User talk:A Helpful Little Gnome
Are you done with that fucking game yet? I've waited like a year for it. :|--SA 19:05, 25 May 2014 (UTC)
- No, and you posted in the wrong spot, jerk. -- AHLGTG THE END IS NIGH! 20:12, 25 May 2014 (UTC)
- THATS BECAUSE I DIDNT SEE A HEADER LABELLED "SA" OR EQUIVOCAL.--SA 20:17, 25 May 2014 (UTC)
"SA" OR EQUIVOCAL
for a moment there i thought we were in trouble
Misconbitragnarok | |
This user can see the end fast approaching. |
Banana Tactician | |
This user makes like a banana and splits. |
3D Quest | |
Target Zombie is on a quest to rediscover the lost 3D Cinemas of Malton! |
Gnome's wonderful User & Talk page!
Hello there,Gnome! It's wonderful in finding your User page and quite a neat useful Talk page too. Please drop by my tiny talk page with a word of wisdom or two,at any time you'd fancy. Best regards,Concerned'Citizen 01:26, 3 June 2013 (BST) Edit: grand and most wonderful in having you have a peek! haha. Um,I've taken the liberty in editing the post's title; 3. 2 ... did not look quite right,thus renamed it to One...Two (and the rest is the same) - hope that you'll like it and .. and have a good healthy smile about it! Cheers and wishing you a grand good day there! Concerned'Citizen 04:21, 4 June 2013 (BST)
3D Cinemas
Continuing from our in-game conversation, all you do is check the clothing options in any cinemas you find for 3D glasses and then add the cinema's wiki page to 3D Cinemas. So far I have been keeping track of cinemas with this and this. I was debating on placing the template in the Template space, but since it's not completed I haven't. Feel free to edit it if you want to add cinema locations. --Klexur 04:45, 24 October 2012 (BST)
- Okay-dok. Which suburbs do you (and I) want to do? -- AHLGTG THE END IS NIGH! 00:24, 25 October 2012 (BST)
- These suburbs have no cinemas and therefore need not be checked: Barrville, Dartside, Darvall Heights, Dunningwood, Eastonwood, Gibsonton, Greentown, Grigg Heights, Judgewood, Ketchelbank, Pegton, Penny Heights, Pescodside, Ridleybank, Williamsville, Wyke Hills
- These have already been found to have 3D glasses so we could skip checking them for now: East Boundwood, Gatcombeton, Lerwill Heights, Pashenton, Quarlesbank, Rhodenbank, Roftwood, Roywood, Ruddlebank, Shuttlebank, West Grayside, Whittenside, Yagoton
- That just leaves the rest of Malton, except the northern edge which I walked through once and the cinemas were either ruined or non-3D. I really need to recruit more people to help with this considering how large an area it is to search. --Klexur 15:41, 25 October 2012 (BST)
- These suburbs have no cinemas and therefore need not be checked:
Apparently, ruined buildings prevents any clothing items to be found, so this will be more difficult than I thought, with all the generators, fuel, and ammo I'll need.-- AHLGTG THE END IS NIGH! 21:01, 29 October 2012 (UTC)
- Yeah, I found that out the hard way when I started. I didn't think to mention things like that. Sorry. =S --Klexur 02:32, 31 October 2012 (UTC)
I feel bad that you've been making so many updates and I haven't. It's hard finding a revive in some of these deserted suburbs. I don't know how you manage it. --Klexur 04:57, 20 December 2012 (UTC)
- I have a very (im)polite revive me note on my zombie profile. That must be it. -- AHLGTG THE END IS NIGH! 05:02, 20 December 2012 (UTC)
I checked cinemas in Brooksville and most of the South Blythville (only Bennet Cinema isn't checked. I was going through recent changes, with aid of pure boredom it felt like good idea. If you don't belive me you can go and double check it - all cinemas in area are caded. --Labla 16:45, 22 January 2013 (UTC)
- Thanks! Just checked Bennet. Nothing three dimensional happening. Everything is 2D. The lack of height is uncomfortable on my stature. -- AHLGTG THE END IS NIGH! 23:58, 22 January 2013 (UTC)
Very cool. Thumbs up...yes I said it like they say high five in Hot Tub Time Machine 2. Neutral objector
Found 3D Cinemas
Not actually done, in case you're wondering.
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A question...
I've posed this question before, but with all the wiki game work you've done, you might know an answer. Is there a way through a link to edit a page? I really, really want to make single click updates for buildings (you click on safe, ruined, etc and then just click submit), but I don't know how or if it's possible to add text to the edit box (I'm pretty sure there is a way to do so with the subject line, but that doesn't help). You seem like quite the wiki... um, gnome, and I thought you might have some suggestions on the matter. --K 23:18, 25 April 2013 (BST)
- If I remember correctly, InputBox allows you to have pre-set/pre-loaded (automatically placed) text/code in the edit box when you create a page. (This is to help out newbies; I don't know about already-existing pages.) I also remember you could remove the search field and just have a named button, such as "Safe" or "Ruined". We don't have this extension and we're not getting it. (I asked.) I know Klexur managed to have a template pop-up automatically, but yeah, that doesn't help. I'm pretty sure this requires an extension, so no luck. -- AHLGTG THE END IS NIGH! 23:39, 25 April 2013 (BST)
Bejebus.
You probably get this a lot, but your little 'game' entertained me. I should have been asleep as of 4 hours ago, but I have no regrets having tried to navigate your little world. (Keep the amazing work up.) -- Chirurgien (talk) 18:29, 26 April 2013 (BST)
SitReps
Just wanted to mention that I enjoy reading most of the things you write, which remarkably enough includes the danger reports you post :p
That is all. PB&J 23:00, 28 May 2013 (BST)
- Thanks. I try to make myself entertaining to myself. -- AHLGTG THE END IS NIGH! 23:04, 28 May 2013 (BST)
- A rare, but oh so enjoyable mindset. I try to provide information on one hand and additional entertainment on the other, and as much as I can in character, but maybe I should try combining them as well :) PB&J 23:07, 28 May 2013 (BST)
- If you had only one hand, you'd be forced to combine them. Or maybe you'd be missing just one part. A third hand, I'm not so sure. -- AHLGTG THE END IS NIGH! 23:16, 28 May 2013 (BST)
- What if I were an octopus? PB&J 23:21, 28 May 2013 (BST)
- Then you would have suction cups. -- AHLGTG THE END IS NIGH! 23:22, 28 May 2013 (BST)
- What if I were an octopus? PB&J 23:21, 28 May 2013 (BST)
- If you had only one hand, you'd be forced to combine them. Or maybe you'd be missing just one part. A third hand, I'm not so sure. -- AHLGTG THE END IS NIGH! 23:16, 28 May 2013 (BST)
- A rare, but oh so enjoyable mindset. I try to provide information on one hand and additional entertainment on the other, and as much as I can in character, but maybe I should try combining them as well :) PB&J 23:07, 28 May 2013 (BST)
Minigame comments
Hey! I'm starting to play your minigame in the hotel. I noticed one thing so far: here it says "The dead bring snap wooden panels over the windows..." Am I just having trouble parsing the sentence, or are there two verbs there? Bob Moncrief EBD•W! 01:19, 23 June 2013 (BST)
- It's a typo. Thanks. It's nice having more than three eyes. DO YOU SEE WHAT I DID THERE? -- AHLGTG THE END IS NIGH! 02:24, 23 June 2013 (BST)
- One more - in this spot and its equivalent spots in the other pathways (at least the couple I checked), the sentence "None no specific as a knock" appears, which I think should be "None as specific as a knock" or something like that? And I assume it's a joke about me wearing glasses... Bob Moncrief EBD•W! 19:51, 23 June 2013 (BST)
- I'm not sure about that one. It does sound fine to me. That 'as' is an adverb, and there's such a thing as an adverb 'no'. (In a not-really-the-same-sentence such as this: they were no more able to perform the task than I was.) I don't know. I might go through and rewrite it later. -- AHLGTG THE END IS NIGH! 01:27, 24 June 2013 (BST)
- The problem is that it's not being used as an adverb. In your example, "no more" modifies "were". In the one Bob cited, "no specific" modifies "none", which makes no sense. "None so specific" could be used instead, but it'd have a meaning contrary to what you intended. Likewise, "as" would have the same problem. —Aichon— 02:14, 24 June 2013 (BST)
- I'm not sure about that one. It does sound fine to me. That 'as' is an adverb, and there's such a thing as an adverb 'no'. (In a not-really-the-same-sentence such as this: they were no more able to perform the task than I was.) I don't know. I might go through and rewrite it later. -- AHLGTG THE END IS NIGH! 01:27, 24 June 2013 (BST)
- One more - in this spot and its equivalent spots in the other pathways (at least the couple I checked), the sentence "None no specific as a knock" appears, which I think should be "None as specific as a knock" or something like that? And I assume it's a joke about me wearing glasses... Bob Moncrief EBD•W! 19:51, 23 June 2013 (BST)
grue 4 you?
A little inspiration for you? ~ 19:42, 22 July 2013 (UTC)
Nice work!
love the game.kept me intrigued for days!PayneTrain(NWO/FU) 17:04, 25 August 2013 (BST)
I'm sorry ;_;
Hello there! I apologise for not asking for permission before setting up the mini-game I've been working on (as well as for flooding Recent Edits for it. I wanted to let you know that I really appreciate and love your stories, and your work on making UDGame templates. I've added credits to you on the attribution link on each page; please do let me know if you wish to be credited in a specific way, though! -- (stalk · KT · FoD · UT) 00:11, 5 April 2014 (UTC)
- No worries, you don't need permission. Have fun though! -- AHLGTG THE END IS NIGH! 15:16, 5 April 2014 (UTC)
Speak/Graffiti
Hello again. Is there a way to include the speak and graffiti functions for custom-made in-game Urban Dead templates?
Trying to replicate the current in-game visuals as much as possible, while still adapting them for the new style I have in mind.
If you want to check it out: Linkage. I could use feedback.
Thanks!-- TheBardofOld 18:02, 28 April 2014 (UTC)
Hi. Functionally, can't have a speak/graffiti action. It'd work out similar to Zork. But it's possible visually:
I like marshmallows.Speak
(Haven't put this together into a template.) Your suburbs are cool. I figured it would be fun to have temporary cities that would cycle through, alongside the Malton gameplay. Sort of like Monroeville and Borehamwood except not just Monroeville and Borehamwood. -- AHLGTG THE END IS NIGH! 23:25, 28 April 2014 (UTC)
- A modified InputBox could be a way to go, but Kevan isn't up to adding these sorts of things. -- AHLGTG THE END IS NIGH! 23:28, 28 April 2014 (UTC)
Thanks...
...for catching this. I oftentimes copy/paste things temporarily, and I must've accidentally copied that one without cutting it. Or at least that's my story that I'm sticking to. Quite embarassing (to have been caught so quickly). :P —Aichon— 04:48, 18 November 2014 (UTC)
Demotions
Sorry for the delay, was madly busy at the beginning of May and must have overlooked your request. I'm asking for the necessary confirmation, and am doing so on your talk page additionally as you have probably mail notification turned on. -- Spiderzed▋ 11:28, 4 June 2015 (UTC)
Your policy passed & Changes made
Hi AHLG! I just wanted to congratulate (and thank) you on the A/RE and A/BP changes policy passing. I've gone through and made all the changed I can think of effected by the new policy, but I wanted to let you know I've made a list of changes on the policy talk page, if you'd like to go over them and make sure I haven't missed anything/messed anything up. There are a couple unclear points remaining, on A/BP vote tiebreakers and what to do with Sysop Check. Thanks again! Bob Moncrief EBD•W! 17:42, 29 November 2015 (UTC)
Your game
I've enjoyed your game in the past and I stumbled on this today User:A_Helpful_Little_Gnome/School2CN1Read. I mean thank you it's cool to have my name in there even if unexpected lol. :D Also sorry if I broke anything haven't used the wiki in ages. Thanks again.--ZIPO/Talk/◆◆◆/CAPD 13:25, 29 October 2016 (UTC)
- Awe, thanks! You're right next to Kevan, apparently. Surprised anyone reads out those lists. And nothing's broke! -- AHLGTG THE END IS NIGH! 23:38, 3 November 2016 (UTC)
Before anyone else gents the chance to say it.
Thank you for all the fixes and such. I took a look at the main page real quick to see if I could fix it but so far I can't figure anything out. --JarethBee (talk) 20:29, 5 May 2018 (UTC)
- You're welcome! It's a lot easier with the ban button. -- AHLGTG THE END IS NIGH! 22:16, 5 May 2018 (UTC)
Spillover from admin pages
RE: Dead name/link change I wanted to make sure you saw my comment on the Admin page. Not only does it seem integrally wrong for a newer group to essentially replace an old one, when for historical purposes none should ever supplant another, but I also thought since its historical its not supposed to be modified? Imnot against the new group but they should come up with their own idea or accept becoming the sequel/next gen. Shouldnt really be anj issue to change the group name too if all the characters are their own users too right? —The preceding unsigned comment was added by Neutral objector (talk • contribs) 01:59, 13 May 2018.
- Takes your arguments to the relevant talk page, Jack. You're pretty terrible at sockpuppetry. --Dragonshardz (talk) 03:28, 13 May 2018 (UTC)
- Don't bring it to people's talk page just because they propose a solution you disagree with. Address it at the relevant page. A ZOMBIE ANT 08:09, 13 May 2018 (UTC)
Thanks
Apparently I forgot to go back and get those pages. Thanks for the catch. —Aichon— 18:14, 14 May 2018 (UTC)
- I am on phone too! Will give another look through later. Np. AHLGTG THE END IS NIGH! 18:22, 14 May 2018 (UTC)
Spillover from admin pages 2
Please update Peddelston Village, Chudleytoon, and Owlsleybank to "Ghost town grey". I was in all three today. Have checked actually everyday since Friday and all havent changed. Owlsleybank was wrongly stated being full of zombies when only a small patch are at the NT Woodeborne along the wall. And if Aichon wishes to check my IP, though also no bad faith committed, Im sure a public library is not considered a proxy. Please update the map. --Fact checker (talk) 19:12, 15 May 2018 (UTC)
- You're welcome to update them yourself. Just click the link to "Update [SUBURB_NAME]'s Danger Level" on any given suburb page, then follow the instructions on the page it takes you to. —Aichon— 21:26, 15 May 2018 (UTC)
You're OK
I like the The Dead page resolution. I just don't want those little shits fucking up the minimalist beauty of our original threat to the world. These asshole kids today want everything overdone and re-damn-diculous. As long as that simple Dead page is up, I am content. You're one of the good ones, G.-- #99 DCC 15:51, 22 July 2018 (UTC)
- The simple page was my work; a shameless homage to the original page. You're welcome. --【ⅎooɹd ǝʌɐɥ ᴉ sʇɐoƃ sʍoʅʚ ⅎǝᴉɹɔuoɯ uǝɹɐʞ】 ☉ ☉ |||||||||||||||||||||||||||||||||| 20:17, 22 July 2018 (UTC)
You guys are all so loving. No problem. -- AHLGTG THE END IS NIGH! 00:39, 23 July 2018 (UTC)
no
I'll never forgive you. THE CENTRAL SCRUTINIZER 12:03, 15 August 2018 (UTC)
- I'm innocent! -- AHLGTG THE END IS NIGH! 15:11, 15 August 2018 (UTC)
- You dissident. THE CENTRAL SCRUTINIZER 05:50, 16 August 2018 (UTC)
Main Page reedits
I just wanted to stop by and say I've dedicated just a couple of hours to rejigging the main page and I now have an unbelievably huge appreciation for all you did with all the time and dedication you put into revamping the MP all those years ago. Amazing work mate. THE CENTRAL SCRUTINIZER 06:29, 30 September 2018 (UTC)
- Thanks! It was quite challenging. You should be able to make bigger changes than me (fewer people to resist). -- AHLGTG THE END IS NIGH! 21:02, 1 October 2018 (UTC)
- Yeah. Again, not just a great achievement from technical standards but also from bureaucratic standards. THE CENTRAL SCRUTINIZER 23:21, 1 October 2018 (UTC)
Just an A/BP ping
Hi Gnome! I just wanted to ping you since you haven't been active since October, and are currently winning the ongoing crat election, in case you haven't been following along. Hope you've been well! Bob Moncrief EBD•W! 13:57, 8 December 2018 (UTC)