User:Red Hawk One/Sandbox 1: Difference between revisions
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The following is a testbed for improvements to the mainpage. The goal is to improve its looks, functionality, and uniformity with other wikis, especially THE other one. You know which one I'm talking about. | |||
Beyond the main page, other pages would have to be revived and/or reworked to better accomidate the design. Did you Know and Featured Articles would be redone to have more fitting entries (or at the least more entries, period). The top banner would have different portals (resources, suggestions, Admin, etc.) and serve as a suppliment or replacement to the current navigation template. This may require reworking some pages to read like a portal; for that matter, does UDWiki support the Portal: namespace? | |||
Please give input. Thanks! | |||
-Red | |||
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<!-- PORTAL LIST ON RIGHT-HAND SIDE --> | <!-- PORTAL LIST ON RIGHT-HAND SIDE --> | ||
| style="width:11%; font-size:95%;" | | | style="width:11%; font-size:95%;" | | ||
* [[BIC|Danger Reports]] | * [[BIC|<span class="buttonlink" title="A portal for danger reports on all buildings in Malton.">Danger Reports</span>]] | ||
* [[Suggestions]] | * [[Suggestions|<span class="buttonlink" title="A portal for suggesting additions to the game.">Suggestions</span>]] | ||
* [[UDWiki:Administration|Administration]] | * [[UDWiki:Administration|<span class="buttonlink" title="A portal for maintaining the wiki and reporting vandals.">Administration</span>]] | ||
| style="width:11%; font-size:95%;" | | | style="width:11%; font-size:95%;" | | ||
* [[Maps]] | * [[Maps|<span class="buttonlink" title="A portal for preventing lostness">Maps</span>]] | ||
* [[Guides]] | * [[Guides|<span class="buttonlink" title="Honestly, I doubt these links will stick.">Guides</span>]] | ||
* [[:Category:Character classes|Classes]] | * [[:Category:Character classes|<span class="buttonlink" title="I mean, keep the format, but reorganize what's linked.">Classes</span>]] | ||
| style="width:11%; font-size:95%;" | | | style="width:11%; font-size:95%;" | | ||
* [[:Category:Wiki Resources|Wiki Info]] | * [[:Category:Wiki Resources|<span class="buttonlink" title="That, and better mouse-over text.">Wiki Info</span>]] | ||
* [[:Category:Recruitment|Groups]] | * [[:Category:Recruitment|<span class="buttonlink" title="I found this Donkey right here. Any Idea to whom it may belong?">Groups</span>]] | ||
* '''[[:Category:Resources|All Resources]]''' | * '''[[:Category:Resources|<span class="buttonlink" title="I wonder how many people will read this?">All Resources</span>]]''' | ||
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Revision as of 06:00, 21 January 2010
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18th April 2022
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Wiki News | |
July 29 | A policy regarding Historical Group voting requirements is being discussed. All users are encouraged to voice their opinions. |
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In death, the city stirs. Its borders still locked down after a sudden government quarantine four years ago, Malton's trapped civilians make their way through the derelict buildings, surviving the changing seasons to rebuild their fragmented society from the rubble upwards. Military clean-up squads patrol the empty streets, stationed in the city for the long haul, while embedded scientific groups continue the experiments that brought them here.
And the dead rise up and thrive, trailing through the ruined streets of the city, milling between buildings and clawing through makeshift barricades and diversions, reclaiming the city as their own.
Urban Dead is a browser-based zombie apocalypse MMORPG.
This site is intended to be a more detailed manual for Urban Dead than the FAQ and includes in-depth information such as active revivification points, strategy guides to playing the game, the results of investigations into search probabilities, details on other elements of the game mechanics including items and skills, and information on various groups of players, including Recruitment for player run groups.
General Interest | |
Featured ArticleRiver Tactics are a broad range of strategies which seek to gain an advantage over zombie horde and mega-horde incursions through flexibility, redirection and avoidance. Borrowing heavily from concepts cultivated in Aikido, River Tactics do not directly conflict with the thrust of enemy strikes, instead exploiting the voids for survivor advantage. Conceptually, River Tactics are simply any plan that uses avoidance of the enemy as a positive characteristic. There are opposites to these tactics, such as Dam Tactics, and meatshield tactics(see below); these tactics, employed together create a powerful survival tool. |
Did You Know?
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