Suggestions/26th-Apr-2007

From The Urban Dead Wiki
Jump to navigationJump to search

Closed Suggestions

  1. These suggestions are now closed. No more voting or editing is to be done to them.
  2. Suggestions with a rational Vote tally of 2/3 Keeps over total of Keeps, Kills, and Spams will be moved to the Peer Reviewed Suggestions page by a moderator, unless the original author has re-suggested the Suggestion.
  3. Suggestions under the 2/3 proportion but with more or equal Keeps to Kills ration will be moved to the Undecided Suggestions page.
  4. All other Suggestions will be moved to either the Peer Rejected Suggestions page or the Humorous Suggestions page.
  5. Some suggestions may not be moved in a timely manner; moving Suggestions to Peer Reviewed Suggestions page will take higest priority.
  6. Again, DO NOT EDIT THIS PAGE IN ANY WAY, SHAPE, OR FORM. It will be used as a historical record and will eventually be locked.
Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing

Body Parts: Zombie Art

Timestamp: Jon Pyre 04:42, 26 April 2007 (BST)
Type: Improvement
Scope: Zombies
Description: Survivors can gussy up their safehouse and basically boast about avoiding ransack by decorating with artwork. I think zombies should have something similar.

I suggest giving zombies a new "Dig" button when in a graveyard. This lets them pull up lots of old bones and some relatively fresh body parts too. These are added to the zombies inventory but unlike their survivor items body parts are visible as individual buttons. They do have encumbrance so if your zombie is carrying a full load of survivor items they won't be able to get body parts. Clicking on a body part deposits it at your present location, just like artwork.

Survivors can clean up body parts but only if there are no standing zombies present. They can be placed both indoors and outdoors, whether survivors are there or not. Options include decorating the spot your horde is occupying outside a mall, making a ransacked building more gruesome, or depositing them in a survivor occupied building just breached as a morale booster for other zombies.

Body parts could include:

a length of intestine
a cracked femur
a polished skull
a single vetebrae
a scattered collection of metacarpal bones
a dessicated heart
some gray matter
a twitching human hand

Keep Votes

  1. Keep If survivors can waste their AP on artwork zombies should be able to waste AP on body parts. --Jon Pyre 04:42, 26 April 2007 (BST)
  2. Keep -- Sounds fun, Zombie infested areas would gain a rather, gruesome feel to them... --Lord Evans 06:14, 26 April 2007 (BST)
  3. Keep - Yay, finally, some flavor for zombies. - JedazΣT MC ΞD GIS S! 05:38, 26 April 2007 (GMT)
  4. Brains. --Kalir FTW! Z/S UD Potato Words 07:10, 26 April 2007 (BST)
  5. Keep - For sure, love extra flavah. --Ducis DuxSlothTalk 07:51, 26 April 2007 (BST)
  6. Keep - ok --Duke GarlandLCD 08:00, 26 April 2007 (BST)
  7. Keep THe only problem I can come up with for this is could it raise the age limit for the game? Does the game have an age limit, even? Genius idea, btw.--Seventythree 08:39, 26 April 2007 (BST)
  8. keep - Does ransacking destroy all of the Artworks in a building? If it does, then repairing should clean up all of the body parts. Otherwise body parts should be dealt with seperately. As a additional...Could we add the ability for a zombie to pull off their own arm/leg in order to provide decoration? (with an associated 30HP damage inflicted by the action). I would also like to see this available for survivors (not the leg pulling off, but the decorating with body parts after finding them) - for the sake of the Death cultists *8-). –Ray Vern Pig.gifphz T 09:45, 26 April 2007 (BST)
  9. Keep - But not a high priority for implementation. Zombies already enjoy a very nice decoration; the dead bodies of survivors they have recently killed. And I agree with Funt- better to search corpse piles. --Seb_WiersctdpImagine 12:51, 26 April 2007 (BST)
  10. Keep - Anti-art is a great idea. Don't forget that zombies get 1 XP for destroying art decorations in a building, after it's ransacked, at the cost of 1 AP. If this is the zombie version, survivors should also have a 1 XP / 1 AP removal. Win-win for everyone. I like that it's a new use for graveyards. --Rasi 08:14, 26 April 2007 (EST)
  11. If survivors get artwork to place in their safehouses, why shouldn't the zombie get artwork to place in safehouses they breached? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 13:44, 26 April 2007 (BST)
  12. Keep - Sounds good to me. I would prefer if it could only be done when there aren't any survivors present (since the survivors can only remove it if there aren't any zombies), but since it's all just flavor anyway (and the concept is so great) I'll let it slide. --Reaper with no name TJ! 15:45, 26 April 2007 (BST)
  13. Keep - As a zed player, I'm not sure whether or not harmanbargarz can set up art in ransacked buildings. I assume not. So this sounds great, as long as it mirrors art exactly (zeds can only set up their macabre ware in a ransacked building.) --Slayerofmuffins 21:10, 26 April 2007 (BST)
  14. beer_v3.4 - Yep. Sounds great. --Ev933n / Talk PPGC 22:16, 26 April 2007 (BST)
  15. Keep - Good idea. flavorful but not game breaking.--Blood Panther 00:06, 27 April 2007 (BST)
  16. Keep - I like it, but think they should have the oppertunity to decorate the outside of the buildings... so they're artwork can remain intact. --Poodle of doom 00:10, 27 April 2007 (BST)
  17. Keep - Would make playing a Zombie a whole lot more interesting. --Heretic144 02:14, 27 April 2007 (BST)
  18. Keep Zombies should have more extra features. --Wee Sonny MacGregor 02:36, 27 April 2007 (BST)
  19. Brilliant! - Gives zombies something to do other than tear down barricades and eat people. Sheer genius! --Uncle Bill 02:37, 27 April 2007 (BST)
  20. Wonderful/change: - Personally I like to attack things and clear them out easier from a building, but I like this ^^ Chris' 'Redfield 04:34, 27 April 2007 (BST)
  21. Keep - WoW --Brainz 12:11, 27 April 2007 (BST)
  22. Keep - Nice flavour --Anotherpongo 11:07, 28 April 2007 (BST)
  23. Keep -- Gruesomely apropos. If a zombie can remember how to talk, who's to say it hasn't retained a sense of art as well? Firemanrik 19:08, 28 April 2007 (BST)
  24. Keep - Picasso meets undeath. Brilliant. --Andromai 05:09, 8 May 2007 (BST)

Kill Votes

  1. Change Change it, so bodyparts can only be set up in ransacked buildings, and disappear if the building is repaired. As I read it now, survivors are forced to spend valueable AP cleaning up. With museum art, the 'destroy it'-option for zombies is allready an action they have an interest in performing. - BzAli 08:37, 26 April 2007 (BST)
  2. Weak Kill/Change - Some issues. When a building is ransacked, all the survivor deco gets removed. What about your body parts, there? Do they get destroyed when ransacking is repaired? What about outdoors? Are you suggesting they be permanent features? Because that, I think, would be a bit naff. [Edit: Oops - CNR.] Also, if a zombie picks up this stuff, then gets revved, they'll still be carrying it? Can you clarify that? Finally, the zombies in this game, as far as I can tell, are the recently dead coming back to life. Because the graveyards have descriptions about how pristine and undisturbed they are. Zombies feed on the living. So, rather than finding this stuff at graveyards, wouldn't it make more sense to find it in corpse piles? --Funt Solo Scotland flag.JPG 09:42, 26 April 2007 (BST)
    • Re They wouldn't be permanent features. If there are no standing zombies any survivor can clean them all up for 1AP. That's to serve as sort of the mirror image of zombies destroying all artwork for 1AP with ransack. If the zombie gets revived I think they would probably still have all the body parts in their inventory. And they could still drop them in places, except as a survivor there wouldn't be much point because their presence wouldn't be able to prevent other survivors from cleaning up. So a survivor could decorate their safehouse with body parts but some other person would probably immediately clean it up. And I thought about suggesting this actually as a new attack that'd let you rip body parts from a person, and as a way of tear them out of corpses, but figured that'd logically prevent some items from being found like whole skulls. --Jon Pyre 15:11, 26 April 2007 (BST)
    Re - the one thing I don't like is finding the parts in graveyards. I think it should be corpses - and it doesn't stop you from finding skulls anymore than it would stop you finding a femur. (With corpses being mostly anonymous, we can brush over the issue of the corpse standing up without a head.) Anyway - there are 22 suburbs without graveyards, but only 9 without museums (and far less graveyards in general anyway) so by choosing the graveyards as the only location you're really limiting the resource points to use this ability. There are corpses everywhere. --Funt Solo Scotland flag.JPG 15:25, 26 April 2007 (BST)
  3. Kill - A bit too direct a copy of art, I think an adaptation ofdefile would fit better--Vista 09:45, 26 April 2007 (BST)

Spam/Dupe Votes

  1. Spam - Should be in humorous; you're joking, right? --ZombieSlay3rSig.pngT 20:33, 27 April 2007 (BST)

---