Crowbank: Difference between revisions
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===January=== | ===January=== | ||
====January 24<sup>th</sup>==== | |||
25.96 MHz: "... flying over Crowbank, can see maybe a dozen on the streets ... they're just wandering around ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... power's on at the Doubting Building ..." -- [[User:Kittithaj|Kittithaj]] 19:53, 24 January 2010 (UTC) | |||
====January 14<sup>th</sup>==== | ====January 14<sup>th</sup>==== | ||
Zombies are quite supeiory in the middle/centrel area and notheren area, its recommended if your a survivor to got around the middle/centrel area. Make sure you have a lot of ap before you go in this suburb. --[[User:Boomer Australia|Boomer Australia]] 17:37, 14th january 2010 (EST/UTC) | |||
====January 6<sup>th</sup>==== | ====January 6<sup>th</sup>==== | ||
Taking a good look around Crowbank, I don't see any more than a handful of zombies together in a group. Most of the NT buildings are EHB, at least one hospital and one PD is barricaded and occupied. Downgrading the danger level to moderately dangerous. [[User:Soynuts|soynuts]] 08:21, 6 January 2010 (UTC) | Taking a good look around Crowbank, I don't see any more than a handful of zombies together in a group. Most of the NT buildings are EHB, at least one hospital and one PD is barricaded and occupied. Downgrading the danger level to moderately dangerous. [[User:Soynuts|soynuts]] 08:21, 6 January 2010 (UTC) |
Revision as of 19:53, 24 January 2010
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Known groups in this suburb:
Key buildings in Crowbank:
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Suburb Number: 68 |
Crowbank is a suburb of Malton, located in the east of the city. In Malton's current state Crowbank has become a tactically significant suburb due to its proximity to Fort Creedy, Hildebrand Mall, Woodroffe Mall, Mitchem Mall, Giddings Mall, Tynte Mall, Nichols Mall, Blesley Mall, Joachim Mall, Lumber Mall and of course Fort Perryn. That said Crowbank itself has its own fair share of resource buildings: 4 NTs, 3 PDs, 2 FD and 2 hospitals.
Prior to the outbreak there was a differing of opinions within Crowbank between two strangely matched groups. On one side you had a religious group of whackos calling themselves "Malton's Holy Brigade" (M.H.B.) and on the other side you had the various pimps, dealers and other children of the night who sought to protect Crowbank's reputation as Malton's "Vice Playground".
M.H.B. setup no less than 5 churches stretching from the Westside of Crowbank all across the suburb. In an effort to combat these do-gooders several sleazy motels were erected for servicing the clientele which came to Crowbank from all over Malton to "relax".
Over the course of the next several months M.H.B would attempt to have the Motels closed citing lewd acts and illegal behavior from within and around them. What saved the pimps, hustlers and ladies of the night was key placement of two of Crowbank's finest servicing centers near Police HQs, the world famous Leg-getter Motel and the highly rated Toop Motel. Even today, survivors in the know still make use of the vibrating beds to relieve stress after a hard day of killing zombies.
Resource Buildings
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments
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Malls
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Bulletin Boards
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Revive Points
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Crowbank Information Resources
The Crowbank Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Crowbank from External Military Reports and NecroWatch.
Warnings
- Crowbank is in the process of reviewing its barricade plan. The suburb may not be friendly to those without the Free Running skill. You are encouraged to become familiar with the Crowbank Barricade Plan while keeping in mind that it may be subject to change. We will try to keep the suburb informed of any changes. However, we are not responsible for property damage, injury or loss of life that may result from these changes.
- Rogue revivification points are not tolerated in Crowbank. Any graffiti indicating revive points other than those listed in the wiki will be removed or redirected. For a complete list of revivification points please visit the wiki or see above.
- Zombies with Brain Rot who are found at revivification points will be shot.
- GKers (generator killers) will be shot on sight and exiled from Crowbank.
- PKers (humans who kill humans without a good reason) will be killed repeatedly and exiled from Crowbank. You are strongly encouraged to report PKing to the proper authorities such as the Brainstock PK Reporting Forum. Don't forget to take a full-sized screen shot of the PK incident and the killer's profile ID number to substantiate your claim.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
January
January 24th
25.96 MHz: "... flying over Crowbank, can see maybe a dozen on the streets ... they're just wandering around ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... power's on at the Doubting Building ..." -- Kittithaj 19:53, 24 January 2010 (UTC)
January 14th
Zombies are quite supeiory in the middle/centrel area and notheren area, its recommended if your a survivor to got around the middle/centrel area. Make sure you have a lot of ap before you go in this suburb. --Boomer Australia 17:37, 14th january 2010 (EST/UTC)
January 6th
Taking a good look around Crowbank, I don't see any more than a handful of zombies together in a group. Most of the NT buildings are EHB, at least one hospital and one PD is barricaded and occupied. Downgrading the danger level to moderately dangerous. soynuts 08:21, 6 January 2010 (UTC)
Radio Frequencies operating in Crowbank
- 26.33 MHz -MDK radio , shared with other groups in Edgecombe, Vinetown, Pegton, Crowbank (the 4 corners).
- 27.17 MHz -41st Death Com. radio
- 28.11 MHz -Indepedent Urban Militia
Barricade Plan
There is now a tentative Barricade Plan for Crowbank; feedback is welcome.