Talk:Dakerstown/Archive: Difference between revisions

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i think it should be red. even if we dont have a single mob of 100 zeds standing in one spot, dosent mean it isnt really dangerous. come on, co-ordinated zombie strikes up the arse going on, human spys, a group bent on destruction moving in... you say there arent enough zombies in the burb to count as red? whats the zed to human ratio in this particular burb? i bet we outnumber you guys right about now. remember the thing about your NT scan's are if you havent scaned a zombie he wont show up on your fancy zombie radar, and i for one havent been scaned in a while. id change it myself but i dont know how.<small>—The preceding {{wikipedia|Wikipedia:Signatures|unsigned}} comment was added by [[User:Bebopking|Bebopking]] ([[User talk:Bebopking|talk]] • [[Special:Contributions/Bebopking|contribs]]) at an <span class="stealthexternallink">[{{fullurl:{{FULLPAGENAME}}|action=history}} unknown time]</span>.</small>
i think it should be red. even if we dont have a single mob of 100 zeds standing in one spot, dosent mean it isnt really dangerous. come on, co-ordinated zombie strikes up the arse going on, human spys, a group bent on destruction moving in... you say there arent enough zombies in the burb to count as red? whats the zed to human ratio in this particular burb? i bet we outnumber you guys right about now. remember the thing about your NT scan's are if you havent scaned a zombie he wont show up on your fancy zombie radar, and i for one havent been scaned in a while. id change it myself but i dont know how.<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Bebopking|Bebopking]] ([[User talk:Bebopking|talk]] • [[Special:Contributions/Bebopking|contribs]]) at an <span class="stealthexternallink">[{{fullurl:{{FULLPAGENAME}}|action=history}} unknown time]</span>.</small>
:We have no idea what's the ratio but we have to wait for an expierienced player to run around Dakerstown to see how many zombies are there. --[[User:JudeMaverick|JudeMaverick]] <sup>[[Project Welcome|W!]]</sup> <sup>'''[[TJ|TJ!]]'''</sup> <sup>[[User Talk:JudeMaverick|Talk]]</sup> <sup>[[Project Sleep|Zzz...]]</sup> <sup>[[Project Wiki Patrol|P!]]</sup> <sup>[[Location Nuts|Nuts!]]</sup> 09:52, 14 June 2007 (BST)
:We have no idea what's the ratio but we have to wait for an expierienced player to run around Dakerstown to see how many zombies are there. --[[User:JudeMaverick|JudeMaverick]] <sup>[[Project Welcome|W!]]</sup> <sup>'''[[TJ|TJ!]]'''</sup> <sup>[[User Talk:JudeMaverick|Talk]]</sup> <sup>[[Project Sleep|Zzz...]]</sup> <sup>[[Project Wiki Patrol|P!]]</sup> <sup>[[Location Nuts|Nuts!]]</sup> 09:52, 14 June 2007 (BST)



Latest revision as of 13:09, 20 May 2011

An older Archive may be found Here

August 25, 2010

Currently at the 6,10 junkyard, declared a revive point. No sign of any barricades, survivors, or zombies. Suffering from infection. Request immediate assistance. Is anything left of the radio tower? -Seamus Dubh

May 11th, 2009

I saw several "404 BARHAH PK" tags a couple days ago while walking south from the Hewett Library to the NT, including one tag at the revive point northwest of the NT. Interpreting that as a sign of 404: Barhah not found's presence, added them to the group list. --Dallian731 16:32pm, 11 May 2009 (GMT)

The Tags in question are posted over most of the North West of Malton, seemingly by the group Extinction. They don't really like our habit of coming and reclaiming territories. As such they are trying to turn public opinion against us by telling people we are a PK'er group.
Although in actual fact its turned out to be good publicity. Everyone in the North West knows who we are. There's only a few of us in dakers at the moment. So I removed the link.--RosslessnessWant a Location Image? 16:50, 11 May 2009 (BST)

February 2009

Dakerstown has now become host to a new survivor group. The Blue Aegis Group is establishing a base of operations in Dakerstown. More information regarding Dakerstown's newest group can be found on their wiki page. In other news, sporadic fighting continues but much of the suburb is moderately safe. Reconstruction is a high pritority as some of the buildings are seen to have had AP costs from ruin at 100AP.

Unsigned, group propaganda. Linkthewindow  Talk  12:06, 27 February 2009 (UTC)

August 2008

August 21st

This Is Iron Trooper, I am currently located at Wale Walk PD.I have secured the PD and repaired it, its VSB.I need a generator here asap.I've cleared the surrounding buildings of zeds and closed the doors.And anyone with injuries Ive got a couple medkits.Ill be in the area of Wale Walk PD trying to rebuild the area.Good Luck to all of you out there.

August 13th

One survivor, Tobi5792, might not last very long........ currently barricaded in Sinkins Auto Repair the only building still standing......... no other survivors around.......Zeds are plenty, no organised groups, hope I can Survive the night.......................--Armydude5792 06:20, 13 August 2008 (BST)

Tobi5792, moved to Jefferies auto repair.........Sinkins was destroyed...........low on health......hope i can survive the day again........--Armydude5792 17:16, 13 August 2008 (BST)

June 2008

June 23rd

The FUACK are naive in thinking that survival is possible in Dakerstown; over the past few weeks Extinction have been putting their brute force on show, tearing through Jensentown and Quarlesbank while destroying everything in their path. FUACK will be dealt with accordingly - I will personally see to this--Grahame3 13:05, 23 June 2008 (BST)

Yeah, this isn't NPOV or even news so I moved it here. If Grahame3 or anyone else thinks it should be on the news page here is the place to say why. I also took the liberty of proofreading and correcting his grammar. --La revolucion 00:24, 24 June 2008 (BST)
Well actually I think your bad review of Extinction hunting tactics while certainly negative is still NPOV ... even if it is WRONG! I love a good FUACK hunt, especially when the burbs ruined ... but I heard you lot took off for West Boundwood? Not exactly sporting eh? --Zeug 05:15, 24 June 2008 (BST)
Well, everyone is entitled to their own opinion I suppose. I moved this off of the news page not because it casts FUACK in a bad light but because it isn't news about Dakerstown -- It's just his opinion and view of things. The bit about Jensentown and Quarlesbank is well and good and all, but they aren't Dakerstown. Despite the circumstances behind my review of your hunting skills it was the truth that few of the corpses belonged to us, whereas this is just Grahame3 calling us silly and saying he wants to kill us. That's a rather large difference, in my humble opinion.--La revolucion 09:17, 24 June 2008 (BST)
Damn you commies and your commie logic! We shall eat your brainzzzz!! If you're in Dakerstown anyways ... I take it things are heating up in West Boundwood? --Zeug 13:33, 25 June 2008 (BST)
Of course. Things get more exciting wherever we go.--La revolucion 18:06, 25 June 2008 (BST)

Where did FUACK go? All I see in Dakerstown are a bunch of zombies and corpses. --Farkeld 19:18, 25 June 2008 (BST)

As I said -- you all have yet to master the art of hunting for FUACK.--La revolucion 19:52, 25 June 2008 (BST)

Two Issues

One, I think the color code of Dakerstown should be changed. I've been in light brown suburbs with more zed activity, and we're stuck at dark brown. Second, I think that something should be added in the flavor of the suburb or in its post-outbreak history about the long presence of armed socialist and communist groups. They're a big part of Dakerstown and have been for a long time, and I think they deserve particular mention, not as glorification, but simply because of their huge impact in shaping the suburb's role in the game. --Fenian 05:21, 11 April 2010 (BST)

If the danger level of the suburb is inaccurate, honestly, you should feel free to correct it whenever you want. There's no need to get changes to it approved or even discussed. Here's where you can edit it. Just change the word "dangerous" to "moderately dangerous" or "safe", depending on what you think is correct (and if you think it should be darker, then "very dangerous" would be appropriate). As for the group stuff, I'm not a regular around D-town, so I'll leave that to you guys. Aichon 05:58, 11 April 2010 (BST)

POV? Or not?

So some of that is influenced by POV, I'll admit to that, what the fuck is POV about the november 21st entry, or entries saying that a certain group has moved in. These are facts, not points of views, and it seems a little far-fetched to bother removing them in the of NPOV, a little overzealous, don't you think? -Certified=InsaneQuébécois 21:00, 4 December 2006 (UTC)

Urgh, here comes NPOV again. If you think there is to much bias, fine, bring me to arbitration. Don't just do a purge like the last one did, or I'll revert it back. Seriously, discuss before acting. -Certified=InsaneQuébécois 02:05, 14 February 2007 (UTC)
NPOV is not only about views vs. facts, it's about due weight: http://en.wikipedia.org/wiki/Wikipedia:Neutral_point_of_view#Undue_weight lɐʇɹoW-t-script 22:57, 19 January 2008 (UTC)

Personally, I prefer topics from a POV! They have passion! (St Aden)

Ongoing arbitration case concerning the neutrality of the article.--Finis Valorum 17:02, 30 January 2008 (UTC)

Propaganda Notice

You are standing in Leeworthy Park.

Somebody has spraypainted No revives allowed - Urban Guerillas onto a tree.

There are two dead bodies here.

This propaganda. Didn't have a spraycan on me, and we usually prefer tagging inside, but this wasn't us. I noticed this while walking there, thinking to revive a few people, but there was no one there... -Certified=InsaneQuébécois 21:20, 15 December 2006 (UTC)

Location Pages

Started going through and generating Location Pages for everywhere. Most of them will all be listed on one appropriate page (Buildings in Dakerstown Buildings, Arms in Dakerstown Pubs, Streets in Dakerstown Streets, etc). Buildings, Hospitals, and Libraries are done. I would do more now, but I think that if I do one more 9-block template tonight, I'll not only scream, but start dreaming about them. --Sgt. Expendable JG 08:35, 20 December 2006 (UTC)

Now now, as long as you don't start crying ;) -Certified=InsaneQuébécois 17:38, 20 December 2006 (UTC)

Revive Point

We have started operating the Leeworthy revive point. However, due to the unstable nature of the environment, and the conflict we are involved in, if there are already at least two people waiting, you are probably better off going elsewhere for a revive, as we have only limited ressources to dedicate to this revive point. Anyone interested in helping is welcomed to do so, but is advised not to revive the Imperial War Machine, they just make the waiting lines by PKing anyone that's part of a survivor group aimed at helping Dakers. -Certified=InsaneQuébécois 19:13, 31 December 2006 (UTC)

Barricade Policy?

I'm going to do a little survey in-game to know what the locals think about this, but if you can respond by the wiki, that'd be more effective. Dakerstown has seen significant improvement lately, and it's come to my attention that if things keep up, we might soon get an over-barricading problem... I could make a draft later, if other people deem it appropriate. -Certified=InsaneQuébécois 03:11, 3 January 2007 (UTC)

I'm totally cool if you would like to propose a barricading policy. I don't know if we really need it, but it doesn't hurt to have one, and I would definitely do what I could to keep the 'cades at any appropriate levels set.Carlo Chaimo 04:04, 3 January 2007 (UTC)
I did one. Think I should put it on the page instead of just a link, such as at the bottom? Oh and feel free to comment on it. -Certified=InsaneQuébécois 17:07, 28 January 2007 (UTC)
Well, a link to it for commenting would help. Or is it on you user page (I'll check there next). Myself, I like it when the BP goes on its own page, in the basic format '<suburb> Barricade Plan' with links added to the suburb page(s). --Gilant talk-DEM 20:23, 15 February 2007 (UTC)
barricade plan. It's on the mainpage, but as a link, under the ressource buildings. I'll put it up on the bottom of the page after. But anyways, zombies over-ran the place, now ain't the perfect time to set it up. -Certified=InsaneQuébécois 21:30, 15 February 2007 (UTC)

Phone Mast status report

If you time, can we get you to update http://wiki.urbandead.com/index.php/Mobile_Phone_Mast#Locations with the current status of your local phone mast? Thanks. Asheets 20:12, 14 February 2007 (UTC)

Very well. Unfortunatly our phone mast didn't last long powered... It's back to it's original state. -Certified=InsaneQuébécois 23:33, 14 February 2007 (UTC)

danger level

i think it should be red. even if we dont have a single mob of 100 zeds standing in one spot, dosent mean it isnt really dangerous. come on, co-ordinated zombie strikes up the arse going on, human spys, a group bent on destruction moving in... you say there arent enough zombies in the burb to count as red? whats the zed to human ratio in this particular burb? i bet we outnumber you guys right about now. remember the thing about your NT scan's are if you havent scaned a zombie he wont show up on your fancy zombie radar, and i for one havent been scaned in a while. id change it myself but i dont know how.—The preceding unsigned comment was added by Bebopking (talkcontribs) at an unknown time.

We have no idea what's the ratio but we have to wait for an expierienced player to run around Dakerstown to see how many zombies are there. --JudeMaverick W! TJ! Talk Zzz... P! Nuts! 09:52, 14 June 2007 (BST)
The danger depends on the ammount of barricades and zombie/survivor rate. Sure, an organised horde can destroy a building and kill all it's inhabitants, but it ain't that dangerous if all other buildings of the suburb are safe while they do it, with plenty of survivors to come and help the fallen. Once the real destruction begins, then perhaps it can be classed as red. -Certified=InsaneQuébécois 03:17, 16 June 2007 (BST)
I think we should consider whether or not changing Dakerstown to Ghost Town status. Laitaine 22:12, 22 July 2008 (BST)
It's certainly getting there, the last battle was against FUACK and Crimson Clan 2 weeks ago and while Extinction has a scout in the area there's been no real action since then. A DHPD squad is around somewhere, FUACK regrouped in Quarlesbank and West Boundwood and they'll be back while CC left for Havercroft. It's totally ruined but still a decent number of ferals (~30) ... give it another week?--Zeug 05:04, 23 July 2008 (BST)

Removed News

July 31

Hope is on the horizon! I just heard this:

  • Keep the destruction vivid in your mind folks. Remember the carnage you have been inflicted by these hordes of undead, who come from nowhere and eat your friends. There is hope on the horizon, we need only to band together and strike at the heart of the horde. http://wiki.urbandead.com/index.php/Take_Back_Malton_Tour_07 We cannot do this alone, we need all of Malton's residents to win this one! I am begging you to take up arms and march with me! Do it for your fallen comrades, do it for your families, do it for yourselves! The living need to bury the undead once again! Free Malton from the hordes! (St Aden) 15:02, 31 July 2007 (BST)
    The News section is not a place for adverts, (St Aden). 'arm. 07:08, 1 August 2007 (BST)
This is nothing but a recruitment add that has nothing to do with Dakerstown or it's locals, I agree. it doesn't belong in the news section. -Certified=InsaneQuébécois 20:45, 2 August 2007 (BST)


August 7

  • I'll add that Jensentown next door appears completely wiped out as well (as least the SW corner I saw, along with comments from others). There is some safty in Judgewood at least for now. But given all the red around it, I supect Judgewood will start seeing big attacks as well. Heading towards the malls to the East sounds like good advice. --Wke235 04:37, 8 August 2007 (BST)
    Jensentown has it's own News page for a reason. Plus, what you've written reads like a pro-survivor newsletter :s! 'arm. 07:23, 8 August 2007 (BST)

Dakerstown

Fuck Dakerstown. --Sonny Corleone RRF DORIS CRF pr0n 05:54, 25 August 2007 (BST)

Awww now come on Sonny, it's not that bad. Actually quite a nice little corner of the Malton 'verse. --Zeug 17:30, 27 August 2007 (BST)

Recent news in Dakerstown?

I'm thinking about moving to Dakerstown. How safe is it for a survivor these days? lɐʇɹoW-t-script 23:00, 19 January 2008 (UTC)

*Breaks out into hysterical laughter before drawing a pistol, holding it to his temple and pulling the trigger*--Nick 03:51, 28 January 2008 (UTC)

"Aka Suburb One"?

Is this verifiable? I've never heard it. I suggest we remove it or rename it "Suburb Zero" lest this name is supported. lɐʇɹoW-t-script 07:32, 31 January 2008 (UTC)

Yes. Back in the Day there was a few who used a numbering system for the Malton Map (actually before the First "real" map, iirc) and the Top Left was obviously #1 ergo Suburb one. Roywood was Suburb 11, Peddlesden Village 21, and Dunell Hills was 31, etc etc...Conndrakamod TDHPD CFT 04:54, 1 February 2008 (UTC)
Alright. But it isn't obviously number one. On a grid, it would be number (0)0 or number 11. lɐʇɹoW-t-script 19:54, 1 February 2008 (UTC)

Comments on March 16, 2008 news

(Author's note: this is in response to the first bit of news, posted by Zeug) Well, I don't know whether to take this as a veiled insult or grudging praise, but I'm in a good mood today so I'll just be happy with recognition of FUACK's unwavering dedication. I have to admit, you're a bit more respectable as an enemy than the IWM was. Extinction have ensured that our life in Dakerstown is never boring. A small bit of nitpicking, though; I would hardly call it a constant slaughter. There are periods where we die more and periods where we die less, but I average about a week and a half of life at a time. Considering what we're up against, as well as the resources we have to work with, I would say we're doing pretty well for ourselves. Dakerstown is our home, it will take a lot to make us leave; if that day ever comes it will be a sad one indeed. The good thing about being musicians as well as revolutionary fighters is that we can make our own ballads if no one else is around to witness our story.--La revolucion 07:54, 17 March 2008 (UTC)

Negative Propaganda on the Wiki

FUACK does not zerg, and the fact that you do not have any evidence to substantiate your made up rumour that we zerg is the proof that we do not zerg. Can we get someone official to please fix the front page of the Daker article and then remove the editing privileges of the two who are misusing the wiki? I don't want this to turn into a flame war, so lets just leave it at that.Carlo Chaimo 19:01, 17 March 2008 (UTC)

I would like to add my two cents to this. Propaganda is a part of war, true, but I don't feel that the news page is the place for it. If it's Extinction's official stance that we zerg (is that wke guy part of Extinction even?) it should be on their group page, not the news page. Baseless accusations are not news. I say baseless because it doesn't take 5 level 1 zerg scouts to know that there is a level one zombie in 90% of Dakerstown's buildings. Despite this, do we spread slander? No. We just play the game.
As a side note, I would like to say that this situation reeks to me of the propaganda war the IWM waged against, well, everyone who wasn't the IWM. --La revolucion 19:34, 17 March 2008 (UTC)
Well I for one applaud a worthy and stubborn adversary. I don't think wke is Extinction, and those Troopers I do know who are doing the search and destroy sweeps for you lot don't think you're zerging. It's not a particularly NPOV post so you could remove it and paste it here for discussion. Extinction as you might know has had lots of the same accusations thrown at it mainly cos other UD players simply hate our philosophy - Salt the Land and bring Malton to extinction.--Zeug 05:28, 18 March 2008 (UTC)
So here you go, and wke235 is of course free to defend their remarks and argue for placing them back in the news.--Zeug 05:39, 18 March 2008 (UTC)
Rumors abound of FUACK forcing these terrified souls at gun point to go search the ruins for them so their long term members can decide which buildings lack zombies, allowing them to sneak in to repair and barricade. To date all this has resulted in has been dead level 1's in exchange for a few buildings barricaded. Shameful really.--Wke235 10:56, 17 March 2008 (UTC)
Ah, much thanks Zeug. I was hoping the accusations weren't coming from your group. Our groups are already at war in the game, a flame war on the wiki would seem kind of redundant. I wasn't sure of the wiki ethics of simply removing parts of someone's post or I'd have done it myself. In the future, I shall repay you in kind. --La revolucion 08:35, 18 March 2008 (UTC)


Template for the barricade plan

I created a template for the barricade plan and changed the page Dakerstown/Barricade Policy to use the template and would like to ask permission to change this page to use the template instead of the Dakerstown/Barricade Policy page, which is just a pass through. -- PhaZ

This change is part of my plan for the Barricade Plans page. -- PhaZ

UBCS in Dakerstown

Umbrella Biohazard Containment Service's Company One has entered Dakerstown after a tour of Quarlesbank and Jensentown and has been delivering warm blueberry muffins to the famished locals. Any local or nearby groups which are interested in working to increase the blood sugar level of the survivors and the blood pressure of the local zeds (is that even possible?) are encouraged to contact me on UBCS's forum. --Lord K 23:19, 12 July 2009 (BST)

Groups that used to be active in this area

Th3 Mafi4.--Yonnua Koponen Talk ! Contribs 14:00, 24 January 2010 (UTC)

Great Suburb Group Massacre 2010

All suburb wiki pages are undergoing a clean up to remove inactive groups from the group listing (see here: this suburb's groups). If you are a group currently listed in this suburb, you will be contacted on your group's talk page within the next few days and asked to reply, indicating that you are active in this suburb. Groups that fail to reply within two weeks of being contacted will automatically be removed from the suburbs where they are listed.

We're posting here in the hopes that more groups will be aware of the clean up and can respond appropriately, since our team does not have the time nor the manpower to seek out every group in-game or track down its group members elsewhere on the wiki. If you know that some groups in your suburb do not check the wiki, please be a good neighbor and let them know that they NEED to check it for this, or else they will be unlisted in the near future.

The wiki members coordinating the cleanup will be using the table below to track their progress in communicating with the various groups. Please do not edit it if you are not involved with The Great Suburb Group Massacre 2010 team.

The Great Suburb Group Massacre 2010
Group Name Contacted On Date Due
Blue Aegis Group 26 January 2010 Removed
Communist Party of Malton 26 January 2010 Removed
M.E.M.S. 26 January 2010 Confirmed
FUACK 26 January 2010 Removed
Urban Guerillas 26 January 2010 Removed
Extinction 26 January 2010 Confirmed
Undeadites 26 January 2010 Confirmed
This suburb has been cleared. --Maverick Talk - OBR Praise Knowledge! 404 07:27, 9 February 2010 (UTC)

Please check your group's talk pages in the next few weeks, and respond promptly when you receive a communication from the GSGM2010 team. Thanks. Maverick Talk - OBR Praise Knowledge! 404 08:31, 26 January 2010 (UTC)

Thank you for your cooperation as we cleaned up the group listings for this suburb. Your help in reaching out to groups and replying to our requests has been much appreciated. --Maverick Talk - OBR Praise Knowledge! 404 07:27, 9 February 2010 (UTC)