Judgewood: Difference between revisions
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'''Judgewood''' (often abbreviated to '''JW''') is a [[suburb]] of [[Malton]], located in the northwest of the city. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard was the long-home to [[The Grove]] who traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the [[Soldiers of Crossman]] has moved in as well to begin their work in uniting North-West here in Judgewood. Following the Halloween 2009 siege by the zombie group [[Extinction]], [[Judgewood Vector Control]] has been playing a key role in restoring Judgewood's buildings and keeping the residents safe. | '''Judgewood''' (often abbreviated to '''JW''') is a [[suburb]] of [[Malton]], located in the northwest of the city. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard was the long-home to [[The Grove]] who traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the [[Soldiers of Crossman]] has moved in as well to begin their work in uniting North-West here in Judgewood. Following the Halloween 2009 siege by the zombie group [[Extinction]], [[Judgewood Vector Control]] has been playing a key role in restoring Judgewood's buildings and keeping the residents safe. | ||
From late 2010 to 2011 no survivor groups were active in the suburb however [[Dead Air]] & [[The Dead]] were both in the area ruining all TRPs at least twice a month. | |||
In mid 2011 the [[Militaire Sons de Veille]] moved into Judgewood to assist the local unaligned survivors while [[Rotter's Relief]] opened up a clinic in the [[The Peet Building]] - which is one of Maltons few [[Islands]]. | |||
==Resource Buildings== | ==Resource Buildings== |
Revision as of 04:13, 4 October 2011
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Known groups in this suburb:
Key buildings in Judgewood:
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Suburb Number: 12 |
Judgewood (often abbreviated to JW) is a suburb of Malton, located in the northwest of the city. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard was the long-home to The Grove who traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the Soldiers of Crossman has moved in as well to begin their work in uniting North-West here in Judgewood. Following the Halloween 2009 siege by the zombie group Extinction, Judgewood Vector Control has been playing a key role in restoring Judgewood's buildings and keeping the residents safe. From late 2010 to 2011 no survivor groups were active in the suburb however Dead Air & The Dead were both in the area ruining all TRPs at least twice a month. In mid 2011 the Militaire Sons de Veille moved into Judgewood to assist the local unaligned survivors while Rotter's Relief opened up a clinic in the The Peet Building - which is one of Maltons few Islands.
Resource Buildings
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Judgewood Information Resources
The Judgewood Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Judgewood from External Military Reports, NecroWatch, Scentoral scan data charts and the Judgewood Zombie Report.
Revive Points
Judgewood has three NecroTech facilities:
There are five main revive points in Judgewood:
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Radio and Cell Phone
The local radio frequency for communication in Judgewood is 26.02 MHz – this is the frequency for District NW-2, which also includes Dakerstown, Jensentown, Quarlesbank and Roywood. Please keep radios tuned to this frequency for important news and information about events and happenings in the local area. Other frequencies used by groups based in the area are 26.43 MHz (used by the Soldiers of Crossman), and 26.86 MHz (used by Judgewood Vector Control).
The transmitter for the Maltel cell-phone network is located in the MacCarthy Building, which should be kept powered and at EHB at all times. Access is via Higgin Square Fire Station one block west, which is a designated entry point kept at VSB+2. |
Entry Points
The current entry points for survivors and safehouses for lower level survivors without free running (near resource buildings) are:
- Colglough Library [15,11]
- The Organ Arms [14,14]
- Burcham Bank [17, 14]
- Veresmith Boulevard School [16,16]
- The Gibbens Building [18, 16]
- St. Basil's Church [15,19]
There may be others in the suburb and although entry points are reliable they may be overbarricaded on occasion. Alternatively see the Judgewood Barricade Plan for details on other entry points and locations.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
October
October 4th
Reclamation of Suburb is underway. However with so few survivors & about 10 or so dedicated Zergs/PK/GKers this has almost been brought this to a complete halt. --Elle-T 16:58, 04 October 2011 (PST)
September
September 26th
"...saw less than 20 survivors & 1 building with power..." → TheSonOfSin ← 10:19, 26 September 2011 (BST)
September 13th
Yesterday's EMRP: 25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... infrastructure looks intact ... the Perceval Building has lights on ..."
- Report from the ground today: very FEW buildings have lights on (only 3 lights seen; over half the suburb walked through). No ruins observed. The Perceval Building is not lit, and of the 19 buildings stepped inside, only 5 had any survivors present (and when present, in groups of 2-3 at most). The 19 buildings included 2 NTs, a PD, and 1 hospital (4 out of 8 total such resource buildings/spawn buildings in the suburb). --Jen 03:16, 13 September 2011 (BST)
May
May 13th
The Dead has returned to this mostly peaceful, recovering suburb, and turned it into an inhabitable wasteland. Almost all resource buildings, if not all, were ruined, including all Necrotech buildings and hospitals. -- Kittithaj 11:01, 13 May 2011 (BST)
May 6th
"... reporting from Judgewood, I've got maybe fifty active ... a few big groups, but they're spread out ... several buildings with power ... serious collateral damage ... the Perceval Building has lights on ... the Peet Building is down ..." Sukyanti 20:09, 6 May 2011 (BST)
Judgewood Barricade Plan
Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.
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