Suggestion:20100507 Change to Barricade Attacks Numbers When Inside

From The Urban Dead Wiki
Jump to navigationJump to search
Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing


20100507 Change to Barricade Attacks Numbers When Inside

Maverick Talk - OBR Praise Knowledge! 404 11:25, 7 May 2010 (BST)


Suggestion type
Barricade change


Suggestion scope
Everyone


Suggestion description
Barricades should be infinitely easier to remove when inside a building--because that is where they are being set up, and they are made to keep things from coming in, not from going out.

Flavour aside, here is the nitty gritty:

  • Zombies do not suffer the normal 50% penalty for attacking barricades when INSIDE a building.
  • Survivors only suffer a 25% penalty for attacking barricades when INSIDE a building.

The latter is to preserve the balance of zombies being better at removing barricades than survivors, which I believe is a good balance to have regardless of circumstance.

This would make no change to attacking barricades from outside a building.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep - Author vote. Because I like my own suggestion. --Maverick Talk - OBR Praise Knowledge! 404 11:26, 7 May 2010 (BST)
  2. Keep Helps zombies, death cultists and survivors trying to maintain entry points. --RosslessnessWant a Location Image? 11:35, 7 May 2010 (BST)
  3. Keep - Definitely shouldn't be infinitely easier, but removing the penalty for zombies while keeping a modest one for survivors would be a good improvement. It's a slight buff to zombies that would be very welcome. Aichon 12:03, 7 May 2010 (BST)
  4. Keep - this almost broke my "anything for zombies" suggestion voting policy because it adds further to the problem that Kevan made for the game two years ago when he introduced ruins and then cade-blocking, but it's still a good improvement on the current circumstances so I am more than happy to vote for it. -- 13:29, 7 May 2010 (BST)
  5. Keep - Helps barricade-plan aware survivors and cooperative zombies, so we have here a clear win-win situation. -- Spiderzed 14:41, 7 May 2010 (BST)
  6. Keep - According to well excepted theory, the most entertaining game mechanics possible encourage players to do things that are realistic, risky, and complex. This of encourages:
    Parachuting, which is:
    Perfectly realistic - At least some of the recently deceased should bite, rather than line up for drugs.
    Quite Risky - You could end up wasting a days AP if you can't find a good target.
    The Most Complex Zombie Tactic In Use - How are you gonna do it? Infection? Cooperation? ?rise? There's many options, and there all situation dependent.
    Beachhead Tactics, which is:
    Slightly unrealistic - Barricades aren't exactly delicious...
    Very Risky - Either guarantee a kill or give your friends a chance to ruin.
    Moderately Complex - You have to know how many zombies are outside, how many are coming, and how many assume the attack to be hopeless in order to make the best decision.
    --VVV RPMBG 06:27, 8 May 2010 (BST)
  7. Keep Makes sense to me --Q. JuliusTBH 16:14, 8 May 2010 (BST)
  8. Keep - Me rikey The sun shone, having no alternative, on the nothing new 18:41, 8 May 2010 (BST)
  9. Keep Sounds good to me.--Austin hunt 20:41, 8 May 2010 (BST)
  10. Keep - Sure. --AORDMOPRI ! T 20:29, 9 May 2010 (BST)
  11. Keep - Logical. Demonsul 16:30, 14 May 2010 (BST)
  12. keep even with interference it is still far easier for survivors to lock zeds out! --Honestmistake 00:24, 15 May 2010 (BST)
  13. Keep - parachuting. It's the cost of CRAP -- boxy talkteh rulz 02:48 15 May 2010 (BST)

Kill Votes

  1. Kill - This would make it absurdly easy for 2 death cultists or 1 zerger to parachute and bring down the cades using little AP, rendering survivors' best defense useless and AP ineffecient.--GANG Giles Sednik CAPD 11:43, 7 May 2010 (BST)
  2. Kill ParachuTING AS usual I see. Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 22:17, 7 May 2010 (BST)
  3. Kill - This buffs Death Cultists too much. BoboTalkClown 16:02, 8 May 2010 (BST)
  4. Kill/Change - I would vote keep if survivors did not get a de-cading bonus indoors; it should be zombies that get bonuses for anti-survivor behavior only, not other survivors.--CorndogheroT-S-Z 17:19, 8 May 2010 (BST)
    Change that; the points made about parachuting made me realize that I think I should just vote kill without condition--CorndogheroT-S-Z 12:15, 15 May 2010 (BST)
  5. Parachuting. - User:Whitehouse 21:11, 8 May 2010 (BST)
  6. Kill - Parachuting. --Umbrella-White.pngThadeous OakleyUmbrella-White.png 20:40, 9 May 2010 (BST)
  7. Kill - parachuting. -- Funt Solo QT Scotland flag.JPG 00:02, 12 May 2010 (BST)
  8. Kill - ditto, to easy to abuse --V darkstar 21:58, 12 May 2010 (BST)

Spam/Dupe Votes

  1. Very, very weak Kill - In the canonical movies barricades are often nailed into place. Therefore they wouldn't be that much easier to remove from the inside. And as per above, but not as strongly. --WanYao 21:56, 18 May 2010 (BST)



Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

Advice to Voters

  1. You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
  3. One vote per user. No exceptions. You cannot use multiple wiki accounts to vote on a suggestion.
  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
  6. Votes must include a signature in order to be considered valid votes. To sign a vote, use --~~~~. Please remember to sign your votes! Unsigned votes will be deleted after 30 minutes or when found.
  7. Each Suggestion will be open to voting for two (2) weeks, measured from the suggestion's Timestamp, unless it is a Dupe or Spam. If, at the end of that time, there are two thirds (2/3) more Keep votes than Kill votes, the Suggestion will be moved to the Peer Reviewed Suggestions page. Otherwise, the Suggestion will be moved to the Peer Rejected Suggestions page.
Rules for Discussions

Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20100507 Change to Barricade Attacks Numbers When Inside). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.

Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)