descriptionOk so i was curious why survivors couldnt blow their brains out if they wanted to.it would add flavor to some of the seiges.
the way this would work would you would have commnit suicide button and a thing that shows all your weapons to pick which one you killed yourself which. and if it was a gun or sharp object it could splatter blood everywhere.
the text could be
-You pull the trigger and everything goes black
-you cut your throat and blled out in moments
-you impale yourself with your fire axe and fall dead to the floor
etc.
Discussion (Suicide)
Note: Survivors can already commit suicide by jumping from tall buildings. So, let's talk about hari kiri, blowing yer brains out, etc (unless it has already been discussed). ~~ Chief Seagull ~~ talk 08:47, 30 June 2011 (BST)
Not a personal fan of suicide related things. The current state of it serves it's purpose and doesn't need to be added to.
Character creation captcha and limit
time --#31 - TastyNougat TMG 16:30, 29 June 2011 (BST)
|
name Character creation captcha and limit
|
type Interface
|
scope Game
|
description Similar to the IP move limit, every IP would be limited to creating a certain number of characters per day. After a bit of discussion, I posit that the limit should be no more than 5. I'd like to hear from someone who thinks that 4 would be too low. This would prevent mass character creation in order to squat buildings or get the starting location you really want. After the third character is created, a warning would be displayed in the character create screen, informing the user that they have a certain number of creations remaining.
As an additional countermeasure against abuse, a ReCaptcha would be added to the creation page. While there is obviously no proven evidence of automated character creation, this is not an unreasonable measure. I understand that many players support and use bots, I think everyone can agree that automated character creation would be beyond the pale.
|
Discussion (Character creation control)
The only times I can think of when more than 5 characters are created in a single day are when either they're zerging, or when research is being conducted on spawnign locations, etc.--Yonnua Koponen T G P ^^^ 16:54, 29 June 2011 (BST)
- Exactly. And I don't think "research" is a sufficiently good excuse for creating a bunch of throwaway characters. --#31 - TastyNougat TMG 17:00, 29 June 2011 (BST)
- The point being though that if this is done, it should either be a lower cut off point or not at all.--Yonnua Koponen T G P ^^^ 17:09, 29 June 2011 (BST)
- Agreed. I think 4 would even be acceptable - but I'd like to hear from someone who thinks there's a good reason to allow 5 versus 4 per day.--#31 - TastyNougat TMG 17:21, 29 June 2011 (BST)
- I do think it's important to add that the exact value of the limit itself is not that important - 4 versus 5 is not a huge difference - they're both way better than 10-15. As it stands, someone can easily create that many characters, leave half of them in the street, and walk the other half into strategic locations - meatshielding for survivors or blocking NT's for zombies.--#31 - TastyNougat TMG 17:21, 29 June 2011 (BST)
- I was thinking a bit lower. Maybe 1? Nobody needs to make more than one alt a day unless they're doing research or something as mentioned above. Otherwise, they can happily wait a day to make another alt. Before this is implemented however, I'd like to know that any research into spawning conditions is complete.--Yonnua Koponen T G P ^^^ 17:23, 29 June 2011 (BST)
- Many new players start with 2-3 characters - I guess you could finagle this by making a 4-5 character limit that resets every 2 days (or a similar structure - you get the idea). That way, a totally new player can get started up, but the effective rate of mass character creation is kept down.--#31 - TastyNougat TMG 17:53, 29 June 2011 (BST)
- Honestly, I don't care about anyone's spawning research. Much like we don't raise the IP limit so that someone can more accurately figure out generator search rates, trying to make life easier for reverse engineers is not really an attitude productive to everyone else's gameplay. If someone really wants to research spawn locations, they can spend a few weeks doing it, find a team of people to work with, use proxies/Tor, etc. A determined researcher will find a way to get results.--#31 - TastyNougat TMG 17:53, 29 June 2011 (BST)
- As would a determined zerger or meatshielder. --Rosslessness 17:55, 29 June 2011 (BST)
- Absolutely. However, I think this measure would reduce the amount of zerging/shielding. First, I would bet many are not all that determined - dealing with proxies, etc, is a pain. Second, currently, creating many characters is currently not at all disallowed - someone doesn't feel like they're breaking the game just by creating 10 characters and stuffing them in buildings. By making people explicitly have to work around the system, you're also informing them that they're doing something wrong.--#31 - TastyNougat TMG 18:04, 29 June 2011 (BST)
- That's a disturbingly coherent response. --Rosslessness 18:11, 29 June 2011 (BST)
i like this.. but I would leave it at 2-3 tops.. that way if you generally mess up you have two more tries to get it right.--User:Sexualharrison18:06, 29 June 2011 (bst)
- 3. IP hits is 160, and I'd like new players to create a trial character, a zombie and a survivor. --Rosslessness 18:11, 29 June 2011 (BST)
- I would agree that 3 characters is a good limit. That little bit of extra effort required, if this gets implemented, would turn off most zergers or at least slow them down. 18:38, 29 June 2011 (BST)
This has actually been implemented since the last batch of mass-created characters, but in a fairly weak manner. I'd definitely support the CAPTCHA. ᚱᛁᚹᛖᚾᚨᚾᛏ 23:32, 29 June 2011 (BST)
Multicolored Flares
time User:Malton Carabinieri 7:24, 27 June 2011 (BST)
|
name Multicolored Flares
|
type Item Modification
|
scope Survivor
|
description In real life, flares can have a variety of different colors, so why not Urban Dead? Currently, all one notices is that a flare has been fired into the air in Urban Dead. If one can see the flare, why can they not see its color? I propose a change whereby a player could choose the color of his flare, or perhaps find different-colored flares in resource buildings, and shoot the color of his choice. Each different color could have various meanings(of course people would make these up on their own) such as green meaning "safe", red meaning "dangerous", yellow meaning "help", ect. I personally believe this would be a good idea, as survivors could use it for their benefit for information purposes, and zombies can use it to find targets easier or spread disinformation if they are alive. It could also allow for some pretty fireworks displays for celebrations. This is, of course, open to modification. Just an idea that popped into my head today.
|
Discussion (Multicolored Flares
I like it. I think I may have suggested it before but never brought it to voting. Flares IMHO are mostly useless except for high risk flavor kills. Colored flares would add flavor and provide some usefulness. Not an overpowering suggestion that would add some fun to the mix. ~ 09:12, 28 June 2011 (UTC)
I certainly like it. Adding different colours wouldn't affect search rates for other items, and certain PKers would enjoy setting fire to people in glorious technicolour. It would also make for a snazzy 5th of November (or 4th of July for our stateside cousins). The only thing I disagree with is the ability to actually select the colour while searching - this should just be pot luck ("You find a green flare" etc), but of course you'd be able to select the colour from your inventory. ~~ Chief Seagull ~~ talk 09:23, 28 June 2011 (BST)
- Agreed, make it so you have to find the different colored flare guns. But overall a very good idea I'm not sure of anything to add. I thought of the possibility of make it so flare guns are reusable and would use flares as ammo but that just over complicates it. 21:20, 28 June 2011 (BST)
YOU STOLE MY IDEA!...approved--Scvideoking 03:07, 30 June 2011 (BST)
Advanced memories of life
Timestamp: John clutch 00:59, 18 June 2011 (BST)
|
Type: Skills
|
Scope: Zombie
|
Description: Using the advanced memories of life skills zombies may use weopons such as rocks or debries. The zombies in the Urban Dead are not stupid. They have the abbility to open doors, find prey, and even speak. I think its only fair since a zombie could not kill a survivor one on one if the survivor had a weopon and the profficency to use it. Im for and against this idead though. For because zombies would be more of a challange. Against because a zombie with a weopon is bad enough, but a horde of zombies all weilding rocks is deadly for a lone survivor like myself.
|
Discussion (Advanced memories of life)
what is this i dont even 01:29, 18 June 2011 (BST)
- You don't even......... what? :/ John clutch 02:29, 18 June 2011 (BST)
- how about running a spell check first?--User:Sexualharrison16:26, 18 June 2011 (bst)
- I think they're not quite sure what you mean by this suggestion. Is it allowing zombies to use basic weapons? They can already use crowbars, I think. I'd love zombies to be able to use all basic blunt weapons, like golf clubs (hell, I'd start a group based around golfing zombies in cardigans and tweed) --Karloth Vois ¯\(°_o)/¯ 16:29, 18 June 2011 (BST)
- as far as i know you can. unfortunately all my alts are alive so I can't test this thoery. and karloth how about this--User:Sexualharrison17:03, 18 June 2011 (bst)
- I wonder if there is some source of information that we could refer to for questions like this. Hint: there is. ~ 17:18, 18 June 2011 (UTC)
- Thanks for not being a dick about that! Hint: you were --Karloth Vois ¯\(°_o)/¯ 18:47, 18 June 2011 (BST)
- If only there were a place on UDWiki where people could unleash passive agressive tendencies. Hint: there is. ~ 20:39, 18 June 2011 (UTC)
- Too bad that you didn't respond with an epic burn. Hint: You did.--Yonnua Koponen T G P ^^^ 21:36, 18 June 2011(BST)
No, my alt has recently become a zombie and it says "As a zombie, you are unable to use the objects you are carrying" John clutch 02:49, 19 June 2011 (BST)
- Hint: try attacking something. ~ 02:52, 19 June 2011 (UTC)
- LOL, im such a noob...... but only some objects. John clutch 02:59, 19 June 2011 (BST)
- Yeah, only some objects, and only at the base rate and damage, which means teeth or claws are always better (amusement aside). There's been PLENTY of suggestions otherwise, so...
Also, used to be you could hack a bit and use guns as a zombie, but alas, no longer. Swiers 17:26, 19 June 2011 (BST)
- ahh those were the days.--User:Sexualharrison17:33, 19 June 2011 (bst)
I would vote for this if it lets my zombie attack with a toolbox for more than 10% chance to hit. -- LABIA on the INTERNET Dunell Hills Corpseman #24 - |||||||||||||||||||||||||||||||||| TMG 11:14, 20 June 2011 (BST)
Semi-auto shotguns
Timestamp: Treviabot92 01:49, 24 May 2011 (BST)
|
Type: Weapon
|
Scope: Survivors
|
Description: The idea here is purely extended capacity. It's a shotgun that cycles each shell through some mechanism, be it gas, recoil, spring, whatever you imagine. It'll behave just like the current shotgun except that it can load six shells instead of two. Now, obviously, because of the mechanics involved to allow for this action to work, I'd say that the new shotgun should be half again as heavy as the current shotgun, and in order to have six shells, two AP needs to be spent to load the first shell, as you need to open the bolt to do that (unless y'all think the bolt should lock open when the gun's empty). I'm thinking same accuracy, same damage, and about twice as hard to find; it uses the same ammunition and skills, after all, and it has a higher capacity, why shouldn't it be harder to find? What do y'all think?
|
Discussion (Semi-auto shotguns)
DUPE SPAM & DUPE have you even read the guidelines for suggestions?--User:Sexualharrison01:55, 24 May 2011 (utc)
- It's not a dupe. Treviabot92 02:06, 24 May 2011 (BST)
- fine than it's spam. what does SPAM stand for? Stupid. Pathetic. Assinine. Moronic. (props to Xoid)--User:Sexualharrison05:51, 24 May 2011 (utc)
- Oh? Might I direct you toward Combat Suggestions? A suggestion concerning the fact survivors can carry too many shotguns? Combat shotgun (which was already peer-reviewed)? --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 21:25, 24 May 2011 (BST)
- Ok, clearly you're thinking of a different semi-auto shotgun. That type is military in nature; this isn't. Again, semi-auto shotguns in real life are weapons often used in sport and self defense, and it's usually only the military-centered ones that can hold eight shells; civilian shotguns typically have a capacity of six. In any case, this still isn't a dupe, and considering that both forts are now overrun, this isn't overpowered either, since it can be found in police precincts and malls. Treviabot92 21:49, 24 May 2011 (BST)
- ...Combat shotgun was suggested specifically to allow for the use of holding more shells and reducing the amount of shotguns that a survivor carried, which in November of 2005 was an insane amount compared to now. It has not been implemented. I don't know why yours would be, as Kevan has known for over five years about the request from survivor players to reduce the total number of shotguns and increase the number of shells they can carry. It still hasn't been implemented in any shape or form. Your suggestion is almost exactly the same as Combat shotgun. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:02, 24 May 2011 (BST)
- Mine has a much higher possibility of being implemented because eight shells is usually military capacity, and military weapons are always shot down. Mine is scaled down from that at best, but it's not a dupe; I hadn't even seen that until recently. But then again, why are there even gun shops in Malton? Based on the language and the building names, as well as the suburb names, the city is likely either in Canada or Great Britain, where it's illegal to own a gun, much less set up a gun shop in a mall. Thus, the United Kingdom would likely fall quickest in the event of a zombie apocalypse, and there shouldn't be guns in Malton at all. Treviabot92 05:25, 25 May 2011 (BST)
- Loud, unreliable and quickly-exhausted pieces of machinery which take much more training than John Q Fuckabout will ever have are clearly the only thing anyone will ever need to survive doomsday. 06:35, 25 May 2011 (BST)
- ...that makes absolutely no sense. Treviabot92 19:59, 25 May 2011 (BST)
- I'm saying that you new worlders seem to have an over-inflated sense of the usefulness of guns in these situations. Look at the amount of training a combat soldier goes through before being armed, and compare it to the fact that in actual warfare, only one in a quarter million rounds fired actually kills anyone.1 If anywhere would fall quickly in a situation like this, it's going to be some large American city where a false sense of safety and assurance coupled with population density leads to needless endangerment and death. Also good luck hiding from the horde when you're working away with a 120-160 decibel dinner bell. If you want to be anal about realism, equipping the masses with advanced firearms and expecting them to be useful isn't the way to go about it. 03:20, 26 May 2011 (BST)
- A semi-auto shotgun is FAR from advanced. If we already have full-auto firearms now, then semi-auto is an antique. An advanced shotgun would be a full-auto version of the street sweeper, a Pancor Jackhammer, an AA-12, need I list more? A person can only fire as fast as the mechanism permits and as fast as they can pull the trigger (and cycle the bolt, if it's a manual action, or load the next round, if it's a one-shot gun). Treviabot92 05:11, 26 May 2011 (BST)
- Because that was clearly the only thing you needed to rebut. 16:54, 26 May 2011 (BST)
- It's still a dupe of a previous suggestion. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:11, 26 May 2011 (BST)
- Whether or not it is a "military" weapon is irrelevant for the purposes of this discussion: The reason such weapons are shot down is because they are almost inherently unbalanced (because they're better than the current implemented weapons). Also, whether or not you noticed the previous suggestions has no real bearing on the status of this suggestion as a dupe.
- It should also be noted that the ownership of shotguns and rifles is legal in the UK; we're just much stricter on licensing (e.g. "Self-defence" is not a good enough reason). It's only handguns that are outright banned.--The General T Sys U! P! F! 01:00, 27 May 2011 (BST)
- And before you ask, Trevia, rifles have been suggested. Kevan has stated (privately and publicly) that he would prefer to look for new content rather than taking existing content and slightly changing it. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 01:15, 27 May 2011 (BST)
- Just so you know, guns are quite legal in Canada. Lrn2wiki mebe? --Trendiggity 01:46, 2 June 2011 (BST)
|
What Is Up With gun shops in Malton?
|
What is up with gun shops in Malton? Treviabot92 cannot believe they are in this game. That's so unrealistic in a zombie apocalypse
|
For you, Treviabot. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:29, 20 June 2011 (BST)
Unneeded.. 02:07, 24 May 2011 (BST)
- Hey, it'd save space. I got way too much crap in my bag at the moment. Treviabot92 02:10, 24 May 2011 (BST)
- There's a simple add on to solve your "space" issue. Assuming you are referring to the cluttered mess of the inventory system. 02:14, 24 May 2011 (BST)
- You would think that a bot who has been on the wiki this long would know not to bother with such a spammy suggestion. -- LABIA on the INTERNET Dunell Hills Corpseman #24 - |||||||||||||||||||||||||||||||||| TMG 09:08, 24 May 2011 (BST)
Shotguns are balanced by the fact that they hold only two shells and so you have to carry a ton of them if you want to actually kill anyone. In order for this to be balance you'd have to make it 3x the encumberance of a normal shotgun.--The General T Sys U! P! F! 08:20, 24 May 2011 (BST)
- I've already made it twice as hard to find and half again as heavy, three times the encumbrance would mean that people could find it just as often as a normal shotgun. And besides that, no shotgun is going to be any heavier than another unless it's a punt gun or a tank cannon firing a canister shot. Treviabot92 20:16, 24 May 2011 (BST)
- Better yet, have a shotgun that loads 32 shells, but has 96% encumbrance.--Yonnua Koponen T G P ^^^ 08:37, 24 May 2011 (BST)
- Nah, where am I supposed to keep my 10 pistols and two portable generators, then?! .--The General T Sys U! P! F! 08:53, 24 May 2011 (BST)
- as you Parkour up a six story building no problem.--User:Sexualharrison12:42, 24 May 2011 (bst)
- What's next, you guys suggest a gatling-style shotgun? Come on, be realistic here, and stop with the sarcasm. I mean, really, anybody with half a brain would grab a semi-automatic shotgun because of its capacity. Treviabot92 20:14, 24 May 2011 (BST)
- Even Survivors are never going to get behind something like this. Because most of them know that the "balance" of this "game" is already shifted far in their favor. Why take chances screwing with the status quo when you're already ahead? And don't talk to me about The Dead. It's an anomaly, aggravated by the fact that Survivors are lazy and complacent for the most part. They aren't even fighting, their fattening up their dirtnappers and waiting for the Dead to get bored and go away. The aftermath is going to be even more ridiculous. I don't even wanna think about all the syringes we're going to be buried in.-- | T | BALLS! | 21:01 24 May 2011(UTC)
- Dude, you're completely dismissing the fact that 76% of the Malton population (unfortunately including myself) has gone zed, and more than half probably like it. Meanwhile, I'm waiting in a cemetery next to St. Emelia's Church for a syringe in the back of the head, which I'm starting to think is unlikely to come at all. Stupid arguments like what you're putting up right now is what makes said survivors lazy and complacent, so let's aggravate the situation. How's about we don't, ok? Treviabot92 21:40, 24 May 2011 (BST)
- Yeah, sucks when the shoe is on the other foot huh? Despite that fact that God is allowing you to shit needles and faks now.-- | T | BALLS! | 21:43 24 May 2011(UTC)
- I wish. Treviabot92 21:45, 24 May 2011 (BST)
- Oi! Both of you. A version of this suggestion was already approved. Kevan just never implemented it. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 21:47, 24 May 2011 (BST)
- I DON'T GIVE A SHIT, IDIOT. Treviabot92 22:00, 24 May 2011 (BST)
- Then why aren't you putting it up for voting, so I can dupe it? --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:07, 24 May 2011 (BST)
- Trev, now you're just being obtuse. Akule, that thing is almost 6 years old. Sort of doubt that it still applies to my argument since the game has changed so much since then.-- | T | BALLS! | 21:51 24 May 2011(UTC)
- Yeah, I'm being obtuse, that's why Kevin hasn't implemented that bullshit. Military weapons belong to the military, thus the military would take military weapons to their military quarantine blockades to do their military business. Meanwhile, civilian weapons, unless the military needed more weapons themselves, would be left alone for the civilians to put to their own use. Thus, these shotguns would still be around, albeit rather rare by comparison to other available firearms. Treviabot92 22:00, 24 May 2011 (BST)
- My argument about it is that Kevan has had over five years to do so, but hasn't. Don't you remember how many shotguns you could carry in 2005? The number of shotguns you can carry now is far lower than it was then, but we still don't have it implemented. That should explain something. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:03, 24 May 2011 (BST)
- Yes I understand. I just don't mind arguing with Trev. The fact is that UD is completely counter-intuitive. You don't need guns. You don't need any of those guns skills.It doesn't really matter does it? Not when the most powerful weapon you can carry is already the syringe. Which is where I was planning on directing the course of my argument with Trev but, eh, as you can see above he's just being a jackass now so, screw it.-- | T | BALLS! | 22:08 24 May 2011(UTC)
- Hey, it ain't me being the jackass. This ain't a dupe, it sure as hell ain't spam, so if anything, all this negative shit I'm getting is spam. Frankly, a syringe is the worst weapon you could use if you don't even know who the hell you're using it on; that's why I carry a scanner as well.
- You don't get it. Stuff like the Big Bash is what fucked up the forts and most of the malls to begin with, and since no one's doing shit to get them back (or so it seems), the zed/PK players have all been having a party, to the point that most players are zeds now. Treviabot92 02:47, 25 May 2011 (BST)
- I think you worked him up too much. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:11, 24 May 2011 (BST)
- I'm still waiting for my gun to be implemented--THE Godfather of Яesensitized, Anime Sucks Yalk | W! U! WMM| CC CPFOAS LOE ZHU | Яezzens 22:17, 24 May 2011 (BST)
- In case you haven't noticed, your gun has more kill/spam/dupe votes than the "Combat Shotgun" bullshit up there does. No automatic weapon is going to be implemented into the game, and full-auto guns have been suggested so much that it's BOTH spam and dupe. Treviabot92 02:47, 25 May 2011 (BST)
- Oh, I thought we were trying to implement retarded game devices... if so, clearly mine is before yours.--THE Godfather of Яesensitized, Anime Sucks Yalk | W! U! WMM| CC CPFOAS LOE ZHU | Яezzens 04:26, 26 May 2011 (BST)
- This is a terrible suggestion by a terrible person unable to cope with the fact that currently it's one of the very few short times during the last six years where zombies have outnumbered survivors. A better suggestion would be dealing with it. --||||||||||||||||||||||||| 22:16, 24 May 2011 (BST)
- This is a terrible comment by a terrible idiot unable to do anything but insult people. This suggestion is dealing with it, in case you haven't noticed. Treviabot92 02:47, 25 May 2011 (BST)
- ^ :D ~ 03:26, 25 May 2011 (UTC)
- People like you make me feel better about myself. You should be honored to be the standard all other humans can be proud they haven't lowered themselves to! *applause* 03:55, 25 May 2011 (BST)
- Thank you. You've helped me come to the realization that I can never be as wonderful as you. After all, I am unable of coming up with something as fucking stupid as this and pretending like it's some sort of good idea. Please, oh great one, please teach me your ways so I too can become a mouthbreathing moron who vomits forth every retarded thought that spews from my manchild brain. --||||||||||||||||||||||||| 10:49, 25 May 2011 (BST)
- oh look whats on the telly. it's clash of the trolls! narrated by roger mellie awesome!--User:Sexualharrison11:10, 25 May 2011 (bst)
- Well my comment was directed at Treviabot92 probably should have specified that. Eh, I'm glad you got all excited over it though. Kudos. 14:41, 25 May 2011 (BST)
- i'm pretty sure this is all directed at Treviabot92--User:Sexualharrison14:45, 25 May 2011 (bst)
- Yes, yes it is. He's earned every bit of derision heaped upon him for his retarded idea and spergy need to defend it. --||||||||||||||||||||||||| 17:45, 25 May 2011 (BST)
- Dude, you can't even do anything but insult people, what do you expect out of my mouth? It certainly ain't fecal matter, although I half wish it was because then you'd be covered in shit. Treviabot92 20:01, 25 May 2011 (BST)
- You seem to be confusing critiques with insults. Although It's interesting that you half wish you could vomit shit. Do you RP that ingame? -- LABIA on the INTERNET Dunell Hills Corpseman #24 - |||||||||||||||||||||||||||||||||| TMG 21:47, 25 May 2011 (BST)
- Here's a critique: your stupid fucking idea was already fucking suggested 5 fucking years ago and was shot down then because it was fucking stupid. You keep going on like some fucking halfwit that it isn't the same fucking thing when anyone capable of basic fucking thought can see that it fucking is. And for some reason you fucking blame the people who are pointing out your fucking ignorance instead of the one fucking person whose fault it is that this fucking suggestion exists in the first fucking place. Fuck you, fuck your suggestion, and fuck you again. Fuck. --||||||||||||||||||||||||| 22:35, 25 May 2011 (BST)
- +1^ 02:52, 26 May 2011 (BST)
- +2^--User:Sexualharrison03:49, 26 May 2011 (bst)
- You know, spouting obscenities only makes you sound worse.Treviabot92 23:04, 29 May 2011 (BST)
Put it up for voting. Its perfect the way it is.--THE Godfather of Яesensitized, Anime Sucks Yalk | W! U! WMM| CC CPFOAS LOE ZHU | Яezzens 04:27, 26 May 2011 (BST)
- THANK YOU! Finally, someone actually has sense.Treviabot92 23:04, 29 May 2011 (BST)
- do Mexicans understand sarcasm?--User:Sexualharrison21:59, 1 June 2011 (bst)
- Surprisingly, I agree with this. The sooner this crap gets put up for a vote the sooner it can finally go the fuck away hopefully taking the creator with it. --|||||||||||||||||||||||||| 14:23, 30 May 2011 (BST)
Well personally I really do like this, however I would suggest limiting it to the Police departments only.... sadly it is a dupe and has zero chance of getting past that fact! --Honestmistake 17:25, 26 May 2011 (BST)
- It's already twice as hard to find. I'm not going to limit it to one particular building. Especially as all firearms can already be found everywhere they would normally be found.Treviabot92 23:04, 29 May 2011 (BST)
- You'd like Combat shotgun more. ;) --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:11, 26 May 2011 (BST)
- No, I wouldn't.Treviabot92 23:04, 29 May 2011 (BST)
Ur Hurr - Math Hard
Okay, so let's look at the "merit" of your suggestion. Your Semi-auto shotgun (which you say is "not" Combat Shotgun), weighs 1.5 times the current Shotgun, which means it weighs 9% of a person's inventory. That means that a player could carry a total of 12 of these (9% * 12 = 108%), for a theoretical total of 72 shots (6 * 12 = 72) Currently, a player could carry 17 Shotguns (6% * 17 = 102%), for a total of 34 shots (17 * 2 = 34). That is a massive increase in survivor damage output.
Why would anyone carry any other weapon than your Combat Shotgun Semi-auto shotgun? It has the same accuracy, same damage, slightly harder to find (approximately Mall Gun Stores (2%/2.5%), Armories (1%), Police Departments (0.5%), Pubs (0.5%) which is all depending on the variable drop rates), same skills, same ammunition, but you have to spend a +1 AP "penalty" when you load your first shell. You think that's balanced? Hardly. People would go around and just pick up the Combat Shotgun Semi-auto shotgun and drop anything else. A potential of 720 damage (all hits, no loss from vests or rot) almost catches up to the 750 points of maximum damage that a survivor fully-loaded with pistols would do, but for far less AP.
Pistols have six shots, you can carry 25 of them, and they do 5 points of damage apiece - 4% * 25 = 100%
- 25 pistols * 6 shots per = 150 total shots
- 150 total shots * 5 damage = 750 maximum damage
AP to shoot:
- Pistols - 150 shots = 150 AP to shoot
Combat Shotgun Semi-auto shotgun - 72 shots = 72 AP to shoot.
Who cares if it takes a maximum of 7 AP to load it up (2 for the first shell, plus 1 AP per additional up to five), as you would spend a maximum of 143AP to load and fire all 11 shotguns (you lose one shotgun to be able to load them all) vs the maximum of 174 AP to load and file all 24 pistols (you lose one pistol to be able to load them all):
- 66 AP + 11 AP for first shells = 77AP
- 77 loading AP + 66 shooting AP = 143AP total
- 24 AP to load pistol clips + 150 AP shooting = 174 AP total.
Starting to see yet why your suggestion will be shot down? --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:11, 26 May 2011 (BST)
- First off, taking a look at this bullshit you keep spouting off on, the guy said same stats as the normal except for capacity and location. That means he'd be able to carry, what was it, seventeen you said? Ok, so seventeen Bullshit Shotguns times eight shots apiece is 136 shots total, for a potential damage of 1360 just emptying them. Factoring in full accuracy, that's an average of 884 for a 65% hit rate.
- Now, mine. Same stats aside from weight, capacity, and find rate. Now you said max capacity is 12. That's 72 shells, 720 potential damage. A lot less, ain't it? Now, accuracy accounts for a total of 252 damage lost, meaning that accuracy allows for a total of 468 damage.
- Now for what we got. Seventeen shotguns, two shells apiece for a total of 34 shells. Emptying them gives a potential total of 340, but factoring in accuracy gives 221.
- And finally, the pistol. You say 25 cap, ok, so that's 150 bullets. 750 potential damage, 487.5 actual damage factoring in accuracy.
- Now for actual-damage differences. My gun differs from the shotgun by 247 ADP, while the Bullshit Shotgun differs by 663 ADP. You're calling mine unbalanced? Do your damn math next time.Treviabot92 23:27, 29 May 2011 (BST)
- EDIT: This is to factor in damage per 50 AP, counting in reloads for individual guns and gun pairs. The normal shotgun currently has a 162.5 ADP rate, while the pistol has a 139.75 ADP rate. For a pair, the normal shotgun has an 169 ADP rate, while the pistol has a 143 ADP rate.
- Now for these other guns. Mine has an ADP rate of 123.5, while in a pair it has a rate of 182. The Bullshit Shotgun has an individual rate of 162.5 and a paired rate of 169. Sure, mine's better when paired, but not by much; it can't be fully loaded every volley for 50 AP, not to mention that the individual and paired ADP rates have a larger difference.Treviabot92 00:09, 30 May 2011 (BST)
How have you not choked to death on your own lolling tongue yet? --Rise||||||||||||||||||||||||||above 06:47, 30 May 2011 (BST)
- Simple: you're an idiot that can't articulate your own thoughts. I oughta be asking you how it is you're not in a coma right now, what with your complete lack of intelligence...and I believe I just did XD.Treviabot92 20:00, 30 May 2011 (BST)
- Oh man, with a cool dry wit like that you could be an action hero. Too bad you didn't have it when you made this stupid suggestion that people who don't like each other came together to show just how stupid it is. --|||||||||||||||||||||||||| 21:05, 30 May 2011 (BST)
- I practically already AM an action hero. My family has three different shotguns, three different rifles, and two cap-and-ball revolvers of the same make, and I've shot them all, with my favorite being the pump action shown here (which is mine).
- This is my gun.
- This is my gun when I'm cleaning it.Treviabot92 22:47, 30 May 2011 (BST)
- I'd show all you guys my gun but they took me to A/VB before for something similar. :( 23:41, 30 May 2011 (BST)
- I got a picture of trev holding his gun. -- LABIA on the INTERNET Dunell Hills Corpseman #24 - |||||||||||||||||||||||||||||||||| TMG 02:13, 31 May 2011 (BST)
- I may be fat, but I ain't that fat. At least I can walk, that guy looks like he'd have problems doing several things.Treviabot92 17:59, 1 June 2011 (BST)
- Mommy and daddy are going to be pissed when they find out you took apart their airsoft replica. --|||||||||||||||||||||||||| 02:28, 31 May 2011 (BST)
- Mommy and daddy won't give a shit if I take apart my Winchester 1300 pump action shotgun because it's my fucking gun.Treviabot92 21:27, 1 June 2011 (BST)
- you got an ugly couch--THE Godfather of Яesensitized, Anime Sucks Yalk | W! U! WMM| CC CPFOAS LOE ZHU | Яezzens 23:56, 31 May 2011 (BST)
- and your cabin or trailer looks really dark and dank. what is that mold?--User:Sexualharrison20:53, 1 June 2011 (bst)
- First off, I took those pictures with my cell phone, so the resolution is crap. Second off, the lights were already going to hell. Third, I live in a house, you little stinkweed.Treviabot92 21:09, 1 June 2011 (BST)
- point 4b you're still stupid poor white trash no matter how you slice it. don't forget to vote republican--User:Sexualharrison21:15, 1 June 2011 (bst)
- I'm white trash? Really? Ok, you tell that to all the 100+ Mexican neighbors I have, see how they react. And anyways, if that's true, then why is it that I don't have a logo of bouncing tits?Treviabot92 21:27, 1 June 2011 (BST)
- first what does my sig have to do with anything we are discussing? boobies are white trash? that's news to me. i was just going off the shitty dog blanket you have on you're shitty dirty couch. you living with or near 100's Mexicans makes you poor white trash or just a Mexican. whom as a people I have nothing against. but you on the other hand. well tons of people here have already pointed you're short comings. and every time you reply just proves how stupid you are. keep on trolling moron.--User:Sexualharrison21:46, 1 June 2011 (bst)
- You too, faggot. Again, shitty phonecam and lights going to hell. Plus, that's how the couch is supposed to look, proving that you have no idea what a good piece of furniture is supposed to look like.Treviabot92 22:02, 1 June 2011 (BST)
- so now i'm a cigarette? late for work at the gas station huh? and I'm finished with you. you curse like 5th grader. just put it up for voting so we can be done this stupidity and nuke it from orbit--User:Sexualharrison22:07, 1 June 2011 (bst)
- And you reason like a preschooler, what's your point?Treviabot92 22:10, 1 June 2011 (BST)
Hello, missing the point. The community in 2005 approved Combat Shotgun. Kevan did not. I pointed out that your version made things pointless, but you decided to compare it against something that Kevan declined to add to the game, explaining that yours "is not unbalanced", and how eight shots is "bullshit" while six is "fair and balanced". You even admit that yours is better than the suggestion that Kevan ignored:
Treviabot92 said:
|
Sure, mine's better when paired, but not by much
|
So, why do you think that Kevan is going to go for your suggestion? I'll give you a hint as to why Kevan won't accept this suggestion: Kevan is looking for new content and not rehashing of old content. Of course, this won't pass via voting, so it's moot. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 23:49, 31 May 2011 (BST)
- Dude, the faggot gun was already a dupe on the face of it. This isn't. This is not based on that shit, and the least I'd expect out of you is the comprehension of that fact. Also, I said it's better paired, not it's better all the fucking time, not to mention that the difference of the worse value is greater than the difference of the better value. There's a reason I'm not taking speed loading into account.Treviabot92 22:00, 1 June 2011 (BST)
- Ah, I see. I need to explain things out for you.
- Dupe is UDWiki slang for duplicate. The Combat Shotgun is not a duplicate suggestion, as it was the original suggestion for adding additional shotguns that carries additional ammo to the game. When I state that your suggestion is a duplicate of Combat Shotgun, I mean that users at the time requested an additional shotgun type that carries additional ammo to be added to the game. Kevan, already having shotguns in the game, declined the suggestion, despite the fact that the community approved it. Your proposed suggestion is the exact same type of request, as you are proposing to add an additional shotgun to the game that carries additional ammo. Unlike in 2005, the current community disagrees with this idea, and looks like it will shoot it down before it ever gets to Kevan. This is mainly because they know that if Kevan wanted to add other guns to the game, he would have done so sometime in the past five years. On to your next point.
- You compared your proposed shotgun to Combat Shotgun, which is not an implemented feature of the game. Comparing the two is a moot point, as Combat Shotgun was never implemented in the game, as I have stated several times before. The real comparison should be with the normal shotgun, which I had done above. Next.
- Speed loading was a proposed suggestion on November 6th, 2005 that was removed from voting on November 22nd, 2005, due to requests to change the suggestion. Speed Loading is also not an implemented feature of the game. Therefore, it is good that you are not taking Speed Loading into account, as it would also be a moot point. As this is the second thing that you have factored into your thinking that is not actually implemented in the game, I should caution you to take the time to completely read the links I send as well as the Gameplay page & subpages. It would appear that you need to get some of the basics of the game down, and then read the various subpages of the Suggestions portal, so you can know what was suggested before, and the differences between various suggestions.
- If you are upset with my statements, then the fault is on you, as you might recall your previous statement which caused me to stop assisting you with this suggestion and just explain why it is a duplicate suggestion. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 22:22, 2 June 2011 (BST)
- DUH, FUKIN GEE, I DIDN NO DAT. Really? You honestly think I don't know what "dupe" means? Clearly, I've lurked in this part of the wiki a lot longer than you have, because I've seen plenty of bullshit like what EVERYBODY keeps pointing out. And besides that, when everybody and their brother points that out every single fucking time, wouldn't you get tired of it too? That's the only thing people think about, is bullshit that they have no idea what they're talking about.Treviabot92 20:06, 14 June 2011 (BST)
- I originally assumed you knew what the phrase "dupe" meant in terms of suggestions, however, it quickly became evident that you did not know what dupe meant. I shall now respond to you in bullet form, for ease of reading.
- Have you now? I've been playing the game since 2005, and been on the wiki since 2006. I've been involved with far more suggestions than you have, which is why I knew that there was already a suggestion for altering the existing shotgun & other suggestions for implementing more advanced versions of the shotgun. As for your protest, it is moot to me, as I do not make previously suggested suggestions. I spend time going through the old suggestions, and if I see something that is not present, but I feel should be, then I put it up for suggestion. Hypothetically, if I did make a mistake, and did put up a previously suggested suggestion (like you did), then I would accept the mistake and pull the suggestion.
- I can see that you are upset over the fact that the majority of the people are stating that your suggestion was already suggested, as you already threw a little tantrum over it. Might I suggest, however, that it is you who does not understand the whole situation? These statements that you made clearly show that you do not understand, and continued comments just underscore your refusal to understand our points.
- I shall reiterate what I have already said. The Combat Shotgun suggestion was, in essence, a modification to the existing shotgun. It passed in the community, but Kevan did not implement it. Your suggestion is, in essence, a modification to the existing shotgun. Kevan has stated before that he is not interested in rehashing old content, but is looking for new content to implement. If Kevan was interested in implementing a new type of shotgun, he would have, as the Combat Shotgun suggestion has been awaiting Kevan's implementation since 2005. He isn't going to implement this suggestion, and based off of the various user statements to this suggestion from the current community, I doubt it would even pass the suggestion phase. At this point, a proposal to simply modify the Combat Shotgun suggestion so that it had a possibility to be implemented by Kevan, wouldn't even pass the suggestion phase, simply due to your behavior and statements when people offered their criticism of your suggestion. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 21:14, 20 June 2011 (BST)
Yo dudes his shotgun is totally different from the combat shotgun because it's only 6 shells instead of 8. That makes it a CIVILIAN SHOTGUN and not a COMBAT SHOTGUN because everyone knows soldiers need the extra two shells to kill brown people with. How can you not understand this? --Karloth Vois ¯\(°_o)/¯ 20:01, 1 June 2011 (BST)
- Ok, now you're not only being an idiot, you're also being a dick.Treviabot92 21:40, 1 June 2011 (BST)
- Treviabot92 20:10, 14 June 2011 (BST)|Wow, really? The guy just cut and paste. =>You know, spouting obscenities only makes you sound worse. --Rise|||||||||||||||||||||||||||above 06:01, 2 June 2011 (BST)
My good sir, during my usual stroll through archives for information on how to improve this lovely game I came across this previous suggestion. It seems yours is a dupe of it. Now now, it's okay to make mistakes every once in awhile, so be a dear and just remove this developing suggestion, will you?--||||||||||||||||||||||||||| 21:45, 1 June 2011 (BST)
- No, now fuck off and use one fucking account, troll.Treviabot92 21:48, 1 June 2011 (BST)
- But but, I AM using one account. My old account is locked because of me leaving the wiki for a long time. You are not a happy person, are you?--||||||||||||||||||||||||||| 21:52, 1 June 2011 (BST)
- Sure you are, that's why fifty million people have the same signature.Treviabot92 21:54, 1 June 2011 (BST)
- Good thing that they all link to different places though! Gosh, I don't know what I'd do if people thought I was a filthy goon!-||||||||||||||||||||||||||| 21:56, 1 June 2011 (BST)
- It's still both the same signature and a waste of code.Treviabot92 22:04, 1 June 2011 (BST)
- Someone's awful cranky. Did your moonshine not come out the way you were hoping? --||||||||||||||||||||||||||| 22:05, 1 June 2011 (BST)
- I'm just proud of the fact that he managed to figure out we're separate people.--||||||||||||||||||||||||||| 22:06, 1 June 2011 (BST)
- You sure that ain't your shitty moonshine?Treviabot92 22:10, 1 June 2011 (BST)
- With a cool dry wit like that you could... that seems familiar. Oh god, I'm lapping myself! --||||||||||||||||||||||||||| 22:12, 1 June 2011 (BST)
- Yeah, how's about y'all do us a favor and get a normal signature, one that doesn't take up so much fucking space in the editor?Treviabot92 22:15, 1 June 2011 (BST)
- Only if you quit being retarded.--||||||||||||||||||||||||||| 22:21, 1 June 2011 (BST)
- It ain't me being retarded when you keep putting all that code in.Treviabot92 00:27, 2 June 2011 (BST)
- I am adding code as protest against Treviabots harmful usage of vernacular that marginalizes those with mental difficulties/differences deemed to be detrimental to social function in the current cultural context and genetic differences that result in evolutionary disavantages and a reduced quality of life while simultaneously implying that things that are of larger size are somehow inferior to their smaller counterparts. You should be ashamed of this disgraceful WikiConduct. --||||||||||||||||||||||||||| 06:21, 2 June 2011 (BST)
- Is it too late to get in on mocking this guy? 'Cause, y'know, an obsession with shotguns is probably compensation for something. --カシュー, ザ ゾンビ クィーン (ビープ ビープ) @ 10:41, 2 June 2011 (BST)
"::::::::::::Fucking do it.--||||||||||||||||||||||||||| 11:16, 2 June 2011 (BST)
So, we idling this puppy out or making the "attempt" to have it pass? --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 20:40, 9 June 2011 (BST)
- ZZZZZZZZZZZZZZZ-Huh, what? Yeah, you know what, the world's literally gone to hell in a handbasket, so just put it up for vote.Treviabot92 20:06, 14 June 2011 (BST)
- Tick-tock. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™ 21:14, 20 June 2011 (BST)
Repeat after me Trev, Nobody in this game cares about realism I dont care if your suggestion has a much higher chance of begin implemented "Because it is a civilian shotgun". As you can see NOBODY here gives a shit about 2 less shells. And for your argument about "The zombies have overrun the forts and there are move undead than living" Sure, maybe the zombies turned about %76 of the population into dead people, but the survivors ALWAYS survive. Your gonna need a better argument to win than "I am in a cementery and no one will revive me the zombies are soooo overpowered waaaahhh"
PS: Read Akule fuckin post, since he has a MUCH better argument than me and save us more of your mindless trolling, will ya? :D --Kralion 15:07, 25 June 2011 (BST)
Suggestions up for voting
The following are suggestions that were developed here but have since gone to voting. The discussions that were taking place here have been moved to the pages linked below.
No suggestions from here are currently up for voting.
|