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| ===May===
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| ====May 26<sup>th</sup>====
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| [[NecroWatch]] reported in from the [[The Ludlow Building|Ludlow Building]]. A recent NecroNet scan had revealed that there were 6 zombies within scanning range of the facility. Of the detected zombies, all of which were alone, none posed a serious threat to any specific locations. --[[User:Mobius187|Mobius]]
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| ====May 21<sup>st</sup>====
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| 25.96 MHz: "... leaving Judgewood, counted maybe a dozen outside ... they're just wandering around ... a lot of buildings with lights on ... only a few buildings damaged ... the Peet Building has power ..."
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| --[[User:Ryan Rocksmith|Ryan Rocksmith]] 16:44, 21 May 2010 (BST)
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| ====May 10<sup>th</sup>====
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| [[NecroWatch]] reported in from the [[The Peet Building|Peet Building]]. A recent NecroNet scan had revealed that there were 28 zombies within scanning range of the facility. Of these numbers, 3 zombies were at the [[The Perriam Museum (Judgewood)|Perriam Museum]]. A majority of the remaining detected zombies were in [[Chudleyton]], with 8 zombies standing at [[Cemetery 12,23|a cemetery]] revive point, 7 zombies at [[Kenefie Lane Police Department|Kenefie Lane PD]] and 4 zombies at [[Cuthbert General Hospital]]. The other zombies, which were in groups of 3 or fewer, were scattered around the area to the south of the facility. --[[User:Mobius187|Mobius]]
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| ====May 9<sup>th</sup>====
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| [[NecroWatch]] reported in from the [[The Ludlow Building|Ludlow Building]] today. A recent NecroNet scan had revealed that there were only 4 zombies within scanning range of the facility. Of these numbers, 2 zombies were at the Ludlow facility itself, another zombie was at [[Maria General Hospital (Judgewood)|Maria General Hospital]], and the last detected zombie was at [[the Cuss Arms]]. --[[User:Mobius187|Mobius]]
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| ====May 2<sup>nd</sup>====
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| 25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... infrastructure looks intact ... the Perceval Building has lights on ..."
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| :The exact same information was repeated an hour later. -- [[User:Kittithaj|Kittithaj]] 22:31, 2 May 2010 (BST)
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| ===April===
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| ====April 23<sup>rd</sup>====
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| [[NecroWatch]] reported in from the [[The Perceval Building|Perceval Building]] today. A recent NecroNet scan had revealed that there were 12 zombies within scanning range of the facility. Of these numbers, 4 zombies were standing at a nearby [[Cemetery 11,13|cemetery]] revive point and 2 zombies were at [[Maney Library]]. The remaining zombies, which were each on their own, posed no serious threats to any other locations. --[[User:Mobius187|Mobius]] 13:35, 23 April 2010 (BST)
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| ====April 20<sup>th</sup>====
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| [[NecroWatch]] reported in from the [[The Peet Building|Peet Building]] today. A recent NecroNet scan had revealed that there were 18 zombies within scanning range of the facility. Of these numbers, 7 zombies were standing at [[Cemetery 12,23|a cemetery]] revive point over in [[Chudleyton]], with 4 more zombies at [[St. Luke's Hospital (Chudleyton)|St. Luke's Hospital]]. The remaining zombies, which were each on their own, posed no serious threats to any other locations. --[[User:Mobius187|Mobius]] 15:21, 20 April 2010 (BST)
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| ====April 19<sup>th</sup>====
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| 25.96 MHz: "... can see twenty or so on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ..."
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| --[[User:Ryan Rocksmith|Ryan Rocksmith]] 12:57, 19 April 2010 (BST)
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| ====April 18<sup>th</sup>====
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| 25.96 MHz: "... can see twenty or so on the streets of Judgewood ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Ludlow Building is operational ... the Perceval Building is out of action ..."
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| --[[User:Ryan Rocksmith|Ryan Rocksmith]] 16:39, 18 April 2010 (BST)
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| ====April 12<sup>th</sup>====
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| [[NecroWatch]] reported in from the [[The Ludlow Building|Ludlow Building]] today. A recent NecroNet scan had revealed that there were 19 zombies within scanning range of the facility. Of these numbers, 3 zombies were at [[the Peet Building]], while 5 zombies were at [[Halse Crescent Police Department]] over in [[Darvall Heights]]. The remaining zombies, which numbered in the 1's and 2's, posed no serious threats to any other locations. --[[User:Mobius187|Mobius]]
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| ====April 11<sup>th</sup>====
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| 25.96 MHz: "... leaving Judgewood, counted thirty or so outside ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Peet Building has power ..."
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| --[[User:Ryan Rocksmith|Ryan Rocksmith]] 06:25, 11 April 2010 (BST)
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| ==[[McZeds]]== | | ==[[McZeds]]== |
Suburb of Judgewood
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Update Judgewood's Danger Level
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View Danger Center
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Known groups in this suburb:
edit group listing
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— Survivor Groups —
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— Zombie Groups —
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— Hostile Groups —
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- Only freelance killers...
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Key buildings in Judgewood:
Malls: |
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NecroTech Buildings: |
3
(14,11)
(17,16)
(14,19)
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Police Departments: |
1
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Hospitals: |
3
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Fire Stations: |
1
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Bulletin Boards: |
0
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Others: |
Banks 1, Cemeteries 2, Churches 4, Factories 1, Hotels 1, Junkyards 2, Lubraries 3, Monuments 7, Museums 3, Parks 2, Pubs 4, Railway Stations 6, Schools 2, Towers 2, Warehouses 4
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Suburb Number: 12
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Judgewood is a suburb of Malton, located in the northwest of the city. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard was the long-home to The Grove who traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the Soldiers of Crossman has moved in as well to begin their work in uniting North-West here in Judgewood. Following the Halloween 2009 siege by the zombie group Extinction, Judgewood Vector Control has been playing a key role in restoring Judgewood's buildings and keeping the residents safe.
Resource Buildings
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Building Status Key
▋ Safe ▋ Rebuilding ▋ Under Attack ▋ Under Siege
▋ Ruined ▋ In Zombie Hands ▋ Pinata ▋ Unknown
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Judgewood Information Resources
The Judgewood Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Judgewood from External Military Reports, NecroWatch and the Judgewood Zombie Report.
Revive Points
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Judgewood has three NecroTech facilities:
There are four main revive points in Judgewood:
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Radio and Cell Phone
Entry Points
The current entry points for survivors and safehouses for lower level survivors without free running (near resource buildings) are:
There may be others in the suburb and although entry points are reliable they may be overbarricaded on occasion.
Alternatively see the Judgewood Barricade Plan for details on other entry points and locations.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
There is no recent news for this suburb. News older than 1st September 2024 can be found in the archive.
Crystal Method Food Conglomerate operates the local McZed's™ number 3 at the The Organ Arms. Drop in for a snack or a place for a quiet drink (See Menu at McZeds).
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McZeds™
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This User or Group eats at McZeds™. They also support the Use of Corpses for High Quality Processed Fast Food.
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Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.
LEGEND
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Extremely Heavily Barricaded
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Very Strongly Barricaded
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No Barricades
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Suburb Map
The Malton Suburb of Judgewood
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