Suggestion:20081206 Glowstick

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20081206 Glowstick

Blake Firedancer T E RNL? P.I.S.I.T. 03:43, 6 December 2008 (UTC)

Suggestion type
Item

Suggestion scope
People in dark buildings

Suggestion description
First, the statistics

  • Encumberance: 2%
  • Locations:
  • Night Clubs (3% find rate when powered, 0% otherwise)
  • Mall Sports Store (5% find rate when unpowered, +5% when powered, -3% when ruined)

When activated in a dark building, a glowstick allows you to see bodies and graffiti, and also gives a +10% attack hit percentage to all weapons you have (If the darkness attack percentage penalty for a weapon is below 10%, it will be restored to its full functionality). It does not effect search rates or anything else.

It also gives the same 10% hit bonus to all attacks against you by anyone else.

Glowsticks last for 6 hours and cannot be turned off.

Outside of a dark building, glowsticks have no effects.

When inside a dark building, all players will receive a notice when someone activates a glowstick, and the name/s of all those with active glowsticks will be listed on the page twice: once at the top with all the other names and again further down as Trenchman142, Googolheim and Example Page are holding glowsticks. Names here will not have the HP indicator if you have Diagnosis.

You cannot drop a glowstick once activated. It will be automatically dropped once it is used up.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author's Keep vote - Justified --Blake Firedancer T E RNL? P.I.S.I.T. 03:44, 6 December 2008 (UTC)
  2. Keep - I like it, but can't we just recolor the players' names in neon if they have glowsticks? -- Galaxy125 08:43, 6 December 2008 (UTC)
    I suppose that could work too. --Blake Firedancer T E RNL? P.I.S.I.T. 09:15, 6 December 2008 (UTC)
  3. Keep - We need some kind of light source thing... something needs to be done to try and tip the balance back into survivor's favor. --Ltpotter 12:50, 6 December 2008 (UTC)
    On the other Hand you may want to re think this for a bit. Make them last shorter. I'll do the keep vote but you may want to rethink this. --Ltpotter 16:44, 6 December 2008 (UTC)

Kill Votes

  1. Weak Kill - Admittedly, it's a heck of a lot better then the other Portable Light Suggestions that come through here, but I don't like the fact that it's only downside is that you also have a +10% chance of being hit, which can easily be circumvented by moving away from a dark building. Linkthewindow  Talk  08:21, 6 December 2008 (UTC)
  2. Weak Kill - I don't like how zombies have to rely on survivors to get the equilvant of an effect that can be avoided by survivors just by an extra 1 AP.--G-Man 10:58, 6 December 2008 (UTC)
  3. Kill But we do need some way to see in dark buildings, other than placing a generator and having it destroyed while clearing it. --Secruss|Yak|Brahnz!|CGR|PKA|800px-Flag of the United States.svg.png|EMLN|Templates|RRF|RFTM|Crap|WHOZ|Evil3.gif|MU|GN|C2008|Chippy.gif|01:47, 7 December 2008 (UTC)

Spam/Dupe Votes

  1. GTFO - out of genre -- boxy talkteh rulz 14:01 6 December 2008 (BST)
  2. Spam - A flashlight by any other name still sounds like shit.--Karekmaps?! 14:30, 6 December 2008 (UTC)
  3. Spam - Survivor buff which doesn't help zombies where they got shafted most: in the dark buildings. Survivors just come in, do their stuff, leave -- thus, as I said, it's just a survivor buff. Atm survivors *might* getting a bit of a raw deal, so I'm not going to go on a pro-zombie rant... but... neither will I support an unbalanced buff.--WanYao 15:06, 6 December 2008 (UTC)
  4. Spam - Just Flashlight with a new name.--Drawde Talk To Me! DORIS Red Rum Defend Ridleybonk! I know Nothing! Extinction Bottom Right Corner Is A Lie! 16:31, 6 December 2008 (UTC)
  5. Spam --Pestolence(talk) 17:00, 6 December 2008 (UTC)
  6. Spam - As above. --Papa Moloch 17:45, 6 December 2008 (UTC)
  7. Spam/Dupe - I seem to recall someone saying they'd made a glowstick suggestion ages back. The point is, it's a portable light source dupe. --Yonnua Koponen 20:12, 6 December 2008 (UTC)
    That was me, but I never took it out of the then-Talk:Suggestions. --Blake Firedancer T E RNL? P.I.S.I.T. 03:52, 7 December 2008 (UTC)
  8. Dupe - Replacements for generators in dark buildings are bad. Can someone add that to the frequently suggested list? --William Told 20:17, 6 December 2008 (UTC)
    It is already there. But, I corrected all the flaws listed there (unbalancing via. toggle, no zombie benefit, buffs to search rates and Surgery skill) --Blake Firedancer T E RNL? P.I.S.I.T. 03:52, 7 December 2008 (UTC)
  9. Spam - GGGGGGGRRRRRRRRRRR. I mean, as above. And dupey. - tylerisfat 00:46, 7 December 2008 (UTC)



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Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
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  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
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Comments
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All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)