Fort Creedy

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[78,47] - [80,49] (bic) (statuses) (update)
Fort Creedy
Permanently ruined, efforts to reclaim are immediately repelled
Dislycan (talk) 18:32, 16 August 2024 (UTC)
Fort Creedy

Peppardville [78,47] – [80,49] Pitneybank

the Kitchingman Monument
(Peppardville)
Raikes Bank
(Peppardville)
Sebright Drive Railway Station
(Peppardville)
Gumm Alley
(Pitneybank)
Norgan Library
(Pitneybank)
the Canning Motel
(Peppardville)
Fort Creedy Infirmary Fort Creedy Storehouse Fort Creedy Barracks a junkyard
(Pitneybank)
Tennear Bank
(Peppardville)
Fort Creedy Barracks Fort Creedy Armoury Fort Creedy Gatehouse Ebdon Drive
(Pitneybank)
St. Benedict's Hospital
(Peppardville)
Fort Creedy Exercise Yard Fort Creedy Training Ground Fort Creedy Vehicle Depot the Hunter Building
(Pitneybank)
a junkyard
(Edgecombe)
Club Noake
(Edgecombe)
a warehouse
(Edgecombe)
Hamlen Auto Repair
(Pegton)
Promel Towers
(Pegton)

Basic Info:

  • There are only two armouries on the entire Malton Map, so it is a high profile location for both zombies and survivors alike.
  • An Armoury is a Dark building.
  • Difficult to defend because it cannot be freerun into.
  • Tagging an armoury earns 2 XP.
  • Empty "Fort" blocks are open land and cannot be barricaded. However, as the military has repaired the breached walls of the fort complex and rebuilt the gatehouse, they can no longer be accessed from adjacent areas - you must enter the fort complex by way of the gatehouse.
Known groups of the fort:

Fort Creedy is a fort split between the suburbs of Peppardville and Pitneybank, located in the eastern region of Malton.

  • Radio Transmitters: The recognized radio frequency is 26.70. (See discussion.)
  1. A cemetery [81, 45] is run by the CDF.
  2. A cemetery [82, 51]


Barricade Policy

Gatehouse barricades: VSB at all times
Armory, Infirmary: VSB at all times
Barracks, Storehouse and Vehicle Depot: EHB at all times

Recent News

Please remember to sign your posts.

June 2010

25 June 2010 Very few active zombies, zero walking at the moment, around 40 bodies. We are 200+ strong on the inside and are looking steady. The fort should be safe for some time. 40poundbaby 06:45, 26 June 2010 (BST)


17 June 2010 About 100 survivors inside, barricades are in order (VSB mostly), and less than 5 zombies outside. Fort Creedy is safe, for now... Fantaboy95 19:41, 17 June 2010 (EST)

11 June 2010 Fort Creedy doing decently. about a 100 survivors inside and 30-40 zombies outside the gatehouse. The cades keep flickering between none and VSB. Any break ins are small and easily suppressed though. Some more assistance would be appreciated. Fantaboy95 21:30, 11 June 2010 (EST)

May 2010

15 May 2010 Fort Creedy has been reclaimed and repaired for a bit now and has 100+ survivors. However there is a 50+ mob outside, but they aren't doing very well. Most break ins last no longer than a few seconds. More help is needed. 40poundbaby 12:09, 15 May 2010 (BST)

April 2010

29 April 2010 - Fort Creedy is ruined, though zombie forces are thin, requesting help taking back the fort. We are going to need people with Construction skill and a lot of tool boxes.--Masterofallmortals 23:09, 29 April 2010 (BST)

24 April 2010 - On behalf of our brother zombies throughout Malton, the Militant Order of Barhah has renamed this place Fort Fooked. This name is most fitting, for, to be honest, anytime a decent horde comes to town the place goes down like a San Francisco hooker during Fleet Week. --Grogh 02:38, 24 April 2010 (BST)

17 April 2010 - Don't celebrate too fast. 35 zombies in the gatehouse, less than half that many survivors, and they're all infected. This is the MOB; it won't hurt for long, but it will hurt a lot. --Grogh 02:10, 17 April 2010 (BST)

11th, April 2010 - 1 single zombie outside gatehouse, Survivors won for now. Also Mother Goose = PKer, kill at sight.--Dbuhos 06:29, 11 April 2010 (BST)

9th, April 2010 - Many Zombies are Dead, 90 actually. 15 still are roaming outside the gate house. It looks like the Survivors have won. --Dr Reeder 22:45, 9 April 2010 (BST)

6th, April 2010 - The fort is VSB with 36 zeds outside and 38 bodies, all outside The gatehouse, Several active Survivors are killing zombies, Survivors are slowly winning. --Dr Reeder 01:45, 7 April 2010 (BST)

1st, April 2010 - The fort is slowly coming back into survivor hands, multiple survivors across most of the important buildings, 25 zeds standing outside gatehouse with at least as many bodies as well, few problems with Pkers, stay on the lookout for them, need gennys fuel, radios and cades all around, if the survivors want to stay in control then start callin on evrey channel you can think of and we can get this place goin again..--Hawx 12:43, 1st April 2010 (UTC)

March 2010

14th, March 2010 - The fort is ruined, the single safe buildings for the survivors who currently don't have enough AP to retreat is the barracks (5-6 survivors still in and it's strongly barricaded), but it will be ruined soon. Do what IG88 E said and retreat for now. The fort will be in survivor hands as soon as the zombies get bored of it and wander off.--Dbuhos 06:03, 14 March 2010 (UTC)

13th, March 2010 - We're still fighting them, but the gatehouse has been overwhelmed and armory is under heavy attack. Little hope of survival. Advice: retreat. we have to pull out and retake it later. IG88 E 15:47, 13 March 2010 (UTC)

12th, March 2010 - Lots of Pkers,Overbarricaders, zeds and Gkers!?!its damn unfair.. Active break-ins and LOTS of zombies and dead bodies outside,and some zombies inside,we trapped outside(thanks for overbarricaders...)we need to clear all !#%$s from fort... Kara Murat 21:15(GMT+2),12, March 2010 (UTC)

11th, March 2010 - Around a hundred bodies outside and constant attacks on the gatehouse which keep destroying the barricades and letting more in. Around 20-30 standing zombies outside. We have about 50 survivors currently inside the gatehouse, we may need help soon. Since Giddings mall fell the RRF may be coming here next. --FromtheNorth 10:22, 11, March 2010 (UTC)

6th, March 2010 - Over 80 bodies outside and frequent attacks on the barricades by zombies. Still too uncoordinated to do any real damage, but an army might rise from all the bodies outside the gatehouse. Be ready, something is coming. --DeathShad0 02:08, 06, March 2010 (UTC)

February 2010

27th February 2010 - Fort is fine, but a siege may be building in the form of over 50 dead bodies, waiting to stand up at once and destroy us. Just be cautious, and we may yet survive this... IG88 E 16:39, 27 February 2010 (UTC)

January 2010

29th January 2010 - The Fort still stands firm but break-ins are more frequent. Any standing zombie outside is put down mercilessly. Even though the status is 'under attack' due to the undead/body numbers outside, break-ins are too uncoordinated to pose a real threat for now. Will update as the situation develops. --Bogdan Radu 09:58, 29 January 2010 (UTC)

25th January 2010 - Fort Creedy is still in survivor hands. Occasional zombie break-ins are dealt with quickly and the gatehouse has over-barricading problems from time to time. Good survivor presence and the useful buildings are lit. The refuge stands tall for now. --Bogdan Radu 03:56, 25 January 2010 (UTC)

17th January 2010 The fort has been retaken. Everything is lit up, and there are a lot of survivors inside. All is well. At least, for now.... --User:Samurye 3:45, 17 January 2010 (UTC)

December 2009

3rd December 2009 Its a wreck...Zeds everywhere I myself is just trundling along to N Blythville to meet up with a necrodoc friend of mine --Shinzoe17:31, 3 December 2009 (UTC) (ZED)

November 2009

29th November, 2009 Regrouping in Gatehouse starting at 13:00!--36ghosts 05:42, 29 November 2009 (UTC)

28th November, 2009 31 zombies inside gatehouse. 30 outside gatehouse. --con

19th November, 2009 Still some overcading in the Armoury. Remember, it's VSB AT ALL TIMES. One zed outside of Gatehouse, disposed of, but plently of dead bodies. Area to the East is clear of any major zed activities. West was not patrolled yet. --Ouchness! 03:22, 25 November 2009 (UTC)

19th November, 2009 The RRF is coming in from Peppardville and the M.O.B will most likely be coming down from Spracklingbank later on.

19th November, 2009 Gatehouse VHB, 1 zombie outside.

18th November, 2009 More and more break ins, and with news of the RRF moving in to Peppardville ( http://wiki.urbandead.com/index.php/Peppardville ) it doesn’t look too good.

6th November, 2009 Safe, powered, couple Gkers and Pkers. Few break ins.

October 2009

10th October, 2009 Three flares were fired from inside the fort. Seen from inside The Vallis Plaza Fire Station. (13 blocks SE) --Splice (Scout)

12th October, 2009 F0RT T1MMY SAFE JUST SUM Z3DZ OUTS1D3 & SUM N00BZ 1NS1D3 T1MMY TH3 TR3NCH13 07:34, 12 October 2009 (BST)

5th October, 2009 Still up and safe, one mrh cow inside. John Ibans 14:18, 5 October 2009 (BST)

Archives

Old news moved to the archives, 2006 to 2008 here with 2009 and beyond located right here.

Fort Movement Rules

CreedyFR.jpg CreedyOM.jpg

Status

Recent Fort Status

Barricade Level Armoury:VSB, Gatehouse: VSB, Storehouse: EHB, Infirmary: VSB, W Barracks: EHB, NE Barracks: VSB, Vehicle depot: EHB
Outside Graffiti
Humans Outside 20
Zombies Outside Armoury: 0, Gatehouse: 0, Storehouse: 0, Infirmary: 0, W Barracks: 0, NE Barracks: 0, Vehicle depot:0 (numbers approximates only)
Bodies Outside 38 outside Gatehouse.
Inside Graffiti None
Humans Inside Armoury: 100, Gatehouse: 80, Storehouse: 1, Infirmary: 20, W Barracks: 10, NE Barracks: 5, Vehicle depot: 10 (numbers approximates only)
Zombies Inside Armoury: 0, Gatehouse: 0, Storehouse: 0, Infirmary: 0, W Barracks: 0, NE Barracks: 0, Vehicle depot: 0 (numbers approximates only)
Bodies Inside None.
Comments Safe, but the barrricades by the gatehouse are constantly going up and down

Latest Fort Status

Number of standing zombies and current barricade levels

(When updating the status please do not forget to leave your signature below)

Infirmary
Inside: ?
Outside: 2
Storehouse
Inside: 0
Outside: 0
Barracks
Inside: 0
Outside: 0
Barracks
Inside: 0
Outside: 0
Armoury
Inside: 2
Outside: 0
Gatehouse
Inside: 3
Outside: 0
Exercise Yard

Outside: 0

Training Ground

Outside: 0

Vehicle Depot
Inside: 0
Outside: 0

Key to Barricade Levels:

No Barricades
LoB to QSB
VSB
HB/VHB
EHB

This Map | Edit This Map

Last updated by: Clayton Carmine (talk) 23:57, 29 September 2021 (UTC)

History

First Ruining of Fort Creedy

Feel free to complete the page if you have anything to add. But I think I summarized the battle fairly well, and fairly NPOV.  Nalikill  TALK  E!  W!  M!  USAI  02:00, 2 January 2008 (UTC)

Second Ruining of Fort Creedy

see also Creedystock.


If you support the survivors defending or reclaiming Fort Creedy, put {{FortCreedy}} on your user or group page.


Smallaofc.PNG Survivors Defending Fort Creedy Supporter
This user or group is a supporter of the Survivors defending or reclaiming Fort Creedy.


If you support the zombies attacking or controlling Fort Creedy, put {{DeadFortCreedy}} in your user or group page.


ZombieHand.gif Zombies Of Fort Creedy Supporter
This user or group is a supporter of the Zombies attacking or controlling Fort Creedy.


Fortress.jpg AoFC
This user, group, building, or area is part of the Alliance of Fort Creedy.
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This location has a McZeds™ restaurant.
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