Judgewood: Difference between revisions

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'''Judgewood''' (often abbreviated to '''JW''') is a [[suburb]] of [[Malton]], located in the northwest of the city. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard was the long-home to [[The Grove]] who traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the [[Soldiers of Crossman]] has moved in as well to begin their work in uniting North-West here in Judgewood.  Following the Halloween 2009 siege by the zombie group [[Extinction]], [[Judgewood Vector Control]] has been playing a key role in restoring Judgewood's buildings and keeping the residents safe.
 
'''Judgewood''' (sometimes abbreviated to '''JW''') is a [[suburb]] of [[Malton]], located in the northwest of the city. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard was the long-home to [[The Grove]] who traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the [[Soldiers of Crossman]] has moved in as well to begin their work in uniting North-West here in Judgewood.  Following the Halloween 2009 siege by the zombie group [[Extinction]], [[Judgewood Vector Control]] has been playing a key role in restoring Judgewood's buildings and keeping the residents safe.
{{AltRadioFreq|suburb=Judgewood|stationlist=<b>Freq: 26.01: North-West Malton</b><br/>Freq: 26.43: [[Soldiers of Crossman]]<br/>Freq: 27.07: [[Militaire Sons de Veille]]<br/>}}
From late 2010 to 2011 no survivor groups were active in the suburb however [[Dead Air]] & [[The Dead]] were both in the area ruining all TRPs at least twice a month.
From late 2010 to 2011 no survivor groups were active in the suburb however [[Dead Air]] & [[The Dead]] were both in the area ruining all TRPs at least twice a month.
In mid 2011 the [[Militaire Sons de Veille]] moved into Judgewood to assist the local unaligned survivors while [[Rotter's Relief]] opened up a clinic in the [[The Peet Building]] - which is one of Maltons few [[Islands]].  
In mid 2011 the [[Militaire Sons de Veille]] moved into Judgewood to assist the local unaligned survivors while [[Rotter's Relief]] opened up a clinic in the [[The Peet Building]] - which is one of Malton's few large [[islands]].
 
2012 saw the rotter's relief clinic closing doors again, due to lack of activity and difficulty maintaining access to the island. [[Horn Drive School]] became the main activity center in southern Judgewood, standing for near a year as the designated safehouse for an informal group of regulars.
In September, Johnny Twotoes opened a temporary exhibition of cubist sculptures in the [[The Perriam Museum | Perriam Museum]], as well as in the nearby railstation, an open-air part in the adjacent junkyard, an a new children's exhibit with stuffed animals in the museum itself.


==Resource Buildings==
==Resource Buildings==
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}}
}}


==[[Image:AquaInfo.jpg|left|22px]]{{PAGENAME}} Information Resources==
==[[Image:AquaInfo.jpg|left|20px]]{{PAGENAME}} Information Resources==
[[Image:AquaInfo.jpg|left|75px]]The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.
The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.


View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]], [[NecroWatch/E_to_L#Judgewood|NecroWatch]], [[Z.A.L.P./Scent Maps|Scentoral scan data charts]] and the [[Judgewood Zombie Report]].  <!-- WATCH OUT: reference to left can't contain PAGENAME! -->
View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]] and the [[Judgewood Zombie Report]].  <!-- WATCH OUT: reference to left can't contain PAGENAME! -->


==[[Image:AquaReviv.jpg|left|22px]] Revive Points ==
==[[Image:AquaReviv.jpg|left|20px]] Revive Points ==
{| border=0
Judgewood has three NecroTech facilities:
|-
| [[Image:AquaReviv.jpg|left]]
|Judgewood has three NecroTech facilities:
* [[The Perceval Building]]
* [[The Perceval Building]]
* [[The Ludlow Building]]
* [[The Ludlow Building]]
Line 69: Line 71:
* [[Wasteland 15,18]] (located one block NE of [[the Peet Building]])
* [[Wasteland 15,18]] (located one block NE of [[the Peet Building]])
* [[The Peet Building]] itself.  A rot revive clinic operated by [[Rotter's Relief|Rotter's Relief]]
* [[The Peet Building]] itself.  A rot revive clinic operated by [[Rotter's Relief|Rotter's Relief]]
|}
==[[Image:AquaRadio.jpg|left|22px]] Radio and Cell Phone ==
{| border=0
|-
| [[Image:AquaRadio.jpg|left]]
| The local radio frequency for communication in Judgewood is '''26.02 MHz''' – this is the frequency for [[District NW-2]], which also includes [[Dakerstown]], [[Jensentown]], [[Quarlesbank]] and [[Roywood]]. Please keep radios tuned to this frequency for important news and information about events and happenings in the local area. Other frequencies used by groups based in the area are '''26.43 MHz''' (used by the [[Soldiers of Crossman]]), and  '''26.86 MHz''' (used by [[Judgewood Vector Control]]).


==[[Image:AquaRadio.jpg|left|20px]]Cell Phone ==
The transmitter for the [[Maltel]] cell-phone network is located in [[the MacCarthy Building]], which should be kept powered and at EHB at all times. Access is via [[Higgin Square Fire Station]] one block west, which is a designated [[entry point]] kept at VSB+2.
The transmitter for the [[Maltel]] cell-phone network is located in [[the MacCarthy Building]], which should be kept powered and at EHB at all times. Access is via [[Higgin Square Fire Station]] one block west, which is a designated [[entry point]] kept at VSB+2.
|}
<br clear="both" />


== Entry Points ==  
== Entry Points ==  
The current entry points for survivors and safehouses  for lower level survivors without free running ''(near resource buildings)'' are:  
The current entry points for survivors and safehouses  for lower level survivors without free running ''(near resource buildings)'' are:  


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==[[Image:AquaNews.jpg|left|22px]]Recent News==
==[[Image:AquaNews.jpg|left|22px]]Recent News==
{{BurbNewsIntro}}
{{BurbNewsIntro}}
===October===
===October 4<sup>th</sup>===
Reclamation of Suburb is underway. However with so few survivors & about 10 or so dedicated Zergs/PK/GKers this has almost been brought this to a complete halt. --[[User:Elle-T|Elle-T]] 16:58, 04 October 2011 (PST)
===September===
====September 26<sup>th</sup>====
"...saw less than 20 survivors & 1 building with power..." {{User:Son of Sin/TSoS/sig}} 10:19, 26 September 2011 (BST)
====September 13<sup>th</sup>====
Yesterday's EMRP: 25.96 MHz: "... streets are looking clear in Judgewood ... a lot of buildings with lights on ... infrastructure looks intact ... the Perceval Building has lights on ..."
:Report from the ground today: very FEW buildings have lights on (only 3 lights seen; over half the suburb walked through). No ruins observed. The Perceval Building is not lit, and of the 19 buildings stepped inside, only 5 had any survivors present (and when present, in groups of 2-3 at most).  The 19 buildings included 2 NTs, a PD, and 1 hospital (4 out of 8 total such resource buildings/spawn buildings in the suburb). --[[User:Jen|Jen]] 03:16, 13 September 2011 (BST)
===May===
====May 13<sup>th</sup>====
[[The Dead 2.0|The Dead]] has returned to this mostly peaceful, recovering suburb, and turned it into an inhabitable wasteland. Almost all resource buildings, if not all, were ruined, including all Necrotech buildings and hospitals. -- [[User:Kittithaj|Kittithaj]] 11:01, 13 May 2011 (BST)
====May 6<sup>th</sup>====
"... reporting from Judgewood, I've got maybe fifty active ... a few big groups, but they're spread out ... several buildings with power ... serious collateral damage ... the Perceval Building has lights on ... the Peet Building is down ..." [[User:Scanty|Sukyanti]] 20:09, 6 May 2011 (BST)


==[[Image:AquaBarricade.jpg|left|22px]] [[Judgewood Barricade Plan]]==
==[[Image:AquaBarricade.jpg|left|22px]] [[Judgewood Barricade Plan]]==
Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.  
Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.  
{{Judgewood Barricade Plan}}
{{Judgewood Barricade Plan}}


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location23=[[Hollard Park]]|location23_color=Park|
location23=[[Hollard Park]]|location23_color=Park|
location24=[[Wasteland 13,12|wasteland]]|location24_color=Wasteland|
location24=[[Wasteland 13,12|wasteland]]|location24_color=Wasteland|
location25=[[the Bubwith Hotel]]|location25_color=Hotel|
location25=[[the Bubwith Hotel]]<br>EP|location25_color=Hotel|
location26=[[Brentnall Grove Police Department]]|location26_color=Police Dept|
location26=[[Brentnall Grove Police Department]]|location26_color=Police Dept|
location27=[[the Hebdon Museum]]|location27_color=Museum|
location27=[[the Hebdon Museum]]|location27_color=Museum|
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location42=[[the Drewer Monument]]|location42_color=Monument|
location42=[[the Drewer Monument]]|location42_color=Monument|
location43=[[Higgin Square Fire Station]]|location43_color=Fire Station|
location43=[[Higgin Square Fire Station]]|location43_color=Fire Station|
location44=[[the MacCarthy Building]]|location44_color=Building|
location44=[[the MacCarthy Building]]<br> MPM|location44_color=Building|
location45=[[the Organ Arms]]|location45_color=Arms|
location45=[[the Organ Arms]]|location45_color=Arms|
location46=[[St. Wilfrid's Hospital (Judgewood)|St. Wilfrid's Hospital]]|location46_color=Hospital|
location46=[[St. Wilfrid's Hospital (Judgewood)|St. Wilfrid's Hospital]]|location46_color=Hospital|

Latest revision as of 06:07, 8 May 2024

Suburb of Judgewood
Dakerstown Jensentown Quarlesbank
Roywood Judgewood Gatcombeton
Peddlesden Village Chudleyton Darvall Heights
Update Judgewood's Danger Level
View Danger Center

Judgewood's location in Malton

Resource buildings in Judgewood

Latest EMR:
z: 0~i: **-
p: CAug 1

Update EMR

Phone Mast: (13,14)

The MacCarthy Building

Maltel-active-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
— Zombie Groups —
  • Only feral zombies...
— Hostile Groups —
  • Only freelance killers...

Key buildings in Judgewood:

Malls:
NecroTech Buildings: 3

(14,11) (17,16) (14,19)

Police Departments: 1
Hospitals: 3
Fire Stations: 1
Bulletin Boards: 0
Others: Banks 1, Cemeteries 2, Churches 4, Factories 1, Hotels 1, Junkyards 2, Lubraries 3, Monuments 7, Museums 3, Parks 2, Pubs 4, Railway Stations 6, Schools 2, Towers 2, Warehouses 4
Suburb Number: 12

Judgewood (sometimes abbreviated to JW) is a suburb of Malton, located in the northwest of the city. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard was the long-home to The Grove who traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the Soldiers of Crossman has moved in as well to begin their work in uniting North-West here in Judgewood. Following the Halloween 2009 siege by the zombie group Extinction, Judgewood Vector Control has been playing a key role in restoring Judgewood's buildings and keeping the residents safe.

mast image Short-wave Radio Info
The Judgewood suburb has the following active radio stations.

Freq: 26.01: North-West Malton
Freq: 26.43: Soldiers of Crossman
Freq: 27.07: Militaire Sons de Veille

From late 2010 to 2011 no survivor groups were active in the suburb however Dead Air & The Dead were both in the area ruining all TRPs at least twice a month. In mid 2011 the Militaire Sons de Veille moved into Judgewood to assist the local unaligned survivors while Rotter's Relief opened up a clinic in the The Peet Building - which is one of Malton's few large islands.

2012 saw the rotter's relief clinic closing doors again, due to lack of activity and difficulty maintaining access to the island. Horn Drive School became the main activity center in southern Judgewood, standing for near a year as the designated safehouse for an informal group of regulars. In September, Johnny Twotoes opened a temporary exhibition of cubist sculptures in the Perriam Museum, as well as in the nearby railstation, an open-air part in the adjacent junkyard, an a new children's exhibit with stuffed animals in the museum itself.

Resource Buildings

NecroTech Facilities

The Ludlow Building (17,16)

The Peet Building (14,19)

The Perceval Building (14,11)

Hospitals

Edmund General Hospital (17,17)

Maria General Hospital (18,12)

St. Wilfrid's Hospital (15,14)

Police Departments

Brentnall Grove Police Department (15,12)

Factories

A factory (12,10)

Auto Repair Shops

  • None

Malls

  • None

Bulletin Boards

  • None

Revive Points

Building Status Key

Safe Rebuilding Under Attack Under Siege

Ruined In Zombie Hands Pinata Unknown

AquaInfo.jpg
Judgewood Information Resources

The Judgewood Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Judgewood from External Military Reports and the Judgewood Zombie Report.

AquaReviv.jpg
Revive Points

Judgewood has three NecroTech facilities:

There are five main revive points in Judgewood:

AquaRadio.jpg
Cell Phone

The transmitter for the Maltel cell-phone network is located in the MacCarthy Building, which should be kept powered and at EHB at all times. Access is via Higgin Square Fire Station one block west, which is a designated entry point kept at VSB+2.

Entry Points

The current entry points for survivors and safehouses for lower level survivors without free running (near resource buildings) are:

There may be others in the suburb and although entry points are reliable they may be overbarricaded on occasion. Alternatively see the Judgewood Barricade Plan for details on other entry points and locations.

AquaNews.jpg
Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


AquaBarricade.jpg
Judgewood Barricade Plan

Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.

10 11 12 13 14 15 16 17 18 19
10 a carpark
wasteland
a factory
Pippen Grove
the Methuen Monument
Wilmott Row
St. Joachim's Church
a junkyard
Brodribb Way
a carpark
10
11 a warehouse
Howard Towers
Nugent Walk
Meecham Plaza
the Perceval Building
Colglough Library
a cemetery
RP
a junkyard
Ormrod Avenue Railway Station
the Walbridge Monument
11
12 Hewlett Boulevard Railway Station
St. Arnold's Church
Hollard Park
wasteland
the Bubwith Hotel
Brentnall Grove Police Department
the Hebdon Museum
Busby Walk
Maria General Hospital
Boggis Avenue
12
13 Dancey Towers
a cemetery
RP
Loaring Grove
Alaway Row
the Boylin Arms
Shervord Place
Budgen Lane
the Ive Museum
Bickersteth Row
the Furneaux Building
13
14 Mules Walk Railway Station
the Drewer Monument
Higgin Square Fire Station
the MacCarthy Building
MPM
the Organ Arms
St. Wilfrid's Hospital
Cridge Alley Railway Station
Burcham Bank
wasteland
the Partington Monument
14
15 the Perriam Museum
Scievell Place
the Farnol Arms
Maney Library
Flynn Road
wasteland
wasteland
RP
Bargery Square
the Critchell Building
MacDonald Way
15
16 Galvin Plaza
a warehouse
a warehouse
Bampfield Road
Griffen Way
St. Josephine's Church
Veresmith Boulevard School
the Ludlow Building
the Gibbens Building
Hiscock Walk
16
17 Inder Park
Corrie Square
Hurford Alley
Hyde Walk
Garwood Road Railway Station
the Hamlen Monument
McDonnell Library
Edmund General Hospital
Herne Plaza
Walmsley Lane
17
18 the Conybeare Monument
the Billows Building
the Halliday Building
Joliffe Way
wasteland
wasteland
RP
Parrott Alley
Park Way
the Cuss Arms
Fennessy Road Railway Station
18
19 Jesse Place
the Osbaldeston Building
Horn Drive School
Thom Grove
the Peet Building
St. Basil's Church
a warehouse
the Westover Monument
Bennett Way
Tripick Lane
19
10 11 12 13 14 15 16 17 18 19


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

AquaCompass.jpg
Suburb Map

The Malton Suburb of Judgewood
NW N NE
W
a carpark wasteland a factory Pippen Grove the Methuen Monument Wilmott Row St. Joachim's Church a junkyard Brodribb Way a carpark
a warehouse Howard Towers Nugent Walk Meecham Plaza the Perceval Building Colglough Library a cemetery
RP
a junkyard Ormrod Avenue Railway Station the Walbridge Monument
Hewlett Boulevard Railway Station St. Arnold's Church Hollard Park wasteland the Bubwith Hotel
EP
Brentnall Grove Police Department the Hebdon Museum Busby Walk Maria General Hospital Boggis Avenue
Dancey Towers a cemetery
RP
Loaring Grove Alaway Row the Boylin Arms Shervord Place Budgen Lane the Ive Museum Bickersteth Row the Furneaux Building
Mules Walk Railway Station the Drewer Monument Higgin Square Fire Station the MacCarthy Building
MPM
the Organ Arms St. Wilfrid's Hospital Cridge Alley Railway Station Burcham Bank wasteland the Partington Monument
the Perriam Museum Scievell Place the Farnol Arms Maney Library Flynn Road wasteland wasteland
RP
Bargery Square the Critchell Building MacDonald Way
Galvin Plaza a warehouse a warehouse Bampfield Road Griffen Way St. Josephine's Church Veresmith Boulevard School the Ludlow Building the Gibbens Building Hiscock Walk
Inder Park Corrie Square Hurford Alley Hyde Walk Garwood Road Railway Station the Hamlen Monument McDonnell Library Edmund General Hospital Herne Plaza Walmsley Lane
the Conybeare Monument the Billows Building the Halliday Building Joliffe Way wasteland wasteland
RP
Parrott Alley Park Way the Cuss Arms Fennessy Road Railway Station
Jesse Place the Osbaldeston Building Horn Drive School Thom Grove the Peet Building St. Basil's Church a warehouse the Westover Monument Bennett Way Tripick Lane
E
SW S SE