User talk:BoboTalkClown

From The Urban Dead Wiki
Revision as of 00:46, 25 August 2008 by Diablor (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

What lies under the big top? Templates, that's what

Bobotclown.jpg Play on Names
This user received a template with his likeness. Get it? T stands for Talk. Don't mess with da blue-bearded clown or you get a size 20 shoe up yo keister.

Sorry, I picked a name out of an oversized shoe, and you were the name that came up. You've just won a Play on Names Template. Enjoy! I'm frequently bored at work. --Tselita 22:53, 25 June 2008 (BST)


Please go to http://wiki.urbandead.com/index.php/UDWiki:Administration/Deletions and vote Keep so that the Grimch doesn't try to delete the template I made for you (and others). Thank you. --Tselita 13:16, 27 June 2008 (BST)

Word. To the mother, even. --Tselita 17:18, 3 July 2008 (BST)

OMGLOLWTFBBQ!!!!!!

You used the template I made (the Conservapedia one)!? I feel so honored (really) to have somebody else than me using a creation of mine--Rofl. 16:38, 17 June 2008 (BST)

About my user

You simply PKed me and so I killed you back, unfortunately on your user page you have called me a PKer so I decided to make my user page primarily about you. -- BKM 02:26, 13 February 2008 (UTC)

Why yes I am IAnger, how'd ya guess... -- BKM 04:13, 16 February 2008 (UTC)

You ate me?

Well I hope the blood in my scotch-stream didn't give you too much trouble. And it looks like I got killed by a PKer, not a zombie. Maybe you're talking about another time, eh? If you send me your profile, maybe I'll add you to my contacts list and revive ya? :D --Ron Burgundy 14:28, 22 January 2008 (UTC)

Wiki Pages

Please keep your POV off of these pages, especially when you're doing something like that. If you think that's true discuss such a thing on the talk page, don't make multiple edits to try and justify your beliefs in an article meant to be based off of the communities consensus. Also, many of your edits additions were just plain wrong for varius reasons, for example shotguns and pistols, not rare, there are only about three things in the game easier to find than guns and gun ammo.--Karekmaps?! 09:42, 20 January 2008 (UTC)

If you were being sarcastic it might have been better to do it on the talk page, an article shouldn't actively prove itself wrong, maybe go to the talk page and suggest changes to the guidelines so that they are closer to correct.--Karekmaps?! 09:53, 20 January 2008 (UTC)

I need your vote

You are very welcome to look at this suggestion (that you helped to create) and vote for (or against) it. -- John RubinT! ZG FER 11:04, 18 December 2007 (UTC)

A wild idea

I am not sure if you could be interested in something like this, but I would be happy if you could look at it and tell me what you think. -- John RubinT! ZG FER 23:33, 29 November 2007 (UTC)

battahreeeez

"Ok, I'll resubit. Thanks for the GOOD feedback. BoboTalkClown 20:57, 17 November 2007 (UTC)
Heh... you know people DO give good feedback for decent suggestions... it is the silly junk they tend to flame. just uh sayin' ;) --WanYao 02:51, 18 November 2007 (UTC)

Open Discussion

For what? The justification rule is already under discussion and has been removed. I assume that's what you meant.--Karekmaps?! 02:08, 17 November 2007 (UTC)
Yea... BoboTalkClown 02:12, 17 November 2007 (UTC)

Suggestion talk!

feel free to take anything i type and run with it! Most (all) of it makes sense to me but i know that does not mean its actualy good stuff! I play both sides tho (+ a PKER?Cultist) so i do have a fairly good idea what works :) --Honestmistake 01:00, 9 October 2007 (BST)

A Little Tip

When making a suggestion, please don't steal someone else's and pass it off as your own with a small addition. If you are going to revise hunt down the original author and brainstorm with them. Afterall, they made the original suggestion and know what they are talking about. Please in future give credit where credit's due. Oh, and don't submit a suggestion if it is not finished. Type it out on your own page or a text-doc, then copy+paste. --Ducis DuxSlothTalk 03:01, 6 September 2007 (BST)

location pages

If you're going to create location pages, could you please use this tool to get a 9block template for each one -- boxy T Nuts block it! DA 05:24, 26 July 2007 (BST)

suggestions

Hi, you're only allowed one suggestion a day, so I'm removing your pet one, which quite frankly, is likely to be killed (if not spammed) to oblivion. Please use the Talk:Suggestions page to sound out community opinion to your suggestion, and to develop them before taking them to voting -- boxy T Nuts2U DA 00:54, 8 July 2007 (BST)


GIANT OBNOXIOUS HEADING!

(users addendum, re: your suggestion that i saw.) all official and unofficial wiki policy that i have heard states: "the crucifix should should be useless, just like in real life." though i agree with the statement, many do not. irregardless, the crucifix is currently useless ingame, and will stay there. adding it to your suggestions will most likely get them instantly voted down by most of the people you frequent this wiki. other than that, go nuts. :D --Kaminobob 08:55, 8 July 2007 (BST)

    • oh, PS - i used to try for a few ideas in the suggestions that i liked. the only one that ever passed neither helped or hurt zombies or humans. it is generally accepted that there is a balance, and the hardliners on either side will kill suggestions that they dislike. also, there's a group that votes down suggestions they find 'useless', which covers most everything else. don't stop suggesting (within the rules), but keep in mind that it's unlikely anything will change. sorry if that broke your spirit!

Warning

You have been warned for editing another user's personal pages in bad faith. Next time if you have messages for another user leave them at their talk page. Further vandalism could result in the loss of your editing privileges. If you feel this ruling was unfair, please drop an explanation at UDWiki:Administration/Vandal_Banning#BoboTalkClown. --Matthew Fahrenheit YRCT+1 01:58, 9 July 2007 (BST)

Suggestion Votes

Bobo, take a look at your vote on this suggestion. You put it in the wrong place and didn't sign it. Pay more attention in future. 'arm. 02:53, 14 July 2007 (BST)

DOH!

Bobo, when REing a vote on those suggestions, please type in #: first so you don't ruin the numbering thing. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:33, 5 August 2007 (BST)

RE:Mall Tour

Mall Tour '08? Check back in January. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 04:51, 10 August 2007 (BST)

RE: thanks A.H.

More Dynamic Fights Suggestion - [LINK]

Hey thanks for your support! Let's hope it passes. I think you forgot to sign your suggestion though, and a mod might delete it out if you don't add one soon... --Jon Pyre 20:45, 27 September 2007 (BST)

It seems as though your vote has been deleted. But it's not too late to restore it. You can use the above link and vote again. --Jon Pyre 22:49, 27 September 2007 (BST)

Idiot

Don't recreate it again. If you must put it somewhere, put it in your user space (idiot) -- boxytalk • 03:34 28 September 2007 (BST)

Don't mess with other people's votes either, clown. They're already numbered, no need for you to do it too... and stuff it up half way through anyway -- boxytalk • 13:41 29 September 2007 (BST)

RE: How do you make a signature?

As a response to your question on the race's talk page, all you gotta do is make a sig page (ie User:BoboTalkClown/Sig)). Put whatever the hell you want on that sig of yours (colors, font size, whatever...). Just make sure to have a link to your user page. Then, do you see the "my preferences" link at the top right corner? Next to the link to your talk? Click it. In the nickname field, put in {{SUBST:Nosubst|YOUR SIG PAGE NAME HERE}}. Check off the box marked "Raw signatures" and save. Test it out in a sandbox, or your user page. And that's really all there is to it. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:13, 29 September 2007 (BST)

EMPIRE

I want to join!!! UCFSD 17:06, 13 November 2007 (UTC)

Consider yourself in. BoboTalkClown 21:54, 3 December 2007 (UTC)


Mega UD Revamp

Timestamp: BoboTalkClown 02:10, 17 November 2007 (UTC)
Type: New classes, some new skills and items, and changes to old classes and an significant change to outdoor locations
Scope: Survivors & Zombies
Description: This is long...

New Classes

Doctor: First Aid, Surgery; Disease Medicine and a FAK(75%) or 2 FAKs(25%), Scalpel

Neurobiologist: First Aid, Neural Repair; Cell Phone, Book, FAK(60%) or Scalpel(40%)

Lab Assistant: Lab Experience, SciRevive Employment; DNA Extractor, Flask of Something, Scalpel

SciRevive Guard: SciRevive Employment, Diagnosis; Pistol, Sedation Syringe

Game Hunter: Shotgun Training, Radio Operation; Shotgun, Binoculars

Martial Artist: Basic Hand-to-Hand Combat, Martial Arts; Bottle of Water, Numchucks

Vacationer: Exercise, Bodybuilding; Aerosol Spray, Cell Phone

Priest: Book Search, Motivational Speech; Bible, Crucifix, Wine

Hobo: Shopping, Garbage Scrounging; Crowbar, Beer(20%) or Bottle(80%), Length of Pipe

Prison Inmate: Gang Experience, Knife Combat; Knife, Spray Paint(50%) or Beer(50%)

Punk: Tagging, Parkour; Spray Paint and Cricket Bat(90%) or Knife(10%)

Mechanic: Construction, Basic Mechanics; Toolbox, Crowbar

Electrician: Construction, Electrical Proficiency; Toolbox, Radio

Clerk: Shopping, Stock Search; 2 of the following items: Radio, Tin of food, Peice of Metal, Baseball Bat, Cricket Bat, FAK, Spray Paint, Knife, Toolbox, Backpack.

Sailor: Swimming, Boating Proficiency; Length of Pipe , GPS Unit

Librarian: Book Search, Radio Operation; 3 Books, GPS Unit

Radio Host: Radio Operation, Smooth Operator; Radio Transmitter, Beer

Rich Guy: Shopping, Book Search; Wine and 2 Books(20%) or Money and Tennis Racket(80)%, Cell Phone

Bar Owner: Brewing, Food Preparation; Beer, Knife(75%) or Piece of metal(25%)

Drunkard: Resignation, Basic Hand-to-Hand Combat; Bottle, Piece of metal

Thief: Lock Breaking, Hotwiring; Crowbar, Toolkit

Chef: Food Preparation, Cooking; Knife, Wine, Tin of Food

Civilian: Shopping, Food Preparation; Beer(80%) or Soda(20%), Random Blunt Melee weapon/Chainsaw

Police Officer: Basic Firearms Training, Police Employment; Nightstick, Pistol, Flak Jacket

Firefighter: Mechanics, Blade Proficiency; Axe, Boltcutters, Radio Receiver

Private: Basic Firearms Training, Rifle Training; Rifle, Rifle Clip, Grenade

Officer: Basic Firearms Training, Pistol Training; Pistol, Binoculars, Grenade, Rations

Medic: Basic Firearms Training, Battlefield Medicine; FAK, Smoke Grenade, Pistol

Scout: Parkour, Basic Firearms Training; Binoculars, Knife, Flare Gun

Rotted Zombie: Vigor Mortis, Brain Rot; A crypt or street

Sentient Zombie: Memories of Life, Lurching Gait

NercoTech Experiment: Experiment, Terrify

Carnivorous Zombie: Digestion, Infectious Bite

New Skills

New Items

Numchucks Flask of Acid Scalpel Sedation Syringe Bottle of Water Money Grenade Smoke Grenade Hunk of Wood Peice of Metal

Other Suburbs

Food

Food supplies in the city have become scare and now survivors need to find sustenance. Food would be an item that could be found in most places: bars, hotels, barracks, school cafeterias, resturaunts at ground level, and of course, mall supermarkets. It is normally found in bulk, say "A box of soup cans" or "A large bag of jerky". It isn't used in your inventory but rather placed in buildings like generators or transmitters. So you might see in a building: "Several boxes of granola bars, a box of canned spinach, a large bag of popcorn have been piled here." There is a limit of 20 units of food per block.

A survivor needs to eat something within 150AP they spend or they become starved. Being starved reduces your maximum HP by 1 every 10 AP. If there is food in the building you're in, you would have an "eat" button. Also, if you are carrying food, you can use the eat button. Food has an encuberance of 20%, so it takes up space to carry it around. This gets rid of any starvation you have, but depletes part of one item of food. So in the building description a "unopened bag of jerky" might become "an opened bag of jerky" then "a mostly full bag of jerky" then "a half empty bag of jerky" then "a mostly empty bag of jerky" then it would vanish.


Scouting

There will be a skill called Scouting.

When at a monument or billboard you would be able to use binoculars as in tall buildings. In addition to giving you the map view it would display this message:

You climb to the top of the monument, look through your binoculars and come down before you lose your grip.

I suggest we replace a quater of all wasteland with "Construction Sites" These would be fenced off, no doors but barricadable, like Junkyards.


Items found here could be-

Length Of Pipe- 5% search rate

Flak Jacket- 3% search rate (safety gear)

Knife - 2% search rate (Tool of some sort)

Beer- 2% search rate

Fuel Cans- 2% search rate

Cell phones- 1% search rate


These would be ransackable, with flavour being something like: "You smash at the controls of a crane/heavy lifter. It creaks loudly and drops a load of debris/bricks/cement onto the construction site.

These would be free runnable, and count as Tall Buildings. This would also be an excellent place for the PR weapon chainsaws if they were implemented.


Survivors carrying a fuel can and a flare gun have the ability to set themselves on fire. Possession of these two items would create a new action button, "self-immolate". Pressing this button would bring up a "Are you sure you want to set yourself on fire? Doing so will kill you. Press the self-immolate button again if you're serious" prompt (similar to jumping out a window). Pressing the button twice will cause you to pour the gasoline over yourself then shoot yourself with the flare gun, setting yourself on fire. This is immedietely fatal.

Self-Immolation costs 1 AP, and has the follow effects:

  • It kills you.
  • It uses up 1 fuel can and 1 flare gun.
  • It lets all nearby survivors know you've just set yourself on fire. (i.e. SmartyMart doses himself with gasoline, then sets himself ablaze).
  • It automatically deposits your corpse outside the building. This is rationalized as you running outside the building in your last crazed spasms of pain. (This is to prevent the "death abuse to circumvent barricades" problem).

I see this as an alternative means of suicide if you want to be a zombie but can't find a convenient window nearby. It's also a way to make one hell of a statement to nearby survivors (for added effect, the self-immolatee can shout out a few last words or a political message before doing the deed). Depositing the corpse outside the building will prevent folks from killing themselves then automatically standing up as a zombie inside a safehouse.

During a siege, combat-revived zombies could also step outside and do this in the middle of the horde as some kind of morale booster, I suppose.

P.S. yes, this is pretty freakin' dark, but the game already lets you hurl yourself out an open window.


This consists of two similar skills – one for Humans and one for Zombies. I will discuss the Human version, but the Zombie version would work the same way. When a player takes the Adrenaline Rush skill, they would get 5 Adrenaline points. At any time (except when their AP is at zero) they can click the Adrenaline button and it would convert one Adrenaline point into an AP, which can then be used as normal. Adrenaline points are restored at 1 point per hour (versus 1 AP per half hour). Until your Adrenaline points are back up to 5, you will not gain any new AP.

The idea is that you are down to your last few AP, and step into a “safe” building, only to find it full of Zombies. The Adrenaline kicks in and allows you to get away, but the extra effort incurs a penalty – longer time to recover.

The Zombie Surge skill would work the same way, but it would be a skill that a Zombie could take.

One important point – like items, the Adrenaline button would be in the item area. If you let your AP go to zero (and therefore your item buttons are unavailable) then you will not have access to the Adrenaline button for a half hour. If you use up all your AP and Adrenaline, it would be 5 hours before you would be able to do anything (you totally burnt yourself out).


Also, all existing charcters will be given 125 XP at the time of this implimentation.


Discussion()



SNRV Template

I noticed you recently posted a comment on the suggestions talk page on a suggestion that was marked for deletion. If you feel like continuing discussion of the suggestion that's all fine but the next time you do so I humbly request that you remove the SNRV template. just so you know, the SNRV template is this.

NRV.png WARNING
This suggestion has no active conversation. It is marked for deletion in 5 days.
 It is my personal preference however, that you don't start discussion on old suggestions that are likely abandoned so that we can avoid the suggestions talk page being cluttered.  Thank you --Diablor 01:46, 25 August 2008 (BST)