Old Arkham: Difference between revisions
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===December 2009=== | ===December 2009=== | ||
====December 31<sup>th</sup>==== | |||
Reports have the [[Militant Order of Barhah]] moving in from Spicer Hills. | |||
--[[User:Endo|Guy 'Endo' Lovecraft]] | |||
====December 29<sup>th</sup>==== | ====December 29<sup>th</sup>==== | ||
[[NecroWatch]] reported in from the [[The Button Building|Button Building]] today. A recent NecroNet scan had revealed that there were 135 zombies within scanning range of the facility. Of these numbers, 16 zombies were standing at the [[Dickin Park]] revive point, 14 zombies were at the Button facility itself, while over in [[Spicer Hills]] were the majority of the detected zombies. Of these zombies there were 22 zombies at [[Hopping Road Police Department|Hopping Road PD]], 18 zombies at [[Stockman Walk Police Department|Stockman Walk PD]], 12 zombies at [[Barens Road Fire Station]], 8 zombies at [[Club Peerless]], and 5 zombies were at [[St. Swithun's Church (Spicer Hills)|St. Swithun's Church]], the [[The Pippard Building (Spicer Hills)|Pippard Building]], the [[The Gyllet Building|Gyllet Building]], and the [[Coat Avenue]] revive point. Of the remaining detected zombies, they numbered 4 or less at all other locations. --[[User:Mobius187|Mobius]] | [[NecroWatch]] reported in from the [[The Button Building|Button Building]] today. A recent NecroNet scan had revealed that there were 135 zombies within scanning range of the facility. Of these numbers, 16 zombies were standing at the [[Dickin Park]] revive point, 14 zombies were at the Button facility itself, while over in [[Spicer Hills]] were the majority of the detected zombies. Of these zombies there were 22 zombies at [[Hopping Road Police Department|Hopping Road PD]], 18 zombies at [[Stockman Walk Police Department|Stockman Walk PD]], 12 zombies at [[Barens Road Fire Station]], 8 zombies at [[Club Peerless]], and 5 zombies were at [[St. Swithun's Church (Spicer Hills)|St. Swithun's Church]], the [[The Pippard Building (Spicer Hills)|Pippard Building]], the [[The Gyllet Building|Gyllet Building]], and the [[Coat Avenue]] revive point. Of the remaining detected zombies, they numbered 4 or less at all other locations. --[[User:Mobius187|Mobius]] |
Revision as of 19:13, 31 December 2009
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Known groups in this suburb:
Key buildings in Old Arkham:
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Suburb Number: 92 |
Please remember to keep this article neutral. |
Old Arkham is a suburb of Malton, located in the southwest of the city. Originally simply called Arkham, it served as a trading outpost during the 1800's and was a separate entity until Malton expanded and eventually engulfed Arkham. By the 1970s Malton expanded past Arkham's original borders - the area west was dubbed New Arkham, while the site of the original settlement became known as Old Arkham. Things were relatively quiet in Old Arkham up to the Outbreak. Even so, zombies normally don't take much interest in Old Arkham because there simply aren't large amounts of survivors living here.
Resource Locations
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments
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Malls none |
Bulletin Boards
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Revive Points
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Old Arkham Information Resources
The Old Arkham Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Old Arkham from External Military Reports and NecroWatch.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
December 2009
December 31th
Reports have the Militant Order of Barhah moving in from Spicer Hills. --Guy 'Endo' Lovecraft
December 29th
NecroWatch reported in from the Button Building today. A recent NecroNet scan had revealed that there were 135 zombies within scanning range of the facility. Of these numbers, 16 zombies were standing at the Dickin Park revive point, 14 zombies were at the Button facility itself, while over in Spicer Hills were the majority of the detected zombies. Of these zombies there were 22 zombies at Hopping Road PD, 18 zombies at Stockman Walk PD, 12 zombies at Barens Road Fire Station, 8 zombies at Club Peerless, and 5 zombies were at St. Swithun's Church, the Pippard Building, the Gyllet Building, and the Coat Avenue revive point. Of the remaining detected zombies, they numbered 4 or less at all other locations. --Mobius
December 18th
25.96 MHz: "... minimal activity in Old Arkham ... lights are on across the suburb ... infrastructure looks intact too ... the Button Building is being held ..." --Ryan Rocksmith 18:41, 18 December 2009 (UTC)
December 16th
25.96 MHz: "... minimal activity in Old Arkham ... lights are on across the suburb ... infrastructure looks intact too ... the Button Building is being held ..." --Ryan Rocksmith 17:16, 16 December 2009 (UTC)
December 6th
25.96 MHz: "... crossing Old Arkham now, can see maybe a dozen down there ... all stragglers, no groups ... a lot of lights on, looks the area's been reclaimed ... can't see a single ruined building either ..."--Laqueefa 22:55, 6 December 2009 (UTC)
Recent Conditions in Old Arkham
- Buildings: many buildings are barricaded in the range of VS-to-EHB; there are also a few buildings only secured by closed doors. To the eastern-most half of the suburb, particularly the south-eastern quarter, most buildings are ransacked or nearly unbarricaded. Staying overnight (logging off) in resource buildings is not advised as a general rule; in particular if there is no sustained maintenance from a group of dedicated survivors for the building in question.
- Also, Miskatonic University has been reopened.
- Zombie Activity: light-to-moderate, with small hordes of 5-6.
- Survivor Strength: the suburb is currently categorized by small numbers of seemingly unaffiliated survivors strung throughout inhabitable buildings. The Reformed Old Arkham Republic (ROAR) is the largest and most organized survivor contingent active in the area. Those in need of assistance should contact ROAR.
- Other: a Crazy Tourist notes that Tikhon Medical — which operates out of Ruddlebank — no longer offers revival service at Loweth Alley, but instead at Greenleaves Alley [11,88]. (2 N, 1 W)
Survivor specific information
Survivor groups
Note: inactive groups moved to Old Arkham - Inactive Groups. The information below can be POV.
Reformed Old Arkham Republic
The Reformed Old Arkham Republic (previously known as Old Arkham Republic, but under "new management") is dedicated to supporting survivors and eliminating zombies within the bounds of the suburb.
ROAR has never claimed ownership of any part of Malton, but has made Old Arkham its home -- in perpetuity. The Reformed Old Arkham Republic welcomes cooperation with other survivor groups, but asks that they respect the group's standing as the oldest and largest survivor organisation in the suburb.
The Damned
The Damned are a new group in Old Arkham. They are dedicated to making Old Arkham a safe place for zombie and survivor alike, and for rebuilding the infrastructure of the suburb.
Other survivor specific information
Revive Points
As of 22 August 2007, the Reformed Old Arkham Republic has adopted the use of indoor Revive Points. St Alda's Church (16, 96) and St. Neot's Church (13, 92) have been designated as Indoor Revive Points.
These buildings are to be left un-barricaded and are no-kill zones. Survivors and zombies alike are encouraged to assist in keeping these buildings barricade-free. Residents are also asked not to dump any bodies found inside these revive points, as these are likely to be revivified survivors. If you are seeking a revive and find yourself unable to enter a revive point, you may wait outside.
To request a NecroTech Technician's services, please make a request on the forum. Please know that ROAR members will be revived before non-members.
Radio Communication
The following radio frequencies serve the suburb of Old Arkham:
- 26.14 - SW-4 District frequency, which covers Old Arkham, New Arkham, Foulkes Village, Ruddlebank and Nixbank
- 27.46 - Reformed Old Arkham Republic group frequency.
Four Corners
The Northeast corner of Old Arkham is included in the Four Corners.
Zombie specific information
Zombie Groups
Note: inactive groups moved to Old Arkham - Inactive Groups. The information below can be POV.
Arkham Asylum Avengers
The Arkham Asylum Avengers are a zombie group comprised of former patients from the notorious Arkham Asylum, also known as St. Luke's Hospital (Old Arkham). Strongly drawn by indistinct yet compelling memories, the Arkham Asylum Avengers attempt, even in undeath, to return to their former "home".
New Zombham Armah
The New Zombham Armah was formed in August of 2007 for the purpose of creating a second zombie homeland in the New Arkham suburb.
Choosing the Mitchener Building as their HQ, the New Zombham Armah works to secure New Zombham (New Arkham) for future zombie kind. They also lay territorial claim to the Greater Zombham areas of Old Zombham (Old Arkham) and Shambles Village (Foulkes Village).
"You are lost in a maze of twisty passages, all alike...."
-- "Sorry, which St Daniel's Church was that, again?"
-- "But I am at Pridmore Way School!!"
-- "Did you say to meet at the Edbrook Walk Fire Station or the Edbrook Building? Oooh, the Edgcumbe Drive Fire Station, got it!"
Sound familiar?
Finding your way in Old Arkham can be difficult sometimes. Some have speculated that time and space itself distort in Old Arkham. Most historians, however, note the suburb's long history of settlement and occupation as the reason for its sometimes disorientating urban physiognomy. Over the centuries, literally layers upon layers of architecture have been built here. Meanwhile, events such as floods, or the freakish Great Fire of 1912, destroyed large parts of Old Arkham. Many of these areas were later rebuilt. Old Arkham is a suburb whose ancient, dense, often contradictory and enigma-riddled history is reflected in its streets and its buildings.
To assist visitors and residents alike, The Old Arkham Chamber of Commerce issued the following map which is reproduced below for your convenience.
Barricade plan
For more information, see Old Arkham Barricade Plan.
10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | ||
90 | 90 | ||||||||||
91 | 91 | ||||||||||
92 | RP | RP | 92 | ||||||||
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94 | RP | 94 | |||||||||
95 | MPM | 95 | |||||||||
96 | RP | 96 | |||||||||
97 | RP | 97 | |||||||||
98 | RP | 98 | |||||||||
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10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
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