Suggestion:20090820 Zombie hunter Skill: Difference between revisions
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*:<s> '''Keep''' - Because I am the author, and Im allowed to--[[User:Rambo voller|Rambo voller]] <sup>'''[[TJ|TJ!]]'''</sup></s><small>Invalid timestamp<small> </small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 21:35 20 August 2009 (BST)</small> | |||
# '''Keep''' - How many times do I think about this... well why kill the zeds outside this door ? They'll just get up and get right back at it without any scars ! And I will have lost lots of ap doing so... so I don't do it. I like this idea. --[[User:Murderess|Murderess]] 04:29, 20 August 2009 (BST) | # '''Keep''' - How many times do I think about this... well why kill the zeds outside this door ? They'll just get up and get right back at it without any scars ! And I will have lost lots of ap doing so... so I don't do it. I like this idea. --[[User:Murderess|Murderess]] 04:29, 20 August 2009 (BST) | ||
#'''Keep''' - This is necesary I mean that 2 AP might bought us the time we need to perform various tasks to ensure our survival and zombies will have something to “loss” just like survivors.--[[User:trollstrollingtrolls|trollstrollingtrolls]] <sup>'''[[Project UnWelcome|U!]]'''</sup> 12:29, 21 August 2009 (BST) | |||
#'''Keep''' - Ilike the idea it will encourage zombies to work together like a real horde now that diying should mean 1 hour wasted.-- [[User:mexican tractor|mexican tractor]] <sup>[[Project Welcome|W!]]</sup>:1:00, 21 August 2009 (BST) | |||
#'''Keep''' - I support this killing zombies its just pointless if they dont have a good penalty to stand up while survivors waste 2 days standing up,getting revived then wait to get full AP, Then healing.--[[User:EXODOUS123|<span style="color: white">Your Name</span>]] <sup>[[Wiki (Monitors)^infinity|<span style="color: white">W(M)^∞</span>]] [[Special:Loguot|<span style="color: white">Lolz leet hax</span>]]</sup> 2:07, 21 August 2009 (BST) | |||
#'''Keep''' - This seems like this could balance the game in a good way like the original headshot , buying time to survivors and giving a good penalty for diying ,the level 25 feature its kind off nice so only experienced players could buy it.-- [[User:wobiwobi|wobiwobi]] <sup>[[CFT]]</sup> 2:56,21 august 2009 (BST) | |||
#'''Keep'''-I sense fear on the zeds but I agree whit you it just seem pointless to kill zombies if they can get up like nothing has happened while a survivors need to search ammo get all his AP back [[User:General Castro|General Castro]] <sup>[[WMM]]</sup> 3:6,21 august 2009 (BST) | |||
#'''Keep'''-As all you guys said this will give a decent penalty I dont like wasting AP just to see the same damm zombie has followed me at full heal and whit 40 AP minimum that extra 2 AP will help us at reinforce our barricades and other similiar stuff.-- [[User:Your User|mexican survivorpimp2000]] <sup>[[Witch_Burners|B!]]</sup> 3:24,21 august 2009 (BST) | |||
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# '''KILL''' so your saying it is cheap for a level 2 zombie to only have the starter ability and ankle grab, be unable to open doors, barely able to get a decent hit count and god forbid -kill- something, not be able to get into anything basically, get revived on a daily basis even though you want to play as a zombie, and all that other crap but its perfectly fine for survivors to sit in a house with 50 other people all using free run to jump from house to house getting [http://wiki.urbandead.com/index.php/Book#Book FREE EXP] while getting even more EXP making it so we should change the name of the game to urban life with a chance of the occasional noob playing as a zombie... no... just no... --[[User:Kakashi on crack|Crazy Hobo Man]] 04:05, 20 August 2009 (BST) | # '''KILL''' so your saying it is cheap for a level 2 zombie to only have the starter ability and ankle grab, be unable to open doors, barely able to get a decent hit count and god forbid -kill- something, not be able to get into anything basically, get revived on a daily basis even though you want to play as a zombie, and all that other crap but its perfectly fine for survivors to sit in a house with 50 other people all using free run to jump from house to house getting [http://wiki.urbandead.com/index.php/Book#Book FREE EXP] while getting even more EXP making it so we should change the name of the game to urban life with a chance of the occasional noob playing as a zombie... no... just no... --[[User:Kakashi on crack|Crazy Hobo Man]] 04:05, 20 August 2009 (BST) | ||
# '''Kill''' - Zombies don't need to be "slowed down". --[[User:Maps|Maps]] 08:51, 20 August 2009 (BST) | # '''Kill''' - Zombies don't need to be "slowed down". --[[User:Maps|Maps]] 08:51, 20 August 2009 (BST) | ||
# '''Kill''' - Nonononononono! Please! Not another AP killer! Have mercy! {{User:Armpit_Odor/sig}} 17:30, 20 August 2009 (BST) | |||
# '''Kill''' - I'm pro-survivor and would like new skills, BUT at points this could be painful for me. Could be exploited for griefing. [[User:Nemesis645|Nemesis645]] 18:19, 20 August 2009 (BST) | |||
#The pathetic meatpuppeting/sockpuppeting aside (note that three of the keep votes may be struck for either not linking to a userpage or not having a timestamp), this suggestion is simply dull. Steal two more AP from zombies upon death? Yawn, I wouldn't even bother buying this till I had no other skills to buy. It does nothing for gameplay. - [[User:Whitehouse]] 20:38, 20 August 2009 (BST) | |||
# '''Kill''' - This is a unbalanced suggestion which just isn't needed. --{{User:Michaleson/sig}} 20:49, 20 August 2009 (BST) | |||
'''Spam/Dupe Votes''' | '''Spam/Dupe Votes''' | ||
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#'''Spam''' - go play as a zombie for a while <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 09:46 20 August 2009 (BST)</small> | #'''Spam''' - go play as a zombie for a while <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 09:46 20 August 2009 (BST)</small> | ||
#'''Spam''' - Well, firstly, there's all the reasons above, but also, if I'm understanding this correctly, the zombie hunter needs zombie skillz to kill zombie more efficiently? How does that (or any other part of your suggestion) make sense?--{{User:Yonnua Koponen/signature}} 09:57, 20 August 2009 (BST) | #'''Spam''' - Well, firstly, there's all the reasons above, but also, if I'm understanding this correctly, the zombie hunter needs zombie skillz to kill zombie more efficiently? How does that (or any other part of your suggestion) make sense?--{{User:Yonnua Koponen/signature}} 09:57, 20 August 2009 (BST) | ||
#'''Spam''' - Headshot needs no further boosts. --[[User:Johnny Bass|Papa Johnny]] 12:54, 20 August 2009 (BST) | |||
#'''Spam''' - Was debating on putting this on the kill section, but I find myself agreeing with the Spam/Dupes mentioned above a little bit more. --{{User:Dark Blue Helmet/Sig}} 19:05, 20 August 2009 (BST) | |||
#'''Spam''' Forces zombies away from their feral nature and towards hordeing. Dont force me to play a certain way. --{{User:Rosslessness/Sig}} 20:17, 20 August 2009 (BST) | |||
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Latest revision as of 20:36, 20 August 2009
Spam! | |
This suggestion was voted as spam and closed for voting, with 7 keep, 7 kill, and 10 spam votes. |
20090820 Zombie hunter Skill
23:30, 19 August 2009 (BST)
Suggestion type
Skill.
Suggestion scope
Zombie hunters, zombies on the receiving side.
Suggestion description
This skill would be fairly simple
Skill name: Advanced Headshot.
Prerequisites:: Headshot, at least level 25. and 500XP
With this skill, when you land the killing blow on a zombie, he must spent an extra 2 AP to stand up, This is done because you have improved your killing blows. This tacks an additional 2 AP onto the stand up cost With Ankle Grab: 8 AP. Without: 17.
The reason I did this is because of Ankle Grab. If a zombie with Ankle Grab gets headshot, 6 AP isn't that much penalty.They can still stand up at full heal and kill at least 2 survivors,This is designed to slow down zombies in the way headshot should work. .
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
Keep - Because I am the author, and Im allowed to--Rambo voller TJ!Invalid timestamp -- boxy talk • teh rulz 21:35 20 August 2009 (BST)
- Keep - How many times do I think about this... well why kill the zeds outside this door ? They'll just get up and get right back at it without any scars ! And I will have lost lots of ap doing so... so I don't do it. I like this idea. --Murderess 04:29, 20 August 2009 (BST)
- Keep - This is necesary I mean that 2 AP might bought us the time we need to perform various tasks to ensure our survival and zombies will have something to “loss” just like survivors.--trollstrollingtrolls U! 12:29, 21 August 2009 (BST)
- Keep - Ilike the idea it will encourage zombies to work together like a real horde now that diying should mean 1 hour wasted.-- mexican tractor W!:1:00, 21 August 2009 (BST)
- Keep - I support this killing zombies its just pointless if they dont have a good penalty to stand up while survivors waste 2 days standing up,getting revived then wait to get full AP, Then healing.--Your Name W(M)^∞ Lolz leet hax 2:07, 21 August 2009 (BST)
- Keep - This seems like this could balance the game in a good way like the original headshot , buying time to survivors and giving a good penalty for diying ,the level 25 feature its kind off nice so only experienced players could buy it.-- wobiwobi CFT 2:56,21 august 2009 (BST)
- Keep-I sense fear on the zeds but I agree whit you it just seem pointless to kill zombies if they can get up like nothing has happened while a survivors need to search ammo get all his AP back General Castro WMM 3:6,21 august 2009 (BST)
- Keep-As all you guys said this will give a decent penalty I dont like wasting AP just to see the same damm zombie has followed me at full heal and whit 40 AP minimum that extra 2 AP will help us at reinforce our barricades and other similiar stuff.-- mexican survivorpimp2000 B! 3:24,21 august 2009 (BST)
Kill Votes
- Kill - Like survivors needed even more advantage--Orange Talk 02:07, 20 August 2009 (BST)
- KILL so your saying it is cheap for a level 2 zombie to only have the starter ability and ankle grab, be unable to open doors, barely able to get a decent hit count and god forbid -kill- something, not be able to get into anything basically, get revived on a daily basis even though you want to play as a zombie, and all that other crap but its perfectly fine for survivors to sit in a house with 50 other people all using free run to jump from house to house getting FREE EXP while getting even more EXP making it so we should change the name of the game to urban life with a chance of the occasional noob playing as a zombie... no... just no... --Crazy Hobo Man 04:05, 20 August 2009 (BST)
- Kill - Zombies don't need to be "slowed down". --Maps 08:51, 20 August 2009 (BST)
- Kill - Nonononononono! Please! Not another AP killer! Have mercy! User:Armpit_Odor/sig 17:30, 20 August 2009 (BST)
- Kill - I'm pro-survivor and would like new skills, BUT at points this could be painful for me. Could be exploited for griefing. Nemesis645 18:19, 20 August 2009 (BST)
- The pathetic meatpuppeting/sockpuppeting aside (note that three of the keep votes may be struck for either not linking to a userpage or not having a timestamp), this suggestion is simply dull. Steal two more AP from zombies upon death? Yawn, I wouldn't even bother buying this till I had no other skills to buy. It does nothing for gameplay. - User:Whitehouse 20:38, 20 August 2009 (BST)
- Kill - This is a unbalanced suggestion which just isn't needed. --TCAPD(╯°□°)╯ ┻━┻ 20:49, 20 August 2009 (BST)
Spam/Dupe Votes
- Spam - Headshot is fine as it is. An extra 2ap per kill, for 500XP? DS. --DANCEDANCEREVOLUTION-- 02:02, 20 August 2009 (BST)
- Play a zombie WITHOUT ankle grab or a few weeks, then waste your first 2 AP at standing to see how much fun this would be.--Pesatyel 02:37, 20 August 2009 (BST)
- God no. Headshot is bad enough for zombies without this. Another 2 AP on top of the full 15 AP that it already costs a baby zombie to get up? From 6 AP to stand, to 8 for zombies with Ankle Grab? It's just plain cruel. Not only that, you say it's to counteract Ankle Grab's daily "cheap" get-up'n'go - so your suggestion shouldn't affect zombies without it. And you've got to admit - if you HAD to spend 10 AP a day just to get started, you'd cut that cost as much as you could, as fast as you could, too. Don't make it harder to have fun. (switched vote from Kill to Spam.) --Visible One 02:53, 20 August 2009 (BST)
- Spam - This is spam. --Bob Boberton TF / DW 03:11, 20 August 2009 (BST)
- Spam - As Bobble, above --WanYao 04:31, 20 August 2009 (BST)
- Spam - go play as a zombie for a while -- boxy talk • teh rulz 09:46 20 August 2009 (BST)
- Spam - Well, firstly, there's all the reasons above, but also, if I'm understanding this correctly, the zombie hunter needs zombie skillz to kill zombie more efficiently? How does that (or any other part of your suggestion) make sense?--Yonnua Koponen Talk ! Contribs 09:57, 20 August 2009 (BST)
- Spam - Headshot needs no further boosts. --Papa Johnny 12:54, 20 August 2009 (BST)
- Spam - Was debating on putting this on the kill section, but I find myself agreeing with the Spam/Dupes mentioned above a little bit more. --DBHT 19:05, 20 August 2009 (BST)
- Spam Forces zombies away from their feral nature and towards hordeing. Dont force me to play a certain way. --RosslessnessWant a Location Image? 20:17, 20 August 2009 (BST)