Area 51: Difference between revisions

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*Infantry - Front line dude.
*Infantry - Front line dude.


= <font color= red size=4>'''Members List'''</font> =
*'''Fanglord2''' - Leader.


*'''Fredthekiller''' - second in command.
*'''bradentheamazing''' - Alpha squad leader/2nd in command.
*'''Garret''' - Bravo Squad Leader.
*'''Bleulightning''' - Infantry.
*'''sinjin''' - Infantry.
*'''tankdude''' - Infantry.
*'''GHOSTops4''' - Infantry.
*'''SCGHOSTops''' - Infantry.
*'''Hammond''' - Infantry.
*'''jetttheamazing''' - Infantry.
*'''Lary''' - Validating.
*'''porkey003''' - Validating.
*'''hugh G''' - Validating
'''for a complet list of all member click [http://wiki.urbandead.com/index.php/Area_51_Member_list here].'''


= <font color= red size=4>'''Squads'''</font> =
= <font color= red size=4>'''Squads'''</font> =

Revision as of 12:37, 26 August 2008


MainArea 51 TalkAlpha Squad|Area 51/Member list |Area 51/Recruit NavBar

Area51banner.jpg

Area 51
Area51 sign.jpg
Abbreviation: A-51
Group Numbers: 33 registered members.
Leadership: fanglord2
Goals: kill as many zeds and pkers as we can.
Recruitment Policy: no zombies/pkers or anyone against the survival of the humans.
Contact: fanglord2 at theArea 51 forums.
You click the link Area 51 to find an interesting page, but if you click Area 51 forums link then you will be amazed even further.


PLEASE READ EVERYTHING ON THIS PAGE OR MOST OF IT SO YOU WONT HAVE SO MANY QUESTIONS AND WHEN YOU GO ON THE FORUMS PLEASE GOTO "Recruitment Center" AND FILL OUT ALL THE REQUESTED THINGS, BUT DONT FORGET TO REGESTER.


  • If you are any good at skinning and coding or stuff like that it would be appreciated if you joined the group.


Questions and Stuff

If you have any questions and cant get a hold of us on the forums or just want a quick way of asking questions about AREA-51 then go to our Talk pages


About AREA-51

Our purpose is to stop the zombies from taking over the entire city, and return Malton to human control. We accept work from other groups. If we have no work, we will fight against the zombies, and when we get enough members that are trained and ready, we will go retake suburbs or certain strategic buildings.


Our group denies any negative activity that we have been accused of. We try to get the job done at any cost without unwanted casualties.

If one of our members pk, contact Fanglord2 about it, with proof. Our views on pkers are if you are a pker and you attack us then be ready for an attack with full force and no mercy.

All zombies and pkers will be eliminated!

AREA-51 Rules

These are our general rules for our group if you have any questions contact Fanglord2 on the AREA-51 forums.

  • You cannot Be a Pker or X Pker.
  • You cannot be an anti survivor.
  • You cannot spy on AREA-51 doing so will get you killed.
  • You can swear on our forums just don’t say anything racist.
  • No Flame Wars, starting one will result in the loss of some privileges.
  • You must not be stupid.
Nobrain.png Ban Stupidity
This user or group does not tolerate stupid people.

These are the basic rule for Area 51, if you want a full view of our guidelines then go to our Area 51 guidelines section. The A-51 guidelines section has guideline for squads, Forum Improvement Team Program,


How to join us

To join AREA-51 please register for the forums then go to "Recruitment Center" and fill out the requested information thank you.


Group Positions

  • Leader - The guy who gives the orders and helps the infantry as much as they can.
  • Infantry - Front line dude.


Squads

our squads/fire teams are to be made up of only 4-5 people and a platoon will contain 4-5 fire teams/squads.the training squad (Charlie) will be an exception for this rule. Squad/fire team names can be set by the squad commander to their desired name, the name of a squad cannot be the same as a platoon or another squad. These guidelines for squads are due to change, i do hope to make a name of a squad containing 2 letters and one number which would be in an order of 1 and up, a new platoon would continue the squad count so that squads would not get mixed up with others so there will be never be a squad with the same name. the squad name would look something like this but with the blanks filled in: (the underlining would be one of the letters that stand for some word that is important to the group) _ _-1,_ _-2,_ _-3 it would continue as need or until we run out of people to fill positions.

So temporarily all squads will be disbanded the squad leader will set new minimal requirements and will enlist 4-5 people only, squad commanders will stay the same unless they do not want their current position and you will ask me if you want to be a squad commander. The requirements to be a squad commander are as follows:

  • must be level 10 or above.
  • must have 2 pistol skills or 1 pistol skill and 1 shotgun skill and free running.

If you have any questions contact fanglord2 on the forums.


To get into a squad, check the AREA-51 forums.

Our squads are, how should i say this a bit unorganized and we are currently try to get everything back under control so the squads will be listed here but not their members.



  • Alpha Squad
  • Squad commander
  • open...
  • open...
  • open...
  • minimal requirements
  • Optional:
  • Bravo Squad
  • Squad commander open
  • open...
  • open...
  • open...
  • minimal requirements
  • Optional:
  • Charlie Squad
  • Squad commander
  • open...
  • open...
  • open...
  • minimal requirements
  • Optional:



Current allies

If you want to become an ally of AREA-51 please contact fanglord2 on the Area 51 forums.

Radio Frequency

  • We do have a dedicated radio frequency but we plan on getting on soon.
know what you are talking about Short-wave Radio Info
This group or location has a dedicated radio frequency.

Frequency: comming soon MHz
Transmitter Coordinates: Pennville

  • In the near future we will have a set base where we will transmit orders.
  • Eventually we will hope to adopt the use of cell phones because it is more secure.
  • Our current position is in Pennville but we do not have a base set yet.

Repair/Construction Program

  • This group will repair/barricade any buildings that may be important to our group or to human survivors.
  • This group will repair, barricade or refuel any Mobile Phone Masts that we come across if we have the materials to do so.
  • This group will also barricading/repairing buildings in suburbs and will try to keep as many buildings at EHB with entry points and safe shelters accessible for less experienced survivors.
Ubpicon1.gif Uniform Barricading Policy Supporter
This User or Group supports the Uniform Barricading Policy by actively maintaining barricades according to local plan or UBP standard.


Revivification

This group supports that all Cemeteries are revive points and the zombies are to either revived or left alone. 80px-Revive.gif

Sgpicon1.gif Sacred Ground Policy Supporter
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.
Syringe.jpg Planned Revivification
This user or group supports
organized revivification.
Revive.gif Revivification Requests
Undead? Want to breathe again?
Make a Revivification Request! (Dead Link)

Danger Map of Malton Suburbs

Dakerstown Jensentown Quarlesbank West Boundwood East Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Village Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East
Becktown
Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Heights Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.



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