Tikhon Medical
Tikhon Medical | |
Abbreviation: | none. Really, type out "Tikhon Medical". |
Group Numbers: | 40 |
Leadership: | ...huh? |
Goals: | Defending Tikhon General Hospital, general levity and tomfoolery. |
Motto: | Tikhon Medical - helping you feel better. |
Recruitment Policy: | Add "Tikhon Medical" to your profile and either add yourself to our member list or notify us on our forum |
Contact: | Via our forum. Listen to 28.63 for radio talk. You can also drop by on the SWA forum. |
Tikhon Medical is an ad-hoc group of survivors in Ruddlebank, Dartside and Shuttlebank, operating out of Tikhon General Hospital (Ruddlebank) and Tikhon General Hospital (Dartside) and Fabian General Hospital (Shuttlebank). There is no leader and no set rules or guidelines, just a bunch of like-minded folks living in or near the hospitals and working to support them. You could think of M*A*S*H without Col. Potter. With zombie North Koreans.
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A hospital patient enjoys a relaxing
bath of cheesy poofs. |
1 Purpose 2 About Tikhon General Hospital 3 Visit Tikhon General Hospital
6 Policies 7 Tags 8 Allies |
Purpose
Defending our Cheesy Poof supply. Tikhon Medical is also involved in healing and revivification services, operating revive points at Greenleaves Alley in Ruddlebank, Lyng Street in Dartside and Look Road in Shuttlebank. . Occasionally, a team will be dispatched to trouble spots in the vicinity to treat/cause medical problems. It's purely voluntary, so "dispatch" probably isn't the right word. But "dispatch" is such a cool word, I had to use it. "Dispatch". Yeah.
Besides healing, there is barricade maintenance and general tomfoolery. We actually talk and crack jokes at Tikhon, and moon passing zombies. People who duck in for safety often stay a while for the yucks. A few even join our ranks. Events also start up at random times, with no warning, like the BBQ at Cosens and even stand up jokes/comedy acts at the hospital.
About Tikhon General Hospital
Tikhon Medical currently holds an iron fisted rule over both Tikhon General Hospital (Ruddlebank), Tikhon General Hospital (Dartside) and Fabian General Hospital (Shuttlebank). Surrounding buildings are used frequently by Tikhon Medical, but we don't claim ownership over them.
Religion
Tikhon West (aka, Tikhon Prime)Advantages: Most of what we need is within 1 move of the hospital - fuel, generators and medical supplies. NecroTech facilities are nearby, but not next door. Those places are creepy. Eight (8) moves straight NE is Tompson Mall for more intensive shopping. Disadvantages: It is a hospital, and therefore a target. Firearms and ammunition are not located very close, so bring an axe. Sly Place Police Department is reachable, but between travel time and search time, you may make it an overnight trip. Update: Tikhon Prime now has a Radio Transmitter installed in it! |
Tikhon EastAdvantages: Everything we could ever want is within 3 blocks, except a Fire Station, but it's hardly any loss. There are 3 Police Departments that act as an abundant source of ammunition, 3 more Hospitals close by and there are 3 NecroTech buildings each only 3 blocks away. These buildings act as a large fortress against zombie attacks and a great base of operations. This also means that we can have a few TRPs at EHB instead of VS+2. Disadvantages: Because of all the TRPs squashed together in one area this makes it a hot spot for zombie attack. But then, that just means target practice, so even that has its upside. |
Tikhon NorthAdvantages: The hospital is well stocked with medical supplies and there are two police stations for firearms and a creepy NecroTech facility is next door. Most of what we need is within 2-3 moves of the hospital - fuel, generators. Eight (8) moves NW is Calvert Mall and Nine (9) moves NE is Bale Mall, for those late night cravings for Tacos and ammo. Disadvantages: It's the only hospital in the suburb, and is therefore a MAJOR target. A neighbouring zombie horde has taken a distinct dislike to us setting up shop on their doorstep and a full-blown turf war has erupted. Okay, a turf skirmish. |
Recruitment
How to join
Step 1) Place "Tikhon Medical" in your profile.
Step 2) Notify us by either putting your name and profile on our talk page, by adding yourself to our member list, or posting in our forums.
Step 3) Register on our forums if you haven't already.
Also, it is recomended that you carry a radio set to 28.63 (our special frequency) so you can listen up on status reports when not in Tikhon.
Sign Up
All members are kindly requested to sign up on our forums. Just a reminder, any Tikhon staff that do not sign up, will be forced to be a subject for testing the chemicals soaked into Target Zombie's shirt. The sweat under his armpits should help to mask any chemical-like flavors. Any non-Tikhon Medical people that would like to post, or to request a revive (so we can add you to our contacts for easier tracking) are able to do so on our forums. Or if you're lazy, the use of the Tikhon Medical talk page is permitted. Spammers, idiots, illiterates and anyone without a sense of humour will be taken out back. With duct tape. Thank you for your cooperation. Have a nice day!
Members
We try to keep an accurate record of the hospital staff. Tikhon Medical/Member List If you're not on it, add yourself to the end, and we will put "confirmed" in your status as soon as we see you around in game.
Current News
December 18th 2008 - Tikhon is evacuated on the 5-month anniversary of the siege officially beginning. The number of zombies exceeded 60, and the threat of an all-out PK war rather than the normal riff-raff meant we would be sitting ducks. We've evacuated to re-arm and go PK hunting, though Greenleaves will still be maintained. - Uncle Elbert 23:39, 19 December 2008 (UTC) December 10th 2008 - The number of zombies assaulting Prime has doubled, and they've let off some groans. With the RRF nearby, security level downgraded to "Dammit!". Poofs remain crispy and oh-so-cheesy. - Uncle Elbert 20:42, 10 December 2008 (UTC) December 6th 2008 - There's a bunch of zombies outside Prime, nothing new really. Lalala... Cheesy Poof supplies remain intact. -- AHLGTG THE END IS NIGH! 00:04, 6 December 2008 (UTC) September 30th 2008 - Following the retirement of the Eastonwood Ferals, a few die-hard Tikhoners who refused to evacuate Tikhon North reclaimed the facility in Shuttlebank. It appears Tikhon North is back in action! - Uncle Elbert 20:02, 30 September 2008 (BST) September 3rd 2008 - Significant wiki fixes made. References to Tikhon North removed, old news archived. Blame me if there's something wrong - I kinda blew the page out for a few minutes, but I think it's fixed. - Uncle Elbert 22:46, 3 September 2008 (BST) August 21st 2008 - It looks as though Prime is back in operation, anchoring the rebuild effort in our immediate area. The dozen or so zombies camped on the doorstep must be in shock - Tikhoners re-gaggling has made the hospital a much more difficult target than it was with a skeleton crew. - Uncle Elbert 16:28, 21 August 2008 (BST) August 15th 2008 - Tikhon begins the process of re-gaggling at Prime, abandoning its efforts in Shuttlebank and dramatically scaling back operatons at Tikhon East, which seems to have developed a quality indigenous population in Dartside. - Uncle Elbert 21:56, 15 August 2008 (BST) See the Archive for old Tikhon news. |
Tikhon West Status: A smoking pile of rubble and corpses Tikhon East Status: Safe... for now Tikhon North Status: A smoking pile of rubble and corpses
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Policies
GKing - Generator Killers are lame. Unless you're Amish, you have no business destroying equipment, and neither do we. Unless, of course, we're trying to turn off the "FRESH EATS HERE" sign when loads of zombies are around.
RKing - Radio Killers aren't lame if it stops spam. Not all radio chatter is spam, though, so really - you have to admit it's at least kind of lame. We don't do it, unless the radio is really asking for it.
PKing - Killing PKers is technically PKing itself, so it's a grey area. Generally we don't do it, but annoy us enough and all bets are off. Basically, we don't kill anyone who wouldn't have killed us first, given the opportunity.
Zerging - One player coordinating multiple characters is UBER-lame.
Membership Only one character is allowed in Tikhon Medical.
It should be noted that as Tikhon Medical has no leaders, there are no enforcers of these rules. Punishment is by the hospital staff, usually involving a closet, peanut butter, and our resident test subject, Target Zombie.
Tags
Tikhoners can spray paint whatever they like, of course. But we've found the following tags are popular:
Tikhon Medical. Helping you feel better.
Tikhon Medical. No License, No Problem.
Tikhon Medical. Always in our Prime! (specific to Tikhon West, aka Tikhon Prime, in Ruddlebank)
Tikhon Medical. Home of the Cheesy Poof
Tikhon Medical. Keeping it Cheesy since '06.
Tikhon Medical. A Farce to be Reckoned with.
RP - Those with Rot will be Shot. (for revive points)
Allies
South West Alliance
Tikhon Medical is a proud founding member of The SWA! Come party with us!
The Legion of the Octopope
The Legion of the Octopope are our stout allies to the west. A number of their faithful have visited us at Tikhon General Hospital for sudsy hydro-therapy (hot showers).
Regulators Alliance
The Regulators Alliance are situated in Dartside. Hug on sight.
Crew Avenue Police Department
Members of the CAPD have been helping us give zambahs what-for. Essential public services have to stick together!
The Shadows of Hope
The Shadows of Hope are currently doing whatever they do in South Blythville.
Tompson Mall Security
Nice hatz!
The Dribbling Beavers
They eat our trees, poop on our lawn and slobber on our Cheesy Poofs. But they do keep the zombies away, so they're not that bad in the end.
Regional Barricading
Tikhon Medical has found the following regional barricade plan effective and would request it be followed. Most of the time, anyway.
0 | 1 | 2 | 3 | |
87 | Ralfe | Rodeney | Bhore | Gover |
88 | Strange | Greenleaves | Cosens | Honeybone |
89 | Dobson | Wellington | Tikhon | Rodham |
90 | Church | Wasteland | Loweth | Factory |
Legend | ||||
Ruddlebank
- Tikhon Prime - VS+2 (quick healing for revives from Greenleaves Alley)
- Cosens Auto Repair (1 N) - EHB+2 (our fuel source)
- The Honeybone Museum (1 NE) - EH+2
- Club Rodham (1 E) - local ravers prefer EH+2, but don't really care. Meh. Need our booze.
- A Factory - Arkham Poofs (1 SE) - EHB+2 (our generator and Cheesy Poofs source)
- Greenleaves Alley (1 S) - our revive point, kindly refrain from overspraying. We live next to an auto-body shop anyway, we get more paint than vandals. And generators. And fuel.
- Rodeney Bank - Negligible. Supposed to be VS+2, but is rarely.
- The Bhore Building (2N) - VS+2, the most recent entry point.
0 | 1 | 2 | 3 | |
85 | Wasteland | Junkyard | Harrold | Winmill |
86 | Wasteland | Blakesley | Tikhon | Bugden |
87 | Warehouse | Shapr | Carpark | Taylour |
88 | Lyng | Factory | Wasteland | Doble |
89 | Patrick's | Brailsford | Bennetts | Somers |
Legend | ||||
outside | Revive | EHB | VSB | |
Building | NecroTech | Police | Fire Dept | Hospital |
Dartside
- Tikhon East - VS+2. (Entry point) May be caded up to EHB+2 when under siege and the patients start peeing their pants.
- Junkyard (1NW) - VS+2 (Entry point)
- Blakesley Grove Police Department (1W) - EHB+2. Main source of guns and ammo.
- Shapr Boulevard Police Department (1SW) - VS+2. (Entry point) The Dartside community weapons depot.
- Factory (1W,2S) - EHB+2. Gens and fuel.
- Brailsford Plaza Police Department (1W,3S) - EHB+2. Backup ammo.
- Lyng Street (2SW) - Our wonderful revive point.
- Winmill Library (Kinch Heights)(1NE) - EHB+2. The Tikhon East Reading room. Also houses our backup radio transmitter from time to time.
Note - Barricades might not be at the levels indicated here.
Supported Policies
Heres a list of some policies we support. As you can see, there isn't much, mainly because we hate everything. Except Cheesy Poofs. We love them Poofs.
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