Suggestion talk:20081027 Hello! Can you hear me?
From Developing Suggestions
"Did I leave the gas on?......No."
Timestamp: | RosslessnessWant a Location Image? 15:32, 19 October 2008 (BST) |
Type: | Tweak. |
Scope: | Players of the game urban dead. |
Description: | You can't talk if you are the only player at a location in urban dead. I just think you should be able to. I mean, if you're a corpse you can still hear, so why not speak when you're somewhere special? Its not as if it would bother anyone. |
Discussion ("Did I leave the gas on?......No.")
I'm almost positive this is in game. Checking... yeah. I just talked to myself with corpses present. - tylerisfat 23:38, 19 October 2008 (BST)
- Iwitness[1] I also just checked it with a standing zed no chance to mrh?. appears you can/can't do it with reviving bodies only present. But not if you're on your lonesome. --RosslessnessWant a Location Image? 23:55, 19 October 2008 (BST)
- See how ive just screwed over an alt to prove myself? FOrgot he'd idled out in penny heights. --RosslessnessWant a Location Image? 23:59, 19 October 2008 (BST)
- That sucks! - tylerisfat 08:42, 20 October 2008 (BST)
- See how ive just screwed over an alt to prove myself? FOrgot he'd idled out in penny heights. --RosslessnessWant a Location Image? 23:59, 19 October 2008 (BST)
I've been meaning to bring this up for a while. You can't talk if you're the only one at a location, and you should be allowed to. Take this straight to voting, it requires no work. -- . . <== DDR Approved Editor 00:02, 20 October 2008 (BST)
You can talk to yourself if someone was at the location and moved away but then it tells you that you are talking to yourself (I think). Anyhow, I'd vote keep, we like talking to ourselves, oh yes we do. - User:Whitehouse 00:11, 20 October 2008 (BST)
Are you sure corpses can hear speech? Radios and groans, yes, but I don't remember ever hearing someone speak when I'm dead. But then again, I don't really pay much attention to what happens after I die... --Midianian|T|T:S|C:RCS| 00:15, 20 October 2008 (BST)
- Corpses can't hear speech, correct. -- AHLGTG THE END IS NIGH! 00:21, 20 October 2008 (BST)
- Correct. Making this pointles. --WanYao 09:49, 20 October 2008 (BST)
- Firstly it's flavourful. And would probably be the easiest implemented tweak ever. Secondly It would make the speak button static, and not another annoying box that moves around your screen. --RosslessnessWant a Location Image? 11:07, 20 October 2008 (BST)
- You know, you could also suggest that corpses can hear speech... --Midianian|T|T:S|C:RCS| 11:24, 20 October 2008 (BST)
- True. Its not as if they can't hear groans and radios, and would be logical. --RosslessnessWant a Location Image? 11:43, 20 October 2008 (BST)
- Corpses used to be able to hear speech. This was removed because dead people can't hear. ᚱᛁᚹᛖᚾᚨᚾᛏ 12:43, 22 October 2008 (BST)
- Show me the dead people in urban dead. I havent met any in the last year. I've seen lots of zombies, and survivors and reviving bodies and fallen zombies, yet no one Actually dead. Also. Explain to me why they can hear feeding groans and radio broadcasts. Selective deafness? --RosslessnessWant a Location Image? 13:57, 24 October 2008 (BST)
- I've always thought dead in UD was more a state of unconsciousness. Still, doesn't explain why people can hear. Linkthewindow Talk 21:46, 24 October 2008 (BST)
- Show me the dead people in urban dead. I havent met any in the last year. I've seen lots of zombies, and survivors and reviving bodies and fallen zombies, yet no one Actually dead. Also. Explain to me why they can hear feeding groans and radio broadcasts. Selective deafness? --RosslessnessWant a Location Image? 13:57, 24 October 2008 (BST)
- You know, you could also suggest that corpses can hear speech... --Midianian|T|T:S|C:RCS| 11:24, 20 October 2008 (BST)
- Firstly it's flavourful. And would probably be the easiest implemented tweak ever. Secondly It would make the speak button static, and not another annoying box that moves around your screen. --RosslessnessWant a Location Image? 11:07, 20 October 2008 (BST)
- Correct. Making this pointles. --WanYao 09:49, 20 October 2008 (BST)
I would vote keep if you where going to take it up for voting. Good for roleplayers or people who like wasting AP :P. Linkthewindow Talk 02:16, 20 October 2008 (BST)
Yeah i agree. Voting thyme! --xoxo 04:31, 20 October 2008 (BST)
Keep!! Keep!! Imma like being crazy!!! =D -- Cheese 20:42, 20 October 2008 (BST)
Voting Discussion
Iscariot's Vote
I'm requesting that a sysop strikes Iscariot's inane vote as a trolling vote, like the voting example in Template:SugVoteRules shows. --Midianian|T|DS|C:RCS| 15:02, 27 October 2008 (UTC)
- I think not. My original reasoning was enough, as I'm voting keep it must be a good suggestion given my voting history. You wanted another one, you got one equal to your pedant nature. Enjoy. -- . . <== DDR Approved Editor 15:16, 27 October 2008 (UTC)
Implemented
You say "Huh?" to yourself. --Midianian|T|DS|C:RCS| 01:06, 29 October 2008 (UTC)
- WTF? I swear that's a direct copy-paste from the game (from a block with nobody else there), but I can't do it anymore :/. --Midianian|T|DS|C:RCS| 20:38, 30 October 2008 (UTC)
- I think it happens when someone was there, but moved. Maybe. I don't know. -- AHLGTG THE END IS NIGH! 20:40, 30 October 2008 (UTC)
- No, that's what the "Huh?" was about. There was nobody there. --Midianian|T|DS|C:RCS| 20:42, 30 October 2008 (UTC)
- Nah it's a glitch. Borehamwood right? When Kevan first opened it you could talk at a square with a CCTV camera and it entered you into the competition, unfortunately he closed that loophole before my IP hits refreshed :( --xoxo 03:17, 31 October 2008 (UTC)
- Nope, plain old boring Malton. Penny Heights. I think I was outside Hagger Square Fire Station at the time. --Midianian|T|DS|C:RCS| 08:28, 31 October 2008 (UTC)
- Nah it's a glitch. Borehamwood right? When Kevan first opened it you could talk at a square with a CCTV camera and it entered you into the competition, unfortunately he closed that loophole before my IP hits refreshed :( --xoxo 03:17, 31 October 2008 (UTC)
- No, that's what the "Huh?" was about. There was nobody there. --Midianian|T|DS|C:RCS| 20:42, 30 October 2008 (UTC)
- I think it happens when someone was there, but moved. Maybe. I don't know. -- AHLGTG THE END IS NIGH! 20:40, 30 October 2008 (UTC)
No dead bodies?
and theres no Dead Bodiesin urban dead —RosslessnessWant a Location Image?
There is a dead body here. It smells strange. —iWitness
Please explain? ᚱᛁᚹᛖᚾᚨᚾᛏ 03:28, 8 November 2008 (UTC)
- As soon as you die, you can stand up as a zombie. as seen as you are revived you can stand up as a survivor. there is no permadeath in malton. just the hazy grey of the change between dead and undead. --RosslessnessWant a Location Image? 12:24, 8 November 2008 (UTC)
- Yeah, but while you're on the ground you're a dead body, as can be seen by bystanders. Also, you can't ?rise with 0 AP. ᚱᛁᚹᛖᚾᚨᚾᛏ 16:39, 8 November 2008 (UTC)
- Its a semantic arguement yes, If I IP out in a powered building surrounded by 70 other survivors, am i dead? No. I'm just exhausted, or my brains clouded with the exertions of the day. having 0ap does not equate to deadness.
- Yeah, but while you're on the ground you're a dead body, as can be seen by bystanders. Also, you can't ?rise with 0 AP. ᚱᛁᚹᛖᚾᚨᚾᛏ 16:39, 8 November 2008 (UTC)