much on their accounts, just made sure they were okay. Anyway, my main concern is that if the three of us interact, (we chose classes that could help each other, 1 doctor 1 cop 1 fireman) will our percentages be lowered, or any other sort of penalty? If you know the answer, it would be much appreciated if you share. {{Unsigned|CptKeys|03:10, 1 May 2008}}
 
 
===A (Mostly) Definitive Answer===
... to the "Multiple Characters" Question
 
I had two characters unintentionally work together once. They were in adjacent neighborhoods and the second ended up shooting at a zombie the first had shot but not killed. This character, with max firearm skills, <b>missed 35 pistol shots in a row</b>. Kevan wasn't kidding when he said that characters that work together will have their percentages changed. However, it seems that characters can be in the same neighborhood without ill effects. I would imagine it will likely look suspicious if one of your characters starts giving preferential heals/revives/etc. to one of your other characters, though.
 
There is no truth to the rumor that characters in close proximity are charged more AP for their actions. Also, characters can inhabit the same building and their search odds will not be modified-- assuming, of course, you don't interact with your other account.
 
As always, these are my personal experiences, and your mileage may vary depending upon changes made in any future patch.
[[User:Bentley Foss|Bentley Foss]] 08:24, 12 Feb 2006 (GMT)
 
 
Hey i have one character and i just started playing with a friend who goes to a boarding school, and other people play the game at his school. The problem is that his whole school shares the same IP. I moved his character for him once, and now my character can almost never hit people when he attacks. I moved him one suburb away from my character and moved it to the suburb later that day. What could cause this? --[[User:Mrs Fitting|Mrs Fitting]] 01:09, 24 February 2006 (GMT)
 
:"What could cause this?" A run of bad luck. I've had characters at 50 AP fail to land an axe hit and I've missed 13 times in a row with a 65% pistol. It happens. My characters maintain at least a full suburb of distance between each other, so zerging is never an issue. It is believed that UD's zerg penalty is temporary and only applies to shared targets -- although getting your name posted on some group's zerg-list could last forever.  Unfortunately Urban Dead isn't suitable for a massively shared IP address, so I'd recommend continuing to play from a different IP. Your friends from school could e-mail Kevan about their plight, but please avoid suggesting changes that permit a few 100+ character unrepentant cheaters to harm the gaming experience for everyone. --[[User:Tycho44|Tycho44]] 17:32, 25 February 2006 (GMT)
 
I don't get it. so if a friend of mine WAS playing UD from my computer, but he doesn't anymore,for a few weeks now and if we would meet, would the anti - cheating systems kick in? - Berserkas, a simple UD player. http://www.urbandead.com/profile.cgi?id=420604
 
'''From the FAQ''' - I attacked 50 times at 30%, and only hit seven times! Is this a bug?
 
Or you searched and found nothing, or weren't able to break down some barricades. It's either a run of bad luck, which can happen, or it's the game's anti-abuse countermeasures kicking in - if the system detects a number of characters apparently controlled by the same player and working together, it will adjust their dice rolls to stop them gaining an unfair advantage over other players. [[User:Dickus Maximus|Dickus Maximus]] 16:19, 1 April 2006 (BST)
 
I have 4 characters and they are no where near each other, three of them are always inactive and have been cleared up by the server will my remaining active character be penalised in any way for this? [[User:Emoch Noh 2|Emoch Noh 2]] 11:19, 17 April 2006 (GMT)
 
I'm not aware of any penalty for reviving your own character-I did it way back before the mark 2 came out when you came back standing up and you'd be killed before getting to safety. I revived my own character then logged in as him and got to safety. (This was after a 2 month long revive wait so don't blame me) [[User:EMAG_TRESNI|EMAG_TRESNI]] 18:32, 17 June 2006 (BST)
 
I'm playing two characters -- a survivor in NE corner, and a zombie in SW corner. I often play them consecutively, on the same computer. Both characters' hit percentages are consistently nowhere close to what they're supposed to be. (40% axe attack hits about 20% or less of time, for example.) Anyone else have similar experience? -Hyphenator, 24 June 2006
 
:I've got a civilian on SW and a zombie on NE, and my hit rates are pretty low. My firefighter's Axe success % is NOT 4/10. My zombie spends more AP walking/missing than actually hitting fools... Hit % should be raised... [[User:RealRoux|RealRoux]] 11:18, 13 September 2006 (BST)
 
There is no penalty for just having multiple characters.  I have 3 and play them all consecutively once or twice a day.  It's generally good practice to keep them separated (by how much specifically, I don't know) just to avoid any confusion about your intent.  All 3 of my characters have been having good or average luck as far as rolls.  You may get a run of bad luck, but that's chance for ya.  For things not involving luck (e.g. having one of your chars revive another) I can't see why that would affect anything; run in, revive, then separate.
 
 
I have 3 characters in the same clan.  None of them ever work together, but are usually within 10 blocks of each other.  They have never crossed paths, never inhabited the same square, and have never attacked the same enemy.  Is there any chance that some may be deleted?[[User:Crazylilvietguy|Crazylilvietguy]] 00:43, 26 August 2006 (BST)
:You are breaking the multiple characters rule. so yes there is a chance that some may be deleted. Although there is no direct contact you still receive benefits from having your character in the same place and clan. The enemy you kill with one character is less of a threat to one of your other characters. Your action help your clan, making them stronger giving them both an unfair edge over other non-cheating clans, and raises their ability to protect your characters in return. So while your are not directly working together,  You're using go betweens And that too is just as unsporting and just as against the rules.--[[User:Vista|Vista]] 00:28, 14 September 2006 (BST)
 
-Okay here's one for you. I have two characters. They're never anywhere near each other *I don't think* and they never work together. One of them is dead. Has been for about a week. Because every time I go to get the dead one to stand up, it takes me to the other's page. I've logged out with the other one (having played it already to the point where it has no AP) and want to make the first one *the dead one* stand up so I can get him revivified. But I can't. Why is it doing that?? [[User: TigerEyes21|TigerEyes21]] 21:17, 31 October 2006 (CST)
:Clear your cookies, clear your cache and try again. If it still doesn't work, report back. –[[User:Xoid|Xoid]] <sup>[[Special:Listusers/sysop|M]]•[[User talk:Xoid|T]]•<span class="stealthexternallink">[http://urbandeadwiki.smfforfree.com F]</span>[[Project UnWelcome|U!]]</sup> 11:09, 1 November 2006 (UTC)
-Now it makes me log in when I stand up. [[User: TigerEyes21|TigerEyes21]] 08:02, 1 November 2006 (CST)
 
Will I be penalized for repeatedly killing my zombie character with my survivor character to gain XP?
<BR/><BR/>Yes you will, thats not allowed.
Now i want to ask, I have multiple characters and want them removing, since i can't do that, if i place them both outside a building will they get deleted, or will all my characters be removed? Also I notice if you dont log in for five days, your character isnt marked in game as a player. But if i stand outside a building next to a character effected by that rule, will they both be removed or will it not matter? Thanks. --[[User:Reviverion|Reviverion]] 18:38, 24 December 2006 (UTC)
 
I have no clue on that, but the Anti-Abuse thing seems to work only if you're logged on on that same computer were it was 'flagged'. At my school, we have 1 IP address, and me and at least two others play this game there. Now, One of the people in my group has granted all of us (Note that his only alt is in the RRF) permission to attack him for XP as long as we don't kill him and we heal him. Now, Me and my friend sit next to each other in one class, and we've recently experienced unbelievably bad luck with the RNG when attacking, and searching from on the school's computers (Note we are in the same group, and we are attacking the before mentioned person... No zeds in Roftwood...). However, when I go home and spend the new AP I have at home, I hit the 65% and 40% I'm supposed to, and I find a FAK every other search. --[[User:Driaquer|Driaquer]]
 
This is (mostly) an observation. I recently started playing, while staying with family, 'cause my brother-in-law was telling me about the game. While I'm on my own comp, obviously, we're sharing the same IP. Well, I'd started a number of characters over the first few days, just testing the waters and such, and one of them was a doctor, located in a hospital with a running generator, close to one of the forts. It took 26 consecutive searches to find a single FAK, and in the process, I unearthed 7 newspapers. A couple of days later, I leaned that one of my brother-in-laws characters is, in fact, located in that region, so it leads me to believe that my search rate was being penalized due to proximity. In addition, as another character, in another part of Malton, was NOT having excessive difficulty searching for FAKs in a powered hospital, it leads me to speculate that any same-IP characters incurring a search rate penalty due to their proximity to each other does NOT impact any other characters under the same IP.
--[[User:Morgan Blair|Morgan Blair]] 17:42, 13 August 2007 (BST)
 
Im just asking Kevin, can you please make it possible for people to delete thier characters.when i had just started the game i didnt know about multiple character rules and stuff so i made 3 characters. now i only want my main one cause my other ones are making me suck at fighting. please make it so i can delete players!{{Unsigned|Officer Lirette}}
:First off, the multiple characters thing only triggers if your characters are too close to one another, so move them away if that's the case, second, just stop playing them, in 1 week without being played they will magically idle out<small>(no one will be able to interact with or see them)</small>, and, in 1 month, they'll be flagged as MIA so anyone with them in contacts will no that they are no longer active.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 23:43, 6 February 2008 (UTC)
 
 
For those of you who share the same IP, it may be a worthwhile investment to pay the 10 bucks for your chars ip to be oblivious of the IP hits. UD is a fun game and its free but 10 bucks isn't all that bad when you look at the fact that you'll never have to worry bout hitting your IP limit with the char and therefore let you and your friends play more. [[User:Don Al Capone|Don Al Capone]] 00:21, 27 December 2008 (UTC)
 
== Character Deletion? ==
I had two characters working. The day after I started my second account, I tried to login in as him again and it logged me in as my primary character. They were almost on the opposite side of Malton and my alternate was an entirely different class. My password was the same. Could that have something to do with it even if both accounts worked fine for about a day and a half before the second one disappeared? --[[User:Walrus Greg|Walrus Greg]] 1:05, 27 march 2006 (GMT)
 
:I found this, I think it's a minor glitch with cookies ...
:The solution that worked for me was to log out, then log back in again. It has been my experience that closing the browser window is not as effective at clearing the cookies as using the logout feature.
:--[[User:DeadMeatGF|DeadMeatGF]] 13:47, 27 March 2006 (BST)
 
:It's a login problem, not a character deletion problem, there's a really big section on it above here. Logging out and back in works, but another trick you can use if it's being stubborn is to manually delete the UD cookie inside your Temporary Internet Files folder. --[[User:Lord Kelvin|Lord Kelvin]] 06:08, 28 March 2006 (BST)
 
I made a Character that I no longer play. I want to use his name but start a new character in a diffrent class. Is there a way I can Delete him and then use his name again?
--[[User:BCadizzle|BCadizzle]] 4:07, 10 November 2008 (EST)
:Covered in [http://www.urbandead.com/faq.html the main FAQ]. Short answer: no. -- {{User:Iscariot/Signature}} 21:12, 10 November 2008 (UTC)
:There's no reason you should need to, just level the guy up and once you reach about level 10 class is irrelevant, roleplaying aside.--{{User:J3D/ciggy}} 00:37, 11 November 2008 (UTC)
 
==Zerg flags==
Can someone explain fully what a zerg flag is? How long do they stay? How do you know if you have one? Thank you. --[[User:Swmono|Swmono]]  <sup> [[User_talk:Swmono|talk]] - [[Project Welcome|W!]] - [[Project Wiki Patrol|P!]]  - [[Sacred Ground Policy|SGP]] </sup> 01:46, 6 July 2006 (BST)
 
:From What I posted on Bulgakov's talk page:
{| width=80%
|{{code|What a 'zerg flag' is&hellip;}}
Mr. non-programmer, a flag is boolean variable that tells you whether something is true or not.
{{code|How one acquires one, how long it lasts, and how one gets rid of it&hellip;}}
A character's "zerg flag" is set to true when the server detects that the character is zerging.
{{code|How whatever "zerg profiling" might be in effect is actually acting to the detriment of zombie actions as opposed to survivor actions&hellip;}}
This flag is then read when performing calculations, like when hitting a barricade or firing a gun. A character with the "zerg flag" set to true recieves '''''harsh''''' penalties. Like a 0% chance to hit.
|}
:An answer to how long they stay? No one knows for sure. Perhaps it is until you stop zerging. {{User:Xoid/sig}} 15:01, 6 July 2006 (BST)
::So they get a zero % chance of everything? Like searching, barricading, stuff like that too? --[[User:Swmono|Swmono]]  <sup> [[User_talk:Swmono|talk]] - [[Project Welcome|W!]] - [[Project Wiki Patrol|P!]]  - [[Sacred Ground Policy|SGP]] </sup> 14:54, 7 July 2006 (BST)
:::Exact penalties are impossible to quantify, and even if they were not, I still wouldn't reveal them &mdash; doing so enables intential zergers to skirt the zerging countermeasures. Essentially: if you are getting screwed by the [[RNG]] '''''really''''' badly&hellip; like 100 AP used on searching and you get ''nothing'', then it's a fair bet that you've been flagged as zerging. In pretty much all similiar, but lesser cases, it's impossible to tell. {{User:Xoid/sig}} 17:12, 7 July 2006 (BST)
::::Thank you for answering my question! --[[User:Swmono|Swmono]]  <sup> [[User_talk:Swmono|talk]] - [[Project Welcome|W!]] - [[Project Wiki Patrol|P!]]  - [[Sacred Ground Policy|SGP]] </sup> 00:34, 12 July 2006 (BST)
 
==Old accounts==
I think I tried out the game a while ago, and didn't like it.
 
I can't remember the name, password or location of my old account. Could I be unknowingly penalised if I happen to land on the same square that I left my account on? --[[User:Anotherpongo|Anotherpongo]] 18:21, 30 March 2007 (BST)
: after 5 days unused acounts drop from the game. They only reappear if you log in on that account. So you wouldn't get penalized as your old account has probably timed out and has been removed from the game. (I'm figuring you didn't forget your account name within 5 days :) Have fun retrying the game!--[[User:Vista|Vista]] 20:11, 30 March 2007 (BST)
:: I know, I just wasn't sure if inactive accounts counted. Thanks. --[[User:Anotherpongo|Anotherpongo]] 16:24, 31 March 2007 (BST)
 
==Radio broadcasts with alts==
Is it zerging to make radio broadcasts with an alt?
 
The alt is in a different suburb to my usual character. I've just used him to make a few mindless radio broadcasts, that are not specific to any group's tactics. Is that okay? --[[User:Anotherpongo|Anotherpongo]] 20:09, 19 June 2007 (BST)
:Alts are perfectly okay as long as they aren't collaborating. Here's the official line: http://www.urbandead.com/faq.html#mult .--[[User_talk:Toejam|T]][[User:Toejam|oejam]] 21:02, 20 June 2007 (BST)
 
==Zerging flag and similar names?==
I'm currently engaged in a siege where at least one of the zombie players outside has resorted to making new accounts impersonating defenders of our building. For example, my ingame name is Commie Woman. There's a relatively new zed account that's been outside and in the vicinity named CommieWoman. They've done this for other defenders of the building as well. My question is, would this set off the zerging flag or is it something strictly related to your IP? It would really suck for it to be harder to barricade/attack/etc. because someone out there is impersonating us. My inclination is that it doesn't have any bearing on our successful barricade/hit percentages, but I just wanted to make sure. Thanks! --[[User:Commie Woman|Commie Woman]] 04:32, 1 October 2007 (BST)
:Only Kevan knows for sure what triggers the anti-zerg measures and he likes to keep it secret so that the measures are harder to work around. But there have been player groups in past where all the characters had almost identical names like the [[Pathetic Bill]]s or [[SillyLillyPilly]]s and they didn't seem to have any problems, so I doubt your impostor will set off any countermeasures. --[[User:Toejam|Toejam]] 17:45, 1 October 2007 (BST)
::As far as I know, Ye Olde Zerge Flages have nothing to with character names, but with IP addresses and such. If you are not zerging, or sharing IP addesses, you have nothing to worry about. --[[User:WanYao|WanYao]] 09:24, 12 November 2007 (UTC)
 
== Sharing accounts ==
i have 2 account in separate areas, my friends want to start playing Urban dead, could i give him one of those accounts or is that zerging? --RAUNEMASTERYX 21:42, 12 March 2008 (UTC)
:Thats fine, hopefully your accounts don't have the same password though :P --{{User:J3D/ciggy}} 05:35, 17 March 2008 (UTC)
 
== Is this Zerging - PLEASE HELP ==
Hi - I've been playing UD for several months now with my profile usually based in Willimasville. Now my younger brother has started playing and wants to join the group im in. We DONT use the same computer BUT we are in the same house on the same network. While the IPs on our computers are slightly different and vary will we still be flagged as Zerging (does it read the computers IP or the Modem that we go through - we use AOL)????. I hope you understand and please help - while I want to play with my brother I dont want to flagged as Zerging --[[User:Feon Kensai|Feon Kensai]] 20:52, 12 May 2008 (BST)
 
:Assuming that your IP addresses are different, it shouldn't be flagged as zerging, but you might want to test it with him there. It doesn't sound like zerging to me, even if you help him find zombies to attack, its no more than what someone in your group might do for someone they don't even know. So, I think it should be fine. [[User:No-genius|No-genius]] 11:47, 13 May 2008 (BST)
 
:No, there are a ton of people who do this with their family. AOL does this whole switcharoo thing with your ip anyway, so it would be different in any case. [[User:Ioncannon11|Ioncannon11]] 22:03, 21 May 2008 (BST)
 
:Not zerging. zerging is when one person uses several accounts together, a person can have several accounts, but Kevan says that accounts shouldn't be in the same block. If two different people work together at the same time, it's essentially being a a group. --[[User:Angusburger|Angusburger]] 20:52, 7 November 2008 (UTC)
 
==Character interaction==
I once was traveling on a new character. I realized I was passing by another character of mine and decided to say hello(I didnt even know what zerging was). I said hello and when I logged in the next day i got a message on the city page telling me "Alexander Merritt said Hello.". Strange thing was, I wasn't penalized in any way. Why would that be? {{unsigned|Researcher15}}
:The zerg system isn't perfect, not everything is penalised. Also, you might have been penalised through search rates and been unaware, it's almost impossible to definitively say.--{{User:J3D/ciggy}} 22:25, 17 November 2008 (UTC)


=Skills=
=Skills=

Revision as of 23:21, 13 February 2009

Game Information
GameplayCharacter ClassesSkillsItemsLocations
SuburbsRevive PointMobile Phone MastRadio Frequencies
Building TypesFrequently Asked QuestionsKnown Bugs
Notice
The official Urban Dead FAQ covers a number of common issues - this page is for users to help one another with other, less frequently-asked questions about the game. For questions about the wiki, try Wiki Questions.

Please sign your edits on the wiki. You can do this either by typing ~~~~ (four tildes), or by pressing the Sign.png button in the editing toolbar. Signing your edits in the standard format makes it much easier to identify when and who has made changes, and creates less work for sysops and other wiki users.


UD Terms

Terminology

  • How the heck you rape some one on UD?
  • Harmans

Revivification

Revivification

  • Rot Revive in Ruined NTs?
  • How do Revivification Points work?

External Tools/Sites

External Tools

  • Firefox
  • Forums
  • How do you find a profile by username?
  • What are "Home Bases"?
  • Are the Firefox extensions broken?
  • Are there any dedicated roleplaying areas/forums?
  • How Do You Get a Screenshot?
  • Where did these graphics come from?

Game Mechanics

Mechanics

  • Damage to Barricade
  • Rhodenbank
  • External Military Reports
  • Is there a maximum inventory limit?
  • Someone healed me. How did they know I was hurt?
  • When does the 160-limit reset?
  • A Gritty Detail of the 5-day Idle Thing
  • What order are characters listed in, in a location?
  • Do search percentages vary between individual buildings?
  • How far away can flares be seen from?
  • How do Survivors have higher levels than Zombies?
  • Is Brain Rot reversible?
  • Why does it cost AP to stand when revived?
  • What do the name colors mean on the map?
  • Can I spend XP gained as a survivor when I'm a zombie?
  • Can I choose which zombie to attack/revive?
  • Do worn flak jackets show up in inventory?
  • ...And Again
  • Contact List Limit
  • Large Negative AP
  • Will Ankle Grab be of use to a survivor?
  • Maximum characters for speaking?
  • You can't attack yourself.
  • DNA extractors, Revive Syringes and Zombie stacks
  • Sharing Items
  • Infection Kill
  • Flak Jackets
  • ?rise
  • What are the ways to heal?
  • How do I edit my character's profile?
  • Official Stats
  • Infection question
  • I started with a book. Why?
  • Dropping items
  • Using feeding drag
  • Lv 41...
  • How can view another player's HP?
  • How do you see your own profile URL?
  • Adding Zombie profiles
  • Is a headbutt the same as a bite?
  • What skills are avialible when you're dead?
  • Question on radio messages
  • Question on strange Zombie Attack Message
  • Message log
  • Can an infection be cured while you're a zombie?
  • Bite not causing infection
  • I am running out of pistol bullets what do I do
  • The Stack
  • Reviving?
  • Groups?

Technical Problem

Tech

  • I can't play?
  • How was I attacked for 72 damage?
  • I was "teleported" - was I hacked?
  • Syringes counts infinity against IP hits?
  • Does Kevan ever post in the wiki/play the game?
  • Changing Real Name/Web Page in game profile?
  • Reporting Inappropriate Links
  • Text set on Unicode when you want it on cyrillic
  • Selling characters
  • IP Hit limit
  • What do I do?, Game says I have hit my IP limit
  • What time does the count reset?
  • Banned for abuse
  • Offensive usernames
  • HELP!!!!

Map

Map

  • Where are the armouries?

Tactical Advice

Tactics

  • I've been killed, now what?
  • Revive point killers
  • How do I get into a mall?
  • Cannibal Zombies
  • How Do I create a group
  • Survivors with Zombie skills
  • Is there a specific best class?
  • After Level 41

Suggestions

Suggestions

  • What will Kevan implement next?
  • Multiple Floors
  • Rifle?
  • I wonder what Kevan will do for Halloween?
  • Contact List

Experience Points

XP

  • Do zombies gain XP from Infectious Bites?
  • How do you get ranks?
  • Getting XP

Alt Accounts

Alts

  • Are separate multiple characters penalised?
  • A (Mostly) Definitive Answer
  • Character Deletion?
  • Zerg flags
  • Old accounts
  • Radio broadcasts with alts
  • Zerging flag and similar names?
  • Sharing accounts
  • Is this Zerging - PLEASE HELP
  • Character interaction

Skills

Skills

Will there be further Zombie Hunter skills?

This may be a bit of an ambiguous question, but are there any plans for further zombie hunter skills? It seems a bit of a shame that there's only one at the moment. -- Norminator 2

Only Kevan knows. --Zaruthustra 03:19, 8 Feb 2006 (GMT)
It is quite a powerful one, though ;) --DeadMeatGF 21:12, 17 April 2006 (BST)
You should check the Suggestions pages to see if there are any ideas for new skills. --Mewarmo990 05:28, 23 May 2006 (BST)

Class Only Skills

Will there be any class(eg scientist/millitary) only skills? -- Talos935

Only Kevan knows. --Zaruthustra 03:19, 8 Feb 2006 (GMT)
Doesn't really matter. Skills are cheaper depending on which class you pick anyway. Is that class specific enough? - Apocalyptic Doom

Zombie Skills

do some zombie skills work even when you are human? Jason Cane

Yes, a couple do - see Zombie Skills Usable by Survivors. --Toejam A Stats Graph 21:20, 6 September 2007 (BST)

Wiki

Wiki

how do you post pics on the wiki

i am a new user and i am trying to get my group pic on the web from paint or do i have to use a differant program I NEED HELP --Nuts monk 18:03, 19 April 2006 (BST)

It doesn't matter what program you use. After you've made the picture you then have to upload it to the wiki by clicking the upload file button (it's on the left hand side in below the search bar). You then have to put the code: File:insert name of image here.jpg. If you have any problems then feel free to come back here and ask for more help.--The General W! Mod 18:49, 19 April 2006 (BST)
Also, the help pages have something on this: Help:Images_and_other_Media --Brizth W!M 18:55, 19 April 2006 (BST)

THANK YOU GUYS i owe you --Nuts monk 17:56, 20 April 2006 (BST)

Historical Events

Is there a complete list of UrbanDead's historical events somewhere? Things like the Mall Tour '06, and the Strike, etc. I have searched but haven't found a comprehensive list. Darkxarth 00:27, 11 July 2006 (BST)

Nope. It has been mentioned in passing, it's also been thought upon heavily, but for a comprehensive listing we'd need people who have long since left the game to contribute, many of who will work vigorously to discredit each other and de-rail any accurate listing of events due to their inherit bias. –Xoid STFU! 00:50, 12 July 2006 (BST)
I could help with anything from the 31st July 2005.--The General T Sys U! P! F! 08:54, 12 July 2006 (BST)
Like I said… </yahoo serious> — Go nuts. Just be sure to put it on the current projects page and see if you can get some others to contribute. –Xoid STFU! 19:08, 12 July 2006 (BST)

Urban Dead News

Is there any place to discuss the news and game changes? Thanks. --Swmono talk - W! - P! - SGP 01:44, 23 July 2006 (BST)

Talk:News. –Xoid STFU! 03:20, 23 July 2006 (BST)
Thank you. --Swmono talk - W! - P! - SGP 11:11, 30 July 2006 (BST)

How Do You Use Pre-made Templates?

I've seen that alot of tmplates are frequently used. How do you use a template, such as the Sacred Ground template, on your user page? Do you have to construct the template from scratch? Humuhumuhumu...Ted 19:39, 21 October 2006 (BST)

nope, you use a template call, so {{SacredGroundPolicy}} gives you the SacredGroundPolicy on you page like {{WikiForum|user}} creates:
Forum.PNG Wiki Forum
This user posts on the wiki's forum. You should too!

.--The General T Sys U! P! F! 19:45, 21 October 2006 (BST)

Have a look through the Templates. Most of them have a copy and paste thing saying the wiki code for using the template. --MarieThe Grove 19:51, 21 October 2006 (BST)

Yeah, and for the ones that don't you just put {{}} around the name of the page.--The General T Sys U! P! F! 20:10, 21 October 2006 (BST)
Edited this comment to remove the automatic Category placement.--Vista +1 14:28, 27 May 2007 (BST)

Confirming a group

Created a group, got 10 members, now how to get it confirmed?

Ok, I'm in a group that has 10+ members however it is not confirmed. How do we go about becoming a confirmed goup?
Darkvengance 21:06, 29 December 2006 (UTC)

If your group is on the stats page then you can add the [[Category:Confirmed Groups]] to your group page. That will confirm you on the wiki.--Lachryma 21:12, 29 December 2006 (UTC)

But my group isn't on the stats page, that's what where we're wanting to get it. Darkvengance 21:14, 29 December 2006 (UTC)

Ah, got you. You need to have all of your members list your group (exactly as it's spelled on the wiki) on their profile, where it says 'Group Name'--Lachryma 21:17, 29 December 2006 (UTC)

Oh, ok thanks Darkvengance 21:25, 29 December 2006 (UTC)

How is the suburbs map updated?

Two questions in two days; I'm on a roll. I was surfing the wiki for a method by which to edit the map of Malton suburbs, but found none. Can this be done manually, or is the map automatically updated via data taken straight from the game? --Pyrranha 03:39, 11 April 2007 (BST)

Everything on the wiki is updated by players like you and I. You can edit the Suburb Map (or any other page here) just like you did to this page. But please know what you're doing before trying to take on community pages like the map, or you'll just make work for others to clean up, and possibly get yourself into trouble for vandalism -- boxy T L ZS Nuts2U DA 03:55, 11 April 2007 (BST)

How Do I Update the Dangermap?

How do I update the the danger colors on the dangermap of the Suburbs? Like change it from red to orange to yellow to green? --Secruss 19:06, 3 September 2007 (BST)

On the suburb's wiki page, there should be a big blue box on the right hand side, and at the bottom of it there'll be a link saying "Update Roywood's danger level" or something similar. Follow that link, then add {{MapSafe}} or {{MapModerate}} or whatever is appropriate according to this guide and save the page. That's the danger level updated, and it'll show up on the suburb page whenever that page gets edited. --Toejam A 20:06, 3 September 2007 (BST) NB Here's an alternative guide.

Offensive group name

Can I request a group to be deleted due to an offensive page and name?

I would like very much to see The Columbine Kids removed. How can I see to it that this will be removed? 'http://wiki.urbandead.com/index.php/Columbine_Kids' is very offensive, and I personally find it disgusting. Comrade 47 23:12, 1 February 2008 (UTC)

You can request a page be deleted at UDWiki:Administration/Deletions, although I see no criterion that would make it eligible for deletion. --PdeqTalk* 08:19, 2 February 2008 (UTC)
Double Jeopardy, mate. Out of interest, did you actually read any of the main page (beyond baulking at the title)? -- Crystal C-Kids
Maybe you guys can add that to your talk page or an NPOV section of the main page, for easy access and incase a request comes up in the future. Oh, and I don't believe we actually have a double jeopardy type rule here for deletions.--Karekmaps?! 22:52, 7 February 2008 (UTC)
Done, although it surprises me that you can repeatedly put a page up for deletion just because you don't like it. Surely once it's gone through the voting system that should be the end of it? -- Crystal C-Kids
I didn't read your page, as I'm not the one requesting it be deleted. Hopefully you meant to direct your question to Comradewhoever left the question (their signature seems to be missing) (sig fixed). I also do not see this "double jeopardy" criterion you are referring to. --PdeqTalk* 08:09, 8 February 2008 (UTC)
No, it was aimed at the guy requesting its deletion; i apologise for any confusion. And, since he's added his sig, i wish i hadn't bothered - he's a griefer and a complete waste of oxygen. I'm not even entirely sure he can read. Anyway, my apologies Pgeq. --Crystal C-Kids
Offensive page and name? Ever heard of SHOCK VALUE!? No to delete.--Forgotten86 06:02, 11 February 2008 (UTC)
Such voting would take place on UDWiki:Administration/Deletions if this is put up for deletion. This FAQ is simply for answering questions. --PdeqTalk* 05:21, 12 February 2008 (UTC)

Some questions

  • This is not a question regarding the game, but this wiki page - am I supposed to write new items at the top, or at the bottom? On some other wikis I have seen "add question" buttons - I would made one here if I knew how.. - take a look at this page for an example: http://en.wikipedia.org/wiki/Wikipedia:Reference_desk/Science
  • How can I know, if I will get hurt after using free running e.g. Im standing in an EHB building attacked by zombies and I need to run away. Sometimes when I do it "the way is blocked by a wall", my character falls of the roof and gets hurt for 5hp. Is there any way to know which way to go in order not to get hurt? (Im not talking about metagaming) or do I have to rely on luck?
  • Is there a way to go to a certain direction without free running into a building at that direction (1ap)? - what I want to do, is to simply move out of the building (leave it) and go in that direction the way I would do it without free running. This would cost me 1hp and would prevent from an injury. Do I need to leave the building and then just move in that direction - which costs 2ap?
  • How can I access the goth store at ackland mall? According to the article, http://wiki.urbandead.com/index.php/The_Goth_Store it is located in the SE corner. I stood there, with both shopping skills, and used the "search the goth store button". A communicate popped up telling me that I should just adjust my clothing options using the "setting button". Unfortunately when I tried to do it, there were no goth store clothing options to pick up from. I have allready asked this question at the Talk page - but noone has answered. Are the zombies interrupting the search? Do I need to repair the building - it is ruined now. Actually I was pretty close to reparing the building, but new zombies came in.. argh! : (
  • Does anyone know a group of real mercenaries? I mean mercenaries that would actually be interested in doing such missions as "regaining the artifact from ackland mall"? I have asked one group but they declined.
  • What are the active radio channels? Im kinda of an RPG/radio guy and Im have been carrying around 8 radios... -only the SPAM channel seems to be active. The mall info channel worked few times. As my character is operating mostly around Williamsville, I was trying to get some working Williamsville channels - but none worked.
  • What is the absolutely emptiest (and safest?) suburb?
  • Are there any other gems on this wiki as this userpage? http://wiki.urbandead.com/index.php/User:A_Helpful_Little_Gnome JUST WOW!
  • Can zombies see me inside of a building when the doors are open? Can they see me when the building is ruined/dark?

Ted Blackheart 01:33, 25 November 2008 (UTC)

woah. that's a lot of questions. Lemme try get them all. Most talk pages have items added on the bottom, on talk pages there's a little plus sign you can click to do that automatically. Some people will have different rules on their private talk pages. News posts on location pages are added on the top. If you try and free run into a dark grey (ruined) building you will fall and may injure yourself. If it's light grey or yellow (powered) you won't fall. To go in a direction outside you must either leave the building or "free run" into an empty lot which saves 1 ap and has no chance of injury. No idea about the goth clothing sorry, i don't really do the whole clothing thing. No idea about artefact regaining mercenaries. Check out Radio for Radio channels are stuff. A lot of them are inactive, it depends. Try asking people in your in game area or checking what most radios are tuned to. Suburbs vary, if they get too safe zombies generally romp them. ALiM is a wikigem. Zombies can see you if they are inside the building. If the doors are opened they can't see inside but they can simply walk in and see you, yes they can see in ruin and darkness, same as survivors. Any more questions you can contact me here.--xoxo 04:31, 25 November 2008 (UTC)

Technology

General

  • What server side programming language / database has been used by Kevan to create the game? --APebble 13:32, 8 January 2009 (UTC)