Talk:Radio: Difference between revisions

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Hello, I just noticed that the group [[Mad Craskers]] from [[Heytown]] were broadcasting on the frequency 26.07, which I understand is reserved for [[Raines Hills]] and some other suburbs.  On their wiki page they have the template that says this is their own radio frequency, but it's obvious that they never checked with the radio page.  How can we get this group to change its broadcasting frequency? --[[User:Idly Hummingbird|Idly Hummingbird]] 01:53, 5 September 2008 (BST)
Hello, I just noticed that the group [[Mad Craskers]] from [[Heytown]] were broadcasting on the frequency 26.07, which I understand is reserved for [[Raines Hills]] and some other suburbs.  On their wiki page they have the template that says this is their own radio frequency, but it's obvious that they never checked with the radio page.  How can we get this group to change its broadcasting frequency? --[[User:Idly Hummingbird|Idly Hummingbird]] 01:53, 5 September 2008 (BST)
: You could ask them, and offer one of the empty freqs.  Buut in general, anybody can broadcast anywhere at anytime. [[User:Asheets|Asheets]] 22:55, 7 September 2008 (BST)
: You could ask them, and offer one of the empty freqs.  But in general, anybody can broadcast anywhere at anytime. [[User:Asheets|Asheets]] 22:55, 7 September 2008 (BST)
: Plus, some douchebag (I don't know who) is currently setting all of our radio on 26.07MHz instead of the official 26.06MHz. That so lame. I think we can claim that as zomby spying 'cause he's jamming our communication system!--[[User:GoLookAndKill|GoLookAndKill]] 13:34, 2 October 2008 (BST)
: Plus, some douchebag (I don't know who) is currently setting all of our radio on 26.07MHz instead of the official 26.06MHz. That so lame. I think we can claim that as zomby spying 'cause he's jamming our communication system!--[[User:GoLookAndKill|GoLookAndKill]] 13:34, 2 October 2008 (BST)
:: To be fair, the [[Mad Craskers]] were using 26.07 as their radio frequency long before it was ever assigned to any suburb, group of suburbs, or whatnot, even before this wiki page existed. No one bothered to ask them if they would give it up, and after 5 years I cannot see them doing so voluntarily now.-[[User:Fallout11|Fallout11]] 01:46, 16 February 2010 (UTC)


== A Suggestion ==
== A Suggestion ==
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:Approved. We don't actually take requests, you add them. {{User:Dr Cory Bjornson/Sig}} 05:47, 30 December 2008 (UTC)
:Approved. We don't actually take requests, you add them. {{User:Dr Cory Bjornson/Sig}} 05:47, 30 December 2008 (UTC)


'''RE:''' Oops Lol But Anyway Thanks!{{unsigned|Mysticlegacy}}
'''RE:''' Oops Lol But Anyway Thanks!<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Mysticlegacy|Mysticlegacy]] ([[User talk:Mysticlegacy|talk]] • [[Special:Contributions/Mysticlegacy|contribs]]) at an <span class="stealthexternallink">[{{fullurl:{{FULLPAGENAME}}|action=history}} unknown time]</span>.</small>
::Yeah, what Cory said. The only time you'll ever be asked is when we get around to doing another group massacre. {{User:Linkthewindow/Sig}} 06:58, 30 December 2008 (UTC)
::Yeah, what Cory said. The only time you'll ever be asked is when we get around to doing another group massacre. {{User:Linkthewindow/Sig}} 06:58, 30 December 2008 (UTC)


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== Request for review of frequency use ==
== Request for review of frequency use ==


'''I would like to request that frequency 28.01, the "4chan spam channel", be considered for deletion. Spam is something that is not tolerated in urban dead. There are several anti-spam mechanisms in-game to prevent useless spamming, such as the "hoarse voice" message when characters excessively speak, a maximum number of characters per speech, and the option to mute characters in one's contacts list. Giving spammers an entire channel upon which to spam, swear and be vulgar is pointless and completely counters every anti-spam and anti-swearing mechanism available in the game.''' It also encourages further spamming. This, in turn, becomes a reflection on the entire UD community; "We can spam on this channel. This must mean spamming is okay."'''
'''I would like to request that frequency 28.01, the "4chan spam channel", be considered for deletion.''' Spam is something that is not tolerated in urban dead. There are several anti-spam mechanisms in-game to prevent useless spamming, such as the "hoarse voice" message when characters excessively speak, a maximum number of characters per speech, and the option to mute characters in one's contacts list. Giving spammers an entire channel upon which to spam, swear and be vulgar is pointless and completely counters every anti-spam and anti-swearing mechanism available in the game. It also encourages further spamming. This, in turn, becomes a reflection on the entire UD community; "We can spam on this channel. This must mean spamming is okay."


Below is the description of the channel.
Below is the description of the channel.
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''28.01 MHz - YE SPAM CHANNEL! (a.k.a 4chan Radio) The home of /b/tards, spam, rEaL_gAmEr, and idiocy itself. If you are dumb, this is the frequency you need to visit. Be advised that neither kevan, nor this wiki can be held responsible for any brain damage that may result from tuning into this frequency. '''Be aware that somebody has been using multiple characters and using all of their AP to spam the word "penis."'''
''28.01 MHz - YE SPAM CHANNEL! (a.k.a 4chan Radio) The home of /b/tards, spam, rEaL_gAmEr, and idiocy itself. If you are dumb, this is the frequency you need to visit. Be advised that neither kevan, nor this wiki can be held responsible for any brain damage that may result from tuning into this frequency. '''Be aware that somebody has been using multiple characters and using all of their AP to spam the word "penis."'''


'''UD is a game for all ages. The content of "4chan Radio" is inappropriate and is not "PG-rated". If someone can spam "penis" repeatedly on this channel, but cannot do so when speaking, there is a discrepancy in the rules between what is allowed and what is accepted.
'''UD is a game for all ages.''' The content of "4chan Radio" is inappropriate, not "PG-rated" and not suitable for Urban Dead. If someone can spam "penis" repeatedly on this channel, but cannot do so when speaking, there is a discrepancy in the rules between what is allowed and what is accepted.


Purposely giving spammers an opportunity to spam is ridiculous. If they want to spam and, as the description said, ''"be stupid"'' then 4channers can do so on their own forums with their own friends. Urban Dead is not their personal spam-fest.'''
Purposely giving spammers an opportunity to spam is ridiculous. If they want to spam and, as the description said, ''"be stupid"'' then 4channers can do so on their own forums with their own friends. Urban Dead is not their personal spam-fest.


Regards,  
Regards,  
[[User:Chekken|Chekken]] 05:32, 8 August 2009 (BST)
[[User:Chekken|Chekken]] 05:32, 8 August 2009 (BST)
:Yes, this is a huge spam channel, and it would be best to keep it that way. This channel is a haven for spammers. Istead of spamming on more important channels, the spammers will spew their terrible spam here. It is like a wall created for graffiti. It makes it so people won't vandalize other things. {{User:SilverMemory/sig}} 05:38, 8 August 2009 (BST)
::I'm glad that 4chan isn't spamming elsewhere, but advertising the channel for all the world to see isn't the best idea. My idea is that perhaps the description should be purged from the wiki. You could write "occupied" or something similar to show that it is taken, but not elaborate on the contents of the station. That way, 4chan has their..."outlet"...and Urban Dead has it's reputation intact. If 4chan users want to find the channel, they can find it advertised on their group page or on an external link. -- [[User:Chekken|Chekken]] 05:53, 8 August 2009 (BST)
:::Well, if it's on the wiki, the spammers will see it. They then go there to do their spammings. If it isn't seen as the spam channel, the delinquents will go elsewhere for their shenanigans. Displaying it as 4chan Radio doesn't hurt UD's reputation. I believe a spam channel is a humorous and great idea. Keep it displayed as so! {{User:SilverMemory/sig}} 06:13, 8 August 2009 (BST)
:::: It has almost always been like this.  It is well marked to what it is, and deleting the listing won't change its traditional use.  [[User:Asheets|Asheets]] 00:16, 9 August 2009 (BST)
::::: Whether it is humorous or not, it is inappropriate for the game. Did you not hear me earlier? CHILDREN play this game! I know that I certainly wouldn't want MY kids seeing "penis" written all over the screen. Why not change the name, or something? It doesn't *have* to be the "spam channel". Why not change it into something more productive and/or positive, like "the shout out channel" or "the silly channel"? My problem here is with the content of the channel, not the listing. They can list their channel just like any other group, I don't have a problem with that. If you change the name of the channel, you change the stigma attached to it. It can still be...*sigh..."4chan radio", just with a positive twist. Can that be done? -- [[User:Chekken|Chekken]] 04:35, 9 August 2009 (BST)
:::::::It was the spam channel long before it was described as such on the wiki, so the description is valid. I have, however changed the description, to remove the list of "idiots", and the reference to spamming "penis". No need to give them acknowledgment... just ignore them, and tune to something else <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 04:54 9 August 2009 (BST)</small>
::::::DUDE. This game is about ZOMBIES. DEAD PEOPLE WALKING IN THE STREETS EATING BRAINZ. THE WHOLE GAME IS INAPPROPRIATE FOR CHILDREN. If they are playing this game, I'm sure they know about life, death and buttsecks.--{{User:OrangeGaf/Sig}} 05:02, 9 August 2009 (BST)
:::::::You'd think so but apparently not. Also apparently saying someone is african american on this wiki is vandalism. Just thought i'd get that in there ;) --{{User:J3D/ciggy}} 05:24, 9 August 2009 (BST)
What we have here is a player or players whose in-game RP persona is to zerg, change radio transmitters to 28.01, and broadcast spam.  Altering the wiki doesn't and won't change what is going on in game.  Be thankful that these folks are considerate enough not to pirate other frequencies. [[User:Asheets|Asheets]] 15:55, 10 August 2009 (BST)
== Change of 26.25 ==
This as of until recently belonged to the Regulators Alliance which has disbanded a few weeks ago.  Four of the members went on to create a new group Disposable Heroes.  We will be taking the old RA frequency with us and posting here so as not to cause any confusion. Thank you.--[[User:John Blast|John Blast]] 06:16, 25 September 2009 (BST)
== Fort Transmission Frequencies ==
I attempted to broadcast on 25.97 MHz and 25.98 Mhz from within the Fort Creedy armoury. In both instances, I was unable to broadcast and received a message indicating that the frequency "is an external military frequency, and cannot be broadcast on." The transmitter was powered and I am trained in Radio Operation. For both frequencies, the [[Radio#External_Military_Frequencies|External Military Frequencies]] section of this article indicates "Players must be in one of Malton's forts to transmit on this frequency." Anyone have any idea why this might be? Could this have changed, or am I doing something wrong? Can someone else please confirm that they are able to transmit on these frequencies from within the forts in Malton? [[User:Squideshi|Squideshi]] 15:43, 19 October 2009 (BST)
*What building in the fort were you transmitting from?  I think you have to be in a specific building... [[User:Asheets|Asheets]] 17:31, 19 October 2009 (BST)
**I was inside the Fort Creedy armoury. I moved to the Fort Creedy storehouse and attempted to broadcast on both frequencies. I was able to broadcast on 25.97 but not on 25.98. This leads me to believe that not only do you need to be in a certain building within each fort, but each fort has it's own secure frequency--25.97 MHz for Fort Creedy and 25.98MHz for Fort Perryn. Can anyone else confirm this? [[User:Squideshi|Squideshi]] 21:34, 19 October 2009 (BST)
== The Enclave requests 27.02 ==
Just wanted to pass this through the talk page before I edit anything. The Enclave is laying claim to 27.02 so if anyone has already claimed it please speak up. --[[User:Caffienatedjedi|Caffienatedjedi]] 02:18, 10 February 2010 (UTC)
: Rock 'n Roll.  Have fun with it...  [[User:Asheets|Asheets]] 22:48, 10 February 2010 (UTC)
== 26.07 ==
The Frequency of 26.07 MHZ needs to be changed to Mad Craskers as they that is their frequency as it has been for 5 years. The suburbs that belong to that frequency can find a new one. <small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Justinbronze|Justinbronze]] ([[User talk:Justinbronze|talk]] • [[Special:Contributions/Justinbronze|contribs]]) at an <span class="stealthexternallink">[{{fullurl:{{FULLPAGENAME}}|action=history}} unknown time]</span>.</small>
:Unless there is a radio broadcasting war between the [[Mad Craskers]] and people in that district I don't see any reason to change anything. --{{User:Maverick Farrant/sig}} 07:45, 19 February 2010 (UTC)
::Perhaps they could be at least listed on the frequency? --[[User:Justinbronze|Justinbronze]] 12:40, 19 February 2010 (UTC)
:::No, [[Template:Radio/districts|the district list]] shouldn't be spammed up with every group that uses a frequency that has been dedicated to suburbs <small>-- <span style="text-shadow: #bbb 0.2em 0.2em 0.4em">[[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup></span> 21:12 19 February 2010 (BST)</small>
== 27.55 ==
add the boardsies to 27.55
== 27.59 ==
I am making a group called the [[User:Rufus Vanzant/Sandbox|Anti-Bull Shitters]] and I was wondering if I could have this empty frequency for when the group is officially up and running?--{{User:Rufus Vanzant/Sig}} 02:29, 23 February 2010 (UTC)
:Yes, you may.  Please be sure to format the entry correctly when you make your edits.  Thanks, and good luck with your new group/freq. [[User:Asheets|Asheets]] 16:23, 23 February 2010 (UTC)
== Fort Creedy official frequency ==
Hi there. I see on the [[Fort Creedy]] page that the official frequency is 26.70, not 25.97. I propose we change it to 25.97, since there was a whole game update expressly for that purpose. S'okay? S'okay. --{{User:Jordan Salafack/sig}} 02:00, 11 June 2010 (BST)
: It might change local play conditions for the fort not to be able to talk to the mall, but if this is what a concurrence of players want, then go ahead and make the necessary changes.  [[User:Asheets|Asheets]] 15:48, 11 June 2010 (BST)
::Well, uh, I don't really know if it is or not. That's sort of why I requested it here instead of just editing it...--{{User:Jordan Salafack/sig}} 02:19, 12 June 2010 (BST)
:::I went ahead and made this change, per the [[Talk:Fort_Creedy#Fort_Creedy_Radio_Frequency|discussion]] on Fort Creedy's talk page. [[User:Squideshi|Squideshi]] 20:01, 16 March 2012 (UTC)
== Requesting unusedfrequency 27:75 for the group Malton Street Patrol ==
As a fastly growing group, having an own frequency is crucial to organise the team. We are already sending status updates on this frequency due to the fact that it is not used at all, but I would prefer making it official and putting our name on the list..
: You're welcome to the freq.  Be sure to link it to a group page and have fun with it! [[User:Asheets|Asheets]] 00:12, 11 August 2010 (BST)
::Yep, empty frequency are just up for grabs really. {{User:Misanthropy/Sig}} 00:27, 11 August 2010 (BST)
== massacre time? ==
Whatcha think? How longs it been? Year? Two? -- {{User:DanceDanceRevolution/sig3}} 12:44, 11 August 2010 (BST)
:Been well over a year. Go for it. {{User:Misanthropy/Sig}} 14:20, 11 August 2010 (BST)
::booyah. I want a radio for [[Every Villain Is Lemons]] and I barely have any choices for this fucking cause of the hoggers. sheesh mageesh. -- {{User:DanceDanceRevolution/sig3}} 14:28, 11 August 2010 (BST)
::: It is time. [[User:Asheets|Asheets]] 17:58, 11 August 2010 (BST)
==How many listeners?==
Hello,
Is it possible to know how many listeners a radio frequency has? --[[User:Hermann von Teutoburg|Hermann von Teutoburg]] 20:30, 24 October 2010 (BST)
:No, there's no way of doing that. {{User:Misanthropy/Sig}} 20:31, 24 October 2010 (BST)
:Sorry mate, no way. But you can maximise your chances by changing all the radio trancievers in your area to the desired frequency, most people don't pay attention and won't notice. I used to do it all the time ^.^ -- {{User:DanceDanceRevolution/l}} 08:57, 26 October 2010 (BST)
== 26.80? ==
Alright I have run into some trouble with this frequency. Some group has been claiming that it is being used for all of Shearbank, while others say it is only used for the mall.--[[User:Chlornaphazine|Chlornaphazine]] 13:10, 7 December 2010 (UTC)
:Looking back at the [[Talk:Stickling_Mall#May_Radio_Transmisions_Featuring_RPR_and_.2Fzom.2F|history]] of the mall, there are records of radio broadcasts from the mall on 26.80 going back as far as 2008.  Also, the frequency is listed in the [[Radio/Group_Massacre#26.51MHz_through_27.00MHz|Radio Group Massacre]]  for the mall, and under the suburb page for shearbank there is a [[Shearbank#Radio_Communication|notice]] which explains that 26.80 is used for the mall and 26.09 is used for the suburb, but that most people tune to 26.80 (not sure if there's any way to verify this.)
:So clearly 26.80 is historically used for the mall, and according to the wiki that is its official designation.  However, radio broadcasts extend beyond the buildings where they are broadcast, and since Stickling is in Shearbank you probably shouldn't be too surprised if radio broadcasts from the mall include information about the suburb as well.  In fact the [[Talk:Stickling_Mall#May_Radio_Transmisions_Featuring_RPR_and_.2Fzom.2F|history]] shows broadcasts from the mall discussing various suburb related topics.  I can't imagine why there would be a problem with that, but if you or other players are having issues over broadcast usage it would be best resolved in-game, as the wiki seems pretty clear on the matter.--{{User:Giles Sednik/sig}} 13:36, 7 December 2010 (UTC)
== 27.48? ==
Hello. One of my characters is interested in acquiring this particular radio frequency for whatever use he decides. He hasn't decided if it's going to be used for group communication or just for music and news. Would anyone mind if this radio frequency was use? Thanks. --[[User:TheBardofAwesome|TheBardofAwesome]] 21:14, 14 October 2011 (BST)
:Make good use of your new freq., and make sure that you link the entry to an appropriate wiki page.  Good luck! [[User:Asheets|Asheets]] 23:21, 14 October 2011 (BST)
== What are the most used radio frequencies? ==
The only reason im asking this is because i just want to know where to tune my 10 radios to. Sorry if its a waste. -- DJ INTP 22:18 18 Oct 2011
:We can't really tell how many radios/transmitters are tuned into what, unfortunately.  What group are you in, and where are your normal haunts?  [[User:Asheets|Asheets]] 23:53, 18 October 2011 (BST)
Oh im a lone wanderer, but i like to do the radio thing, and right now i hang around Quarlesbank, Bridger Tower to be exact, or maybe another massacre should take place so i know whos actually broadcasting? --DJ INTP 18 Oct 2011
:If I were a wanderer with 10 radios, I'd choose 9 important malls to monitor, plus the military burb status freq.  Malls like Giddings and Caiger are my favorite hangouts, so I listen on those freqs for news.  [[User:Asheets|Asheets]] 16:50, 19 October 2011 (BST)
::Typically only mall and fort frequencies see regular traffic. Suburb radios are more irregularly used, and most group channels are semi-dead to completely flatline. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 17:46, 19 October 2011 (BST)
Your both right, thanks. [[User:DJ INTP|DJ INTP]] 19 October 2011
== 28.03 MHz - Mall Status Reports ==
is this used by survivors or is it like the External Military Reports? {{User:Son of Sin/sig}} 01:58, 31 October 2011 (UTC)
:It's a survivor frequency.  Although whatever comes through on it can't really be trusted that much since it's being broadcasted by survivors. --{{User:Axe Hack/Sig}} 02:16, 31 October 2011 (UTC)
::all right. thanks. {{User:Son of Sin/sig}} 03:17, 31 October 2011 (UTC)
== New Radio Frequencies ==
I know this has been suggested before, but with the current number of players (which is only getting smaller), I think we should revise the suburb radio frequencies.
Larger areas for a single frequencie will cause more radio activity and efficiency. A 5x5 suburb square would be too big, but we should at least reduce the number of regional frequencies by half in my opinion.
This may cause more ingame activity, which in turn will motivate new players to stay longer, since they'll notice more activity going on around them.
Your thoughts? [[User:Peralta|-- Johnny Twotoes]] 19:33, 22 July 2012 (BST)
:Do you mean making [[Radio#26.00MHz_through_26.20MHz_-_District_Frequencies|District Frequencies]] larger, or individual suburb frequencies? Either way, does anyone use these? --{{User:A Helpful Little Gnome/Sig}} 19:45, 22 July 2012 (BST)
::I mean District Frequencies (individual suburbs don't really have official frequencies as far as I know). And yes, they are still used, but less and less because they're losing their use, something I'm trying to solve here... [[User:Peralta|-- Johnny Twotoes]] 21:43, 22 July 2012 (BST)
:::Isn't the district frequencies all default frequencies when you plant a transmitter (ie: depending on where you plant a transmitter, it's first frequency would be whatever the district freaquency is)? I don't know. Never really tested it, but that's always been what I was going with. --{{User:Axe Hack/Sig}} 21:57, 22 July 2012 (BST)
::::Still, this is hardly a very productive system when there are only 2-3000 unique IP's out there... [[User:Peralta|-- Johnny Twotoes]] 01:11, 23 July 2012 (BST)
::::: Well, I'm open to suggestions... but keep in mind that that the current system (as bad as it is) does keep major buildings (like malls) from being split into 2 or more radio zones.  [[User:Asheets|Asheets]] 16:56, 23 July 2012 (BST)
== 27.48 ==
My name is Greg Melayne and I am reactivating the Special Tactics and Rescue Squad.  I would like to request frequency 27.48 which is our old frequency. {{unsigned|Greg Melayne}}
:Reserved- and made a note on Greg's talk page {{User:DanceDanceRevolution/a}} 09:29, 27 September 2012 (BST)
::We welcome STARS back to the fray.  [[User:Asheets|Asheets]] 17:30, 28 September 2012 (BST)
== 28.66 MHz, PKer Alert Channel Audience ==
Can confirm that a transmission over 28.66 MHz broadcast from [[Kempsterbank]] reached listeners in [[Fryerbank]], indicating there are fewer than 50 listeners in an ~4 suburb radius.  --[[User:PyroSadist|PyroSadist]] ([[User talk:PyroSadist|talk]]) 21:41, 13 November 2015 (UTC)
:There are no limits on the number of listeners for radio broadcasts. The only limits are for people physically at your location, and that's only for speaking normally, not for broadcasting/receiving. {{User:Aichon/Signature}} 21:52, 13 November 2015 (UTC)
== Changing the Frequencies ==
I'm going to bring this up again, since it seems to me this is even more of a necessity than it was several years ago...
I suggest merging the regional frequencies into bigger areas. To avoid splitting up large buildings (Malls, Mansions, Forts, etc.), the basis of these larger areas would be the current radio zones.
To be precise, there are two options in my opinion:
1) Simply dividing Malton into 4 square radio zones: NW, NE, SW, SE, each of which consists of their current subdivided zones (eg. NW would be what currently is NW1, NW2, NW3, NW4, NW5)
The '''New frequencies''' would simply be 26.01 through 26.04, with 26.05 serving as a frequency for entire Malton.
2) Merging the current zones into 1 zone for each of the four corners (NW, NE, SW, SE) and 1 for the center of Malton.
* NW would be the current zones 26.01-26.04
* NE would be the current zones 26.06-26.08+26.10
* SE would be the current zones 26.16+26.18-26.20
* SW would be the current zones 26.11-26.12+26.14-26.15
* The Central Zone would be the current zones 26.05, 26.09, 26.13, 26.17
'''New frequencies:'''
* Central Zone: 26.01
* NW: 26.02
* NE: 26.03
* SE: 26.04
* SW: 26.05
* Entire Malton: 26.06
Like this, it would become useful again to broadcast messages on these frequencies, since as far as I have seen since I came back, only the BAR has some active radios, mostly for general nonsense.
IF there is positive response for this idea, I'd be willing to put in the work on the wiki for visuals, adjusting pages, etc. {{User:Peralta/Signature}} 13:45, 1 June 2016 (UTC)
: I like the idea, though I'll admit that I never used most of the regional ones to begin with, since the survivors in the SoC's region of interest mostly standardized on using the SoC's frequency years ago (so much so that some even think it's the official Caiger or Darvall frequency and have questioned our claim to it). The one quibble I have is that if we're doing a central zone (which I think makes sense), I'm not sure that aligning it with the current districts works well, since those districts are oddly shaped, resulting in four "central" suburbs being further out from the center than any of the others. Maybe just do a 3x3 or 4x4 square for the center with four L-shapes around it instead? Ditch the districts for now? But yeah, I'd go ahead and mock up the images and get this through a consensus decision, since I think it's a good idea and long overdue. {{User:Aichon/Signature}} 15:09, 1 June 2016 (UTC)
:: I used the current districts out of laziness, since I posted this at work and I didn't want to look too deeply into which big buildings would be sepparated.
:: I'll work on this when I get home. Any other suggestions {{User:Peralta/Signature}} 15:22, 1 June 2016 (UTC)
:::None from me. Let's see what the rest of the peanut gallery thinks. This may also warrant an Open Discussion since it's a major topic. {{User:Aichon/Signature}} 15:58, 1 June 2016 (UTC)
:::Would it ease confusion if instead of .01-.05 you instead went with the first from each former zone? i.e. NW 26.01, NE 26.06, SW 26.11, SE 26.16, center maybe 26.05 or 26.20?
:::I still have a dream to restart my [[User:Bob Moncrief/Sandbox#Radio Project|radio sweep project]], but things in Darvall have been so active that my radio-using alt hasn't been available. If somebody wants to do a sweep, it might give a sense of which of the subfrequencies are most active. {{User:Bob Moncrief/Sig}} 16:00, 1 June 2016 (UTC)
::::Well, your project just illustrates my point: there simply are more frequencies than currently needed, by a factor 10 at least. This devaluates the whole radio system. The current Radio Frequency system was put in place maybe to accomodate survivor groups of dozens of players, of which there currently are exactly 0. I'd make it a simple to use system, with 26.00-26.05MHz being reserved for all general frequencies, and 28.00-28.50 MHz open for groups to register. Groups with a certain legacy in Malton (B.A.R., Fortress, SoC,...) that are still active can keep their frequency as far as I'm concerned, but they should be exceptions. I can get a mock-up page in my User-space up somewhere tonight. {{User:Peralta/Signature}} 16:46, 1 June 2016 (UTC)
:::::why do we even have the most important frequencies locked behind a 100 xp skill not everyone can afford? we should be using the 28.01-29.00 range for structured frequencies and let people use the restricted ones for their personal dead radios, and there's far more of those types of frequencies than there are important ones like districts and whatnot, i don't think spam or shitters should be a concern considering how many non-rotters repay a fak and revive by free running into the nearest NT, knifing the generator and jumping out the window to beat down the barricades.. the skill cost doesn't stop jackassery but it does put a wall in front of a lot of potential - [[User:Novi|Novi]] ([[User talk:Novi|talk]]) 09:41, 2 June 2016 (UTC)
:::: A work in progress draft can be found [[User:Peralta/Radio|here]]. I puzzled a bit and while these areas are less symmetric than the current districts, no forts or malls are split in two and they each cover a sizeable area.
::::[[Image:Map.png]]
::::Any feedback? {{User:Peralta/Signature}} 09:04, 2 June 2016 (UTC)
:::::why the asymmetry and why directions that give me a headache when i try to comprehend them, buckley is the only thing i can see that's split between two districts (so why is central expanded outward on the left?) and considering how people love to gen/radio every damn corner for the zoms i don't see how it being a part of both would be such a hazard, it already is regardless (SW-5 and SE-4) - [[User:Novi|Novi]] ([[User talk:Novi|talk]]) 09:41, 2 June 2016 (UTC)
::::::i submit this godawful thing i just made as feedback to the map that makes my head hurt more than this one somehow, using a slightly more sensible distribution of the frequencies and using the old division colors but keeping the gray for central, it's based on the mallmap and i'm pretty sure none of the other big important buildings conflict in this new division setup anyway - [[User:Novi|Novi]] ([[User talk:Novi|talk]]) 10:48, 2 June 2016 (UTC)
::::::[[image:Mallmap_eye_gouge_edition.png]]
:::::::Ok, wow, that's some direct feedback... Thanks for the input Novi, I whipped this up at 2.30 AM so there's definitely room for improvement, Your setup looks a lot cleaner indeed. The only issue I somewhat have with it is that the central zone is quite small compared to the others, while it is the area that sees the most activity in general. {{User:Peralta/Signature}} 11:35, 2 June 2016 (UTC)
::::::::there's really no sane way to split up a 10x10 square 5 times when a centerpiece is involved, if you expand it outward by 1 the corners are suddenly ridiculous and you get something especially dumb if you add 4 squares onto the center to make it an even 20 and then divide up the others
::::::::i don't really know much about activity levels far from tollyton but if the danger map is any indication (it is not) the center is by far the most hectic area (most non-gray non-green areas of any district both before and after factoring area differentiation)
::::::::i guess a non-ridiculous way to split them up would either involve absurd 2x10 bands or actually having more than 4 districts which i guess defeats the purpose of what is going on here, but i mostly care about practical stuff and that means using 28.01+, for the purposes of things that make sense imagine 9 districts as if it were going by real directions, on the top layer starting from the top left you have a 3x3 grid, to the right of that a 4x3 grid, and then another 3x3 grid, divying up the 100 suburbs into 6 3x3's (the corners) and a whole mess of 4x3's (everything else), so you get the nw/ne/sw/se corners as 9 suburbs each in all their rather isolated glory and then 4x3 central surrounded by 4x3 cardinals except that doesn't work so it's a 4x4 central surrounded by oh wait that doesn't work either 'cause now suddenly we have west and east that can only be 3x3 yet north and south get to stay 4x3 and central 4x4 which i guess fits with your need of big central thing even though it's probably about accurate and i bet by now you're starting to see the problem with dividing 10 by 3 and my name is novi i like to get drunk in the morning - [[User:Novi|Novi]] ([[User talk:Novi|talk]]) 13:13, 2 June 2016 (UTC) - [[User:Novi|Novi]] ([[User talk:Novi|talk]]) 13:13, 2 June 2016 (UTC)
:::::::::no wait actually you can do it i couldn't direction properly 'cause yeah you flip it turnways so they get to be 3x4's on the west and east and ten it works out with 4x4 central 3x4 west/east 4x3 north/south and 3x3 corners but we want to reduce the count of things so it's redundant but i just thought that it would be dumb not to throw that out there that that is a thing that works or something but seriously 100 radio channels no skill required use them - [[User:Novi|Novi]] ([[User talk:Novi|talk]]) 13:29, 2 June 2016 (UTC)
::::::::I'm actually okay with the center being smaller. The area that I think of as "the center" tends to be only a few suburbs across and clustered around Ridleybank. Once you get a few suburbs away from it, stuff goes back to the norm for whatever quadrant you're in. {{User:Aichon/Signature}} 14:20, 2 June 2016 (UTC)
:::::::::Agreed. You'd want the most active area to actually be smallest in order to balance out the amount of activity covered by each frequency. (Of course accounting for that you might end up with very different-sized and shaped "districts".) But Novi's map seems fine by me. {{User:Bob Moncrief/Sig}} 14:45, 2 June 2016 (UTC)
:::::::::OK, that actually all makes sense to me and I don't understand why I didn't see it earlier :) Drunk Novi apparently has a better insight in these things than sleepless Johnny :P I'll adjust it somewhere tonight in the WIP Radio page in my user space and come back to you guys. {{User:Peralta/Signature}} 16:05, 2 June 2016 (UTC)
The main issue I have with the current Radio page is that it's just cluttered with information, stuff people don't care about, empty frequencies and a million little frequencies nobody uses anymore since there aren't enough players...
[[User:Peralta/Radio|This]] is what my Radio page looks like right now, it still needs some clean-up but it's all there and I'm sure there are people here with more decent lay-out skills than me.
'''What happened?'''
* The 20 districts have been replaced by 5 larger zones.
* Mall frequencies have been removed, these now fall under the larger zones (as mentioned above) or the Mall Distress Channel.
* Individual suburb frequencies have been removed.
* All "'''AVAILABLE'''" frequencies have been removed: these just clutter the page and make it even more unreadable for new players.
* Reworked the info a bit to make it more readable and accessable.
Any and all feedback is welcome. {{User:Peralta/Signature}} 08:19, 7 June 2016 (UTC)
:This gets to a fundamental question about the purpose of the Radio page. Should it be a location telling which frequencies should be used for what? Or should it be simply a reflection of how the frequencies are actually used? At the beginning, probably the former, as people were getting used to the new radio system; but now I'm liable to lean towards the latter.
:If no one is using a mall frequencies, or a suburb frequencies, etc, then they should definitely be removed. But if one e.g. appears frequently on [[User:Bob Moncrief/Sandbox#Radio Project|a frequency sweep]] it shouldn't be removed.
:Removing the hideous "available" frequencies is fine, with a note that "unlisted frequencies are available" added. {{User:Bob Moncrief/Sig}} 18:34, 7 June 2016 (UTC)
::Exactly! Giving all Malls a sepparate channel and two other Mall-related frequencies for example may have been a necessity when tens of thousands of survivors crowded the city, but right now, it just kind of guarantees anyone using the channel to be alone. (I'm tempted to set 26.06 as a '''Mall Frequency'''.) With this new system we'd limit the number of standard channels severely and give a more clear image of what the radio landscape of Malton looks like. {{User:Peralta/Signature}} 22:12, 7 June 2016 (UTC)
:::All I'm saying is I wouldn't support these changes without another couple sweeps to make sure the relevant frequencies ''aren't'' actually in use. {{User:Bob Moncrief/Sig}} 02:38, 8 June 2016 (UTC)
::::Ah, sorry, I misunderstood. Well, I'm sweeping as much as I can right now, Ideally, someone else would sweep every frequency a couple of days after my sweep... {{User:Peralta/Signature}} 07:16, 8 June 2016 (UTC)
:::::As soon as I'm alive again joining in is a priority. Unfortunately Darvall isn't in a great state at the moment, so a revive may take a while. {{User:Bob Moncrief/Sig}} 07:48, 8 June 2016 (UTC)
:I'm down for anything you want to improve Peralta. {{User:DanceDanceRevolution/a}} 10:33, 10 June 2016 (UTC)
::Thanks DDR, appreciate it and happy to see you again :) {{User:Peralta/Signature}} 11:10, 10 June 2016 (UTC)
[[User:Peralta/Radio|THIS]] is as far as I got. I suggest we implement this, any adjustments to lay-out etc. are welcome, but I already think this is a big improvement over the current page. {{User:Peralta/Signature}} 08:57, 16 June 2016 (UTC)
:Ok, I'll endorse the replacement. I've cloned the original (current) listing in [[User:Bob Moncrief/Sandbox/Store|my userspace]], so if anyone has disputes/the radio sweeps need to refer to something, that's available. {{User:Bob Moncrief/Sig}} 15:09, 16 June 2016 (UTC)
::Ayup. There's a few tweaks to be made, but they can be done after the fact. {{User:Aichon/Signature}} 17:24, 16 June 2016 (UTC)
:::Any chance we can leave a link in the new page to the old page for the sake of reference?  I'll probably continue to operate off of the old frequencies until the new ones take hold with the populace. ---[[User:PyroSadist|PyroSadist]] ([[User talk:PyroSadist|talk]]) 06:01, 18 June 2016 (UTC)
::::Sure! [[User:Bob Moncrief/Sandbox/Store]] {{User:Bob Moncrief/Sig}} 15:45, 18 June 2016 (UTC)
== No contact from ExMil? (25.96 MHz) ==
So I've been running into this issue where at 25.96 MHz the External Military doesn't respond for an extended period of time. Is there anything to remedy this? {{unsigned|Kajetan563|04:51, September 27, 2023}}
== GSGM 2013 ==
I happened to glance at a dead group's page and noticed they were still listed here, even though they were supposed to have been delisted as part of [[The_Great_Suburb_Group_Massacre/2013/Volunteer_Organization|GSGM 2013]]. In fact, I don't see any evidence that the roughly 52 groups that were supposed to be delisted as part of the radio massacre done during GSGM 2013 were ever actually removed from here, even though they were removed from suburb listings. Maybe there was a reason for not doing it (I haven't found discussion suggesting it was a deliberate omission), but I'm just shambling through, so I thought I'd point it out before moving on, just in case there was something to be done. {{User:Aichon/Signature}} 15:57, 10 July 2024 (UTC)
:I don't think there is much purpose in cleaning up now based on a 10 year old heavily outdated survey. We would need a new GSGM... if enough of us can beat our apathy in wiki editing. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 18:17, 10 July 2024 (UTC)
::Don't make me do stuff. --{{User:A Helpful Little Gnome/Sig}} 01:25, 11 July 2024 (UTC)

Latest revision as of 01:25, 11 July 2024

Discussions about how to improve the Radio main page, allocation process and usage of radio frequencies. Asking for frequency reservations is not required, unless there are questions.

Archive Notice

Please move stale items over to archives.

Requesting Clan Frequency

I'm setting up a new clan called the Malton Tactical Defense and Rescue, and we would like to ask for an official radio station, preferably on the frequency 27.95. If that isn't available, we'd be fine with a different frequency. Thank you.

27.95 is in use. Try 27.09 instead. Asheets 18:26, 20 July 2009 (BST)

Poachers

It seems that a group called the Mall Security Alliance has poached my group's station from the radio page's listing. We received no notification. Can anyone elaborate?--Bishop Vagancia I 21:57, 27 March 2009 (UTC) F.C.G.

  • I can't say that I remember ever seeing the listing. I'll ask some of the other list maintainers what they know. Asheets 22:26, 28 March 2009 (UTC)
Thank you. We've had that frequency marked and in frequent use by us since at least mid-2008. Ask Section 13 for corroboration. Having a radio frequency helps when events like the Mall Tour destroy the cellular tower, plus it allows you to contact your entire group with one action point instead of five to fifteen or more. I figured we would be asked or notified during the Great Radio Massacre before someone altered our relatively long-standing claim to the frequency, but we weren't. Any investigation into this injustice is appreciated.--Bishop Vagancia I 22:38, 28 March 2009 (UTC)
I've just checked the Web Archive, but they don't have the date that I claim, which sucks. Damnit.--Bishop Vagancia I 00:35, 29 March 2009 (UTC)
The page history goes back as far as August 13, 2008, and the MSA had the frequency claimed at that time. The MSA, however, have only had it on their page since March 8, 2009 (before that time, they had 28.88, now used by someone else). I have no idea what's going on here. I have no idea why our name was removed from the listing or when, and I'm at a loss as to how we can prove we had it to begin with, short of the word of our neighbors (if they can even remember back that far). This looks hopeless, but I still have faith in the system. Surely this mystery can unraveled by someone. I'm trying my damndest.--Bishop Vagancia I 10:20, 29 March 2009 (BST)
/me looks. It should firstly be said that this list isn't really "official" and frequencies can be claimed by anyone (hence, some shared frequencies.) Go ahead and add your name next to them if you want. I've checked your group's talk page history and you weren't checked by the Great Radio Group Massacre, which means that it must have been taken before then (that was in about December.)
Secondly, after looking through the history of your page, it appears it was created in January. We removed all groups that had a red link, or simply didn't exist, so that's probably why it was removed. Sorry. It appeared it wasn't removed by the Great Radio Group Massacre (the frequency was in use by Rotters Relief at the time, they didn't report on their activity, and were removed. So, by the looks of things, your frequency was poached by Rotter's Relief, who then where reported inactive, and the inactive frequency was taken by the MSA. Sadly, the history for the Radio/Frequency List page ends in August (the Frequency List page is a template which is then added onto the main Radio page. If someone needs to change a frequency, they do it there. You were looking at the wrong history ;p.)
Hope I got everything. Linkthewindow  Talk  10:43, 29 March 2009 (BST)
I guess we'll have to change our frequency. Damnit. Thank you for your help. Poachers suck. I suppose I'll leave a note on MSA's talk page explaining this. I could of sworn I made our page last year, but in reality I had only claimed the frequency without making a group page due to being wiki-illiterate (I still have a lot of room for improvement). I consider this a mystery solved. Thanks, Mr. Wizard.--Bishop Vagancia I 10:57, 29 March 2009 (BST)
Regardless, I remember linking the radio page to ours. I remember that vividly. But this as close as I can get to the truth, so the best I can do is claim a new frequency and watch it like a hawk; and relunctantly consider this matter closed.--Bishop Vagancia I 11:05, 29 March 2009 (BST)
All right, we've laid claim to a new frequency. I think I'll snap if someone takes this one, as well.--Bishop Vagancia I 05:05, 8 April 2009 (BST) F.C.G.

I'm weeding out freqs again

Just to let you know... . This time, I'm using the Great Suburb Group Massacre non-active template as an indicator of groups that aren't active. If this scheme doesn't work for you, go ahead and reclaim your freq with my apologies. Asheets 21:46, 24 September 2008 (BST)

Some group from across the city is using our local frequency 26.07

Hello, I just noticed that the group Mad Craskers from Heytown were broadcasting on the frequency 26.07, which I understand is reserved for Raines Hills and some other suburbs. On their wiki page they have the template that says this is their own radio frequency, but it's obvious that they never checked with the radio page. How can we get this group to change its broadcasting frequency? --Idly Hummingbird 01:53, 5 September 2008 (BST)

You could ask them, and offer one of the empty freqs. But in general, anybody can broadcast anywhere at anytime. Asheets 22:55, 7 September 2008 (BST)
Plus, some douchebag (I don't know who) is currently setting all of our radio on 26.07MHz instead of the official 26.06MHz. That so lame. I think we can claim that as zomby spying 'cause he's jamming our communication system!--GoLookAndKill 13:34, 2 October 2008 (BST)
To be fair, the Mad Craskers were using 26.07 as their radio frequency long before it was ever assigned to any suburb, group of suburbs, or whatnot, even before this wiki page existed. No one bothered to ask them if they would give it up, and after 5 years I cannot see them doing so voluntarily now.-Fallout11 01:46, 16 February 2010 (UTC)

A Suggestion

Recently, I've noticed a serious flaw in the structure of Suburb Radio Frequencies. They use up too many frequencies and the current structure is hard to remember. I suggest changing it to the following:

26.01: Dakerstown, Jensentown, Quarlesbank, West Boundwood, East Boundwood, Lamport Hills, Chanceltown, Earletown, Rhodenbank, Dulston.

26.02: Roywood, Judgewood, Gatcombeton, Shuttlebank, Yagoton, Millen Hills, Raines Hills, Pashenton, Rolt Heights, Pescodside.

26.03: Peddlesden Village, Chudleyton, Darvall Heights, Eastonwood, Brooke Hills, Shearbank, Huntley Heights, Santlerville, Gibsonton, Dunningwood.

26.04: Dunell Hills, West Becktown, East Becktown, Richmond Hills, Ketchelbank, Roachtown, Randallbank, Heytown, Spracklingbank, Paynterton.

26.05: Owsleybank, Molebank, Lukinswood, Havercroft, Barrville, Ridleybank, Pimbank, Peppardville, Pitneybank, Starlingtown.

26.06: Grigg Heights, Reganbank, Lerwill Heights, Shore Hills, Galbraith Hills, Stanbury Village, Roftwood, Edgecombe, Pegton, Dentonside.

26.07: Crooketon, Mornington, North Blythville, Brooksville, Mockridge Heights, Shackleville, Tollyton, Crowbank, vinetown, Houldenbank.

26.08: Nixton, Wykewood, South Blythville, Greentown, Tapton, Kempsterbank, Wray Heights, Gulsonside, Osmondville, Penny Heights.

26.09: Foulkes Village, Ruddlebank, Lockettside, Dartside, Kinch Heights, West Grayside, East Grayside, Scarletwood, Penville, Fryerbank.

26.10: New Arkham, Old Arkham, Spicer Hills, Williamsville, Buttonville, Wyke Hills, Hollomstown, Danversbank, Whittenside, Miltown.

I will accept any constructive criticism and I would also like to thank you for your time reading this suggestion. Chill 17:45, 3 September 2008 (BST)

Aside from the oft-stated premise that the existing structure has been around forever and a lot of folks are going to have to be convinced for this to change... how is the proposed system better than than status quo? Asheets 22:37, 3 September 2008 (BST)
Well first off, it's easier to rember than the old system. Secondly, it prevents confusion. Finally, this new configuration opens up ten previously unavailable frequencies for use. Also please keep in mind that this was just a suggestion, and I don't expect everyone to agree or like it. Chill 21:07, 14 September 2008 (BST)
I'd have to check, but the original system was designed so that a few large facilities situated on borders wouldn't be broken into 2 regional frequency realms. I know of at least 1 mall and 1 fort that would be broken up under the proposal. Asheets 21:23, 18 September 2008 (BST)

Recommendations for new radio list entries?

I had an idea of having a short list of recommendations for new radio list entries. I tried to keep any pov to a minimum but I think such can't be avoided entirely. Any input and edits on it would be very welcome. --Tumu 05:05, 6 December 2007 (UTC)


Do's and Dont's for new radio list entries

Because the radio is free and limited resource for everyone, here are few recommendations before claiming a frequency and using it in-game:

  • Going to report zombie/building status? Use the suburb/district frequencies. That way you target the survivors who are interested on hearing such status. Only very few survivors/groups can do anything about status of a far away suburb. There are already plenty of localized frequencies present, don't expect survivors to carry another radio for a new one.
  • A group frequency is not a status symbol, anyone can reserve one. Consider reserving one when you have more than few groupies and can keep a transmitter running for longer than one week.
    • More than 10 group members makes your group visible on the group list. Makes verifying your reservation easy.
  • Don't reserve more than one frequency. Each listened frequency needs a radio, most survivors can't afford having idle radios in their inventories.
  • Don't reserve a frequency for a building (or a group of buildings) unless it habits more than 50 survivors. 50 survivors is the limit when normal speaking doesn't reach every survivor in a building.
    • Buildings are always targets for zombie attacks, especially listed safehouses. Ruined and zombie inhabited buildings can't have a transmitter, making the frequency useless until the buildings are restored. If the building is not a high profile location, having it restored might take a while.
    • Survivors may retune lone transmitter for their use. And even few are interested on keeping a transmitter up in a building with no other survivors.
  • Do understand that the frequencies are available for anyone to transmit and listen in. If you can't stand your frequency being spammed by rogue transmits or listened in by others, seriously consider having one in first place.
    • Radio list maintainers may occasionally transmit on your frequency to verify that it is running.
  • Do clean up your reservation if your group dissolves. It was easy to reserve, it is as easy to remove. Otherwise it will be left around for some time.
    • Radio list maintainers may mark unresponsive frequencies as available in a occasional list cleanup.

The Great Radio Group Massacre

Let's do what the The Great Suburb Group Massacre did to suburb pages, to the radio page.

I'll make a subpage of this page here, and let's get this started. It's long overdue.

-- Linkthewindow  Talk  22:39, 14 December 2008 (UTC)

Thanks for getting this started. I've been meaning to do this for awhile now. Asheets 16:47, 15 December 2008 (UTC)

Requesting To Add Station

Hi - I'd like to request that the 26.49 MHz frequency be returned to the Bandit Queens, who are no longer inactive. --SlowLoris 01:47, 8 February 2009 (UTC)

Request not, add. You need not request. 03:11, 8 February 2009 (UTC)

Hello There! I Am Requesting To Add 2 Stations To 28.04 MHz And 28.05 MHz For My News Station Channel 25 News. I Am Currently Building It Right Now But With Those 2 Stations I Can Get It Up And Running..

Thanks!, --Mysticlegacy Channel 25 News 06:52, 30 December 2008 (UTC)

Approved. We don't actually take requests, you add them. 05:47, 30 December 2008 (UTC)

RE: Oops Lol But Anyway Thanks!—The preceding unsigned comment was added by Mysticlegacy (talkcontribs) at an unknown time.

Yeah, what Cory said. The only time you'll ever be asked is when we get around to doing another group massacre. Linkthewindow  Talk  06:58, 30 December 2008 (UTC)

Lol k I Was Just Making Sure --Mysticlegacy Channel 25 News 08:31, 30 December 2008 (UTC)

hi, 28.05 was previously Undeadites Rnrarrhradio... and we'd kind of like it to remain that way. We are not inactive, we broadcast frequently. we were even broadcasting during the time period that we were sent the "group massacre".--Surfincow 05:00, 6 January 2009 (UTC)

You can re-ad it. We can't possibly listen in and literally check all groups for activity, so doing by the wiki is the only way. Please reply in future so we don't have any problems. Linkthewindow  Talk  05:02, 6 January 2009 (UTC)
Ashate or Asheets (I mix them up) used to do some checking that way. 05:53, 6 January 2009 (UTC)
Well, yeah, I guess I could make a throw-away alt for such a purpose, but it would be too much effort (especially as a lot of channels are randomally spammed.) Anyway, I've re-added your channel for now, just please respond to such a massacre in future. Thanks! Linkthewindow  Talk  06:07, 6 January 2009 (UTC)
Thanks! it's just that the massacre was during the holiday season, when i for one probably payed the least attention to the wiki, i just didn't see it until yesterday! next time i'll be quicker to respond.--Surfincow 20:20, 6 January 2009 (UTC)

Hi, I've noticed that the group using 28.69 is inactive, I was wondering if it would be ok if We Are Nice Guys claimed it. Thanks! --ShornSMan 22:56, 17 March 2009 (UTC)

Approved. Request not, add them yourself. You need not request. However do not remove an existing group from the listing if it's active. There may be more than one group utilising a frequency.

04:22, 9 April 2009 (BST)

25.96 MHz: *crash* *static* *silence* (1 hour and 29 minutes ago)

I heard a crash and static on 25.96 mHz. How would that happen? I didn't think anybody could set a radio transmitter to those frequencies, which means the normal mechanic of a transmitter being destroyed would not do it, right? SIM Core Map.png Swiers 03:32, 7 January 2009 (UTC)

Strange.. Oh, you can tune, but not transmit, an oversight, methinks. Also, the phone number you mentioned if your site went down didn't work. 04:32, 7 January 2009 (UTC)

Prolonged static?

I saw a new one today during an RRF incursion: "26.70 MHz: *prolonged static*" Sorry -- didn't get a screenshot. What do you make of that? Asheets 16:25, 19 January 2009 (UTC)

Hm, perhaps the crash of many transmitters? 18:40, 19 January 2009 (UTC)

Request for review of frequency use

I would like to request that frequency 28.01, the "4chan spam channel", be considered for deletion. Spam is something that is not tolerated in urban dead. There are several anti-spam mechanisms in-game to prevent useless spamming, such as the "hoarse voice" message when characters excessively speak, a maximum number of characters per speech, and the option to mute characters in one's contacts list. Giving spammers an entire channel upon which to spam, swear and be vulgar is pointless and completely counters every anti-spam and anti-swearing mechanism available in the game. It also encourages further spamming. This, in turn, becomes a reflection on the entire UD community; "We can spam on this channel. This must mean spamming is okay."

Below is the description of the channel.

28.01 MHz - YE SPAM CHANNEL! (a.k.a 4chan Radio) The home of /b/tards, spam, rEaL_gAmEr, and idiocy itself. If you are dumb, this is the frequency you need to visit. Be advised that neither kevan, nor this wiki can be held responsible for any brain damage that may result from tuning into this frequency. Be aware that somebody has been using multiple characters and using all of their AP to spam the word "penis."

UD is a game for all ages. The content of "4chan Radio" is inappropriate, not "PG-rated" and not suitable for Urban Dead. If someone can spam "penis" repeatedly on this channel, but cannot do so when speaking, there is a discrepancy in the rules between what is allowed and what is accepted.

Purposely giving spammers an opportunity to spam is ridiculous. If they want to spam and, as the description said, "be stupid" then 4channers can do so on their own forums with their own friends. Urban Dead is not their personal spam-fest.

Regards, Chekken 05:32, 8 August 2009 (BST)

Yes, this is a huge spam channel, and it would be best to keep it that way. This channel is a haven for spammers. Istead of spamming on more important channels, the spammers will spew their terrible spam here. It is like a wall created for graffiti. It makes it so people won't vandalize other things. SilverMemoryPKMPR 05:38, 8 August 2009 (BST)
I'm glad that 4chan isn't spamming elsewhere, but advertising the channel for all the world to see isn't the best idea. My idea is that perhaps the description should be purged from the wiki. You could write "occupied" or something similar to show that it is taken, but not elaborate on the contents of the station. That way, 4chan has their..."outlet"...and Urban Dead has it's reputation intact. If 4chan users want to find the channel, they can find it advertised on their group page or on an external link. -- Chekken 05:53, 8 August 2009 (BST)
Well, if it's on the wiki, the spammers will see it. They then go there to do their spammings. If it isn't seen as the spam channel, the delinquents will go elsewhere for their shenanigans. Displaying it as 4chan Radio doesn't hurt UD's reputation. I believe a spam channel is a humorous and great idea. Keep it displayed as so! SilverMemoryPKMPR 06:13, 8 August 2009 (BST)
It has almost always been like this. It is well marked to what it is, and deleting the listing won't change its traditional use. Asheets 00:16, 9 August 2009 (BST)
Whether it is humorous or not, it is inappropriate for the game. Did you not hear me earlier? CHILDREN play this game! I know that I certainly wouldn't want MY kids seeing "penis" written all over the screen. Why not change the name, or something? It doesn't *have* to be the "spam channel". Why not change it into something more productive and/or positive, like "the shout out channel" or "the silly channel"? My problem here is with the content of the channel, not the listing. They can list their channel just like any other group, I don't have a problem with that. If you change the name of the channel, you change the stigma attached to it. It can still be...*sigh..."4chan radio", just with a positive twist. Can that be done? -- Chekken 04:35, 9 August 2009 (BST)
It was the spam channel long before it was described as such on the wiki, so the description is valid. I have, however changed the description, to remove the list of "idiots", and the reference to spamming "penis". No need to give them acknowledgment... just ignore them, and tune to something else -- boxy talkteh rulz 04:54 9 August 2009 (BST)
DUDE. This game is about ZOMBIES. DEAD PEOPLE WALKING IN THE STREETS EATING BRAINZ. THE WHOLE GAME IS INAPPROPRIATE FOR CHILDREN. If they are playing this game, I'm sure they know about life, death and buttsecks.--Orange Talk 05:02, 9 August 2009 (BST)
You'd think so but apparently not. Also apparently saying someone is african american on this wiki is vandalism. Just thought i'd get that in there ;) --xoxo 05:24, 9 August 2009 (BST)

What we have here is a player or players whose in-game RP persona is to zerg, change radio transmitters to 28.01, and broadcast spam. Altering the wiki doesn't and won't change what is going on in game. Be thankful that these folks are considerate enough not to pirate other frequencies. Asheets 15:55, 10 August 2009 (BST)

Change of 26.25

This as of until recently belonged to the Regulators Alliance which has disbanded a few weeks ago. Four of the members went on to create a new group Disposable Heroes. We will be taking the old RA frequency with us and posting here so as not to cause any confusion. Thank you.--John Blast 06:16, 25 September 2009 (BST)

Fort Transmission Frequencies

I attempted to broadcast on 25.97 MHz and 25.98 Mhz from within the Fort Creedy armoury. In both instances, I was unable to broadcast and received a message indicating that the frequency "is an external military frequency, and cannot be broadcast on." The transmitter was powered and I am trained in Radio Operation. For both frequencies, the External Military Frequencies section of this article indicates "Players must be in one of Malton's forts to transmit on this frequency." Anyone have any idea why this might be? Could this have changed, or am I doing something wrong? Can someone else please confirm that they are able to transmit on these frequencies from within the forts in Malton? Squideshi 15:43, 19 October 2009 (BST)

  • What building in the fort were you transmitting from? I think you have to be in a specific building... Asheets 17:31, 19 October 2009 (BST)
    • I was inside the Fort Creedy armoury. I moved to the Fort Creedy storehouse and attempted to broadcast on both frequencies. I was able to broadcast on 25.97 but not on 25.98. This leads me to believe that not only do you need to be in a certain building within each fort, but each fort has it's own secure frequency--25.97 MHz for Fort Creedy and 25.98MHz for Fort Perryn. Can anyone else confirm this? Squideshi 21:34, 19 October 2009 (BST)

The Enclave requests 27.02

Just wanted to pass this through the talk page before I edit anything. The Enclave is laying claim to 27.02 so if anyone has already claimed it please speak up. --Caffienatedjedi 02:18, 10 February 2010 (UTC)

Rock 'n Roll. Have fun with it... Asheets 22:48, 10 February 2010 (UTC)

26.07

The Frequency of 26.07 MHZ needs to be changed to Mad Craskers as they that is their frequency as it has been for 5 years. The suburbs that belong to that frequency can find a new one. —The preceding unsigned comment was added by Justinbronze (talkcontribs) at an unknown time.

Unless there is a radio broadcasting war between the Mad Craskers and people in that district I don't see any reason to change anything. --Maverick Talk - OBR Praise Knowledge! 404 07:45, 19 February 2010 (UTC)
Perhaps they could be at least listed on the frequency? --Justinbronze 12:40, 19 February 2010 (UTC)
No, the district list shouldn't be spammed up with every group that uses a frequency that has been dedicated to suburbs -- boxy talkteh rulz 21:12 19 February 2010 (BST)


27.55

add the boardsies to 27.55

27.59

I am making a group called the Anti-Bull Shitters and I was wondering if I could have this empty frequency for when the group is officially up and running?--No one ever pays Rufus in gum! 02:29, 23 February 2010 (UTC)

Yes, you may. Please be sure to format the entry correctly when you make your edits. Thanks, and good luck with your new group/freq. Asheets 16:23, 23 February 2010 (UTC)

Fort Creedy official frequency

Hi there. I see on the Fort Creedy page that the official frequency is 26.70, not 25.97. I propose we change it to 25.97, since there was a whole game update expressly for that purpose. S'okay? S'okay. -- User:Jordan Salafack » JS talk contribs » 02:00, 11 June 2010 (BST)

It might change local play conditions for the fort not to be able to talk to the mall, but if this is what a concurrence of players want, then go ahead and make the necessary changes. Asheets 15:48, 11 June 2010 (BST)
Well, uh, I don't really know if it is or not. That's sort of why I requested it here instead of just editing it...-- User:Jordan Salafack » JS talk contribs » 02:19, 12 June 2010 (BST)
I went ahead and made this change, per the discussion on Fort Creedy's talk page. Squideshi 20:01, 16 March 2012 (UTC)

Requesting unusedfrequency 27:75 for the group Malton Street Patrol

As a fastly growing group, having an own frequency is crucial to organise the team. We are already sending status updates on this frequency due to the fact that it is not used at all, but I would prefer making it official and putting our name on the list..

You're welcome to the freq. Be sure to link it to a group page and have fun with it! Asheets 00:12, 11 August 2010 (BST)
Yep, empty frequency are just up for grabs really. When I fall, I'll weep for happiness 00:27, 11 August 2010 (BST)

massacre time?

Whatcha think? How longs it been? Year? Two? --

12:44, 11 August 2010 (BST)

Been well over a year. Go for it. When I fall, I'll weep for happiness 14:20, 11 August 2010 (BST)
booyah. I want a radio for Every Villain Is Lemons and I barely have any choices for this fucking cause of the hoggers. sheesh mageesh. -- 14:28, 11 August 2010 (BST)
It is time. Asheets 17:58, 11 August 2010 (BST)


How many listeners?

Hello,

Is it possible to know how many listeners a radio frequency has? --Hermann von Teutoburg 20:30, 24 October 2010 (BST)

No, there's no way of doing that. When I fall, I'll weep for happiness 20:31, 24 October 2010 (BST)
Sorry mate, no way. But you can maximise your chances by changing all the radio trancievers in your area to the desired frequency, most people don't pay attention and won't notice. I used to do it all the time ^.^ -- LEMON #1 08:57, 26 October 2010 (BST)

26.80?

Alright I have run into some trouble with this frequency. Some group has been claiming that it is being used for all of Shearbank, while others say it is only used for the mall.--Chlornaphazine 13:10, 7 December 2010 (UTC)

Looking back at the history of the mall, there are records of radio broadcasts from the mall on 26.80 going back as far as 2008. Also, the frequency is listed in the Radio Group Massacre for the mall, and under the suburb page for shearbank there is a notice which explains that 26.80 is used for the mall and 26.09 is used for the suburb, but that most people tune to 26.80 (not sure if there's any way to verify this.)
So clearly 26.80 is historically used for the mall, and according to the wiki that is its official designation. However, radio broadcasts extend beyond the buildings where they are broadcast, and since Stickling is in Shearbank you probably shouldn't be too surprised if radio broadcasts from the mall include information about the suburb as well. In fact the history shows broadcasts from the mall discussing various suburb related topics. I can't imagine why there would be a problem with that, but if you or other players are having issues over broadcast usage it would be best resolved in-game, as the wiki seems pretty clear on the matter.--GANG Giles Sednik CAPD 13:36, 7 December 2010 (UTC)

27.48?

Hello. One of my characters is interested in acquiring this particular radio frequency for whatever use he decides. He hasn't decided if it's going to be used for group communication or just for music and news. Would anyone mind if this radio frequency was use? Thanks. --TheBardofAwesome 21:14, 14 October 2011 (BST)

Make good use of your new freq., and make sure that you link the entry to an appropriate wiki page. Good luck! Asheets 23:21, 14 October 2011 (BST)

What are the most used radio frequencies?

The only reason im asking this is because i just want to know where to tune my 10 radios to. Sorry if its a waste. -- DJ INTP 22:18 18 Oct 2011

We can't really tell how many radios/transmitters are tuned into what, unfortunately. What group are you in, and where are your normal haunts? Asheets 23:53, 18 October 2011 (BST)

Oh im a lone wanderer, but i like to do the radio thing, and right now i hang around Quarlesbank, Bridger Tower to be exact, or maybe another massacre should take place so i know whos actually broadcasting? --DJ INTP 18 Oct 2011

If I were a wanderer with 10 radios, I'd choose 9 important malls to monitor, plus the military burb status freq. Malls like Giddings and Caiger are my favorite hangouts, so I listen on those freqs for news. Asheets 16:50, 19 October 2011 (BST)
Typically only mall and fort frequencies see regular traffic. Suburb radios are more irregularly used, and most group channels are semi-dead to completely flatline. -- Spiderzed 17:46, 19 October 2011 (BST)

Your both right, thanks. DJ INTP 19 October 2011

28.03 MHz - Mall Status Reports

is this used by survivors or is it like the External Military Reports? Son of Sin 01:58, 31 October 2011 (UTC)

It's a survivor frequency. Although whatever comes through on it can't really be trusted that much since it's being broadcasted by survivors. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 02:16, 31 October 2011 (UTC)
all right. thanks. Son of Sin 03:17, 31 October 2011 (UTC)

New Radio Frequencies

I know this has been suggested before, but with the current number of players (which is only getting smaller), I think we should revise the suburb radio frequencies. Larger areas for a single frequencie will cause more radio activity and efficiency. A 5x5 suburb square would be too big, but we should at least reduce the number of regional frequencies by half in my opinion. This may cause more ingame activity, which in turn will motivate new players to stay longer, since they'll notice more activity going on around them.

Your thoughts? -- Johnny Twotoes 19:33, 22 July 2012 (BST)

Do you mean making District Frequencies larger, or individual suburb frequencies? Either way, does anyone use these? --  AHLGTG THE END IS NIGH! 19:45, 22 July 2012 (BST)
I mean District Frequencies (individual suburbs don't really have official frequencies as far as I know). And yes, they are still used, but less and less because they're losing their use, something I'm trying to solve here... -- Johnny Twotoes 21:43, 22 July 2012 (BST)
Isn't the district frequencies all default frequencies when you plant a transmitter (ie: depending on where you plant a transmitter, it's first frequency would be whatever the district freaquency is)? I don't know. Never really tested it, but that's always been what I was going with. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 21:57, 22 July 2012 (BST)
Still, this is hardly a very productive system when there are only 2-3000 unique IP's out there... -- Johnny Twotoes 01:11, 23 July 2012 (BST)
Well, I'm open to suggestions... but keep in mind that that the current system (as bad as it is) does keep major buildings (like malls) from being split into 2 or more radio zones. Asheets 16:56, 23 July 2012 (BST)

27.48

My name is Greg Melayne and I am reactivating the Special Tactics and Rescue Squad. I would like to request frequency 27.48 which is our old frequency. —The preceding unsigned comment was added by Greg Melayne (talkcontribs) at an unknown time.

Reserved- and made a note on Greg's talk page A ZOMBIE ANT 09:29, 27 September 2012 (BST)
We welcome STARS back to the fray. Asheets 17:30, 28 September 2012 (BST)

28.66 MHz, PKer Alert Channel Audience

Can confirm that a transmission over 28.66 MHz broadcast from Kempsterbank reached listeners in Fryerbank, indicating there are fewer than 50 listeners in an ~4 suburb radius. --PyroSadist (talk) 21:41, 13 November 2015 (UTC)

There are no limits on the number of listeners for radio broadcasts. The only limits are for people physically at your location, and that's only for speaking normally, not for broadcasting/receiving. Aichon 21:52, 13 November 2015 (UTC)

Changing the Frequencies

I'm going to bring this up again, since it seems to me this is even more of a necessity than it was several years ago... I suggest merging the regional frequencies into bigger areas. To avoid splitting up large buildings (Malls, Mansions, Forts, etc.), the basis of these larger areas would be the current radio zones.

To be precise, there are two options in my opinion:

1) Simply dividing Malton into 4 square radio zones: NW, NE, SW, SE, each of which consists of their current subdivided zones (eg. NW would be what currently is NW1, NW2, NW3, NW4, NW5)

The New frequencies would simply be 26.01 through 26.04, with 26.05 serving as a frequency for entire Malton.

2) Merging the current zones into 1 zone for each of the four corners (NW, NE, SW, SE) and 1 for the center of Malton.

  • NW would be the current zones 26.01-26.04
  • NE would be the current zones 26.06-26.08+26.10
  • SE would be the current zones 26.16+26.18-26.20
  • SW would be the current zones 26.11-26.12+26.14-26.15
  • The Central Zone would be the current zones 26.05, 26.09, 26.13, 26.17

New frequencies:

  • Central Zone: 26.01
  • NW: 26.02
  • NE: 26.03
  • SE: 26.04
  • SW: 26.05
  • Entire Malton: 26.06

Like this, it would become useful again to broadcast messages on these frequencies, since as far as I have seen since I came back, only the BAR has some active radios, mostly for general nonsense.

IF there is positive response for this idea, I'd be willing to put in the work on the wiki for visuals, adjusting pages, etc. PB&J 13:45, 1 June 2016 (UTC)

I like the idea, though I'll admit that I never used most of the regional ones to begin with, since the survivors in the SoC's region of interest mostly standardized on using the SoC's frequency years ago (so much so that some even think it's the official Caiger or Darvall frequency and have questioned our claim to it). The one quibble I have is that if we're doing a central zone (which I think makes sense), I'm not sure that aligning it with the current districts works well, since those districts are oddly shaped, resulting in four "central" suburbs being further out from the center than any of the others. Maybe just do a 3x3 or 4x4 square for the center with four L-shapes around it instead? Ditch the districts for now? But yeah, I'd go ahead and mock up the images and get this through a consensus decision, since I think it's a good idea and long overdue. Aichon 15:09, 1 June 2016 (UTC)
I used the current districts out of laziness, since I posted this at work and I didn't want to look too deeply into which big buildings would be sepparated.
I'll work on this when I get home. Any other suggestions PB&J 15:22, 1 June 2016 (UTC)
None from me. Let's see what the rest of the peanut gallery thinks. This may also warrant an Open Discussion since it's a major topic. Aichon 15:58, 1 June 2016 (UTC)
Would it ease confusion if instead of .01-.05 you instead went with the first from each former zone? i.e. NW 26.01, NE 26.06, SW 26.11, SE 26.16, center maybe 26.05 or 26.20?
I still have a dream to restart my radio sweep project, but things in Darvall have been so active that my radio-using alt hasn't been available. If somebody wants to do a sweep, it might give a sense of which of the subfrequencies are most active. Bob Moncrief EBDW! 16:00, 1 June 2016 (UTC)
Well, your project just illustrates my point: there simply are more frequencies than currently needed, by a factor 10 at least. This devaluates the whole radio system. The current Radio Frequency system was put in place maybe to accomodate survivor groups of dozens of players, of which there currently are exactly 0. I'd make it a simple to use system, with 26.00-26.05MHz being reserved for all general frequencies, and 28.00-28.50 MHz open for groups to register. Groups with a certain legacy in Malton (B.A.R., Fortress, SoC,...) that are still active can keep their frequency as far as I'm concerned, but they should be exceptions. I can get a mock-up page in my User-space up somewhere tonight. PB&J 16:46, 1 June 2016 (UTC)
why do we even have the most important frequencies locked behind a 100 xp skill not everyone can afford? we should be using the 28.01-29.00 range for structured frequencies and let people use the restricted ones for their personal dead radios, and there's far more of those types of frequencies than there are important ones like districts and whatnot, i don't think spam or shitters should be a concern considering how many non-rotters repay a fak and revive by free running into the nearest NT, knifing the generator and jumping out the window to beat down the barricades.. the skill cost doesn't stop jackassery but it does put a wall in front of a lot of potential - Novi (talk) 09:41, 2 June 2016 (UTC)
A work in progress draft can be found here. I puzzled a bit and while these areas are less symmetric than the current districts, no forts or malls are split in two and they each cover a sizeable area.
Map.png
Any feedback? PB&J 09:04, 2 June 2016 (UTC)
why the asymmetry and why directions that give me a headache when i try to comprehend them, buckley is the only thing i can see that's split between two districts (so why is central expanded outward on the left?) and considering how people love to gen/radio every damn corner for the zoms i don't see how it being a part of both would be such a hazard, it already is regardless (SW-5 and SE-4) - Novi (talk) 09:41, 2 June 2016 (UTC)
i submit this godawful thing i just made as feedback to the map that makes my head hurt more than this one somehow, using a slightly more sensible distribution of the frequencies and using the old division colors but keeping the gray for central, it's based on the mallmap and i'm pretty sure none of the other big important buildings conflict in this new division setup anyway - Novi (talk) 10:48, 2 June 2016 (UTC)
Mallmap eye gouge edition.png
Ok, wow, that's some direct feedback... Thanks for the input Novi, I whipped this up at 2.30 AM so there's definitely room for improvement, Your setup looks a lot cleaner indeed. The only issue I somewhat have with it is that the central zone is quite small compared to the others, while it is the area that sees the most activity in general. PB&J 11:35, 2 June 2016 (UTC)
there's really no sane way to split up a 10x10 square 5 times when a centerpiece is involved, if you expand it outward by 1 the corners are suddenly ridiculous and you get something especially dumb if you add 4 squares onto the center to make it an even 20 and then divide up the others
i don't really know much about activity levels far from tollyton but if the danger map is any indication (it is not) the center is by far the most hectic area (most non-gray non-green areas of any district both before and after factoring area differentiation)
i guess a non-ridiculous way to split them up would either involve absurd 2x10 bands or actually having more than 4 districts which i guess defeats the purpose of what is going on here, but i mostly care about practical stuff and that means using 28.01+, for the purposes of things that make sense imagine 9 districts as if it were going by real directions, on the top layer starting from the top left you have a 3x3 grid, to the right of that a 4x3 grid, and then another 3x3 grid, divying up the 100 suburbs into 6 3x3's (the corners) and a whole mess of 4x3's (everything else), so you get the nw/ne/sw/se corners as 9 suburbs each in all their rather isolated glory and then 4x3 central surrounded by 4x3 cardinals except that doesn't work so it's a 4x4 central surrounded by oh wait that doesn't work either 'cause now suddenly we have west and east that can only be 3x3 yet north and south get to stay 4x3 and central 4x4 which i guess fits with your need of big central thing even though it's probably about accurate and i bet by now you're starting to see the problem with dividing 10 by 3 and my name is novi i like to get drunk in the morning - Novi (talk) 13:13, 2 June 2016 (UTC) - Novi (talk) 13:13, 2 June 2016 (UTC)
no wait actually you can do it i couldn't direction properly 'cause yeah you flip it turnways so they get to be 3x4's on the west and east and ten it works out with 4x4 central 3x4 west/east 4x3 north/south and 3x3 corners but we want to reduce the count of things so it's redundant but i just thought that it would be dumb not to throw that out there that that is a thing that works or something but seriously 100 radio channels no skill required use them - Novi (talk) 13:29, 2 June 2016 (UTC)
I'm actually okay with the center being smaller. The area that I think of as "the center" tends to be only a few suburbs across and clustered around Ridleybank. Once you get a few suburbs away from it, stuff goes back to the norm for whatever quadrant you're in. Aichon 14:20, 2 June 2016 (UTC)
Agreed. You'd want the most active area to actually be smallest in order to balance out the amount of activity covered by each frequency. (Of course accounting for that you might end up with very different-sized and shaped "districts".) But Novi's map seems fine by me. Bob Moncrief EBDW! 14:45, 2 June 2016 (UTC)
OK, that actually all makes sense to me and I don't understand why I didn't see it earlier :) Drunk Novi apparently has a better insight in these things than sleepless Johnny :P I'll adjust it somewhere tonight in the WIP Radio page in my user space and come back to you guys. PB&J 16:05, 2 June 2016 (UTC)


The main issue I have with the current Radio page is that it's just cluttered with information, stuff people don't care about, empty frequencies and a million little frequencies nobody uses anymore since there aren't enough players...

This is what my Radio page looks like right now, it still needs some clean-up but it's all there and I'm sure there are people here with more decent lay-out skills than me.

What happened?

  • The 20 districts have been replaced by 5 larger zones.
  • Mall frequencies have been removed, these now fall under the larger zones (as mentioned above) or the Mall Distress Channel.
  • Individual suburb frequencies have been removed.
  • All "AVAILABLE" frequencies have been removed: these just clutter the page and make it even more unreadable for new players.
  • Reworked the info a bit to make it more readable and accessable.

Any and all feedback is welcome. PB&J 08:19, 7 June 2016 (UTC)

This gets to a fundamental question about the purpose of the Radio page. Should it be a location telling which frequencies should be used for what? Or should it be simply a reflection of how the frequencies are actually used? At the beginning, probably the former, as people were getting used to the new radio system; but now I'm liable to lean towards the latter.
If no one is using a mall frequencies, or a suburb frequencies, etc, then they should definitely be removed. But if one e.g. appears frequently on a frequency sweep it shouldn't be removed.
Removing the hideous "available" frequencies is fine, with a note that "unlisted frequencies are available" added. Bob Moncrief EBDW! 18:34, 7 June 2016 (UTC)
Exactly! Giving all Malls a sepparate channel and two other Mall-related frequencies for example may have been a necessity when tens of thousands of survivors crowded the city, but right now, it just kind of guarantees anyone using the channel to be alone. (I'm tempted to set 26.06 as a Mall Frequency.) With this new system we'd limit the number of standard channels severely and give a more clear image of what the radio landscape of Malton looks like. PB&J 22:12, 7 June 2016 (UTC)
All I'm saying is I wouldn't support these changes without another couple sweeps to make sure the relevant frequencies aren't actually in use. Bob Moncrief EBDW! 02:38, 8 June 2016 (UTC)
Ah, sorry, I misunderstood. Well, I'm sweeping as much as I can right now, Ideally, someone else would sweep every frequency a couple of days after my sweep... PB&J 07:16, 8 June 2016 (UTC)
As soon as I'm alive again joining in is a priority. Unfortunately Darvall isn't in a great state at the moment, so a revive may take a while. Bob Moncrief EBDW! 07:48, 8 June 2016 (UTC)
I'm down for anything you want to improve Peralta. A ZOMBIE ANT 10:33, 10 June 2016 (UTC)
Thanks DDR, appreciate it and happy to see you again :) PB&J 11:10, 10 June 2016 (UTC)

THIS is as far as I got. I suggest we implement this, any adjustments to lay-out etc. are welcome, but I already think this is a big improvement over the current page. PB&J 08:57, 16 June 2016 (UTC)

Ok, I'll endorse the replacement. I've cloned the original (current) listing in my userspace, so if anyone has disputes/the radio sweeps need to refer to something, that's available. Bob Moncrief EBDW! 15:09, 16 June 2016 (UTC)
Ayup. There's a few tweaks to be made, but they can be done after the fact. Aichon 17:24, 16 June 2016 (UTC)
Any chance we can leave a link in the new page to the old page for the sake of reference? I'll probably continue to operate off of the old frequencies until the new ones take hold with the populace. ---PyroSadist (talk) 06:01, 18 June 2016 (UTC)
Sure! User:Bob Moncrief/Sandbox/Store Bob Moncrief EBDW! 15:45, 18 June 2016 (UTC)

No contact from ExMil? (25.96 MHz)

So I've been running into this issue where at 25.96 MHz the External Military doesn't respond for an extended period of time. Is there anything to remedy this? —The preceding unsigned comment was added by Kajetan563 (talkcontribs) 04:51, September 27, 2023.

GSGM 2013

I happened to glance at a dead group's page and noticed they were still listed here, even though they were supposed to have been delisted as part of GSGM 2013. In fact, I don't see any evidence that the roughly 52 groups that were supposed to be delisted as part of the radio massacre done during GSGM 2013 were ever actually removed from here, even though they were removed from suburb listings. Maybe there was a reason for not doing it (I haven't found discussion suggesting it was a deliberate omission), but I'm just shambling through, so I thought I'd point it out before moving on, just in case there was something to be done. Aichon 15:57, 10 July 2024 (UTC)

I don't think there is much purpose in cleaning up now based on a 10 year old heavily outdated survey. We would need a new GSGM... if enough of us can beat our apathy in wiki editing. -- Spiderzed 18:17, 10 July 2024 (UTC)
Don't make me do stuff. --  AHLGTG THE END IS NIGH! 01:25, 11 July 2024 (UTC)